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Stat yourself, /tg/.
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Stat yourself, /tg/.
>>
Rolled 5, 1, 6, 8, 4, 8, 10, 6 = 48 (8d10)

>>
>>44805061
So, why not a human barbarian, with 11 str, 8 dex, 11 con, 6 int, 8 wis, and 3 cha?
>>
Rolled 7, 1, 3, 5, 8, 1, 9, 10 = 44 (8d10)

Yeah, ok.
>>
Rolled 2, 5, 5, 9, 6, 6, 4, 4 = 41 (8d10)

Why not
>>
>>44805542
Fairy Bard aka Charisma Tank

>Str 2
>Dex 6
>Con 6
>Int 4
>Wis 6
>Cha 13
>>
Rolled 3, 3, 7, 9, 9, 3, 9, 9 = 52 (8d10)

>>44804855
ok
>>
Rolled 6, 5, 9, 3, 10, 8, 3, 10 = 54 (8d10)

Reporting in...
>>
>>44805958
> Obvious choice: Dwarf Cleric

Str 10
Dex 6
Con 10 (9 + 2 [Dwarf])
Int 6 (5 + 1 [Cleric])
Wis 10 (8 + 10 [Dwarf])
Cha 8 (10 - 2 [Dwarf])

Casts Magic


> Trying to be slightly more interesting: Fairy Barbarian

Str 10 (9 + 2 [Barbarian])
Dex 10
Con 10
Int 3
Wis 3
Cha 7 (6 - 1 [Barbarian] + 2 [Fairy, Glamour])
Cha 4 (6 - 1 [Barbarian] - 1 [Fairy, No Glamour])

Natural Chest Armour
>>
no rogue huh, ballsy
>>
>>44805958
>>44806159
Actually I fucked up, for some reason I thought the stats were capped at 10 :-/

> Obvious choice: Dwarf Cleric

Str 8
Dex 6
Con 11 (9 + 2 [Dwarf])
Int 6 (5 + 1 [Cleric])
Wis 12 (10 + 2 [Dwarf])
Cha 8 (10 - 2 [Dwarf])

Casts Magic


> Trying to be slightly more interesting: Fairy Barbarian

Str 12 (10 + 2 [Barbarian])
Dex 9
Con 10
Int 3
Wis 3
Cha 7 (6 - 1 [Barbarian] + 2 [Fairy, Glamour])
Cha 4 (6 - 1 [Barbarian] - 1 [Fairy, No Glamour])

Natural Chest Armour
>>
>>44806283
How do you like the system so far? I know it's missing a lot but it's more of a creativity tool than anything.
>>
>>44806515
It'san interesting start - I'll be keen to see more details.

Using single dice to roll stats gives a much wilder spread than the usual multi-dice method. You going for an OSR feel, or something else again?
>>
Rolled 10, 9, 6, 2, 3, 3, 7, 1 = 41 (8d10)

>>44804855
>>
Rolled 4, 4, 2, 10, 7, 3, 1, 7 = 38 (8d10)

>>44804855
Rolling.
>>
>>44807317
Robot Paladin, I can fucking dig this

STR- 11 (Yiss)
DEX- 3
CON- 6
INT- 3 + 2 = 5
WIS- 9
CHA- 2

I don't know what morality a robot would follow though. Asimovs laws? That seems too bogged down. I could smite all filthy organics, I guess, create a world of pure and objective machines, but then that's really open to debate on the morality thing. I guess my best bet is to just be a robot programmed to love, and I choose to love the smiles of children and the screams of the guilty.
>>
>>44804855
Shouldn't ayyys get a penalty to str or con and a bonus to int?
>>
>>44807200
To be honest I haven't played any tabletop games in a few years so I'm just doing all of this from scratch. All the changes I make are based on how things turn out in these threads.

Right now things are organized so you can opt out of low rolls by taking basic species/class combos, or use higher rolls to take more interesting things. Before this it went with 7th grade algebra and post counts to determine things, but algebra seemed unnecessary and making it post-centric was just a bad idea.

Next on my list is doing something with the roll total.

