You have to get past this demon first to touch the magical sand in the depth of hell.
I know you guys can't so let's just play in L7447.
For beginners: http://pastebin.com/mu7z1WQk
Will you fags ever learn how to count fu?
I know I won't.
I was just joking, but you actually made me curious so I looked up his ID and went through the bother of calculating the rate formula. It looks like he lost 11R.
Also, apparently he hasn't played in tokujou until today.
>3:0 for a long time
>all the players who queued got bored and leave
>mfw I could've prevented it by joining but didn't
Why does the lobby text occasionally turn blue? It quickly changes back and doesn't seem to affect anything but it is rather annoying
No, just regular ‘how much of Hisa are you’.
Hmm, the screen is from a yesterday game, back then I did not consider the possibilities properly, and had thrown off 9m for the 3–4m ryanmen, but was afraid that going for wating on 8 man would be better
it obviously wasn’t. Now that I look at it, there’s really not much to discuss about. It is tough only when you’re actually playing this hand and must decide in a couple of seconds to not disclose tenpai inb4 with two open sets it’s already abunai for the others
Waiting on 5 and 8 man was hopeless. I think that I’ll be going for bad waits intentionally, when I get into such situations in the future.
- 2 man is a pure trap;
- waiting on 2 and 5 man gives us three tiles, while there were only two 8 man left;
- makes the hand composed for tanyao.
> toimen is going full retard
> toimen is going full retard
Ah the plane is hiding his discard, sorry.
I think there will be enough for my lifetime.
Does anyone else get the feeling that grinding in L0 is easiest around when it's evening in the japan and most players are online? Seems like more casuals are playing in the evening, and when you play at other times the rate of good players is higher.
Yes. I feel like I lose more when I played after midnight Japan time but that could be because of the small sample size since I rarely play after midnight.
Statistics also showed that I lost more games on Tuesday/Saturday and won more games on Monday/Wednesday.
Stop being an edgy kid and calling anybody dumb at the first possibility seeming to be appropriate, especially when it isn’t. The pane hides his discard from which nobody could tell whether it was expected from him to discard a winning tile. On the >>14600788, you dumb ignoramus, it is rather clearly seen that he openly discards mans, thus providing retardation that is mentioned in >>14600798.
>playing against AI in a flash game because I'm too bad to play against people
>suspicious about the AI, might be cheating
>Get lucky and win round with chitoitsu, tan yao, riichi, tsumo, dora 2 and ura dora 2, dealer baiman
>Next is the final round, gonna play it safe and betaori to keep the first place
>mfw the AI in front of me tsumo a kokushi musou on the fourth discard
> you will never play mahjong with a bunch of cute lesbian high school students
>implying L7447 players aren't cute lesbian high school students
How long does it take for bad flow to go away?
I lost 30R in yesterday's games and I'm wondering if I can play today or if the bad flow is still lingering.
Take a break. When you let g of the flow, the only way to get it back is to calm down, and let it come back to you. Then you'll realize that it never left you, it was always there - you just stopped seeing it.
Just play. If you don't play, you won't lose, but you'll never win, either.
> I BET THE FLOW DID THIS
It was still kinda fun despite those two.
Yup, but only if you drew the tile. Ron will not get suu-an-kou like that.
Why you don’t print the sheet and hang it before your eyes?
I've ended up in a situation where I might need to quit being a NEET, or face being kicked out by my parents. I may as well make it something where I work at home from my computer, right?
It' a lot easier to program and sysadmin with Unix.
Firecat, you fool. The 6 pin was safe against that double riichi. That was a double riichi doomed for failure from the start when all of the winning tiles were safely integrated into hands already. You shouldn't have changed this fact.
I was merely spectating. I don't remember how to view replays of games you weren't in.
There are always many questionable decisions when you spectate 7447 matches. It's kind of fun to sit back and scratch your head at it all.
I just found this a while ago.
Maybe it will help you out creating a better desktop experience, as it also has an adobe-flash installation part.
