Just saw this last night and.. jesus christ this movie was intense. Definitely the coolest mecha related movie ever made. It had such great art direction and tone that I completely ignored the half assed "reset the day" jargon. Every time Emily Blunt showed up and that scary music played while she fucked shit up with her sword was almost too great. Bonus points for Tom Cruise making me forget he was Tom Cruise the entire time.
Now tell me why it sucks /m/
All that "reset the day jargon" makes no sense and is completely inconsistent. Somehow, a movie about giant dual-brain powered robots punching inter-dimensional beings ends up being more believable.
Emily's character constantly contradicted herself and acted like a complete retard when it was convenient for the writers.
Despite being an apparent word destroying organism, the omega has no fucking clue how it's own powers work, or how to exploit it. It also completely vanishes for no reason at the end of the movie.
Watching black blobs die as soon as they were hit anywhere did not make for particularly interesting fights, but the director still managed to make it work during a couple of scenes.
Of course you don't seem like the kind of person who cares about writing, world building, or characters, so I can see how you could put it above actually fantastic /m/ movies.
I don't think it sucks, but it wasn't too great.
Some good funny moments and all, and you do get the feeling that what they are doing is very tricky, and exhausting.
But the plot, the conclusion, the ending feels like it never made any sort of statement besides the generic happy end. Nothing against a happy ending, but it feels like we could have gotten something more out of it.
That said I love Tom Cruise for doing these movies. Thanks for making sure there's plenty science fiction with some budget man, thank you.
Oh man, that movie.
I JUST DID NOT REALIZE
I was watching it with some friends, and during the credits they asked me who the actor was, and I looked him up and down and I just didn't fucking see it.
I liked "All You Need is Kill" just enough that any Hollywood production of it would inevitably end with me being butthurt, so I haven't seen the movie yet.
>she fucked shit up with her sword was almost too great
Battle axes are so much cooler.
No actually, they don't. Having random unsupported limbs everywhere and exposed hydraulics and wiring is not very realistic. The suits in the manga are more in line with the US Army's own renditions of future powered armor. I bet you also think battle tech shit looks more "realistic" as well with all.
wow you're a huge asshole. you're pretty much right about everything but still fuck you. of course i appreciate world building and characters and all that bullshit, but this is a 2 hour movie, not some hbo series. there's only so much you can possibly pack in there. for me, the bottom line is the sfx and brutal battle scenes. every other element in the movie can be found in other movies, but i've never seen power armor pulled off in live action with that amount of style and tact. elysium also did it well
inb4 elysium was shit, etc
and what "actually fantastic /m/ movies" are there, anyway? i can't think of too many /m/ movies to begin with, let alone fantastic ones.
The overhead missile launchers was a bit jarring but I understand why they did it. If you put the launchers at shoulder height the actor's faces would be obscured. Can't have that when you've spent a small fortune for Tom Fucking Cruise.
The movie jackets had a level of user friendliness the manga didn't and the arm mounted screens meant that we could see him struggle with the controls.
I'll grant you that the manga had a degree of sleekness that the Live action lacked but for a live action movie it wouldn't have ever worked. The audience wouldn't have seen the actor's faces so they'd have trouble keeping tract of the characters.
The ending really didn't make much sense either.
With the Omega gone there isn't anything to initiate the rewind and having the entire mimic invasion die seemed a bit too convenient.
They are you fucking mong, the spartan armor is basically an artificial muscle suit with armor strapped to it, barring force fields and other sci-fi BS its possible to make something similar with today's tech.
the movie was generally filled with garbage sci fi concepts and most of it made zero sense, but the rest of it was so cool that i could not bring myself to give a shit. i'll reiterate, Emily Blunt fighting with the sword while BWAAAAM music plays was one of the coolest things i have seen in a movie. and i want to fuck her so bad now.
and i will
that is a really cool picture. i really don't think something like that would work in a movie like edge of tomorrow though, since it's only realistic if we move 1000 years into the future or whenever halo takes place. at that point in time there could be such a thing as super-miniaturized and powerful machinery to go under armor that contours to the human body like that. edge of tomorrow had a more contemporary setting, and the suits being clunky and having large visible hydraulic tubes and shit looked like what today's militaries would come up with on short notice to fight aliens. there's a lot of exposed machinery because too much armor will slow you down hardcore. the fat dude jackets had tons of armor because they were expected to be slow already, toting the enormous cannon around.
