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>Morrowind doesn't have fast travel
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You are currently reading a thread in /r9k/ - ROBOT9001

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>Morrowind doesn't have fast travel
>>
holy shit you pleb

don't you care about immersion?
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>>25562529
Yes it does. It has Silt Striders and teleportation.
>>
>Final Fantasy 7 is easy as balls

damn, breezed through that game. guess ill kill myself now
>>
There are transport services such as ships, silt striders, teleportation services in mages guild, various teleportation spells and mark/recall spells.
>>
>>25562529

Pony up for the silt strider you fucking peasant
>>
>>25562529
who the fuck cares you could litteraly walk over a mountain, just fuckign walk over everything
>>
>>25562529
>elder scrolls online is a 80gb download
disgusting i didn't buy it on sale because of it, feel stupid now tho
>>
>>25562529
FUCKING KILL YOUSELF YOU AUTIST FAGGOT
>>
it's worse that it doesn't have a functioning combat system just saying
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>>25562664
Dicerolls are a perfectly valid combat system. Just because you lack the mental ability to play a game that relies on proper character building to serve a specific combat style (or none at all) doesn't mean it's bad in the slightest.
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>>25562529
>>plays videogame

>>wants a way to finish it faster

powergamers
>>
>>25562686
I'm not complaining about the dicerolls I'm complaining about the clickclickclickclickclickclickclickclickclickclick
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>>25562711
>doesn't want to click when playing games
Go play an idle "game" instead.
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>>25562692
>plays video game
>wants to play hours of pointless filler content
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>>25562718
I want my clicks to count dude, if you just stand there clicking and that's your combat system it's poorly designed.
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>>25562650
>elder scrolls online
not playing morrowind in 2016
literal N'wah
fkin pleb
>>
>>25562730
You have to click in every game that has combat.
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>>25562747
>morrowind
didn't buy it, learn to read faggot
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>>25562730
It's immersive, as a real adventurer you wouldn't land every hit especially as a novice, also you wouldn't have quest markers. Morrowind is God tier rpg
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>>25562756
yeah but you literally just stand there clicking over and over in bethesda games
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>>25562720
>doesn't want to waste extra time on vidya like true autist
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>>25562791
Not if you build your character properly.
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>>25562767
it's not immersive when your character just stands there and does nothing but the same attack over and over until the enemy dies that actually ruins the immersion
>>
>>25562802
but even if you get really strong to get there you just have to click and click and click and it's a real drag
>>
>>25562815
If that's a drag, then clearly videogames with anything worthy of being considered difficulty are not for you.
>>
>>25562827
you can make something challenging without making it busy work
>>
>>25562529
>wanting fast travel in morrowind
fucking kill yourself you scabby degenerate cuntscrape
>>
>>25562802
fuck off doj you colossal faggot

>>25562805
>i literally have no imagination whatsoever
rpgs are not for you.
>>
>>25562900
homie if i wanted to imagine i was having fun do you really think i'd play a video game?
>>
>not clicking the mouse even harder when you predict a more powerful attack coming
>>
>>25562931
right so then play cod or fallout 4 or some other game made for ADD kids you stupid nigger
rpgs are not for you
>>
>>25562947
But Fallout 4 is also an RPG.
>>
>>25562947
if you have to imagine that you're playing a fun game it's not a fun game
>>
>>25562960
no it isnt, unless you want to make the argument that far cry, the arkham games or gtav are also rpgs like some kind of legitimate retard

fallout 4 is a shitty open world shooter with a levelling system
>>
>>25562988
I'm just calling it by what it's officially recognized as.

But fair enough.
>>
>>25562960
>But Fallout 4 is also an RPG.