I remember regretting that as soon as it happened, I often make mistakes like that due to the time pressure
This on the other hand is something I either didn't notice or couldn't notice without spectating
Do you want to dominate in L7447 but just can't? Rest easy, even if you're a beginner I have a simple method to help you achieve your dream.
Go to L0 and join the nashi games. Play there for about 100 games and come back to L7447. I guarantee you'll notice a great difference in your level once you've done this.
Nope. If a beginner play the ari red they're more likely to play like an idiot most of the times. They'll keep calling whenever they can. The first thing people should do is learn self-restraint so playing nashi is the best way to start.
No open tanyao, no red fives. You have to actually think before you make any call if you want to win. Nobody plays that in 7447 but in L0 there are some players.
Well this was weird (North actually did have a north tile the second time round but just chose not to restart again)
How many games? If it's like 50 games you'll have another 350 games to raise it up quickly. I went from about 1690 to 1720 by winning two games in joukyuu. At your current rate if you can just get into joukyuu you can be back at 1500 and up in no time if you minimize your losses.
JRM players switching over to real tiles turn into faggots, who keep aiming for large hands because they happen all the time in JRM. It's as if JRM is lying to protect these people from mahjong's true hell.
When is a good time to begin thinking defense in a hand? Obviously if a player goes riichi that's a huge flag, but what about open hands?
Up until now I've ignored defense on the first row of the discard pond, start taking mental notes on possible opponent hands, and go betaori on the 3rd row unless I'm close to tenpai or better.
How do you guys manage open hand defense?
Those are pretty good basic principles.
I also assume opponents are in tenpai when
1) someone has called two or more times and it's past the early stages
2) someone calls late in the round
3) someone cuts an honor tile or live/dangerous tile from their hand late in the round.
If I'm not iishanten by the end of the second row of discards, I fold if I draw a live tile.
A dora pon also counts as a riichi to me, start folding immediately unless you have an iishanten/tenpai hand with good value, and be quick to give up if it doesn't progress soon.
For open hands look for obvious yaku and the potential that the guy who opened it might have 2 dora ready to call or might already have 3dora closed.
You basically want to keep an eye on the point difference to see what kind of hands people will be aiming for, keep track of what the dora is (whether it's a honor tile that could be easily roped in on a toitoi or honitsu) and work from that. For a honitsu just don't deal tiles in that suit. For a toitoi go for tiles that you can see the most of, and that obviously aren't close to the edges (1,2,8,9) or live honor tiles.
And at all times you should consider your own hand's value to see whether it's worth it to push or to just fold. Generally for less than 3 han and with a high risk situation, unless I'm the dealer I'll just fold. On the contrary, if everyone's keeping it closed without riichis, and all the dora and plenty of honors are on the table, I might push just to hit tenpai on a draw situation.
>That feeling when you have TWO yakuhai pairs on both start hands of the first two rounds of the match and both times another player wins with a dora triplet, which then also happens on the 3rd turn. Then on the 4th turn you get a dora triplet yourself and someone else wins with a 1600 points hand on a hell haku hell wait.
I wasn't even mad anymore. It was just the soul-crushing sensation of complete powerlessness.
There are some indicators for when someone is in, or close to tenpai. Open melds for example, obviously. If someone has two or more, chances are good he's in tenpai. If someone has two open melds I will usually defend if I'm not at least in tenpai with a low value or in isshanten with a mid-value hand. Early middle discards, especially red 5s often indicate a fast hand as well, since Chanta is pretty rare. It's also important to estimate how valuable your opponents hand could be. If he likely just has a tanayao or yakuhai and you can rule out that he has dora you might as well attack if your hand is decent, if he has no or very few discards of a certain suit he likely goes for honitsu/chinitsu and you should defend earlier etc.
>only five hands win within last five games
>three games without winning even one hand
and games like this http://tenhou.net/0/?log=2016011201gm-0089-0000-84e809a7&tw=2 give me a cancer. I know that I shouldn't discard other title in S2, but I were so pissed after S1 and aimed for tenpai here.