No they don't. You do NOT leave all your servos and shit hanging out in the wind, unless you want them to CONSTANTLY become clogged with dust and other shit that flies around a battlefield, be damaged the first time you get smacked up against something, et cetera. You COVER THAT SHIT UP, and have access hatches so the 91 series guys can get to it when they need to.
It sucks for many reasons, ranging form it's "great art direction," as you put it, to the screen play in general, to the piss-poor acting and Michael Bay tier nonsensical action scenes. The physics are as inconsistent as the camera's POV and what little character the protagonists had in the light-novel is stripped to bare-bones archetypes (yes the book was better, and I wouldn't call it a bad read, but it's from 10/10 material it's self).
The movie is, eccentrically, as bad as your tastes.
Not to defend a fagot, but we could make a suit not far from that today if we put the funding into it; we just don't have the unobtanium power source or force-fields needed to make something like it practical (but All You Need Is Kill already implies the power source and doesn't use forcefields, so they're moot to my point that); you wouldn't need 1000 years to make a semi-functional Spartan-like suit of mortar assisted armor; maybe like 5-15 of R&D tops. See image for more details. I'm not defending the faggot, but the science you're getting wrong.
And, if I remember correctly, most of the strength to a spartan comes form the biological enhancements; the suit effectively just supporting it's self and providing a built-in computer/hud/ai. If that is true the Spartan Armor's power source would be WAY less demanding and even more plausible.
It's been forever since I've Halo-ed though, so that bit may be wrong.
wtf why can nobody here just have a discussion without ad hominem insults. you sir are the faggot with "eccentrically" bad taste.
you could just put cheap plastic covers over the servos/hydraulics/wires to protect from dust. it would just not look as cool.
i can see you have problems with reading entire sentences
You either didn't read what i posted or misunderstood, when i said artificial muscles i meant artificial materials that look and replicate the function of real muscles, not a bunch of tiny hydraulic pumps.
>you could just put cheap plastic covers over the servos/hydraulics/wires to protect from dust. it would just not look as cool.
That doesn't change that it's neither realistic nor believable.
No, the MJOLNIR armor IS strength-enhancing. You just have to have S-II enhancements to not accidentally kill yourself while wearing it. Read Fall of Reach, it actually goes into detail on it.
regardless if its the suit or the enhancements a muscle suit with armor is still possible
- no mega mecha giant special battle axe.
- no loli mechanic
- no cute Rita
Actually, the Mjolnir suits tend to have hideous armor designs. Bungie uses soft armor when they don't have any idea how to make an articulated joint. and don't prioritize hit-prone or vulnerable zones. Take your pic for example
Let's start at the bottom.
The bottom of the boot is made of a single hard plate. This robs the toe of all flexibility which hurts the wearer's footing on uneven terrain. The foot has open seams maybe half an inch wide at the ankle and frontal instep. making it no more protective than a steel sandal.
Moving on, the knee joint is covered with concave surfaces which act as shot traps, catching projectiles rather than diverting them. The kneecap it'self is covered by a very flat inset surface that's asking for a solid hit.
The waist and thighs seems to be designed to seduce rather than defend. The inner thigh is completely unprotected if not for the under armor and so are the hips. The codpiece hangs out awkwardly and isn't tight enough against the body to avoid snagging onto stuff or pocking into anything the wearer attempts to sit on.
The wrist plates leave a gap near the gauntlet and doesn't offer any protection for the knuckles when punching. The underarm piece is far too thick for it's location and the pauldron forms a shot trap with the chest piece.
