Just a yugioh question
So for synchro summoning, can I synchro summon right away? For instance can I synchro summon a synchro monster on the same turn that I put the tuner out?
I'm having a hard time finding this answer. From what I've read, "You must have a tuner monster on the field and then one or more non tuners on the field, whose total levels are equal to the levels of the Synchro monster you are attempting to Synchro Summon."
See how this is confusing?
I always thought you could synchro summon right away. Like on the same turn you put your tuner monster out. My friend said that I can't, and I have to wait at least a turn like when i'm tribute summoning a monster.
I just started playing again after a few years of not playing, so i'm not 100 percent on all the newer rules yet.
Pic related, it's the card I syncro summon the most!
Your friend has no idea what he's talking about, as long as you have a tuner and another monster whose levels add up to the synchro monster's level you can synchro summon. That monster is considered to have been special summoned.
Your friend is wrong. as long as you have all the proper ingredients, you can immediately tribute them to Synchro Summon your mighty whitey card. Special Summons can happen instantly unless effects specifically tell you otherwise.
No idea. Stopped playing when Xyz was the flavor of the month.
ok thats what I thought! I didn't fight him on it cuz he's new. But he questioned it and he looked up on google and said you can't the first turn. I didn't press it too much at the time or bother to look at what he was reading.
It was either I was wrong and everyone else I played was wrong, or he was wrong.
thanks! I'm gonna screen shot these answers so there is no argument in the future.
>There is no restriction on the number of times a player can Special Summon in a turn—Special Summons do not take up the player's Normal Summon/Set for the turn. Special Summoning does not require Tributes for high-Level monsters like Normal Summons and Sets do, unless otherwise specified by a card.
>Ritual Summons, Fusion Summons, Synchro Summons, Xyz Summons, and Pendulum Summons are all considered Special Summons.
That's all from the yugioh wiki. I don't see anything about not allowing special summons on turn 1, especially because quite a few chess-level douchenerds deliberately gear their decks towards turn 1 or 2 instant wins using a metric ton of special, synchro, xyz, and pendulum summons. You can totally synchro summon on your first turn.
XYZ is sorta like syncro summoning now. Pendulum is really good. Like too good almost! I received my pendulum magicians deck in the mail, which was basically 3 starter master of pendulum decks combined with the better cards included and the shittier ones not included.
I cringed as soon as I heard they'd allow you to instantly summon a bunch of monsters from your hand at once. The game just keeps getting faster and faster, I don't know if I'll ever get back into it.
Ok good! Even better.
Man your post made me realize how important special summoned cards are. Jowgen the spirtualist might be a good idea to throw in one of my decks to counter the pendulums.
Yeah but there are ways to beat this still if you're smart. I've beaten my friends pendulum deck pretty easily before. People are just a little intimidated by pendulums, but you can still beat them. Also they're balancing it out more with recent boosters.
True, but my personal problem is that I'm a stylefag who misses particular sets of now obsolete cards and doesn't really want to play any of the new power creeped products that you absolutely need in order to win. It was like
>aw cool, these cards are from the show, I'll use these
>oh shit, these look awesome, even though they're not the best. I'll keep using them just because I like them
>ok, years have passed and now my favorite cards are completely useless, I can't play past the first few turns without getting pulverized.
It's my own problem that I don't blame on the evolving game, but it's something I don't think I could get over and still enjoy playing.
I feel ya, certain decks are sorta obsolete now. However most of the cards are still legal. The yugioh ban list isn't too bad.
Also there are some older decks than can still kick ass like Gravekeepers and Lightsworn decks.
What do you miss in particular?
Ancient Gears. Some stuff came out in 5ds and zexal eras to make them decent again, but a lot of it just looked terrible, I remember not wanting to sully my deck.
It's painful to be so beautiful.
Not him, but I'm curious as to how gladiator beats hold up. I loved being able to turn one, into whatever one I needed. Plus they had a lot of ways to blow up your opponents cards, or otherwise keep them from casting shit. It was a very dynamic play style, and I loved it for that.
I am too. I haven't really played too seriously since 2011 when many people on my college dorm floor played. I recently started up again, but I remember one of my friends had a gladiator beast deck that was pretty cool.
Not really. If you think about it, of course the people who are willing to spend more money on cards will have better cards, because they have more cards overall. However there are still very cheap decks that are still good. Performpals for instance is mostly made of common cards.
Also one of the best ways to make a deck sometimes is to buy three of the structure decks and beef it up with all the best cards. So you get 3 of each. Also sometimes its just cheaper to buy singles online than it is in boosters, unless you're going for the money cards.
