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Post No. 44725401
So I'm in the process of setting up for my first ever GMing experience, using the Alternity system. small session with two players, I'm hoping for buddy cop antics.
To start I'm doing a soft re-write of the premade adventures to fit with SC2 content, cherry picking elements to be removed for being too damn stupid (looking at you phoenix force kerrigan)
what is your advice for a soon to be first time GM?
also open to lore and rule discussion as those provide good inspiration or at least entertainment