The chest piece is a nightmare of it's own. The bottom of it will jam into the wearer any time he tries to bend over and there's far too many seams for what should be the toughest part of the armor. The neckline dips like a provocative dress and I believe that is exposed cabling at the shoulders. The neck also lacks so much as a collar to defend the wearer from blows and strangles.
Finally, the helmet. The visor serves as a shot trap, channeling shots into the far too wide and far too orange face plate.
Really, they'd be better off taking medieval plate made of modern materials.
>you write like a fucking idiot
yeah i'm sure your posts would win a pulitzer, fuckin loser.
i have never seen anything from this manga. the suit is actually really cool looking but the axe loses to the sword in my opinion. but i'm sure the axe done in the movie aesthetic would look sick too.
More realistic than that other shit at least.
I read the manga just now because of this thread. There's things that I like more in the movie and others that I like more in the manga.
- In the manga, the mimics actually learn from the loops. The movie fails to show this properly, in fact it appears that only Cage learns from the loops most of the time (except for the dam trap).
- The manga sorta explains better how Keiji becomes better. It's still a bit of a plot hole in both cases, as it implies not just memories are kept from the loops.
- The "just as keikaku" faces are dropped for the movie, thankfully.
- No cute girls doing cute things in a military base for the movie. Ditto for the hot cook.
- No teenage soldiers for the movie.
- No "prepare me a giant-ass axe in an hour" for the movie.
- Manga's deaths are much more cruel. Movie makes fun out of those. Depends on taste, but I prefer fun.
- The Mimics' plan against Cage makes more sense than the one against Keiji.
- Jackets: cool vs down-to-earth. Also full melee vs full arsenal. Kinda go with the arsenal.
- Mimics design: the movie wins in my book.
- "Japan is the only one who can make the alloy / jackets" dropped for the movie. No country is a special snowflake.
- Manga's ending is not a Hollywood ending happy ever after.
I guess the novel will be better, but the movie is not bad in comparison to the manga.
and yet it's still easily 10x more realistic than the awful crap here >>11598818 I mean fuck that suit leaves a majority of the body uncovered. Just look at how the guy behind her has his entire neck and collar bone area completely exposed. A modern day plate carrier offers more protection than that shit does. Just goes to show how awful hollywood is at designing anything practical these days.
Rita is my waifu.
All versions of her.
Such realistic, so super soldier.
Am I the only one who isn't offended by Tom Cruise's antics off camera and genuinely enjoy most of his movies? Last Samurai, MI movies, Minority Report, Edge of Tomorrow to name a few. I didn't enjoy Jack Reacher though.
I think the last time Tom goofed off camera was say postpartum depression didn't exist and he even apologised.
No matter what the guy always gives 100% to any role he's given and is a pretty nice dude, hell people are always like OH MAN HE'S A SCIENTOLOGIST NOW but he keeps that private, he's never recruiting or shit like that.
And apparently he threw a big $10k party for the EoT crew and later people at it were like "Uh, where's Tom though?" and he was still at the set finishing up some scenes.
Oh and I kinda liked Jack Reacher, felt very 90s thriller.
The final arc felt like they were losing track of where the story was going. I don't understand how the Mimic blood mechanic works: Tom Cruise's body doesn't travel back in time, only his memory does. Logically, that means he loses the blood when he travels back.
It felt a bit too happy, with the enemies conveniently falling over and dying and Rita surviving.
The novel, to my mind, was significantly better.
Personally I thought it was designed pretty bad. Like you said it was basically a cut down rotor. Since they didn't play up the whole "HOLY SHIT SHE USES MELEE!?" in the movie like they did the book they could have made it look more purposeful, like it was designed specifically for the hero of man, and not that she made it in her spare time(I know she did, I read the book, but the movies don't make a big deal about this at all.)
Axes are pretty damn terrible weapons.