To an extent, it always has been. Even back in the beginning, your Kaiba starter deck supplemented by boosters was never going to hold up to that guy who bought every Exodia, Raigeki and Dark Hole.
I think we just see it more nowadays because there are just so many thousands of useless cards abandoned in favor of the next big broken thing, and because we live in a time when internet purchases to instantly obtain the best cards has made boosters obsolete, putting together a broken, perfect, copy-pasted deck is incredibly easy.
And I'll admit, I would totally make the most broken deck imaginable if the best cards at any time ever looked good enough. But by coincidence, I just never like whatever's the best set at the time. Woe is me, that the most stylish cards are always pathetically underpowered.
Battlin' Boxers is a cheap deck. It works great, but it gets maulled by the current meta.
Performpals is not that expensive. But common cards can be expensive as fuck because of the demand. Just look at Kozmo.
To be honest though, every card game is like this. The person who is willing to spend the most money will have the best cards. That doesn't always mean they'll win though. >>44569322
Yeah Kozmo cards are hard for me to find with commons. I saw a performpal deck on ebay and it was listed at around 60 dollars. I thought that was silly since all the cards in the deck were common. I hear kozmo and nekros are some of the best decks right now. I'll have to check out the battlin' boxers. Maybe theres something I can do to make them better.
That's true. But my point is: once pendulums get more support you are gonna have to play pendulums. So my fire fist deck is gonna be useless and I'm gonna have to dish out money for a pendulum based deck.
My problem is that I am basically cheap as fuk
So I think an anti-pendulum burn/stall deck might be fun to make. Basically, the object would be to cause as much damage to opponents life points as possible while protecting my own, and fucking over the pendulum monsters/special summons.
What do you think would be good cards for this deck? I'm already thinking Jowgen the spirtualist would be a beasty card to have to it. Along with golden lady bug. I'll probably try to have 3 of those or something. Those golden lady bugs piss people the fuck off. I love it, and they're very hard to destroy since they're in my hand.
of course there are a few other direct damage spell and trap cards I could use. Any suggestions?
>Like I said man, get 3 pendulum structure decks and build from there. It's pretty cheap overall compared to trying to get lucky with boosters. Or you could pay about 20 bucks on ebay and get that present to you. Heres the one I just got in the mail today. http://vod.ebay.com/vod/FetchOrderDetails?qu=1&itemid=181955173266&transid=1448820435008&viewpaymentstatus=
yes thats what I mean
This was the deck that I got in the mail today.
Any suggestions on what to add or take away from it?
3x Odd-Eyes Meteorburst Dragon
3x Odd-Eyes Absolute Dragon
3x Rune-Eyes Pendulum Dragon
3x Nobledragon Magician
3x Oafdragon Magician
3x Wisdom-Eye Magician
3x Dragonpulse Magician
3x Dragonpit Magician
3x Timegazer Magician
3x Odd-Eyes Pendulum Dragon
3x Stargazer Magician
3x Sky Iris
3x Mystical Space Typhoon
3x Sacred Sword of Seven Stars
3x Pendulum Call
3x Pendulum Shift
3x Pendulum Rising
3x Pendulum Back
I think this deck would do decently in a tourney
Eh semi true.
Archetypes have been pretty popular since they were first introduced. (Gravekeepers was the first right? I still have my gravekeepers deck, love it)
Anyways, I have a light deck which uses a mix of different cards. Fairys probably dominate the most in that deck, but there are still a lot of warriors, machines, and I think even spellcasters that I use in it.
If you use an archtype deck, then someone will probably know how to beat you easier than if you were to base a deck around attributes like light, dark, water, etc.
yeah I think you're right, people relied on archtypes more since then.
Do you guys actually watch the show too? I haven't really given it much of a watch since the GX days, where I didn't even finish the series.
I hear they're making a new movie with the originals in it though. The new series just looks silly with the animation style and characters.
Still haven't seen anything from 5ds onward. Meant to since I heard 5ds was decent, but never got around to it.
Not related at all to Yugioh, but started rewatching old Zoids shows again. God I miss the early aughts.
Who is best girl and why is it A New Piranha's DFC?
desu, my biggest gripe with every yugioh anime is that they set it in a real world analogue slightly in the future and put a ton of emphasis on technology, holograms, and virtual reality, but then they also have these very magical shadow games, alternate dimensions and mystical monsters from the beyond in every single show. So, why don't they ever just cut out the bullshit technology and give us duelists as sorcerers summoning monsters without duel disks and basically be a magical version of pokemon battles using yugioh rules? Make an entire show focused purely on the magic, monsters, and shadow games aspect of the franchise.