>>44807461
That can work.
>>
>>44807347
>Human Cleric
>+ INT, WIS
>STR 3
>DEX 4
>CON 4
>WIS 8
>INT 12
>CHA 7
Probably try to study >>44807425 and their theological implications.
>>
>>44807516
Let's party up, we can save money and share a room since I can't feel softness and we're both chaste anyway. Also, two holy warriors together means we're basically showering in tithes all day
>>
>>44807595
Sounds good to me.
...they fight crime!
>>
>>44807646
We need a good team name. Something catchy that would fit on a billboard
>>
>>44807687
>The Task Managers
>Justice.exe
>The Troubleshooters
>Ctrl & Alt
>Electric Donuts
>>
>>44807750
Why are they all about my race? You think people won't hire us unless I'm some sort of comedy clown man, here to amuse you?
>>
>>44807782
It was the easy joke to make, mostly because humans are 'boring'.
Probably just
>(Name) and (Name)
or
>Church Militant
>>
>>44807861
Let's be Heals and the Gearman

It's okay when I do it, because I am one
>>
Rolled 4, 4, 3, 8, 9, 5, 8, 2 = 43 (8d10)

Roll
>>
Rolled 4, 10, 5, 4, 8, 6, 10, 10 = 57 (8d10)

Rolling
>>
I just rolled 7 7 7 7 7 1 1 5 2

so i guess i'm gonna go with fairy ranger with

>Str 1
>Dex 7
>Con 1
>Int 7
>Wis 7
>Cha 7
>>
Rolled 3, 8, 1, 8, 2, 4, 1, 1 = 28 (8d10)

>>44804855
Alright, lets do this, boys
>>
>>44808123
Tough choice, but I think I'll go with
>Lizardfolk Monk
>STR 13
>CON 8
>DEX 10
>INT 5
>WIS 11
>CHA 6
>Natural Light Armor

I'll travel the land, punishing wrong doers by beating the shit of of them with my freakish 13 Strength.
>>
>>44808118
>Elf Monk
We Street Fighter now

9 Str (+1), 11 Dex (+2), 6 Con (-2), 5 Int (+2), 4 Wis (+1), 5 Cha

>>44808343
I could take you.
>>
Rolled 5, 1, 7, 4, 7, 9, 2, 10 = 45 (8d10)

>>44804855
>choosing race and class
>being this much of a pussy
I'm going in full random. First d10 is race, second is class, and the remaining six are abilities in order (str/dex/con/int/wis/cha)
>>
>>44808429
>Implying your +1 Dex advantage would make up for my +3 Strength, +2 Constitution, and +7 Wisdom advantage.
>Implying you could compete with my natural armor and the tail that I may or may not have, depending on the setting.
>Implying we wouldn't end up either becoming an adventuring party, or at least friendly sparring rivals.
>>
>>44804855
Dice+8d10
I want to be S T R O N G
>>
Rolled 3, 4, 6, 10, 4, 3, 1, 9 = 40 (8d10)

>>44808645
I fucked up let's try again
>>
>>44808614
It comes down to fighting style. You're right about the sparring rivals, though. Dojo rivals > enemies every time
>>
>>44808661
3 Dwarf
1 Paladin
10 STR
9 CON
6 DEX
4 INT
3 WIS
3 CHA

Well hell yeah I like where this is going.
>>
dice+8d10
>>
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>>44808568
>5, 1, 7, 4, 7, 9, 2, 10

I'm some kind of mary sue fairy knight, apparently.

Fairy Paladin
Str 7
Dex 4
Con 7 (8)
Int 9
Wis 2 (4)
Cha 10 (12)

Everyone loves me, I'm blessed by the Fairy God, but I'm also a genius who can still kick some ass when needed. Come at me, heretics.
>>
Rolled 7, 7, 2, 9, 9, 2, 2, 1 = 39 (8d10)

>>44804855
Human and fighter

Close enough to real life
>>
>>44808755
>4 dex
>4 wis
Nice perception checks nerd
>>
>>44804855
>First 6 are stats
>Last two are racial
dice+8d10
>>
Rolled 10, 5, 2, 10, 4, 8, 10, 8 = 57 (8d10)

>>44809141
God. Damnit.
Let's try that again.
>>
>>44809157
Well then. . .
>12 STR
>5 CON
>1 DEX (Should be 0)
>10 INT
>6 WIS
>7 CHA
>BARBARIAN ALIEN WHO CAN'T FUCKING MOVE BUT CAN LIFT MOUNTAINS. FIGHT ME, BRO!
>>
>>44806283
>>44808739
>>44808755
>>44809204
>>44809157

Who would win?