Barely.
>>
>>25562984
>if you have to imagine whilst reading a book then a shit book
literally you.
nobody is forcing you to play rpgs there are plenty of other games that should suit your pleb tastes fine like gears of war or halo
>>
>>25562650
I bought ESO.
It is shit.
Classes, skills and their progression is so non-TES that it hurts.
>>
>>25563039
no, if you open up a half completed book and have to imagine the pages it's a shit book
which is what bethesda expect you to do in their games
>>
>>25562664
http://www.nexusmods.com/morrowind/mods/30791/?
http://www.nexusmods.com/morrowind/mods/42190/?
http://www.nexusmods.com/morrowind/mods/43036/?
>>
>>25563085
>having to mod the game for it to not be broken
>>
>people falling for the bait
Why
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>>25563099
It's not broken, but these mods make it more fast-paced while preserving the challenge.
>>
>>25562550
>don't you care about immersion?
Next time you visit your relatives in another state why don't you just take a horse and ride there? You know, for that extra 'life immersion' ?
>>
>>25563117
That would actually be a very life-affirming experience.
>>
>>25563117
i'm the guy who's shitting on morrowind but tons of people enjoy going on long journeys by horse
>>
>>25562529
who cares when you can jump from one side of the map to another with just few spells?
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>>25563117
I loled hard
>>
>>25562551
This. How can you not know this op?
You go to your first city this way.
>>
>>25562529
Play the better game
>>
>>25562529
Don't worry the new Naruto game will come out next month and you won't have to play that anymore.
>>
>>25563186
you funny n'wah
>>
>>25563063
false, bethesda games post morrowind spoonfeed you everything in the game which on top of just being totally devoid of good writing or quests is part of what makes those games so bad, not that they expect you to use your imagination in what was up until the release of oblivion a series made up of some of the most accurate translations of dnd into video games out there, combat and all
the only way you could call morrowind a poor game for expecting you to use your imagination (which is pretty much a necessity given the way that the game combat system relies on the characters skills rather than the players as all rpgs should) is if you simply lacked the knowledge and imagination to see how you having a low fatigue, low skill in the weapon youre wielding, low and just shit luck would mean you were unable to land a strike on somebody skilled in the use of their armour, with high fatigue, high agility, high luck etc

if you would prefer the combat system in skyrim or any number of modern rpgs where all your characters stats have an effect on is the raw damage of the weapon youre wielding then i refer you to them or any number of shooters that totally remove skills from the equation as you would no doubt prefer
>>
>>25563137
>>25563149
Yes, sure. Once. But not all the god damn time.
>>
>>25563250
There is literally nothing wrong with Oblivion and Skyrim writing.
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>>25562529
It has those big squid horse things in every major location though
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>>25563271
>There is Iiterally nothing wrong with Oblivion and Skyrim writing.
>>
>>25563279
There isn't
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>>25563271
nah mate
this is an original comment senpai
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>>25562529
>using fast travel in RPG's

casual scum
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>>25563290
>There isn't anything wrong with Oblivion and Skyrim writing.
>>
>>25563318
It's true


This is a original comments
>>
I've considered playing morrowind because i've heard it's good but i don't like the way it looks.
It's not that it's old but it just looks to gloomy/spkooy/uncomfortable/unpleasant.
>>
>>25563329
Its just another 'you are le chosen one and you must save the world' story though.
>>
>>25562550
>Game that's aged terribly on the visuals department
>Immersion
Morrowind is officially for Nostalgia trips at this point.
>>
>>25563336
Not for Oblivion it isn't
>>
>>25563336
But that was essentially Dark Souls' plot and that game has arguably the best lore of any RPG in history.
>>
>>25563348
Thought we were talking about skyrim srry

>>25563349
I havent played dark souls. I agree it can be good when used properly but imo it wasnt in skyrim.
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>>25563349
>But that was essentially Dark Souls' plot and that game has arguably the best lore of any RPG in history.
The lore is good, but certainly not the best.
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>>25563349
>dark souls
>good lore
>>
>>25563349
>Dark Souls
Please don't talk about Bad Monster Hunter.
>>
>>25563349
I like TES lore better desu
>>
ye this bugs me as well, why every game has to have this epic story? man I want witcher game that goes on like first books did. no big deal just chill, fucking around with your pals and trashing mother fuckers if they spill your beer.
>>
>the meme in which we pretend Morrowind is or ever was good