It just so fucking unfair how easier others complete their hand in comparison to me.
>cut 9p from 7899s instead of isolated 1m, which later backfired
>cut 3s from 344s instead of isolated pei dora, which later backfired
>finally draw another pei to get into a shitty 79s tenpai late in the round
You can't complain about yakitori when you're doing this, anon. Brush up on your tile efficiency.
He was iishanten for sanshoku with possibiliy of pinfu on turn 4. Discarding 3 sou over the dora is fine if not ideal, so I don't know what you're going on about. What does keeping the 3 sou do for you aside from eliminate your hand from going to a higher value with a dora pair and giving you a riskier overflow tile?
I had bad felling about that pei, but it seems that I was a little bit to paranoid. It was E2 and I tried to build big hand rather that quick one. If I only got that 2m one turn earlier I would end this round with mangan.
Breaking up 344s on turn 4 is way too early and aggressive, while the pei is arguably even more of a dangerous of an overflow tile in the late rounds and is harder to incorporate toward tenpai if playing defensively.
I don't know what this means
Aggressive is awfully vague, while 3 sou is an unwanted tile and is extremely likely to be isolated even if you keep it. Discarding the dora would be a total blunder with that hand.
Even though the Pei is the dora and thus highly valued/wanted, it's a better defensive tile than 3 sou because it's harder to wait on.
I see it as he already has a 4s pair in his hand, so keeping the pei in hopes of pairing it slows him down too much while exposing him to more mangan deal-in risk. I would like holding the pei more if he were looking to complete the pair.
Also, you would never discard a live dora while being defensive in the late round, making it much worse than 3s for betaori, whereas if the pei were discarded by other players it would lose value as a potential pair. Maybe I value speed too much, but I think it's not worth the tradeoff in this case.
>next turn he gets a Chankan off of me
God damn, I still scraped my way into 3rd though
Savor it, for you will be sent back to hell soon.
Still learning the hang of the game, is there a good guide for reading other people's discards? Despite playing for less than a week, I feel I've been burned on Ron's too often.
How do you know that these three riichi sticks aren’t left from the previous rounds?
I don't know about others but when people keep discarding tiles they picked up and I'm desperately in need to keep my points, I'd usually start safe discarding. Seems like a pretty simple advice though.
Why my opponents only can draw haneman-baiman tsumo or plays like retard above.
Sometimes I had felling that tenhou do everything to not let me win.
> not having a yakuza to inspect players’ hymens for extra aka doras
Sure did squander this beautiful hand which started with triple dora.
If I was smarter with my discards it might have been a tsumo by the time I drew the 6 pin. But I banked too much on the 246p shape, which never filled up since I never drew a 3p or a 5p, and discarding the then-floating 3m and 7s backfired.
>inspecting mahjong lesbians
I'd love to take that job
using my dick.
>tfw win the game in the last round, avoiding a double riichi in the process
>go for 2000 pt hand
What the hell was that 7-dan thinking?
Toupaiou for example let you use a custom avatar. JRM, before it changed, let you use those little dress-up avatars and pick voices and such. Little customization bits add a nice, personal touch. It's a pretty minor and unimportant feature in the grand scope of things.
>C has 970 R
Which one of you faggots is it?
This was a dumb game. B and me were the only ones finishing hands.
Got busted after dealing to 3 ippatsu. All by discarding terminals and no safe tile.
If you guys are thinking you are having a bad day remember that you were not the guy that got hit by a double yakuman ron.
If he drop 6p instead 9p he could prevent it and even finish with tenpai. I think I was way more unlucky here http://tenhou.net/0/?log=2016010807gm-0089-0000-643e3154&tw=3
than this guy.
From my experience I usually lost more than gain if I trying to do that.
Also I mean whole game, not just E4.
