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/beg/ - THE BEGINNER THREAD

This is a red board which means that it's strictly for adults (Not Safe For Work content only). If you see any illegal content, please report it.

Thread replies: 317
Thread images: 108

File: op.png (2MB, 1440x1440px) Image search: [Google]
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IF YOU ARE A /BEG/INNER IN ART, please use this thread to post pieces for critique or ask for advice. We should not have to make new threads or post in the Drawthread with our fundamental exercises.

Feel free to post even the smallest exercise you have done to show you are still trying, do not give up, make someone proud.

RESIZE YOUR IMAGES TO ~1000 PIXELS:

#1)
>screenshot the image and post that instead

#2)
>change camera capture settings to something smaller

#3)
>send to computer and resize in MSPaint

→ →
There's a new (and cleaner) sticky in town! You can see it at:

https://docs.google.com/document/d/1uwaXKU7ev6Tw_or__o8ARpUb6r2rCZYJGqwSFV9AD98/edit#bookmark=id.15jx3pyuimvj

TRY TO BE MORE ACTIVE AND GIVE PEOPLE SOME FEEDBACK - many studies are left unreplied, which is a bit sad and can be quite demotivating for the people that try their best to improve, but are left directionless.

OLD THREAD: >>3050700
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>>
>>
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This for all beginner art or just ones of people?
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>>3053656
Is about all beginner art this threda
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I bought some fluorescent paint and a few brushes to try making some blacklight art. I've never painted before, and I'm bad at drawing too, so I just wanted to stick to simple designs for fun. There's nothing in the sticky about painting though. I don't even know how to do brush strokes properly. Are there any YouTube channels or a book for beginning painting?
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Reposting since last thread ended before a reply.

First time ever drawing or colouring a locomotive digitally....how bad is my first try?

Ref pic: https://upload.wikimedia.org/wikipedia/commons/f/fe/4546_PO_Mulhouse_FRA_001.JPG
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>>3053697
1. its all a bit off but you are on the right track (jej), do 100 more
2. that doesnt count as colouring
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Please critique
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>>3053751
>2. that doesnt count as colouring

Why not?
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Tell me what is wrong please.
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>>3053793
Reference.
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>>3053656
woof
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>>3053793
upper lip should be pushed a little towards stage left
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>>3053793
>>3053803
also she's missing her headband
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>>3053803
Not exactly the advice I wanted.
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>>3053793

everything
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>>3053793
How are you so good?
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>>3053842
Just practice and make sure you don't have a single clue what you're doing.
>>
> going on a 6 hours boat ride tomorrow

I used to draw a lot. Wasn't that great but I was starting to get proportions right.

How can I make the most of my time on that boat e.g. exercises, poses, thing I could draw while traversing the fucking ocean.
>>
>thought i was improving
>My drawing gets used for beginner thread op pic
>I.e. its the hallmark of babbys first drawing
>Feelsbadgrog.jpg
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>>3053856
draw what you see while you're out there.
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>>3053860
Being in OP doesn't mean anything. You're a lot better than me. Please keep trying!
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I'm just gonna shit on the canvas and call it a day.
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>>3053860

make your eyes smaller and really observe the shape.
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>>3053861
Just water for the first half. Gorgeous islands for the second.

My landscape drawing skills kinda suck. Maybe I can add some crazy stuff to them though.
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>>3053885
Embellishments don't help, unless you're drawing them from reference too.
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>>3053643
I tried.
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>>3053893
Not a lot of references apart from visual ones. Also, most likely no internet for a while.

Meanwhile, I was watching adventure time and it gave me some ideas.
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>>3053897

You made her crossed eyes
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what's up with art instructors and values? i thought i should learn to draw before i render.
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>>3053642
I want to draw but my brain is fucked up and I can't translate what I see in my head onto w/e medium I'm using. Everytime I try, my art looks like a 10 year old could do better and I get discouraged.
Halp?
>>
http://willkempartschool.com/how-to-paint-an-acrylic-still-life-painting/absolute-beginners-acrylic-painting-course/

is this worth it? i really want to learn painting
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>>3053938
Yeah, you're shit because art is hard and you need more practice like the rest of us. Read Keys to Drawing and the sticky before you come back.
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>>3053642
Would anybody happen to know about a good muscle anatomy book for drawing? it would be very appreciated
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>>3053897
spend more time constructing less time rendering
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plsignorears

no idea how to use edges orz
I know that it's just the way the forms react to the light but I don't think I'm doing it right at all
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>>3053776
What is there to critique,
For people to critque objects you're gonna have to draw the whole thing because perspective is the main thing to focus on.
>>
Anyone have any specific tips on how to learn to draw heads?
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>>3053897
i like it. like the others have said i think you could have spent a bit more time on the drawing, mainly the eyes. also i think it might help to darken up the shadow side a bit and add in some more saturated colors, like in her hair. things look kind of muddy right now.