Nostalgia is a cancer
>>
>>25563416
I like this idea as well
A character story that is relatively to almost completely independent of the main issues going on in the location. The whole concept of some guy trying to make enough money to buy a house or something so he can wed this girl he likes while some bad guy is trying to destroy the kingdom or some shit. He doesn't care about that, he just wants his personal goal fulfilled.
>>
>>25563379
>what is environmental and implicit lore?
>>
>>25563450
too bad some people might have issue with that kind of game. todays games need someone to hold their hands and show them way.
I mean main story can still present itself but in more subtle way. like for example in season of storms where things get in motion once geralts swords were stolen.
>>
>>25563349
this is bait.
originally commented by me
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>>25563813
It is not bait whatsoever.
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>>25563395
Shut the fuck up underbrony
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>>25563443
>Nostalgia
I started playing it last month and I love it, clunky at first but so much better than pretty much any RPG that I've played, had the same feeling when I first played Dark Souls but if I'm honest I much prefer Morrowind.
>>
>>25563848
>brony
Where does that come from?
>>
>>25562686
It'd piss me off less if the animations were significantly different for a hit and a miss.

Or if you could hold the mouse button down to swing repeatedly instead of having to click repeatedly.

I don't actually mind the inclusion of missing when you attack, but the implementation leaves something to be desired.
>>
>>25563850
Same here, the first time I played Morrowind was like two years ago. The atmosphere is just so comfy, hanging out in Balmora feels like being home. I never got that feeling from any other game.
>>
Blinding boots of speed + cuirass of the saviors hide you fucking dingus.
>>
>>25562551
>>25562529
>mfw tl;dr the NPCs at Seyda Neen and walk all the way to Balmora.
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>>25562711
>>25562730
>>25562756
>>25562791
>>25562815
>>25562827
>>25562839

Daggerfall did it better with various mouse movements which caused different attacks.

You viscerally felt as though you were slashing or stabbing the enemies, pretty cool.
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>>25562550
Nigga, what immersion, the characters look like wax figures. Morrowind is a fucking meme game at this point.
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>>25564371
>i cant into artstyle gud
have fun with the order 1886
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>>25564298
I've never played Arena or Daggerfall. I tried to set up Daggerfall a few years back, but never got it worked for whatever reason. I should probably try it again in the near future, though. DOS graphics are unrelentingly nostalgic.
>>
>>25564593
There is an easy setup exe here:

http://wiwiki.wiwiland.net/index.php?title=Daggerfall_:_DaggerfallSetup_EN

put it on mouse look full screen and remap a few buttons and it plays like any modern first person game.
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>>25564593
Of course you couldn't make it work Doj, you're a consummate failure and should kill yourself.
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>>25563921
Oh shit that brings me back
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>>25564593
>>>/out/ fucking tripfag
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>>25564626
Neat, thanks. I'll get to it when I get bored of the game I'm currently playing.

>>25564639
As far as I know, when I tried to make it work it required dosbox and I was too lazy to set it up.

>>25564703
Filter me.
>>
>>25564298
you are meming, i liked that too but morrowind also had that. you probably turned on 'always use best attack' though like a casual
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>>25564298


Morrowind uses a variation on that too, you know. Its simple, but it's there.
>>
>>25562551
I already found that out in the first hour or so in the game. How hard is it to miss?
>>
>>25562988
Why do you people take video games this seriously? If you're not getting paid why do you have such strong opinions on things that literally don't matter?
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>>25565077
i have tastes mate, sorry if you dont
>>
Morrowind does have fast travel. That's what the mages, boats, silt striders, your own spells, and vampire rocks are for.
>>
>>25565077
It's a fairly new art forms to me,one that we barely scratched the surface of in the scope of possibilities. People have argued about art for eons.
>>
>>25562988
What is a true rpg then? Is skyrim an rpg?
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>>25565148
>video games
>tastes

Manchild detected
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>>25565171
>Morrowind does have fast travel. That's what all these things that are not fast travel are.

lol
>>
>>25563921

>not just making fortify int pots and eating them until your levitation potions last for hours and make you gotta go fast
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>>25565183
barely.
a true rpg is dnd, from there you look at games that translate this best into video games, the early fallouts, everything bioware has done and just about everything obsidian has done, the witcher games etc etc
basically everything you think of when you think of an rpg

its just that fallout 4 isnt an rpg its just a poorly designed open world shooter with a very basic skill system and a very basic dialogue tree that dont allow for much of anything in the way of roleplaying, even mass effect which is one of the more rigid rpgs out there allows for far more in the way of role-playing than fallout 4
>>
>mages guild
>silt striders
>teleportation spells
>boots of blinding speed
>>
>>25565077