True. Every deck is like:
12~15 archtype monsters
3 mirror force
1 solemn warning
2 traptrix or vanity's emptiness
And the rest in archtyper related spells. Also the extra decks runs at least two of this:
Evilswarn exiciton knight
Shit, did they actually flatten her chest? I thought that DFC was the original artwork.
I like both versions. Either way, you know she's got a fine ass under all that studded leather.
And tech to summon and control monsters that the show insists are in one way or another real is both Pokemon and Digimon's schtick. Yugioh won't be able to win originality points anyway, I just want them to cut out the middle man and try something different.
Yeah man. As the series goes on people seem to value this card game more than anything else lol. I wish they didn't go crazy with the long time periods between series. I think gx takes place like 20 to 30 years after the original series took place.
Clownblade has a fair share of mixed archetypes and cards, but before that the last deck to not be full archetyped was Junk Doppel, a good three years before I think.
5Ds had some magic fuckery but that was about it I think. Not sure where Arc-V is going, dropped it a bit after the start of the tournament because didn't had time to watch it anymore.
Oh yeah, they all have magic somewhere in there. All that amazing technology is just to mesh the card game we know into the show, so the characters can sell us the product. Then there's always some ancient magic operating behind the scenes to move the plot forward.
The one that came with the deck I bought for 18.95 only came with Pendulum back. I might switch it out if I find I don't use it as often. Although a lot of the cards in this pendulum deck rely on discarding a card occasionally, in which case pendulum back could be useful.
Or I could just add in a magic cylinder, mirror force, and torrential tribute.
What are good decks that work off graveyards? My friend wanted to make a deck that worked well with graveyards. Think Lightsworn and Gravekeepers type deck styles.
The lightsworn deck that I got recently is fun to play with, and since we played with my gravekeepers deck before, it's given him this idea.
I'm only asking because I took a 3 year break with this game before recently getting back into it.
>Entermate Skullcrobat joker
It seems like it would benefit that deck that I posted, but I might want to use the one extra that I have on a performpal deck. I think my friend has one that I might be able to convince him to trade me.
remember Duel Monsters is an ancient egyptian game that was played on stone tablets or some shit, stuff like that shouldn't be considered farfetched
>asking for sense in a saturday morning shonen
the sheer amount of luck needed to open/draw those cards, keeping your Lord of D. alive, and surviving a possible mirror force/dark hole/torrential/etc is some next level heart of the cards shit
mad props to anyone who actually pulled that off
Duel Monsters is a ritualised game based on arcane rituals that involve summoning spirits from a number of parallel worlds (GX would later go on to state that there are exactly twelve dimensions, one of which is where the series take place). The rituals that would later evolve into the game in original YGO were independently discovered by the Atlantians, Egyptians, Scandinavians, and the Pre-Columbic people of the Americas, the latter of whom invented a variant using chariots that would later evolve into DUELING ON MOTORCYCLES.
Drawing on memories from his prior incarnation as the High Priest Seto, Kaiba based his Duel Disk design on the Dia Dhank, an artifact used by the ancient Egyptians for their own variant of Duel Monsters.
I can't believe I remember all this shit.
>tfw people kept trying to say GB were still playable or would come back soon for years
>tfw they're now so shit due to power creep people don't even bother
I think they even got some stuff unbanned and they're still unplayable.
Zombies, Burning Abyss, and Infernoids are all massive graveyard vomit and recur from the graveyard constantly. Infernoids are closest to Lightsworn in terms of gameplay.
Gravekeepers are lockdown/stun. Closest thing to them right now would be Mega Monarchs.
dope. You think Gravekeepers can still do well in tournament play?
I think between my friend and I we have an ok amount of burning abyss cards. I've collected a few infernoid cards for an infernoid deck in the future.
Good to know, thanks for the info. I'll pass this on to my friend.
Long story: no. Game has moved past graveyard centrality due to pendulums. Maybe if the graveyard gets big again in the future, otherwise no. Gravekeepers are only good when the graveyard is being used alot.
BA and Noids have been reprinted by now and should be dirt cheap. I think noids would run you maybe $20-30 tops for the whole maindeck, not counting extra deck stuff.
yeah thats what i used to do. The dragons that I pulled out usually were blue eyes. or red eyes. Or whatever dragons that were powerful at the time.
For awhile, my favorite card was Tyrant Dragon. That dudes a beast.
Good to know man! People told me infernoid decks were expensive as fuck, but I feel like I do have a lot of the monster cards and a few spell cards and one trap card for it.
Yeah with pendulums going to your extra deck, necrovalley has no effect over the newer decks.