But if you're talking about E4 - everyone else goes full retard and no going betaori here would be mistake (too bad I always pay for others retardness).
>mfw I got a dealer double Yakuman once
Ended up with over 130K points.
I thought this shit only happens in the lower lobbies.
>playing in ippan
>always get matched up with 2 other dans vs NoName beginner
>beginner always deals into obvious hands before I can get into tenpai
I need to get out of here.
You're better off brushing up on your basics if you're dealing in a lot.
3rd place is fine. The pt and Rate hit you take for it are pretty minor, so don't let fear of 3rd place be a thing.
Don't let the deal-in rate fool you. Guess which one of this is the better ID?
When are they going to ban NoNames from being a thing? Their only reason for existence is to fuck up the games of others. Nothing prevents NoNames from playing like shit because not even getting 50 4th places has any effect on them whatsoever.
Your soul is the problem. It's like a lens covered in filth, making you see everything you're dealt as garbage. Seek spiritual cleansing.
Get an ID and rank up. There are no NoNames outside of Ippan.
Since he's not complaining about being 4th place, but about not getting first, I think lacking defense is not the problem. A person taking risks here and there would get first through luck at one point. It's probably playing too defensive, going for closed/more expensive hands even when they won't come together, etc.
Skilled players don't rely on luck, but they'll take it when it happens. Ultimately, the game is more about control.
My last game. Third place this time, but if I think about it, it have everything with I have problem lately (especially that ippatsu tsumo when I was oya).
On 21 games I was 4th only four times. No perfect, but I don't complain about it.
Well, if I wouldn't make any mistakes, I would propably be in Houou long time ago. I just find it very weird that I have so long streak - sure, it happens to me before, but usually after this I just win game after game and everything goes back to normal.
Funny fact, but usually even if I dealt early into big hand, I always have feeling that I can easly overtake it. This month some games just feel that I could as well do something offscreen instead of playing and the outcome would be the same. Dunno why.
>4th place upon 4th place because hands never come together while everybody else build pon palaces
I guess the real truth of this game is to always betaori whenever you're not iishanten after 6 discards.
Apparently there is an open source mahjong client available, but it looks pretty bad.
In my package manager, installing it requires installing 143 packages, and it only supports classical chinese mahjong, not even japanese mahjong or hong kong mahjong.
I'll make sure never to look at the source code of it, or ever use it.
I don't think touch support will be a big issue. If I can't do it, at least the graphical interface will just be one of many to the actual client.
Think about it like as with GNU Go and GNU Chess. They're actually text-mode programs, but many graphical interfaces to them exist.
Right now I'm still in the thinking and planning stage, I haven't written a line of code yet.
I'm thinking about efficient and consistent ways to display the whole table via text, both to humans and to a graphical interface.
>go into my second dealer round (South 1) with 700 points
>win seven times in a row, leaving with over 50,000 points, giving me a more than 20,000 point lead
>still only get second due to a yakuman tsumo knocking out the third player in South 2
I don't know how to feel about this
Shit like that happens to me all the fucking time.
>get a comfy lead
>play conservatively to maintain lead
>dipshit gets lucky and gets sanbaiman tsumo in spite of my mad rush to open tanyao
>Pushed to 2nd
Of course such miracle hands are nowhere to be seen when I'm trailing in 4th..
> This month some games just feel that I could as well do something offscreen instead of playing and the outcome would be the same. Dunno why.
Do you even control the table?
Alright, pop quiz. Guess shimocha's wait and explain your reasoning. This isn't a trick question.
Ah, okay. I don't really know how to work out the answer, but I'll guess a north tile as none have been discarded so far and they are the most likely player to be collecting them
>but I'll guess a north tile as none have been discarded
But they have.
Anyway, I'm not confident, but I'd say a 1-4 sou.
>north tile as none have been discarded so far
Check again, I discarded two. If he was waiting on it, it'd have to be a tanki, but if that were the case then he would have kept the 7779p shape instead of the pei hell wait since it waits on 89p.
