>All humans now have lvl 6 spells
>Even peseants and children
>How does your game change?
Lev 6 of what class? Is it class even? What game, what setting? What ruleset? How many per day?
Fuck, OP.... That was weak...
That depends, the game I'm running or the game I'm playing in?
If it's the game I'm playing in then I would probably be ordered to assist the army in enforcing a city-wide curfew.
If it's the game I'm running... I have no idea how to deal with that chaos.
I've seen kids playing in a sandbox. Occasionally they did pretty stupid things, like eating a sand - the same which some cats or dogs used to defecate.
Yes, they had fun.
Yes, it was awful.
Just like this thread.
In world-building terms? It would be a drastic change that completely changes not only human society, but the societies of every other sentient species that has to interact with them. Could have ramification on the Nine Hells, the planes of the Abyss, and the various good afterlives, frankly. Probably have impacts on the more common interdimensional civilizations, too. It would be a big deal.
In terms of my players' game experience? Wouldn't change it that much. They're high level characters, most of the NPCs they associate with are also high level characters. Really the only change is they won't have defenseless 0 level commoners to piss on or play messiah to, anymore.
Well I'm playing Eclipse Phase, so my best guess is that it means the players failed to prevent an existential threat, then the entire solar system got infected with the exurgent virus and got psi powers.... solar system is fucked.
That's a point. The number of games that use "spell levels" that aren't D&D, or derivative of D&D so closely it doesn't really make a difference for purposes of discussion, and that have "spell levels" that go as high as 6, is pretty small.
The thing he's trying to tell you is that you're the most active shitter here
I mean the OP made a vague premise and you came here just blasting shit all over the place. There's really no comparison
Alright, so making something out of horse shit instead of letting it die. Then hopefully letting it die.
Let's premise: no spellbooks allowed.
Strength 17 is supposed to be as good or better than any human who has ever lived, let's equate that to intellect too.
So if int 16 is required, and int 17 is beyond Magnus Carlsen intellect, I'm pretty sure that anyone who actually can cast the spells would be so rare that people would just assume they're either blessed by the gods, or a sorcerer.
If it doesn't require the stats for some reason, then it would still be useless and probably never discovered as the somatic, verbal, and material components are closely guarded secrets that require years of training or being Extremely gifted to get right. Especially to the point of sixth level spells.
Does that seem like an appropriate amount of No Fun Allowed?
Good one, OP.
So much pride that you equate the worthlessness of your thread with other people honestly pointing out it's low quality.
And accusing it all on one of the many anon pointing it out, at that.
Hey, it's not a great premise, but it's not as empty as some of you are making it out to be. D&D is the lingua franca of tabletop, we can all be reasonably expected to be familiar with the concept of "spell levels". The spell lists of most editions have commonly ranked a number of particular spells as 6th levels; Chain Lightning, Disintegrate, and Flesh to Stone for example, are sixth level wizard spells in 5e, 3.5, and AD&D alike. It's really not hard to infer the general scope of power access to that kind of magic would be, and to speculate on what effect giving power of that magnitude to every human in your setting would have. If you're not being willfully obtuse for its own sake, that is.
Honestly, the vaguest part of OP's premise was that he didn't specify whether they'd have those spells at will, or limited casts per day as is standard for magic users.
People always gotta ruin a possibly good thread sigh.
Well in my game everything not human would be screwed simply by the fact that humans outnumber them, not even counting all the half humans out there. After probably killing each other in typocal human fashion a human empire would rise were peasents are anyone with lower the lvl 6 spells and nobles are those with lvls 8 and 9
In your game?
You just broke the premise of your own thread.
With humans who don't have level 6 spells, and humans who also have levels 7-9?
This must be the possibility of good discussion at work.
It probably would have worked out if you had set some better parameters instead of keeping it so vague as to confuse even yourself.
> Whole time in the world
> All your creativity and whole world of sources full of inspirational shit
> Lack of many boundaries and limitations of typical wwws/portas/sites/forums
"Guys, uhhhhhhh, everyone, like, 6 lev spels nao, uuuuuuh, uuuuuuuuuuhhh..."
No, sorry. This thread is bananas and its author deserves an additional homework, because he clearly has way too much time on his hands. Which he wastes.
Bandits would have spells that are based on desperately staying alive, making food, and stealing.
You don't think it's easy stealing a few silver as a bandit, do you? Only adventurers have good money and they just kill you.