Why even play games if you don't like them? I'm sick of vidya just being shitty cgi movies with sloppy writing. Unfortunately normies eat this shit up and shitty devs like Bethesda eat up all the normiebux.
>>
>>25565220
>not having tastes in the things you enjoy
please put effort into your funposting anon
>>
>>25565275
Is Oblivion a rpg to you?
>>
>>25565230

You literally push button and are instantly in another place far away. What the fuck do you consider fast travel? Push button win game?
>>
>>25563498
If youre going that route then Elder Scrolls blows that out of the water, as well as in terms of written lore.
>>
>>25565318
absolutely, though i dont particularly enjoy it myself
>>
>>25565330
it really doesnt, bethesda have only ever been decent at environmental storytelling when fucking around with skeletons, even then theyre limited to having them hugging other skeletons or surrounded with drugs or a gun etc

all the interesting lore is told to you, rarely ever seen or discovered by you
>>
>>25565275
What is dnd?
I'm sorry i'm new to gaming stuff, I don't know much. But what you describe as an rog sounds fun, I'd like to try it
>>
>>25565498
dungeons and dragons mate, more commonly abbreviated to d&d but the shift key can fuck itself
>>
>>25565538
And what is so special about it?
>>
>>25565547
What I'm trying to say is: what is and what a game has to be to fit the rpg criteria?
I only played skyrim fallout 3 vegas and 4 and mass effect 2 of what i thought it was rpg...
Final fantasy fit your criteria?
>>
>>25565387
Why are you talking about Fallout 3 and 4. I said Elder Scrolls, Daggerfall, Morrowind and Oblivion mostly before Bethesda went too casual.
>>
>>25565547
a rule set with which you play campaigns as made by the dungeon master with other players, the only limits being the rule set (which is pretty lenient with a lot of stuff) your characters skills, the dungeon masters whims and your own imagination

are you seriously telling me you dont know what d&d is?
>>
>>25565621
There was a cartoon on tv with that name... A pretty nice cartoon actually. I didn't know there was a game about it
>>
>>25565583
final fantasy is a jrpg, totally different genre

>>25565609
because outside of certain parts of morrowind tes environmental storytelling is piss poor, all the interesting parts of the lore are in the lorebooks
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>>25565670
>jrpg
What are the differences?
>>
ah morrowind, game that taught me east and west
>>
>Morrowind doesn't have a block button
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>>25565709
made in japan, less focus on character building and making choices (which isnt to say it doesnt have these), etc and more focus on following a set story and the combat which tends to be done in a turn based format that though not unique to jrpgs is very common

the core difference really just comes down to the difference in design philosophies and influences between east and west
you arent just feigning ignorance are you?
>>
>>25565752

It would be tedious if you had to hold block every time you rolled for blocking. It's much better with automatically blocking. No one would even use the skill otherwise.
>>
>>25565823
The only thing I know about jrog is that the combat is that fucked up indirect shit like pokemon. I din't like that. I like to press a button so my character can do an action.
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>>25565860
That's what turn based combat is.
>>
>>25565860
>indirect shit like pokemon
Isn't that just turn based shit in a way?
>>
>>25565881
Whatever the name, it's shit.
I'm still waiting for someone to explain to me why skyrim is not a glorious rpg like morrowind, and if the same shit applies to early fallouts and fallout 3/4.
What the fuck a rpg game has of special and differebt from any open world game?
>>
>>25565860

You literally press a button to make your character attack in pokemon. What do you mean indirect? There are games that can automatically resolve battles withouwithout needing your input if there is a very high level difference, but it's almost always directly controlled by you.
>>
>>25565931

If you're too stupid to get it even after we spoonfeed you you won't ever get it. The differences are enormous. 5 minutes of playing would tell you as much.
>>
>>25565319
>You literally push button and are instantly in another place far away. What the fuck do you consider fast travel? Push button win game?

Answer me honestly: do you have autism, or a similar mental handicap?
>>
>>25565931
Skyrim is a great RPG as well, but a lot of people will disagree simply because Morrowind has hipster and nostalgia values, while Skyrim is very mainstream, which instantly loses "4chan cred".

Both are good games, it's just based on whether you prefer old school tabletop RPG mechanics or more real time, realistic mechanics.

