Let's argue over whether or not certain ideas are too snowflake. Doesn't matter the system or game, hell maybe even a story you're writing. We'll also pontificate on why snowflake is bad at some point and maybe get derailed by some pointless bickering over a point that no one really gives a damn about.
Is it too special snowflake to make a DA successor chapter that shrugs off the whole "we have to kill traitors because we almost traitors" thing in an attempt to discover and restore the original aims of the Dark Angels Legion? Their reason for doing this is that this chapter's leadership thinks abandoning their original mission was disloyal to the Emps and believes that the only real way to redemption is by fulfilling the original purpose for which they were created, not trying to achieve their own agenda.
A campaign where the players share a gestalt consciousness but also share the same HP and spell slot pool. I. E. One gets damaged and they all get damaged and f one uses a 2nd level spell it's taken from their "pool". The "pool" is made up by adding all of their usual HP and spell slots together.
I was thinking that if they're linked up like that it means they can use each other's skills when the other cannot. Like the rogue launching a surprise chain lightning at the ambush party while the rest of the party is "watching" this event through the rogue and planning their next attack accordingly.
That said, I think if you're treating the party kind of like a body. I think the easiest way to do it is use hp of the individual PCs as a way to access the power of the metamind thing -- like full HP, and you can communicate fully with the other parts of the metamind, can tap it or the other parts for strength (for like spell casting/spell like powers), then as damage to the individual grows, you pull back the access that they have to the metamind and the powers it grants. Maybe have some other cases like stress or going berzerk that break the link too.
I think you should avoid having them share skills unless it's at a penalty. Think of it kind of like trying to write with your offhand or your foot.
So I'm guessing that the temporary skill swap would have to be temporary and be willingly given by the character? Otherwise you'd have a bunch of feat stealing and shit going on. Also, skill checks are going to be a bitch to differentiate between mental shared skills and physical non-shared skills and feats.
A chapter master somehow ends up with a Warrant of Trade.
>We'll also pontificate on why snowflake is bad at some point and maybe get derailed by some pointless bickering over a point that no one really gives a damn about.
That's like every thread on /tg/, though.
Considering the Unforgiven Chapters answer directly to Azrael, it's not likely that any of the successor chapter's inner circle would abandon hunting the fallen. The Angels of Absolution believe they are not subject to the sins of the fathers, but they still cooperate in the hunt.
Also, for the most part, only the first company of any of the Unforgiven chapters have any idea about the true details of the hunt in the first place.
A Space Marine Order of Samurai.
Seriously, I'm planning on doing this. Even got my hands on Bushi shoulder guards off puppetswar.
They're color-scheme will be white, with black shins, trims and faces.
That's more or less the Angels of Vengeance + Angels of Absolution, OP.
>not avenging your Primarch's untimely "death"
Just turn over your geneseed for a forensic analysis and jog along, mongrel.
agree with this anon: >>44604730
it's probably going to get locked up in librarium somewhere and, if chapter in question is politically-savvy, used as a barganing chip or gifted to individuals deemed worthy.
make a blood raven reference and I'll wreck you
Theoretically they could end up like the Angels of Vigilance, that are pretty obviously DA successors but don't maintain an Inner Circle and are probably distant from their cousins.
Is it snowflakey to have a paladin continue to believe in his dead god so much, that the evil actions he goes to to bring his god back actually affect the god and turn it evil where before it was good?
Hey /tg/, would you a-OK a Raven Guard game, with all the gene-seed deficiencies in terms of additional organs and appearance, but who ended up with blue eyes because lolmutation or is it too tacky?
Seeing they receive gene-seed from Terra, it's probably not impossible, is it?
Different setting snowflake:
A Bard who is in love with the Goddess of Art/Music/Creativity/Whatever. He is utterly chaste towards mortal women, and generally acts more like a Cleric of the Muse.
It's...not really snowflakey, but I would have to ask why you want blue eyes so badly.
Not snowflakey, especially if she won't return his affections until he's level 20 or something. Just don't make it so that he's got the eye of a goddess at level 1.
A character starting out with the same levels as the group, just in commoner and a slightly larger budget for gear with the goal of either becoming partially competent or at the very least not as useless.
I wouldn't say snowflakey. People seem to be confusing "snowflake" with "creative character idea."
However, I do have a special snowflake PC in a campaign I'm in.
He's a CN/CE human druid who is literally insane. He claims to once have been a wooden doorknob, he commits human sacrifice, he has no explanation as to why he's a druid, he's part of some bizarre cult of which he is a self professed prophet, and he absolutely refused to start the game connected to anyone else.
This is in what was supposed to be a campy, classic, heroic campaign. I've warned him that if he runs around doing evil stuff he's just going to have to reroll.
well, since it's anonymous forums I can admit without shame just to be special and unique. I know it's shallow and vain, anon.
This, and to piss off apothecaries, especially DA ones with their Fallen paranoia.