Or, at the very least, double-bitted axes are. Those pics look more like a Glaive or Voulge or some other polearm. >>11599616 is just terrible, though.
>Axes are pretty damn terrible weapons.
Are you trying saying aesthetically or actual combat use? Because none of the monstrosities in EoT would be good melee weapons in actual combat. Aesthetically the Axes in >>11600099 are far more appealing to me than the sword they used.
They should designed them after the best power armor.
>- "Japan is the only one who can make the alloy / jackets" dropped for the movie. No country is a special snowflake.
why am i not surprised the writer tried this shit?
never change Japan.
>instead of easily getting back my time travel powers in the battle that I have completely memorized, I'm going to go on a one in a million shot to end the war.
>It's a good thing the omega at no point utilizes the time travel ability for no reason or it would be able to stop Tom Cruise before he even got anywhere near it.
>It's also a good thing the omega magically disappeared after the time reset, completely disregarding the entire movie's setup of the power.
>Also Tom Cruise travels farther back in time for no reason other than to set up a contrived happy ending.
It was pretty shit.
Irrelevant. If such protection was sufficient than the green solid pieces wouldn't exist. Shields are likewise just a stopgap as they can be depleted quickly and take time to reinitialize. The flexible sections would still transmit blunt force even if it stops penetration.
The armor is simply badly designed. SPARTAN-IIs get away with it due to their enhancements and, latter, shields but it's still a pale shadow of what the armor should be.
and the movie had an American protagonist who becomes the eventual savior of the world, but the whole film took place in Europe and is repeatedly touted as international effort using equipment and soldiers from around the world. there was no obvious jingoism like some super-special japanese armor materials folded a thousand times.
both of those movies are not as good as edge of tomorrow, especially elysium, since that was not only shitty but also a huge let down. one thing blomkamp always does right is the aesthetic, though. all the sci fi shit and robots and spaceships were on point. kruger was a great villain. other than that it was a truly shit movie.
Im pretty sure the jacket was made in japan but it still required the other world powers to produce.
Also the americans are put pretty fucking on the pedestal and not just because of Rita. They are known to be the most elite combat team that have fought around the world are only just now coming to help defend japan and its factories.
Read the novels faggot
The spartans are strong as fuck but they can't flip over tanks
The Mark V was so fucking hardcore that it broke a normal marine's arm because he moved it. It's so fucking advanced that if you just "thought about moving [it] would move." This is not because it's fast (which it is, by the way), this is because it is extremely sensitive and powerful. Literally the only people that could operate it without breaking all their bones were Spartan IIs.
IIII NEED TO KNOW NOOOOOOW, KNOW NOOOOOOOW~ CAN YOU LOVE ME AGAIN~
I have to agree. It seems more about the firepower.
Not to mention the guys we are following around are the dregs (barring Rita) during an assault where they weren't expecting such heavy resistance.
The probable real reason for the design was because the people in the movie had to wear the damn things. The movie relied an amazing amount of practical effects with old school wires and such. The Mimics were CGI of course, but those were real people rolling in the sand and getting yanked off their feet.
Do bear in mind that the novel goes on to say that powered armor is actually comparatively useless against the Mimics when stacked up against tanks and choppers. The main reason they use so much powered armor is because the terrain they're fighting on is tough for even treads to handle (what happened to the Kanto Plains anyway that's perfect tank country).
I want to believe this is a reference to the half-joke in the book about how (in-universe) Hollywood made a movie about her, but made her all glamorous looking and shit, or the Jap figurine that did pretty much the same thing.
But this makes me doubt it.
>It's a good thing the omega at no point utilizes the time travel ability for no reason or it would be able to stop Tom Cruise before he even got anywhere near it.
The Omega actually can't use it's power whenever it wants. It can only reverse time when an Alpha dies.
>Despite being an apparent word destroying organism, the omega has no fucking clue how it's own powers work, or how to exploit it. It also completely vanishes for no reason at the end of the movie.
