How exactly do you reload them if you're running out of ammunition?
Utilizing the space within the barrels' cowling, numerous rounds are loaded. Initially, magazines could not be switched out; subsequently types that allowed for replacing of were developed.
So, you probably don't reload VF-1 gunpods at all. Just fly back to grab a new one and leave the empty one behind so that the on-site technicians can plug a feeder belt into it to restock their pile of grab-n-go gunpods.
Does anyone have more diagrams and scale charts?
>Design something to look cool without caring how it works.
>Nerds demand to know how it works, ask where the ammo is stored.
>Slap together some bullshit, end up with this.
Basically every science fiction design falls prey to this if you try to look at how it functions, and the ones that don't are just modern-day tech with some minor aesthetic changes.
It's only the VF-1 that seems to have this problem.
>Confirmed for not even having watched Macross.
How to make yourself look like an idiot 101
inb4 "I never watched Macross anyway because it sucks but I commented anyway and now I'm bashing because I got called out on my retardedness!"
One could argue that:
a. Most of the time, the Valk's moving fast enough that aircooling is sufficient.
b. Heckuva stable propellant (like what Dynamit Nobel used for the G-11's caseless ammunition) plus the cartridge cases acting as heat sinks.
c. It's a gatling. More barrels & chambers to distribute the heat generated per round of ammo fired, and there might not even be enough ammo for heat buildup & cook-off problems to raise its head.
d. Thermostat to warn the pilot.
And yeah, the VF-1's gunpod is basically a bigger GPU-5 with a pistol grip.
Are the VF 25's gunpods fed by a detachable magazine or do they have to be refilled back at base?
From what I understand
VF 171? (gunpod looks similar to the VF17, doesn't get collapsed or stowed the same way).
Refill at base
Right, but the rate of fire isn't going to be 20/60. It's going to be something like 480/60. I'm just thinking that the ammo capacity in OP's image is really small, even assuming they shepherd their ammunition.
Have an actual schematic of that gunpod, complete with ammunition coiling around the gun.
Great, now I'm going to spend all night trying to figure out how to not only deal with the excess heat but to benefit from it.
Sure, just pump some cold gas through the barrels and vent it backwards to counter the recoil. It's not like the thermal shock will turn the entire thing into a ticking time bomb.
fuck my life.
THAT DOESN'T EXPLAIN ANYTHING
It just means I have to figure out a method nobody on earth has figured out yet. Like using magnets to pull entropy out of individual molecules. Which makes more sense when you remember that heat is basically just molecules rattling around.
Simple answer: The rate of fire we have is actually the maximum possible. In real conditions they reduce the rate of fire because of ammunition, heat and the fact that such a high rate of fire is impractical.
>I have to figure out a method nobody on earth has figured out yet
Wait until a protoculture ship crash into earth, then maybe you can reverse engineer something out of it. Like an alloy that can keep cool forever to be used as gun barrel.