>early fallouts and fallout 3/4
This is a whole different can of worms. Fallout 1 and 2 are top down with grid based movement, while also have next to no free roam, aside from random encounters when traveling around the map. It focuses almost entirely on the story and lore, while Fallout 3 and 4 are really just more Elder Scrolls with guns in a post nuclear world.
>>
>>25565931

Skyrim is a heavily dumbed-down Oblivion where your actions have absolutely no consequences. 0 consequences. You can even just go to an NPC to change your face if you don't like it. You can change your birthsign whenever you want. The skill system is very simplified, there are no stats anymore. You can barely build your character and his equipment because you have so little choice. But the most important thing is that nothing you do has any consequence, not even finishing the main quest.
Oblivion already was simplified from Morrowind but at least your actions could have some consequences.

Fallout 4 is utter bullshit. It's incredibly bland, exploration doesn't pay at all because you rarely find anything of any interest. It focuses too much on bland fights and the crafting system which already is pretty simple. The SPECIAL system is useless, dialogues are just Yes Yes Yes What? and whenever you run into a Char/Speech check, it ends up with
>Valentine didn't like that
because it's just you demanding more money.
There are no memorable quests. The most interesting thing of Fallout 4, the world, is the only interesting thing.
>>
>>25565991

>projecting this hard

It's OK, we all know you don't mean fast travel and are just pulling your leg by talking about fast travel. Describe what you are thinking about. Someone may pity you enough to tell you what it's called.
>>
>>25565931
Just play both and compare them, shit.
>What the fuck a rpg game has of special and differebt from any open world game?
Do you realize you're comparing two different aspects ? A game can be a rpg and open world.

>>25566016
>hurr they hate it because they're hipsters
Beautiful argumentation, Socrates right there lads.
>>
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>>25566042
it just works goddamn you
>>
>>25562529
How old are you, you pretentious faggot?
>>
>>25566083
But that's true. The main reason Morrowind diehards hate Skyrim is because those who play Skyrim are "normies and never even played Morrowind." It's the textbook definition of hipster behavior.
>>
>>25566107

That's not even close to the main reason. The main reasons are about the actual game. No one gives a shit about the players, it's a single playeplayer game for fucks sake. It's not like hating WoW because someone called you a faggot. What the other players do has no impact on the experience of playing it in way, shape, or form.
>>
>>25562551
>mfw got the mod that lets you ride the stilt striders and watch the journey
>takes a long time

D E V I L I S H
>>
>>25565931
skyrim lacks an interesting setting story or characters, its very, very bland
there are those as with yourself who dont play particularly many games and so they see skyrims freedom as worthy alone of calling it a great game and are willing to overlook just how bland everything is as a result

fallout 4 is okay but there are better shooters, better open world games, better fallout games and better fallout games
it excels at nothing and there is nothing particularly memorable about it, it suffers from the same problem skyrim does (although to a much lesser degree) of just being incredibly bland all of which stand in direct contrast to fallouts: 1, 2 and new vegas.
lastly if youre a lore nut like me then playingn fallout 4 is like pulling teeth, which segues nicely into fallout 3 which is a bloody awful and terribly overhyped game, the success of which i cannot understand though i wouldnt say im particularly butthurt about said games existence given that new vegas exists as a result of fallout 3s success
>>
>>25566107
You could literally read through this thread to see that's not true. People love many things about Morrowind that Skyrim lacks : actually original visuals, that "hobo trying to make it" feel at the start of the game, having to actually try harder, being forced to look for locations and discovering stuff on the way... Skyrim has qualities, sure, but I prefer those of Morrowind.
Try to think about stuff without resorting to shallow buzzwords sometimes, it might help.
>>
>>25566173
>better fallout games and better fallout games
i should sleep
>>
>>25566066

I'll take that as a yes.

unrelated: this is an original comment.
>>
>>25566198
So you think fallout 3 is worse than 4?
English is not my first language
>>
>>25566138
>>25566196
So, Skyrim is also a lot more casual with less effort, that's fair, and definitely the reason why it's more mainstream.

