Welcome to Auto Game Coalition. The place to discuss memes and circlejerks on /o/!
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Lola T290 Cup Soon.
>more meme physics
I had hoped it ended with the GT3s, then the Miata, now this? Could you guys stop this shit already?
Reminder iRacing still can't set a fucking qualifying session right even after years of problems with illegal bump drafting hue.
>Valrys may actually be less incompetent than whoever the fuck is in charge of setting up their servers
why are 4wd cars such understeery pigs in Dirt Rally?
never played the game, don't know the classes of snek
Looks like they should be easy enough to paint so hopefully we'll get a few good ones
Anybody playing ovg seriously knows more about suspension setup and vehicle dynamics than your average autistic /o/ poster.
But hey, feel free to post more auto vs manual, mustang vs m3, and other threads.
First three weeks of RS is on Saturday, m8, but apparently Scottie can't wait that long and would rather give people a week to make skins and practice just to fuck with it rather than wait?
To the Australian anon in the thread the other day with the broken Fanatec handbrake - would you believe, I actually just suffered a problem with one of my Fanatec bits and pieces - the BMW rim for my CSW has a rotary encoder which has stopped working. Got an RMA sorted out within an hour of talking to them.
So again, I'd say it's definitely worth a polite conversation to see what they say?
>Singling out a few people even though everyone on /ovg/ is retarded.
Poor form, senpai.
Holy shit, some of you guys are really obsessed with each other. Dropping names in the fuckin thread over who you like or don't like. No one fucking cares. You're only making bait posts for people to start drama, and make them hate each other.
What's the fucking point? Stop being all sour.
Flatout 2 and ultimate destruction for your destruction derby needs.
need for speed hot pursuit 2012 if you like skidding at 200 mph
Blur for mario kart with licensed cars
And many others that I can't remember.
New thread op image desu senpai
Just try to be as smooth as possible with your inputs, if you use the clutch and shifter you should heel-toe because you can upset the car if you don't. Also GT6 is much less forgiving than GT5 about backing out of the throttle during a slide.
Feel free to add me.
Oi GT6 bros. Any idea why when trying to add more custom tracks to my game I just get the message "User not found", is there a limit on how many you can have saved at the same time or something?
Say what you will, DR might well be the best thing in years, but it's not as much as a sim as RBR. I still like it and think it has it's place but every now and then when driving I get little hints of it's Dirt underpinnings. You don't have to agree, I just know what I feel.
>you don't have to agree that I'm right, you just have to know that I'm right because I know I'm right
That's not how it works you retard, fuck off.
>coming off the brilliance of the BMW E30 and Lancia Stratos and got into one of my dream cars, the Ford RS200
suppose I have to fuck with the setup more, I have loose diff in front, locked diff in rear, soft front and hear rear shocks but the thing doesn't want to rotate at all
>Because that's what happens when you try to fake real physics in an arcade game.
>when you try to fake real physics in an arcade game.
>try to fake real physics in an arcade game
I hope you realize that when developing a game there isn't aren't two little tickboxes that say "sim" and "arcade" and you pick one and develop the rest of the game from there
Either a game has its own actual physics simulation or it doesn't. How basic or complex the physics simulation is or how accurate it is is a different matter, but what you said is stupid.
The "RBR is more realistic than Dirt Rally" meme died a while back, don't revive it by spouting uneducated/anecdotal nonsense. What next, you're gonna say that it runs on basic pajeska model?
>ogier saying he drove cautious
meeke driving like even more of a madman spinnning the car and still coming second
looked like neuville was fishtailing through the corners
Am I just not seeing something that I need to change? I used the first dds file like Gentleman said but it still shows up as the yellow stranded car instead of my skin. I have tried with and without the window and fender files in the folder
RBR a shit
Dirt Rally only slightly better but still pretty shit
Need some help understanding the (supercharged) miatas:
I don't have a clutch (DFGT), and I'm not sure what the autoclutch setting is doing for me and what not. I know I have to lift on upshifts, but am I also supposed to blip on downshifts or is it doing that for me? The car gets really upset under braking so I suspect not, but maybe I just need to downshift at lower revs. Blipping the throttle myself hasn't yielded any conclusive results either, but I may be doing it wrong.