I still think it will be a bitch for people who are using older decks. I have a bunch of friends who still use older decks.
If you really insist on competing in YGO then buy pendulum magicians. You won't be able to complete the deck without spending big money but it's still the best you'll be able to do on a budget. You will probably get further for less money than even weaker old decks since those still require extra deck cards that can still be pricey to buy 15 of.
yeah man thats what I did. I bought a pendelum magicians deck for 18.95. Shit seems like it works well together. I'll build on it from here. I'm not too worried about losing in a tourney, but it would be nice to get past the first or second round. I used to lose during the first round all the time when I was a kid, but then again I didnt have as much money for cards as I do now. I had to rely on parents for yugioh card money. Now i can recklessly spend my own money on cards.
oops wrong deck
no just monarchs
>mfw Felgrand Structure looks like it might actually be usable this time
Whoever decided that Arc-V was the time to revamp old archetypes and structures should get a bigger share of the pachinko profits.
the amount of legacy support lately has been bonkers. It's such a cheap way into the fans hearts but man I love them breathing life into old favorites.
If you couldn't use tuners that you just summoned then webm related becomes impossible.
I knew which webm this was before I even clicked.
YgoPro, the maker updates it with new shit the second it gets leaked/unveiled these days.
Dear Yu-Gi-Oh thread, which ritual monster is the best, and why? I would like to build a 2hipster4you kind of deck, and ritual summoning is the only type so far to not have a dimension in Arc V.
Well, nekroz used to be good before the banlist. I guess all that's left is gishki.
Objectively Garma Sword, because he's got SIX SWORDS, and doesn't need an effect to use them.
>making an actual Ritual deck
Gishkis were hot shit back when I still played. Not sure if they're still any good, but I was delighted to see Rituals again. They're genuinely my favorite monster card type.
Odd-eyes gravity dragon, because his burn damage really makes your opponent cautious late game, and when he's summoned he bounces all your opponents spells and traps for a free attack.
every archetype has its own boss monster, for general stats I think it's Nekroz of Sophia and for effects it's Prediction Princess Tarotrei (if you build a deck around her)
but yeah the best deck to go if you don't wanna be fucked so hard right now is Gishki Nekroz like >>44577783 and >>44577868 said
>mfw I gathered a bunch of my old rituals together and made a food deck with Bistro Butchers, Garma Sword as the head chef, and Hungry Burgers as the main goon monster. DARK Rituals had the best support at the time and Djinns actually made it work pretty well.
a few more food related monsters came out since. I should probably look into them. Malicevorous monsters especially fit the theme.
yeah, I guess that guy never took the challenge again and now doesn't even drop it at Soul Charge
but I'm wondering about the special summon engine used, I thought only Lavalval + Norden combos were able to pull loops like that
You underestimate the power of synchro masturbation my friend.
I've been itching to make this a setting for quite a while.
Players build their decks with low level creatures and eventually get the high-level/fusion/ritual/synchro/xyz/pendulum goodies.
I'd probably use some rules light combat system like strike, Giant Guardian Generation or SRW iwaku, with modifications.
The tricky X2
Performage trick clown
Performage hat tricker
Gallis the star beast X3
Doppel warrior X3
Level eater X3
Jester Confit X3
Quillbolt hedgehog X2
Jet synchron X2
Red resonator X2
Synkron resonator X2
Genex ally birdman
Mecha phantom beast something
I don't know
Where art thou X2
One for one
Formula synchron X3
Something pulse dragon idk
Stardust charge warrior (I think)
T.G. hyper librarian
Ancient fairy dragon
Psyframe lord omega X3
Red dragon archfiend scarlight
Trishula dragon of the ice barrier
Red dragon archfiend bane.
Also, a replay of the deck being used properly.
I love you, thanks galore
for anyone else interested,
>Mecha phantom beast something
>I don't know
>Something pulse dragon idk
>Stardust charge warrior (I think)
Actually having a 100% complete, tier 1, max level rarity deck.
And then the next banlist banned two $60 from my extra deck, limited one of my triple staples, and the following format banned some more extra deck guys, introduced an archetype that made my deck tier 2, and started slowly limiting Solemn Warning and other blinged out traps.
Yeah, that's what I always thought. I didn't fight him on it though because he's new to the game and I want at least one friend who I can consistently play this game with.
I only took what he said into consideration because I have been wrong before. After three years of not playing I had forgotten a few basic rules here and there. Nothing crazy, just stuff like having my draw phase while going first. After reading over the basic rules once though all that shit was straightened out.
Frognarchs are old and busted, no extra monarchs are king with the new structure deck. This weebum is old as fuck though.