i'm a beg too though, so maybe not an accurate critique
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>>3053780
all you did was flat colors, there are no values/light and shadow
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File: JPEG_20170709_220222.jpg (207KB, 960x1280px) Image search: [Google]
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I painted a flower. It's not very good, a child could do better, but I like how it came out.
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Guy who drew the meme face used in the last /beg/ op image, multiple anons told me I should study the planes of the face, so I looked around and decided to try the Reilly Method.

As a first try I wanna know how did it go and should I fix anything before I grind through 1000 of these?

Or even should I look for another way to go about facial and head planes?

As always crit appreciated and sorry for image quality.
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>>3054036
Immediately see that the philtrum isn't properly centered but small placement errors like that should be fixed with more practice.

>get memed
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>>3054035
fuck you. i hate it. its terrible.
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>>3054040
It's bad but I like it, sorry. It's my first day trying to paint, everything else I did came out even worse.
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File: nutella.jpg (126KB, 1024x588px) Image search: [Google]
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please dont be too harsh >.<
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Comments and suggestions?
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>>3054036
i'm not the right person to ask, but that looks like more work than is necessary. does it work for every face? also think the side plane should start at the eyebrow and curve down to the corner of the eye. you can feel the bone with your hand.
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>>3054064
resize, rotate, take less blurry picture with the best lighting you can manage, post it again and I'll give my two cents. sorry for generic
>m e m e
reply but I really can't tell what's in the drawing

>>3054063
I mean. I dunno if troll or serious but I'll take bait regardless and say it could have been a lot worse. HOWEVER it could be leagues better. Try again actually using the ref this time.
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>>3054063
Try not using such a disgusting reference for starters
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>>3054070
yeah the point of it is to use as a guide, like hopefully I'll get good enough with it and understand it well enough that I don't actually physically have to draw the lines to know the planes of the face underneath. And surprisingly it isn't that complicated to begin with. I followed the steps of

this guy: https://www.youtube.com/watch?v=9RmHOvmPJjE

and for the side plane he has it go from the corner of the eye curving outwards towards the hairline, but I think I have room to move it up like you said. Also it work's as a general guide for most faces as he shows in some of his videos where he goes over a ref. picture

he mentions that "you don't want to impose the method onto the figure, but find where the method is similar to the figure."

either way thanks for the feedback.
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>>3054035
jesus christ, is this what it actually looks like? why is all your shit so blue
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>>3054063
This picture was made in 2015. Do you really have nothing to do other than impersonate obscure shitty deviantart artists
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>>3054086
bad camera and lighting, sorry. thanks for fixing the colors
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Posting for an initial opinion. I've been drawing for about a year and I'm starting to hit a wall in improvement. I don't really have a stylistic goal I am working towards, I just want to make good monsters.

I have a few pieces of practice/gesture I can post as well but this is a fairly recent(a month old or so) example of something I've done(really a bunch of sketches but it gets my lack of skill across).
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>>3053776
Thats a really cool mech anon, but I had to look at it a while to realize that is what it was.

There are a lot of cool details and shape design in there and your forms are pretty good. The image was still tough to read though because the detail just over whelms every thing and the pretty well thought out larger forms are lost.

I covered up your details and worked on the read of the thumbnail with sharply contrasting value to help pick up the speed of the initial read.
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>>3054113
lol
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>>3053646
>>3053648
Whenever I draw I feel like the ones from imagination are a lot more dynamic than the ones from reference. Pic related, the ones with circles next to them are from imagination, x's are from references. Should I move on to anatomy or continue to study gesture?
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>>3054127
draw something that's not so stylized, and with the whole body instead of just from the bust up. Other than the fact that the linework needs improvement, there's not much to critique here. Also, take less blurry pictures and STOP DRAWING ON LINED PAPER
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>>3054127
blog?
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>>3054137
Stop forcing this unfunny fucking meme, it's retarded and getting to the point where people who are genuinely asking for someone's blog are getting mistaken for trolls
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http://scienceandnatureforapie.com/
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>>3054142
blog?
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>>3054122
Yeah I figured. Best thing to do is to start practicing correctly, then.
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>>3054113
some spooky monsters man, but I would do a fast under drawing of the shapes and a quick lay in of the features to feel out your monster. Take more time to think between strokes and why you are making that mark. Having a consistent thought out line or two will really help you.