Just like you can use your brain to shitpost on /m/ with great success but can still get Alzheimer like a loser. Tom Cruise was a disease, the immune system was not prepared against scientology.
That being said, that movie was pretty forgettable. Especially if you have already Starship Troopers, Muv Luv and any groundhog day story engraved in your memories.
I liked it, the movie is good but those robot suits look terrible.
Every time they moved in them it looked like they just shat their pants. I know it's based off the real powered exoskeletons we have now but they looks like crap in the movie. You can never make the "I just shit my pants" waddle look cool. Which works to the movie's favor during the first half when it's showing how useless the things are but after like 1000 or so resets and they've supposedly gotten batter we're supposed to think they look cool but they still look stupid in them.
Another example of realism not transferring well to the screen.
Cage consumed the Omega's blood and filled the Omega's role in the Mimic system as it died. The Alpha that Cage consumed the blood of never showed up again on the field, so the Mimic system only allows 1 Alpha/Omega per role. If a human fills that role, the Mimic that filled that role presumably dies when the reset occurs. The Omega died with another Omega in the system, so when either it or Cage triggered the final reset, the Omega didn't go back. Its own system sealed its fate.
As for why the Mimics didn't just carry on and use Cage as a central node, the Mimics are one organism. The Omega is the only conscious Mimic and the rest are its limbs. Cage is biologically or mentally incapable of controlling a horde of alien lifeforms, so they all shut down like limbs after you lobotomize a woman.
You know, reading the manga one has to wonder what's the point of the Jackets. Yes, they give you enhanced strength, let you carry heavy weaponry and have that cool visor that warn you about enemies, but they're completely ineffective as armor against the mimics.
Considering a hit from the mimics ignores your armor, you're wasting a lot of resources in Ironman suits. The take on the Jackets in the movie wasn't nearly as cool-looking, but it made more sense.
...and why are they called mimics? They don't mimic anything. Considering their appearance in the manga, I'd understand stuff like "urchins" or "munchers", but "mimics"?
Hello, just came to talk about the exoskeleton, though the movie was good, better than the manga (70% full of anime weakest tropes)
Of course my reason to watch it was to see SF & Tom scientology Cruise get killed in loop.
> No actually, they don't. Having random unsupported limbs everywhere and exposed hydraulics and wiring is not very realistic. The suits in the manga are more in line with the US Army's own renditions of future powered armor. I bet you also think battle tech shit looks more "realistic" as well with all.
First, it's clear that EoT design is just Hollywood copypasting the XOS-2 and making sure we see the face of their overpaid actor.
However : Form follow Function
If these exoskeleton were to fight a conventional war (symmetric or not, and supposing ground drones don't make it) I would postulate that you would prefer less bulky and flexible suit so they can fit in building. And "unsupported limbs" would only be used if you did managed to make them shoot around a corner with precision.
Now these EoT exoskeletons have been built precisely to fight off enemy that are :
- Mostly amorph & unpredictable
- Extremely agile with numeric superiority
- Rely on sheer speed to kill in one stroke at close range
- Don't use projectiles weapons. (I will go ahead and pretend these extermination machine were built with rigid design bank to be built from any material)
In conclusion :
- Human can't match their speed, agility and resistance to blunt impact.
- You WON'T survive if they get physical anyway (just the impact broke Tom's spine) so full plate armor is meaningless
- You want as much weapon that can kill them as possible, plus diversity.
- You want a good situational awareness, so no closed off helmet.
And last :
You want a design you can mass-produce fast without requiring to be custom for each soldier. Plus easy training.
So, all in all, EoT is good and even exposed hydraulics easily get a pass since they are not expected to survive CQC
I didn't, I didn't. But I think it's clear I meant they didn't use gun as rifle-bot or sniper-bot, even if I see no reason it wouldn't be cost-efficient for them to capture planet.
Anyway, if a hyper-technological empire capable of mastering time itself was depicted correctly, human would have never won.
>human would have never won.
what heresy is this you de'gusting alien loving scum
Who said I was siding with the xenos ?