In the skips on the other hand I have no issue whatsoever, just need to lift on upshift.
you looked at the pov cameras side by side?
ogier is already cutting corners here and there, but meeke is cutting whereever possible
also; going a good 10-20 km/h faster than ogier at some spots
Optimus Pro I don't know why you sperged out in chat but we're all driving on keyboard and 360 controllers except for kita who is on a negicon and aspirations who is on a $200,000 motion sim
>hurr i don't like it so i'll say it's got meme physics
i don't even know which bit of my post were you refering to but it proves my point, we're never going to agree on which mods are good and which ones are shit.
not sure about specific classes, but lets say it had 3 stages so far:
amateur (standard snek gts)
club (snek with a bodykit)
pro (snek with an adjustable bodykit)
webm related, first race of pro stage turned out like this, i guess gotta go faster
i am talking about v0.5, the version with which we had the test race at Interlagos with. All cars were extremely balanced, but Mr. "Ooohhh nooooo cars are 2sec faster per lap than in real life we gotta nerf that" Nigger Rats decided it wasnt balanced enough so he fucked up the whole mod
>that feel when he argued with me for like two weeks that the cars weren't really too fast and then fucked up everything instead
Well at least I have the satisfaction of knowing the cars having too much grip was covering up how crap the physics actually were.
TURNLEFT TEST RACE
Reminder that the third turnleft test race is tomorrow! Info can be found in the pic.
The stock setup is really good for this track. Just adjust cambers to get even tire temps across all four tires, within about 5-7 degrees between inside and outside tire (hotter side to the left). Also might want to tune wedge slightly for handling.
Breaking on top of a crest in Legends can be difficult at times.
Battle for first at Kemora. Part 1
>3-4 seconds a lap faster than real GT3s
It was junk then and was during the season, just like the Flat 6 they were way to fucking fast beyond any shred of realism, but hey, at least they drove like they were on rails!
Stop talking about it. The conversation isn't going anywhere, what happened happened. Live with it or fix it yourself instead of only bitching about things like you and your buttbuddy do.
Changed races to 2x 15min so we don't need any pitstops as 25min race would be stretching the fuel on some tracks.
So it's 2 races with quali and warmup in between, you get full points from both races.
Also, remember that the start time will be moved to 8pm GMT for the second race as Touge is ending.
Otherwise the pickups have been excellent fun and I hope we get a fun series out of this.
Also, remember to send your skins, you got 1 week left.
Did a quick Lola as well
Yes I'm being lazy and reusing numbers/sponsors/colour from Legends
Yes absolutely. Actually it'd be preferable if you sent .dds files instead of .mas. since I'm making this as an add on "mod", I would have to extract the mas and repack it into a new one anyways.
pyhsics are meh because nothing carries momentum. map is huge so ling roadtrips are fun, bikes!open world bikes!, some tracks eg. leguna seca available
fun as a game but dont expect the driving to keep you. exploring and roadtrips are the redeeming quality
-6.5/10 - random dude
>it's not called fucking wedge in the garage.
get a load of this hornses ass
What the fuck does wedge do? Why can't they call it something that makes sense? Why am I even bothering with a hold the fuck on and turn right on the straights mod? Why are all americans fat?
>approaching the only corner that's not WOT
>back off power a little
>add one "notch" of steering"
>a wild oversteer approaches
>not enough steering lock to correct the slide
>say hello to my little barrier
>go to garage to increase steering angle
>steering lock is already maxed out
Yeah, fuck my wheel.
It's an rfcmp that installs like an update to the 1.04 version of the default isi stock cars mod. I haven't yet been able to get the launcher to recognize the rfcmp file though (been installing via the mas utility) so I may not actually be able to put this out as a patch. Need to investigate a little further.
Wedge refers to cross weight. In the case of stock cars, wedge refers to raising or lowering the mounting height of the chassis above the shock mount on either the right rear or left rear shock. "Adding" wedge raises the height, taking out wedge reduces it.
In the case of rfactor, this setting deals with the left rear shock (the most commonly adjusted one.). Raising this will increase the amount of weight carried by both the left rear and right front tires, and reduce the amount carried by the left front and right rear. Lowering does just the opposite.
As the right front carries more weight, the front of the car tends toward understeer, less weight tends toward oversteer. In addition adding wedge will increase the tire Temps on the right front and reduce the right rear, whereas reducing wedge will do just the opposite.
If you're familiar with iRacing stock cars, iRacing adjusts "wedge" via "shock collar offsets".
I like playing those games, and Grid Autosport, but I don't feel like I'm improving much anymore
I also don't know how to tune my cars properly
Sometimes I just load up AC and drift around for 20 minutes but it gets boring after a while
There's fun to be had in pickups and stuff that happens here. There are a few extra sour autists who try to ruin it for everyone else but there is a lot of self-gratification to be had from learning vehicle dynamics and setting up cars to race with people online. Or, just grabbing someone's setup and racing with others in a pickup. Series to watch out for coming up in rFactor and rFactor 2 are the Legends series and the Lola T290 series.
If you have a wheel, rF2 feels excellent with its tire model. If you race with us and don't enjoy it, then that's not a problem. At least you tried something new.
I miss BTCC too. She was just a couple of weeks too early, and we'd have got the pirate users as well, but shit happens. Only cancelled it because of real life shit rather than low sign-ups as well, which is the sad part.