Or would they just adventure together?
>>
Rolled 8, 10 = 18 (2d10)

>>44809316
Rolling for BBEG
>>
Rolled 13, 9, 2, 13, 4, 11 = 52 (6d20)

>>44809428
Stats time, d20 because BBEG
>>
>>44809428
>>44809441
BBEG: Birdfolk Invader
+1 Str, +1 Dex, can fly, saving throw bonus

>14 Str
>13 Con
>12 Dex
>9 Int
>4 Wis
>2 Cha

Good luck, heroes
>>
>>44804855
I am a Large Magical Beast that has accumulated enough INT and DEX to use a keyboard and computer and browse the internet and all that kind of stuff.
>>
Rolled 1, 2, 9, 5, 1, 1, 1, 6 = 26 (8d10)

>>44804855
rollan
>>
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>>44810628
ok guise I got this
>7 STR (5+2 racial)
>3 CON (2+1, blessed by high intake of calcium)
>1 DEX (1-2 to a minimum of still 1)
>1 WIS
>1 INT
>6 CHA
Meet your friendly neighbourhood (not so) average Skeleton Paladin. High dose of jolly, yet spooky cooperation will be given to you.
>>
dice+8d10+0

lets try
>>
>>44809484
>2 Cha
>4 Wis

I'm >>44808755, and I have a full 10 points of charisma on him. I could probably just talk him down.
>>
Rolled 3, 3, 7, 7, 2, 7, 10, 10 = 49 (8d10)

Rollan'
>>
>>44813329
Let's see here

>Elf Druid
>STR 3
>DEX 9 (7+2)
>CON 8 (10-2)
>INT 6 (3+2+1)
>WIS 10
>CHA 7

Eh, could be worse, I guess.
>>
Rolled 6, 5, 6, 10, 2, 4, 9, 2 = 44 (8d10)

>>44804855
Well, this is less full retard than the d20 version I guess.
>>
>>44813574
Skeleton Ranger, ironically with lots of brains.

8 STR
5 DEX
6 CON
10 INT
2 WIS
4 CHA


Advantag on Intimidate Rolls. I assume my racial and class bonuses cancel eachother out?
>>
Rolled 7, 5, 5, 2, 6, 5, 1, 3 = 34 (8d10)

fuck it
>>
Rolled 5, 2, 9, 1, 1, 8, 10, 1 = 37 (8d10)

Alright then.
>>
Rolled 4, 7, 1, 7, 3, 2, 7, 8 = 39 (8d10)

>>44804855
Well, at least I won't suck at anything.
>>
>>44814040
Robot Barbarian

>Str 6
>Dex 7
>Con 1
>Int 9
>Wis 3
>Cha 1

Well, I'm sure why character could figure out a way to turn this to their advantage - but I sure as hell don't.
>>
Rolled 10, 5, 10, 6, 7, 8, 5, 10 = 61 (8d10)

>>44804855
Rollin'
S
D
C
W
I
C
Race
Class
>>
Rolled 6, 10, 6, 2, 7, 3, 10, 5 = 49 (8d10)

>>44804855
rawlin
>>
Rolled 7, 7, 4, 2, 4, 9, 3, 8 = 44 (8d10)

Let's see
>>
>>44816877

Robot Druid

>str 4
>dex 2
>con 4
>int 9
>wis 3
>cha 8

I enjoy the idea of knowing a fuckton about nature and animal behavior but fuck me if I have to do anything WITH the animal itself

11/10 would play
>>
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>>44816800
Fairy Invader coming thru. 2swole4u
Str: 10
Dex: 5
Con: 10
Wis: 8
Int: 7
Cha: 10/7 no glamour

Good luck guise.
>>
Rolled 8, 2, 7, 7, 4, 7, 8, 7 = 50 (8d10)

>>44804855
Do we get a free choice on which rolls to use, or is there a specific order we have to follow?
>>
>>44816984

Forgot to add race and class bonus

>int 12
>>
>>44816873
2 STR
5 DEX (7-2)
6 CON
10 INT
5 WIS (3+2)
8 CHA (6+2)

Grey Alien Bard

Ayy Earth girls, u wun sum space fuk while I teach your 5th dimensional mathematics?
>>
>>44816997
You can assign the rolls anywhere as long as you use once each
>>
Rolled 1, 4, 9, 4, 3, 4, 8, 5 = 38 (8d10)

>>
Rolled 10, 10, 7, 10, 9, 4, 4, 4 = 58 (8d10)

>>44804855
Sure.
>>
Rolled 1, 4, 8, 9, 5, 10, 6, 3 = 46 (8d10)

>>
>>44817079
Fairy Monk
Str 1
Dex 4
Con 4
Cha 8 (7/10)
Wis 9 (11)
Int 3

Im not about fighting... I just want to dodge everything ever... ANd convince you to make a deal...
>>
>>44816997
>>44817049
All right. With this spread, I think I'll go with:

Robot Monk
STR 9 (8+1)
DEX 7
CON 2
INT 10 (8+2)
WIS 8 (7+1)
CHA 7

I'm a fragile little scrapheap, but that won't matter if you can't hit me and I can talk you out of a fight.
>>
>>44817092

> 10, 10, 10, 4, 4, 4

Robot mage

Str 4
Dex 4
Con 10
Int 10+2
Wis 10+1
Cha 4
>>
>>44817143

Lizard folk Paladin, 12/5/9/3/6/8

Super humanly strong, very tough, and most importantly handsome to boot. Watch out, scale less folk, this paragon of righteousness and chutzpah is coming to YOUR village!
>>
Rolled 2, 2, 7, 8, 10, 9, 10, 3 = 51 (8d10)

>>44804855
Rawlin
>>
>>44804855
dice+8d10
I guess I will try
>>
Rolled 9, 9, 10, 6, 8, 2, 9, 4 = 57 (8d10)

>>44817527
aaand failing
>>
>>44817550
Race: Lizardfolk
Class: barbarian

Str: 10+2 (race)
Dex: 9
Con: 9
Int: 2
Wis:6
Cha: 9

Ironscale the barbarian. He is strong as fuck, can withstand a raging bulls bull's rush, has that handsome look filled with battlescars.

Wields a big twin headed battleaxe, wears a loincloth, busted slave shackles on his wrists.

Barbarian looking for group. Will gladly team up with scaly ladies ;)
>>
Rolled 6, 1, 7, 7, 5, 9, 5, 10 = 50 (8d10)

>>
Rolled 10, 3, 3, 9, 7, 8, 4, 4 = 48 (8d10)

>>44804855
Here we go
>>
Rolled 4, 7, 3, 2, 6, 10, 8, 5 = 45 (8d10)

>>44804855
Rolling for skeleton bard.
>>
>>44819183
Well fuck. A robot bard will do.
>STR 2
>DEX 6
>CON 4
>INT 10
>WIS 3
>CHA 12
>>
Rolled 9, 5, 5, 7, 3, 4, 7, 7 = 47 (8d10)

>>44804855
Why not
>>
Rolled 2, 1, 9, 1, 4, 3, 6, 6 = 32 (8d10)

>>44804855
Rolling.
>>
Rolled 10, 5, 2, 2, 7, 8, 10, 4 = 48 (8d10)

>>44804855
I have nothing better to do with my time.
>>
Rolled 3, 3, 5, 7, 10, 1, 2, 8 = 39 (8d10)

OK
>>
>>44819303
>Dwarf
>Mage
>STR 1
>DEX 1
>CON 4
>INT 6
>WIS 7
>CHA 4

Hopefully I can stay in a cozy mountainhome and enchant things for a living so I never have to go outside around the fucking norm-err "surface dwellers."
>>
Rolled 8, 1, 4, 9, 7, 4, 6, 1 = 40 (8d10)

>>44804855
>>
>>44819299
Alright, so we're looking at a Skeleton Monk

>STR 10
>DEX 5
>CON 5
>INT 5
>WIS 8
>CHA 3

I'd play it
>>
>>44819343
Going straight down the line, I get:
>Grey Alien
>Monk
>11 STR
>3 DEX
>2 CON
>2 INT
>10 WIS
>8 CHA
>Advantage on Perception

Not too shabby. Sure, my dex, con, and int aren't great, but I can punch things really well, and that's what counts. For my class, at least.
>>
>>44819455
how did you get the 11 STR?
>>
Rolled 10, 8, 1, 8, 9, 1, 5, 5 = 47 (8d10)

>>44804855
Let's do this! First time dice, don't fail me now.
>>
>>44819355
Fairy Cleric
STR 1
DEX 3
CON 2
INT 11
WIS 10
CHA 9 glamoured, 6 while not glamoured
>>
>>44819512
Monk gets +1 STR, and I rolled 10 for STR. Class and Race are the last two numbers in my array.
>>
>>44819589
neat
>>
>>44819513
Human Paladin
Str: 8+1
Dex: 5
Con: 9+1
Wis: 8
Cha: 10
Int: 5+1

Alaric Boone believed in doing what he could to help the less fortunate, to offer mercy when the call for justice seemed too harsh, and to pick up his weapon as a last resort. He died battling the greatest evil dragon of our age, keeping its attention long enough to allow a circle of casters to spear it through the heart.
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