If a futuristic human civilization of the 40k century wanted to conquer a xenos planet which barely discovered the atomic power, I doubt one of their "tribes" would singlehandedly delay in any way their eradication.
>yfw the author of the book called it "quite well done" and visited the set several times during filming
>yfw Tom threw a big party for the cast and crew, but didn't show up because he was still on set with some of the crew doing pickup shots
>First, it's clear that EoT design is just Hollywood copypasting the XOS-2 and making sure we see the face of their overpaid actor.
More like the XOS-2 is a generic as fuck design and since hollywood decided to go with a generic as fuck design as well they ended up looking familiar.
>In conclusion :
>- Human can't match their speed, agility and resistance to blunt impact.
>- You WON'T survive if they get physical anyway (just the impact broke Tom's spine) so full plate armor is meaningless
>- You want as much weapon that can kill them as possible, plus diversity.
>- You want a good situational awareness, so no closed off helmet.
So in other words powered armor is completely useless for these kinds of enemies.
>You want as much weapon that can kill them as possible, plus diversity.
In 99% of situations it makes more sense to just carry one weapon with lots of extra ammo, than it is to carry multiple weapons with a tiny amount of ammo. Plus having each troop carry multiple weapons means they have the be trained and qualified so they can use each weapon, which means they are more expensive and less disposable. Which is the opposite of what you want when fighting against an enemy like in EoT. Face it, the random floating limps are retarded no matter what the situation.
That... Actually looks pretty good. Instead we got garbage
The XOS-2 is a testbed for the exoskeleton. It's not meant to be an actual combat-use power armor.
> So in other words powered armor is completely useless for these kinds of enemies.
I wouldn't say that. the goal is ultimately to pack more & bigger weapon for these SOLID beast. and PA accomplish that. Now what look useless would be to believe you can take them in CQC and design them to "punch" or "slice" them. (arguably it could work if somehow your soldier could rewind time in case of failure, but hey ! how could that happen ?)
> In 99% of situations it makes more sense to just carry one weapon with lots of extra ammo, than it is to carry multiple weapons with a tiny amount of ammo.
I'm curious of why so much of your "situations" fit the movies context. We never had to fight with modern weapon such numerous beast-like enemy. Different (fictional) context mean different design consideration.
The "lesser amount of ammo" is first mitigated by the fact you get to carry more anyway and second by what you expect to need on a mission. If all soldier only had line-of-sight they could not do their own indirect-fire support (on target too close for artillery) and if we do consider that PA are prone to fail, redundancy is valuable.
Then a killer argument is that if you CAN aim/target those extra-weapon in several direction at once (which was demonstrated to be the case), and supposing again those extra-arms work good enough, then they are ideal to fend off enemy which can come from everywhere.
The error some people do is to believe human-arms should be intrinsically better at a job than mechanical limbs which do not look human-like. But if an extra weapon with a near-360° radius can kill an enemy before you can physically aim your "main" weapon, you increase your chance of survival.
Doing my own addition here : if you were to control them well enough, those extra-arms could also serve the double purpose of taking/absorbing impact from an incoming Beta, thus maximizing your chances of survival.
>all those weapons which can't be aimed without some fragile super special computer sight
That shit is just fucking retarded. For all the work, programming, and training it would take for something stupid like that too work you would be better off just removing the human operator from the loop entirely. You don't gain anything by having him there.
Those rockets in particular are completely asinine, enjoy having the back-blast burn you alive. Not to mention what is the point of having a normal assault rifle strapped to the side of your arm like that? The only thing you have accomplished is making it harder to aim and clear a jam. This shit honestly looks like a rejected design from exo squad. I'm sorry but this crap is pure garbage no matter how you try and look at it.
I've been wondering that a civilization capable of rewinding through time (or at least make information travel back in time... plus blood-related plot-hole) would have a pretty interesting philosophy of life.
