Been looking to get into DnD for years,
A local card shop has people play every week think i might try.
My question is, are there "best" characters or classes?
What are your favorite characters to play and why?
What are some of the best characters you've played with over the years?
More or less.
However, what do you want to DO in the game? Do you want to beat the shit out of stuff? I suggest Fighter.
You want to be sneaking, disarming traps and stabbing motherfuckers int he back? Rogue.
Want to be the party's moral compass and keep those morons alive? Cleric.
You want to heal some AND cut demons new assholes? Paladin.
You want to bed reality over and pump her in the ass so you can fling fire and make fuckers explode? Wizard.
Depends on what you want to do and what level you are.
Ok, for Survivability I'd sad Fighter. You are the meatshield. You take it and dish it out. Can't do too much else. Easiest class to play.
For versatility, be a Bard. You can't do any one thing as well as anyone else who specializes, but you can do EVERYTHING. And in 5E there are valor bards, who are good fighters, and scholar bards, who are good at magic. That plus what feats you pick means that a Bard can basically do anything that the party lacks.
But again, won't be as good as someone who focuses on something.
It's really easy. The best class is the same in all editions.
Make an elf druid who has a wolf conpanion. Don't worry about spells, you can just choose whatever you want in the middle of combat.
Man, a bard is the one thing I would not recommend for a raw noob. It's a weird class with awkward mechanics and unless you're a naturally swave improvisor it's hard to roleplay.
Compounding on what's already been said in the thread, finding out what edition they're playing will help, but really shouldn't matter much in the long run. Unless the group are min/maxing losers, AND playing 3.5 or lower, there shouldn't be a problem with what class you pick. I'd recommend staying away from the heavy spellcasters such as Wizard or Sorcerer since bad spell selection upon levelling up can screw you and leave you behind even if your party members aren't statting their PCs into powerhouses.
Generally all that matters for which class you choose is what type of character you want to play as, and it's fine if some party members end up stronger than others, as long as you're still filling a role and having fun.
If playing 3.5 and it's going to be a long continuing campaign start as cleric for 3 levels. Be heal bitch/undead turner.
Then take 3 Wizard levels.
Then prestige into Mystic Theurge.
Every level of it gives you a caster level of cleric and wizard.
You can pretty much cast any spell divine or arcane on the planet.
You'll pretty much be a utility/buff/healing/madman. On top of having abjuration, summoning and transmutation craziness from wizard classes. Pretty much all you need from that.
I used one for a BBEG instead of a super destructo everything min/maxed out 1 dimensional NPC.
I frustrated the party to no fucking end with it.
Literally the most broken OP NPC I've ever had the pleasure of rustling some party jimmies.
He needed no super feats or artifacts.
He just needed 8 hours of uninterrupted rest to prepare his spell slots.
They actually never killed him.
Druids don't have animal companions in 5e, silly duck.
If you're not going to contribute, don't post, silly duck.
It sounds like you want an Assassin Rogue. The other options for rogue are Arcane Trickster, which mixes some illusion magic into your abilities, Thief, which is less combat and more skill based, Swashbucker, which is very melee combat based, and Mastermind, which is more of a socially skilled class with lots of manipulative abilities. Stick with Assassin. You'll have fun.
My personal favorite class is the Paladin. I like healing but also smashing. My least favorite class is the Bard.
Like >>44663465 says that's all in the rogue wheelhouse, and when it comes time to pick an archetype Assassin is the most sneaky and poisony of the available options.
This is your first time playing so I wouldn't worry too much about multiclassing at all if you're playing 5e, as it's not really necessary multiclass to play an effective character, but it can be a fun little mini-game of "find the exploit" for more experienced players.
Shadow Monks can also be sneaky but are far less poisony.