Here is a quick example I drew up for you of starting light with big shapes and a quick lay in before making lines final. It's a pretty unimpressive example but I think you can see what I was trying to show you.
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>>3054172
I definitely see what you mean. Line control is definitely something I need to work on(i have bad habits I need to rectify) as well as deciding which shapes create forms in specific areas. Your example is better than anything I could do at the moment and I'm glad you took the time to make a visual, it's very helpful!

Thanks for the quick response, it's much appreciated. I'll keep line control and constriction in mind as I work on my own stuff as well as the st/ic/ky.
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suggestions?
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Be cruel, I can take it
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>Okay self, stop fretting around and move on with the lessons. It's just one simple box in perspecti-
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>>3054040
I still don't understand why you got mad at me for trying to paint. should I give up trying to paint for a few months until I can get better at drawing?
>>
How do I into head perspective?
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>>3054210
i think sometimes people get all made because they don't realize they're looking at /beg/
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>>3054210
pls Anon don't feed him

>>3054046
drawing comes before painting yes. If you're enjoying it though keep at it, just make sure to work on your drawing skills at the same time
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Would buying an anatomy book and studying anatomy/drawing what I see in the book be a good way to practice?
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>>3054210
can u show boobs
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>>3054127

Cute as fuck. Makes me happy.
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Are these few poses readable to you? I am trying to learn gesture drawing through Hampton's Book and lectures


Any advice?
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anything would be appreciated, I apologize if my style is odd
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>>3054320
Neck is flat, has no depth and is extremely long.
Nose is too long, mouth is too wide
Head too high
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>>3054333

Thank you! I'll try and compress everything a little bit vertically and see if that helps, I appreciate it.
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>>3054035
It fucking looks fine. It looks absolutelty fine i dont know what these fuck heads are talking about. You shouldnt have put in the blue in the background like that, but the rest looks fucking fine
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>>3054035
I also like the pink in the bottom right, that was a good move though.
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File: Laura finished.png (2MB, 1791x2500px) Image search: [Google]
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Colored some lines from OmarDogan1979 from Instagram. First time coloring anything digitally on a program stronger than MS Paint. Didn't redo the lines myself, I just colored over his pen/pencil lines. Advice?
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>>3054344
blend the color together a bit better so the shading doesnt contrast so much and it would look even better
>>
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First edit, first thing I've done. Is using a larger canvas more comfortable for some of you?
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>>3054320
I like it, your outline is very distracting though, maybe cut back on it a little? chest looks great and hair is equally good. eyes look smeared and i also like that
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fuck. how good do my figure drawings need to be? these are the best i can do thats AFTER i make some tweaks after checking the overlay. i swear i just dont have the patience for the subtle details and measurements etc
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>>3053897
The nose and the mouth don't align properly.
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>>3054376
You need that patience
https://www.youtube.com/watch?v=VgJXyEsakC8
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>>3054429
>2 hours
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>>3054446
>>3054446
>>3054429
meant to add
ugggghhhh
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>>3054446
>>3054448
Literally not gonna make it.
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Look good ? Anything i can improve ?
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>>3054449
did you not read my pic title
>4years progress
i already missed the deadline
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>>3054450
I love it!

Nose construction is a bit off but it's better than most crap in the draw thread
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I really did fuck up the construction. I'll just start a new drawing. Is it less muddy now though?
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Which one looks better?
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>>3054344
If that's supposed to be Laura from SF then you fucked up her skin tone hard.
She looks like she just has a tan in game.
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>>3053776
METAL GEAR?
>>
have any of you guys ever heard of PencilKings, and would you recommend it?
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>>3054796
Sycra used to do videos for 'em like years ago.
Sycra's videos were okay no idea about the other cunts on there tho.
>>
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>>3053648

I give it a shot, took about 3 hours something, which is way too long. The lineart took 1 and shading took 2.

>tfw can't shade

What would be your recommended program for drawing digitally? Preferably not Photoshop because I want to outright by the program, but be a slave to it.
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>>3054820
Whoops forgot the hands.
>>
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>>3053643
Done with this one. My cute androgynous girl came out looking like a spastic lesbian.