That still boils down to "people don't like it because it's mainstream", though. The game is still good, even if it's easy.
>>
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>>25566138
When are stupid niggers like you going to learn that the video game industry is a business that moves with the demographics that support it. I didn't even play Skyrim more than a couple hours and even I know that the overwhelming majority of people are racking up hours on all the stupid autistic waifu/slice of life simulator shit that the modding community allows for. Anyone who's been following the development and change of their games has seen a move away from the hardcore RPG elements to a casualized open world sandbox slice of life simulator. Why are you so upset that the player base moved on without you and the company stepped up to earn it's profits? Everything in fallout 4 caters to the people who are going to put 1000+ hours doing radiant quests and world building.
>>
>>25566243
Do you ignore half the content of posts you read just for fun ?
>actually original visuals
You should check out the Morrowind artbook and Skyrim's. Or hell, just look at screenshots of the two. I personally prefer fun architecture and interesting armours over "everything is european". Skyrim (as in the country, not the game) is a bland place.
>>
>>25566243

It's really not good though. First and foremost a game should be fun. If it can't do that then no matter how mainstream or easy it is its still a shitty game.
>>
>>25566315

>all this ranting

Did you click on the wrong post? Shit dawg, take your pills before randomly clicking on post numbers and typing up some unrelated wall of text.
>>
>>25566349
>fun
You realize fun is not objective, right?
>>
>>25566240
fallout 4 is different enough from the rest of the series that i can fool myself into thinking that a totally different game and its reasonably enjoyable (though i havent played it since the first couple of weeks after release, waiting for mods to come out)
fallout 3 on the other hand tries so hard and fails just as hard to be a fallout game that you literally cannot get away from it, its constantly in your face (along with one of, if not the worst story and settings ive ever seen in an rpg) and the genuinely awful gameplay does absolutely nothing to alleviate the burden of how terrible it is

whats quite funny to me though is that new vegas is by far one of my all time favourite games despite the gameplay being the exact same and it arguably being more broken than 3 because you can tell that some real logic and heart went into not only the quests, setting and characters but also into making every character feel unique and viable beyond just the sneak sniper with maxed speech that bethesda seems to love so much
>>
>>25566385
>unrelated wall of text.
>What the other players do has no impact on the experience of playing it in way, shape, or form.
>Anyone who's been following the development and change of their games has seen a move away from the hardcore RPG elements to a casualized open world sandbox slice of life simulator. Why are you so upset that the player base moved on without you and the company stepped up to earn it's profits?

READING
COMPREHENSION
>>
>>25566349
i dunno about that, silent hill (the first 4, shattered mammaries is okay though) is a bloody fantastic series and of the words id use to describe it fun is pretty far down the list
>>
>>25566493

I still don't even know how to reply. I do find your wall of text more pleasant to view now that it is in a pleasant shade of green though.
>>
>>25566493
yeah thats still not really relevant, he isnt saying that the market doesnt dictate the product hes just saying that once the finished product is out he couldnt care less about how normie the playerbase is
>>
>>25566322
Well, what else do you want to fill a nordic fantasy world with besides snow, ice, tundras and mountains? Aren't the older Elder Scrolls in locations that aren't necessarily a homeworld of a single race, either?

It may be considered laziness, though.

>>25566349
Basically what the other Anon said. I think Skyrim as a whole is super comfy, especially with Hunterborn enabled and a custom savehouse in some wilderness area. It feels like limitless free roam, the casual difficulty being partially to thank for it, probably.

Morrowind on the other hand has more challenge, and it feels like I'm reading a book where every page is its own short story, and I can go to whatever random page I want.

Appeal is subjective.
>>
>>25566599
But it's a simple contradiction in
>What the other players do has no impact on the experience of playing it in way, shape, or form.
>The main reasons are about the actual game.
How is it difficult for you to understand that a company producing a product to pander to the largest demographic possible is THE MAIN REASON there are changes implemented in gameplay and depth of characterization throughout the story line.

How is the primary motivation on what the developers set as acceptable game play not relevant to his claim of
>>25566083
>>hurr they hate it because they're hipsters
>Beautiful argumentation, Socrates right there lads.
They hate the game because the elements that they favored as the focus of game play were given a backseat to more widely accessible mechanics to push units.
>>
>>25563336
But that's what the Elder Scrolls is

>Eternal diety akin to Aedra/Daedra
>Reincarnated as different race/class
>Save Tamriel over the ages ad nauseum
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