It all come down to the idea that even if someone rewind through time, it doesn't mean those who were "left in the past-present" don't continue to live on.
(1) Does this civilization aim for only one successful time-line ?
(2) Does this civilization endorse the creation of distinct time-line ?
In the first case it would mean that every time they would lose something that is dear for them they would rewind in time to make it right. None of them could ever die. Their history would be a continuous road of success. Failed to conquer a planet ? Rewind time. Lost an important part of yourself in a dangerous experiment ? Rewind time. Failed to create the best party ever for all time traveler ? Rewind time.
In the second case it would mean that subspecies or chunk of their civilization are free to go on their own business, try reckless things and/or break contact with the rest of them. Their history would subdivide across infinite number of time-line and never really care about those who failed on their first try. Also I get a "who care about morality ?" vibe. Exterminating all other species is no big deal since they might survive in another time-line.
All in all, I'm not sure which one would fit a hivemind civilization or of separate entity better. The movie was basically the first case on a localized time-line, but if these Beta are an hivemind of galactic scale it could be my second case.
I bet it all come down to "Doctor Who".
To answer the only relevant part of your post :
> For all the work, programming, and training it would take for something stupid like that too work you would be better off just removing the human operator from the loop entirely. You don't gain anything by having him there.
There's many reasons you might not be able to take the human out of the loop.
- human might still be needed to do target recognition
- you might not be able to use remote controlled drone (in can be surprisingly hard to keep a data link with no interference)
- if targeting similar-looking thing is in reach of computer, moving across varied terrain is something human are still the best at.
- good UI can greatly alleviate any training difficulty.
Last : computer can be made redundant cheaply and I'm pretty sure you need a more complicated system just to move the Exo-armor around. Aiming a turret where the user is looking at on the other end is already being done in gunship.
The rest of your points are "double standard" material. You look pretty stupid to consider out-of-the-loop remote drone warfare and argue against weapons an human operator can't unjam in the same post.
All this being said : Obviously EoT was made by Hollywood scriptwriter, not actual engineers with both experience and responsibility. However I doubt you could imagine something yourself that would not look less bullshit to others, so your insult only make you look like a moron. Which is a shame since you don't look completely uneducated.
>You look pretty stupid to consider out-of-the-loop remote drone warfare and argue against weapons an human operator can't unjam in the same post.
The guns the use are chambered in 5.56 nato a rather small round,
it is shown to kill mimics with a short burst,
the arm mount makes it harder to aim and reload,
the bulk and rigidity of the jacket would make it harder to turn and react,
and for the cost of one jacket you could have an entire platoon.
By the way those helicopters with head tracking turrets are the single most difficult piece of equipment to operate in the entire US inventory.
That's direct application of the machine they have now with all of the power-supply restriction they're still dealing with. Once a portable power supply ceases to be an issue, they can move the project from load-assist frames into armored and weaponized exoskeletons.
> and for the cost of one jacket you could have an entire platoon.
Yet the movie said they needed the power armor, plot logic prime over real logic or else we couldn't discuss anything. Plus, there is such a thing as not sending your soldier to their death and being low in man power. If you wait to only have female and weak child to give them good equipment you'll end up with.... many anime plot actually.
> By the way those helicopters with head tracking turrets are the single most difficult piece of equipment to operate in the entire US inventory.
Don't get confused, that's the helicopters that are costly and make the integration costlier, not the turret themselves. Attack copter are so costly yet fragile they nearly make mecha look acceptable. By the way, their complexity isn't what drive the price up, it's the materials trying to be lighter and lighter for the same jobs.
The biggest challenge of PA technology after the power source aren't the servomotors, it's the software&UI needed to supplant human skills. If you had that software, mounting a better-designed turret on top of it wouldn't be hard in comparison (again supposing it's efficient).
Then again, that's an Hollywood movie. Some director do their research, call Charles Pellegrinos to make the starship, shuttle and helicopter of Avatar as realist as possible. Then they use those to fight dragon mounted american-native.