Anyone able to point out obvious errors I might be making? I'm somewhat happy with the fall of the shadow, but not with the fact that she looks so dumpy in my rendition.
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>>3054864
Check your face thirds bruh and lern2 measure shit properly
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>>3054867
Ah fuck I haven't practised in what feels like half a year. I gotta hit Loomis again.
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>>3053642
Does Draw a Box work or is it just a meme? I've been at it for like a month and it feels like my lines are still babby tier. I can't apply it to anything else I'm doing because Keys to Drawing emphasizes scratchier lines to grasp form vs perfect lines to show perspective.
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>>3053642
Is... is Loomis a meme?

I'm reading through it. It all seems solid but I see the results people get and it all looks super stuff and not all that accurate. Are they just studying wrong?
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>>3054933
stiff*
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>>3054933
only fun with a pencil is a meme the rest is good shit
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>>3054936
What Loomis books would you recommend? And any other advice for someone fretting over the fundamentals?

I've got Perspective Made Easy, and that's going pretty well. I've also got Vilppu's Drawing Manual but I feel pretty stuck on gesture, although I've got better at it slowly.
>>
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>>3053643
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>>3054781
Lower pic
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>>3054796
its all on cgpeers check it if you want
>>
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Holy fuck this is so hard. I have no idea how I'm supposed to do this, my lines are so fucked up. Is anyone else going through the drawabox perspective exercises right now?
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it takes so long to plot out each increment of every detail
is the idea to just get good enough that you can eyeball them well?
is the idea that you always do it every time?
is the idea that you measure the increments until you are good and can then do it freehand?
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>>3054980
>is the idea to just get good enough that you can eyeball them well?
Kinda, but you will still sometimes get something wrong, or have to measure it, no matter how good you are.
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>>3054974
Also doing that exercise. No advice for you though; I keep "overlapping" cubes because I'm bad at measuring the depth
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>>3054974
Yep.

Measure it out. Use a rule the first time around, it will help. Set vanishing points (again, only the first time around, then do it all freehand).
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>>3054989
Same here. The diagonals are fucking crazy.
>>3054990
Thanks, I will. Hopefully I can get a feel for it first
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Is this any good ? Drawing without references for 3 months
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>>3054991
I did one of those a few days ago and honestly, the hardest part was how long it took, I also find that I made the gap between the blocks a bit too small but I couldn't be arsed to change that halfway through.
Maybe I'll try a freehand one some time.
>>
so do you leave the beginner thread once you can do the studies perfectly or once you land a professional job as like a concept artist or animator or whatever?
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>>3055020
You're here forever
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>>3055021
ok but what about the others
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>>3055024
What about them?
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>>3055024
You will be notified by a message "leave /beg/" by a poster under the name "NoseBro".
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>>3055029
this desu
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>>3055004
Faces are pretty wonky.
Form is getting there.
>>
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>>3053645
>>
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How do I do this in clip studio paint:
https://www.ctrlpaint.com/videos/brush-technique-blending

All I get is this shit.
>>
>>3055060

find the opacity setting and lower it to 50%.
>>
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So guys the only thing I do is redraw photos of cute cosplayers. I don't want to go pro, it's just a hobby but I want to get good
I have problems trying to draw the head from other positions and most of my drawings lack expression.
Any tips for drawing good loking faces/heads?
>>
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>>3053642
>show-off piece in thread
>No (You)s
>>
>>3055076
if you don't get a response, then just study proportions with loomis or draw from real life and adjust when you see mistakes.
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>>3055065
Still doesn't actually blend. Color on right is 100% opacity, left is 50%. Applying color over the same color will also make that color darker. Not sure if that's something you want, but I've mostly found it very frustrating.
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>>3055067
Sticky.
>>
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Help how do I stop playing tekken and start drawing again
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>>3055092
draw tekken. i really liked liam neeson in tekken. draw him with his daughter
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>>3055081

Nvm, that technique is for PS. Check out this video. Might help...