At least Race School has someone else co-hosting.
Okay I figured out why the .rfcmp wasn't showing up. In the drop down menu at the bottom of the package page you need to set the folder to your packages folder (or wherever the .rfcmp is saved to)
I'll be putting the mini mod for skins out in about six hours from the time of this post. The mod installs as an update to ISI Stock Car, so you WILL need it to join the server or you will get a mismatch error. Also, you will be unable to join stock ISI Stock Car servers. To get back to default, simply uninstall the mini mod (It will show up in the package window of the launcher as "ISI_StockCar_2015 1.04t"), then reinstall the 1.04 (without the "t") version of the Stock car mod.
I will do one more skin mod update the day before the Talladega exhibition race, after that I will only put out another skin mod update if I get enough new skins. If you have already sent me a skin and want to change something or make a new skin for the same car, make that skin as an alt skin for your car, and PLEASE compress it into a .mas file. Since your veh file is already incorporated into the skin mod, you shouldn't get any errors with the auto download feature.
TurnLeft doc has been cleaned up. Feel free to add yourself in if you haven't already.
Plis.... dont change the original content.... I play in others server with this mod.... is very hard to me change everything every time when I will race. I played a race this week in another server with my skin... I just make a alt skin in #2 car...
Don't want their precious Ogier to lose again
That's a huge number and small sponsor, the secondary sponsors should be on the rear quarter panel and between the number and the rear wheel, the number should be centered on the side indent, try and get the top of the number between the window and the side indent. I'm not sure if there are actual rules for NASCAR paints, but with so much potential space, really good placement can make any scheme look good
I made a weebm in honour of the "first" race of race school.
Warning: Contains some dank mumble memes inside.
P.S. I guess I'm starting those again, for better or for worse.
P.P.S. Sorry about the sketchy quality. A combination of linux + a toaster might not produce the most stable webms.
Nah valrys liked some I did. I would say it could be tomthy, or anyone who doesn't anime I guess, maybe they do, and just don't like mine. Who knows?
>Remember, we're changing our time to conflict with /ovgGT6/
Could you not?
There are only so many timeslots available on weekends. People can pick and choose. Besides you're definitely not aiming for the same target audience with driving in GT6 and going hektik in tuned hot rods in rFactor
Legends was supposed to start at 8pm GMT originally but I didn't want to overlap with Paul's touge. I tried checking the doc for ovgt6 for signups but only found the old series and these series don't really share the same audience.
I honestly had no idea about any GT6 series coming on Sundays so I'm sorry for that. If people want to race both we can work so that both get a time slot they're happy with.
Lol who cares about your fucking trash console game.
Legends is funner, and it has half the effort put into it. Totally free to play too, if you just follow the wiki.
Brake just a tad later, open up the line and aim for the apex of the second corner of the chicane. That way, because I will have smaller turning circle, I can go on the accelerator a bit faster, so I can go on the second corner side by side, and then I will have the inside and counter attack the other driver to keep my position.
How did I do teacher?
>drive 500 laps of oran park to get a decent time
>get cucked out of participating in the race 2 hours before it starts
Real life sure is fun. Sorry Valrys, I really hope this series takes off because it's exactly what I need, but I cant make it tonight.
>fastest lap on race school is a 1:18
>i can barely manage a consistent 1:22, tip toeing my way around oran
Somebody please teach me how to into skippy. I'm already trying to lay on the throttle as early as possible so the skippy doesn't swap ends. I'm losing a lot of time into turn one because I can't figure out how to go in without sliding right off. What should I be aiming for coming out of 6 into 7?
Would anybody be merciful enough to post an onboard video with pedal inputs?
>mfw I was so much faster with a controller before I got a wheel
Spec Miata was. Do I need to renew approval for the upcoming series?
This is the line of reasoning I'm following.
We're currently between series in GT6, but we've run an event at 20:30 UTC on every Sunday since 2015-10-11. We have a test event tomorrow, after which we'll have decided on the next series.
can someone please help me
it feels like no matter what i try i cant take tight turns
in this case ive been trying to do the same "1" turn over and over and over. I've tried letting go of the gas, braking, turning, getting back on the gas lightly but that doesn't work. I've tried getting off the gas, hand braking and turning, then getting back on the gas but that doesn't work. I've tried slowing down tremendously before the turn but that only works if i get down to like 20mph. Whenever i use handbrake to turn i just crash into the obstacles and when i use the regularbrake i simply dont turn enough. What th fuck am i supposed to do. 12 hours n this game and im still so bad
still the same problem honest
i let go of the gass, turn, hit my handbrake button ever so slightly and my car turns but it also slides too much and i hit the wall instead of going forward
Who /asphalt8/ here
Playing Asphalt 8 with you tards sounds like a hell of a lot of fun so I'm hoping I'm not the only one here who plays it