Hey there guys, have any of you heard of this isometric mecha shooter being developed called Antraxx?
They have a really cool Mechwarrior/Battletech aesthetic going on for them.
Their site is here- http://antraxx.com/
I've been in contact with these guys for a while and am really hyped to see what they're doing.
I figured some of you guys might be interested too, there's always a shortage of good mecha games.
You're telling me you don't like Mad Cats, son?
At first I thought it would be Front Mission + Battletech, then I read it's just a simple arcade shooter. On top of that it'll be browser-based. Can't say I'm excited about it, but best of luck.
I'll just wait for the Battletech game by HBS.
Pack some heat sinks, dip them in a lake, and then put in some nice air conditioning and then they'd be really really cool.
If you wanted one that's already out brigador on steam and humble bundle is rarely access. I got it, sucked shit at it and went back to sublevel zero. But maybe some of you guys would enjoy it more than me.
It's not out yet.
It's going to be free anyways.
There's nothing me or the devs have to gain, it's a project they're doing because they like mecha.
Yo, actually I'd never heard of Brigador before. I'll go check it out, thanks.
I mean, this is 4chan we're all weeaboos.
However I do remember when Battletech was cool and looked upon higher around here.
Anyone have that one picture and story about the dude who tripped on rock and trashed his Mad Cat in the tabletop?
>Anyone have that one picture and story about the dude who tripped on rock and trashed his Mad Cat in the tabletop?
>one story about tripping on a rock and trashing the mech
m8, everyone who plays BT has stories like that. Times when their mech failed the piloting roll to enter water, landed on it's head, and flooded the cockpit, or losing your mech to a TAC the first time it takes a hit.
Yeah, but I remember there was a specific image/story that was about a similar ridiculous chain of events which used to get posted a lot here around 2 or so years ago.
I was wondering if anyone had that one in particular.
Although I do love any stories that people have!
Also thank you for reminding me that I desperately need to play the tabletop some time.
Why would they want to do that though?
What makes 3D objectively better than 2D?
The artist mostly likely chose this style because well, it's what they wanted to make.
They obviously wanted to make a game in 2D, I doubt they were forced to have to work in 2D.
That doesn't look any better.
OP game looks fine.
But there's bad 3D, and there's bad 2D.
One looks like a school project while the other's pretentious "retro" hipster shit.
At least with 3D you have more options regarding gameplay/mechanics which is not limited to two dimensional plane, unless you're going to pull some Wolf3D/Doom/Build engine stuff which looks even worse than either.
Some people have become so vehement in their hatred of shitty lazy indie games that they now hate all indie or somewhat indie-ish games. Simple concepts, pixel art (no matter the quality), cartoony art styles, all of them pop these guys' rage boners like a bottle of Mexican Viagra.