https://www.youtube.com/watch?v=N26yAoZBmr4
>>
>>3055092
Draw tekken porn. I really like Liam Nesson, draw him fucking his daughter.
>>
>>3055092

draw josie crying
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Had a tough time with this one
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I don't know if the upper arm looks too short or if it looks weird to me because I've been staring at it for a long time. I'm not sure how to lengthen the upper arm while also trying to use foreshortening. The top of the arm where the deltoid meets the bicep also looks a little off to me. How can I fix this?
>>
>>3053642
I am hoping for a bit of advice and a redline on this particular picture I was working on. This is of Overwatch's Doomfist and he is meant to be in a punching pose; however, after some refinement and tweaking, I've lost some of the original pose and feeling, so it kind of looks like he's running away. I would like some help on getting the feeling of a powerful punch back into the picture, please.
>>
>>3055097
kek
>>
>>3055150
She became twice as old
>>
>>3055157
You are not a beginner, please go to the drawthread. Before you get defensive, consider this a compliment to your skill.
>>
>>3055067
>I have problems trying to draw the head from other positions and most of my drawings lack expression.
check out proko, he has tutorials and examples of everything you asked about
>>
>>3055201
Okay, thank you. I'm new.
>>
>>3055212
As a warning, the drawthread can be a bit cunty.
>>
Is there any place to get online courses torrents? Interested in some New Masters Academy courses.
>>
Is GIMP the best free program to draw in or are their better ones?
>>
>>3055230
I've tried Sai, Krita, and FireAlpaca. I like FireAlpaca the best. Sai is also good, but it isn't free if you want it legally. Krita probably would have been good, but it's a more demanding program and my computer lagged too much to really use it.
>>
>>3055214
and /beg/ isn't?

kek
>>
>>3055240
Thanks friend.
>>
Can someone suggest me some sort of schedule or structure? I'm planning on dedicating the next 6 months to nothing but art and I'm afraid of wasting my time during the day, I was thinking sticking to a rigorous schedule to improve from 8-6. I'm about to subscribe to New Masters Academy, but their videos are barely structured and even then I wouldn't know how to make all of that into a complete day.

Do any of you follow any particular schedule for a beginner? Like 2 hours of figure drawing, 2 hours of x and so on? Thanks.
>>
>>3053786
Whaaaa? A post in /beg/ that's actually cool oc?
>>
Man I two months ago I could draw figures kinda really ok but I could not draw heads or faces to save my life.
Now I spent 2 weeks just working on drawing heads and faces and I'm pretty decent now! But now I've lost all the progress I had drawing figures.

ITS AN ENDLESS LOOP ANONS.

I should have balanced myself...
>>
>>3055296
This is why it's a good idea to work on a full piece(s) after each grind.
>>
What is my #1 obvious thing I am fucking up?

>inb4 everything.

I'm tired of drawing shit. These bodies look so horrendous.
>>
>>3054342
That's actually the reflection of the blacklight on the glossy black plastic sheet I used. A happy accident. Goddamn, painting is already so much more rewarding for me than drawing. I can't have happy accidents in drawing, just irreparable fuck ups.
>>
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I painted a space squid monster but I accidentally washed the sheet and erased it. I took a pic but the colours are off. Can someone help fix this please? I'm not well versed in photoshop. the squid's body should be more orange, its open mouth is red, eyes green and teeth a brighter orange.
>>
>>3055320
Any reason why you draw the pelvis like that or have the legs detach that way?

It seems like you're trying to invent your own kind of construction, but it doesn't really make sense. There's no need to reinvent the wheel. You can just follow any construction method as close as possible, either Proko, Hampton, or Huston, pick one and copy it as closely as you can and stick to it.

I think also you may be jumping ahead into figure drawing. You should first hone your general drawing skills, meaning that you should learn how to draw and render what you see as it is. I'm not sure you're past symbol drawing yet and attempting figure drawing at this point may just slow you down.

I suggest going with the essentials first. Test your drawing skill with drawing objects from life or doing the starter books like Drawing from the right side, or Keys to Drawing. Also check out Draw a Box.

If you've done that already, you should post here so people can give you feedback. Generally attempting figure drawing or construction should only be done when you have proficient drawing skills. Basic drawing is applied to figure drawing. You do not learn how to basic draw with figure drawing first, unfortunately.
>>
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>>3053646
Idk /ic/
I feel like his torso is too long
>>
>>3055356
I'm not an expert but you should be able to tell from the negative space in the right arm that it's pretty off there
>>
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>>3055356
I think the most glaring issue is that his head is too small. I'd advise you to practice gesture, it will help eliminate stiffness and you can make sure your proportions are right before you start on anatomy. Measuring proportion is easier if you use heads... for example, the figure is approximately 8 heads tall and 2 heads wide, on average.
>>
>>3055362
>>3055377
ah, I see, thanks. I briefly did some stuff with gesture, with Proko, watching some Vilpu and a book by Hampton, but an anon told me Hampton and proko weren't good sources. Is this true?