My guesses are 47s, 25p, or 36p. Breaking it down:
It's not 258s or 369s. 14s is possible but less likely because he discarded 3s from his hand before 4p and 4m, meaning he likely didn't have 334s, while 3s would be a useless tile for 356s.
For manzu, it's not any of the dora. It's not 47m or 58m from suji and it's not 69m because 8m is kabe. 36m is possible but less likely given three visible 4m.
For pinzu, it's not 147p. It's not 58p or 69p because 7p kan. The 4p discard could have been from a 344p or 445p.
Spot on. His wait was
People often ask how they can read waits. While a lot of the time it's impossible, there are also many occasions where you can do it quite easily just through observation and process of elimination.
The rinshan draw was 5s, which he tsumogiri'd.
> > shimocha
> A better question is who this is, given you made the players anonymous
Is this the same thread where anons boasted about muh sacred terminology?
My guess is that it can be anything. 1級 isn’t high enough to not go for strange waits. And judging by the open part of his hand, he either has a set of doras, or a yakuhai + dora, which is too shitty to open a hand for.
You shouldn't assume that people will make mistakes unless you see them making mistakes. Incidentally he was R1800+, which is pretty impressive for 1k.
Also note that it's tonpuusen. A 2600 point hand is good enough for tonpuusen, especially since you don't want to go into oorasu in last place, because then you're required to win a hand to escape.
> unless you see them making mistakes.
This hand actually does looks like one.
> Incidentally he was R1800+, which is pretty impressive for 1k.
I’d like to see his rating on his first thousand of games.
> Also note that it's tonpuusen.
Ah, okay then.
Will I become the best player on Tenhou if I adapt Akagi's strategy?
> the other players will wait until my tenpai to discard useless tiles
>implying I need to get in tenpai before calling tiles
>tfw South 4 dealer Honroutou comeback
>Tfw dropped from 1826R to 1741R without losing a single game.
16 3rd places in my last 21 games. The 5 games remaining were 2nd places.
>Three straight 4th places
>in 3rd place
>S3, isshanten from suuankou
>yes, time to make my comeback
>someone else calls riichi
>draw a fourth 4s, call kan out of desperation
>draw a fourth 8p, call kan again
>didn't even advance hand into tenpai
>guy to my right puts down the winning tile for the guy in 4th, he was damaten
>gains 4 dora thanks to the kans i called like a retard
>get sent to 4th place, where i belong
I recently riichied on S4 for suuankou by discarding 7p from 667p instead of doing the sanankou 58p wait, even though I was second and could surpass first with a mangan.
I regretted it when I drew an 8p a couple turns later. The possibility of yakuman sure makes people do dumb things,
I'm one of those people who plays level-headed until there's a slight chance I can get a yakuman. Even if that chance is only 0.001% I go for it because I'm a masochist who likes being disappointed.
But I still don't get how you think people are cheating.
Still, in Japan Tenhou is considered to be a good representation of even a 'real' mahjong played if you have a high dan.
And high level Mahjong online players are all fucking NEETs who would know about this stuff and wouldn't consider a Tenhou ranking as worth anything if any script kiddie could cheat so easily.
Besides, what would people even 'cheat' with?
Seeing the wall? Other hands?
People will cheat without much reason other than to feel good about themselves, they do this in every game. Hell, you could boost accounts to high Rate and sell them if you wanted. If you developed cheating tools, you could sell licenses to people wanting to boost themselves. The motive is definitely there.
As for how, even having only the wall seed available as information would be enough to clearly know your opponent's hands as well as what they draw, and what you will draw. If you were dedicated enough you could write a program to organize the information for you.
I'm just saying, give it some consideration. How likely is it? I don't know. Am I just belly-aching because I'm on a bad streak and playing poorly? Yes.
This felt pretty good.
Even though I ended up in third place in the end, that's better than fourth place.
>tfw declare kan while in riichi but didn't get rinshan