>be me at double pre-release
>card shop 'unexplainably' burns to the ground an hour later.
Pic related is the best I could brew.
It's shit, mind you; but it's as good a place as any to start.
What is turn 2 win without playing any cards? /s
Pregame: Go second, [Serum Powder] -> exile [Hedron Alignment]
Opponents Turn 1: Do nothing
Turn 1: Draw, play no cards, discard [Hedron Alignemnt] at end of turn
Opponents Turn 2: Opponent plays [Show and Tell], cheat [Hedron Alignment] (they probably cheat [Emrakul, the Aeons Torn] or something)
(*probably* Opponents Turn 3: Do nothing)
Turn 2: Reveal your hand during your upkeep, win
You still need 1 in play. Running 4 slots against a fringe deck doesnt seem as good as playing 1 card that shuts down their kill. But if we want to magical christmas land, sure why not!
looks pretty good, what about serum visions in this deck? is this modern or legacy/vintage
I wouldn't mind trying to make something like this if it was modern.
got quite a few of the things already and nearly a full set of PoE and visions FNM promos
got my thought seizes, but missing a chunk of the other stuff, lots of it seems like it would be easy to collect too.
>>44851396 Double anus is less playable than (2)(U)
>>>44851539 I don't think you can have enchantment costing generic mana only
If something has no colored mana costs it's colorless.
If something has rules text that says it's colorless, it's colorless.
Generic mana costs and Colorless mana costs are irrelevant.
bit rich for my blood atm, but i think i will look into it over the coming year, would be nice to have those modern staples and lands.
could afford it if i bought into it 200$ a month or so
I went to two prereleases. I got exceedingly lucky in the first one and did better than I though I would getting carried to victory by promo Nissa and woodland wanderer.
At the second, I got promo remorseless punishment, I pulled 4 rare nonbasic lands and a bunch of equiment support, but no equipment at all. Also got zero bombs, zero removal, zero tempo, and my largest creature was a 5/4. Nothing but colorless mana dorks and nothing to spend the mana on.
I was >>44851789 and >>44851868, that was me fixing a typo in >>44851789
I wasn't meaning to invalidate any of my other lines.
Also, no longer has rules text.
Kobolds of Kher Keep has been retconned to have a Red Color Indicator.
You can buff them with Muraganda Petroglyphs and everything.
There is no gif for this anywhere, and it turns out making gifs is a huge pain.
So here's a 6 second youtube clip.
>>>44851539 "true colorless"
Thinking back on this, here's a slightly response.
Colorless is essentially shorthand for "has no color". (rule(s) 105.2 and 105.2c)
Objects have no color by default, but acquire colors from any of their color sharing characteristics. (casting costs,color indicators,rules text, etc)
If a card has *any* colors, it is not colorless; because it has color.
Expanding on this slightly, the Devoid mechanic exists in a world that already has Color Indicators because colors are additive.
A "colorless Color Indicator" wouldn't remove existing colors, so colored objects with colorless Color Indicators would not be colorless.
(OK, and also because together rules 204.1 and 105.1 make colorless color indicators an illegal characteristic; but it's still a nice example)
Am i the only one who thinks, that this retroactive errata of anus mana is going to lead to far more time wasting than its meant to solve?
I will literally have to explain to retards that all my artifact mana sources produce anus mana every damn time i play casually, when most if not all mtg players every bother with the difference between generic and colorless differentiation
I got Tazri in the first one and Munda's Vanguard in the second.
It's like my pack told me to play allies. I did and it was fine.
By the way, I didn't expect cohort to actually work. Even Drana's Chosen far exceed my expectations.
Eldrazi Displacer performed very well too, but that was to be expected.
Well that's a bit unfair, it's a cute card that you can build an entire deck around.
Its problem is that it shows the big flaws in the prerelease promo system they have. I think they need a pool of rates/mythics that become promos so you still have the variance but not the huge disappointment of having an unplayable promo
Hedron is a fine build-around-me card for casual. It's good to have cards like that in the game. It's just unfortunate how it ended up as a promo for so many people and being in a terrible set along with a bunch of other really awful rares. So instead of getting five playable rares and a Hedron in your pool you get a shit sundae of five unplayable rares with a Hedron cherry on top.
>>>44855591 I will literally have to explain to retards that all my artifact mana sources produce anus mana every damn time i play casually
You'll only have to do thin if your running colorless costs.
And they had already errata'd colorless mana iconography back in Odyssey, so there's clear evidence that people will adjust with time.
I'm not sure what you're trying to ask based on >>44856084's poor wording.
(X)(1)(C) would have to be paid with 1 colorless mana, 1 mana of any color, and X mana of any color.
>Instead of (number) we have x amount of diamonds.
What this is trying to say is that a 4 CMC mana cost with 2 colorless mana in it's cost would read (2)(C)(C) and that if a source were to add 7 colorless mana to your mana pool it would read (C)(C)(C)(C)(C)(C)(C). It's *not* implicating an (X) in the cost. If an (X) were part of the cost the card would read: "Spend only colorless mana on X.
And one final note; it's not diamonds, it's anuses; and don't let anyone tell you different!
If you are entirely leaning on the power of the rares in your sealed pool, you are doing it wrong.
This set more than others previous has really brought value commons and uncommons into the spotlight. In fact I went 4-0 at my prerelease and only played 2 of my 7 rares (one was a land).
Pic related is gas.
>Open box at prerelease night
>Promo pic related
>open first pack
just fuck me up
I feel like that's exactly what they need to do. You want variance, but it should be from a select pool instead of every single rare in the set. I remember RTR did something similar, but even then they still had problems; I remember being salty that my "secret ally" rare at the Dragon's Maze prerelease was a Counterflux, since it's essentially just a harder-to-cast Cancel in limited.
My pulls from the weekend. I also had an Oath of Chandra in my participation pack. Nothing huge but ok value in this box.
my LGS is doing a league for Oath where first week get an intro deck + a pack, next week 3 packs, etc. to build from your intro what one should I pick up? I'm thinking the U/R surge one could be neat