I also remember there being a website where it would give you so long to draw a gesture, what was it?
>>
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Hey guys, I think I'm calling this done from a few threads back, and getting started on a new study.
>>
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>>3055392

I did a study of the Stannis scene from GOT Battle of the bastards. I'm trying to wrap my head around color, and thought this was a simple way to start.
>>
>>3055387
Art education resources are largely dependent on the artist learning, everyone is different. Proko is a largely observational artist, but his videos are good for people who hate reading. Hampton was incredibly helpful for me (and free online) because he deconstructs anatomy into simple shapes that are easy to replicate and study. I'd just try a bit of everything until you find something that clicks with you.

Some gesture drawing websites are quickposes and line of action, there are a bunch of different ones though.
>>
>>3055400
so its all subjective?
>>
>>3055408
not entirely, there's a fair amount of misinformation out there but if you're looking to learn construction of the human figure, then the same names come up; hampton, hogarth, vilppu, bridgeman, and (unironically) loomis. People here will argue which one is better but I think its subjective in that way, yeah.
>>
>>3055416
thanks for the advice, I'll be sure to work on it!
>>
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Do you see something wrong with her hand?
someone said it needs some work but the foreshortening looks fine 2 me
>>
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>>3055439
no problem, good luck anon!
>>
What's wrong?
>>
>>3055263
i also would like to know
>>
>>3055459
edges
>>
>>3055468
outer ones, inner ones, or both? both right?
>>
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Day 10. Still alive and working on female poses and body structure. Help a guy out.
>>
>>3055481

use smaller brush
>>
>>3055490
noted. Had the tablet since November last year. Still getting used to it.
>>
How do I stop fapping to my references?
>>
>>3055354
Thank you very much anon. I appreciate the feedback. It is sort of my own construction method but its obviously not working.
I think you are right, I am jumping into figures too early. I am going to go back to the basics and see what I need to refresh on.
>>
>>3054120
Good critique/draw-over work anon.
>>
>>3054951
It's funny how upper one is actually more recent. I guess that's what you get for not touching your drawing for over a week. You completely lose any sense of what you were going after.
>>
>>3055496
turn 18
>>
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I wanted to say "at least I tried," but it is not enough that I simply try. I must succeed in what I do.

>help, critique, etc. appreciated

Basically what my average page in a sketchbook ends up looking like. A failed attempt at ref drawing, then finding the things that bothered me most about it and trying to either improve it off to the side or just flat out work on that specific area.
>>
>>3054450
Looks better than Hitler's own art lmao.
>>
>>3055610
so im looking back on this and trying to find mistakes and take note of them, but honestly it would be easier to just take note of what I did ok considering how fucked that ref drawing is
>>
>>3053642
Has anyone used this app https://play.google.com/store/apps/details?id=com.learn.howtodraw.draw ? They're done by Will Sliney so I'm kind of interested but I don't want to pay for the tutorials if they're shit.
>>
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Would like some advice, I'm alright at curving them but I'm having a lot of trouble rotating a box next to another, pls help.
>>
>>3055610
Nah, it's ok. I mean, you fucked it up big times, but at least I can see here some kind of resemblance of a form. Commit more, spend more time measuring. Laziness is written all over your work. Look more at the reference and less at your drawing.
>>
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Any advice?
>>
>>3055230
Krita is the best by far. Imho when it comes to painting it's on par with photoshop. It has tons of features, nice UI and even animation tools (they're basic but that's by design and they're really really solid). Runs smooth as butter ever since 3.0 and it's super stable (at least on linux, i haven't tried it on windows).

The biggest downside is that there's not as many brushes available online as for photoshop, but the ones that are out there are very nice and making your our own is not hard.

Mypaint is also good but it's not meant for finished works, it's good for practice and quick sketches/paintings or thumbnailing. It has way less tools (on purpose) but it's also way less resource heavy, fast and will run on toasters.
>>
After months of getting shit on by anon, I've finally decided to create a DA account. Holy moly, I've been getting so many ass pats for my art. It feels good to know people actually like my poorly done drawings.
>>
>>3055709
>create a DA account
why?
>>
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i feel like the picture got worse from the thumbnail to the finalized sketch, how come?
>>
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>>3053643
mine has down syndrome :[
>>
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I'm not too sure how to start with the head so I figured while I brainstormed, you guys can let me know whats wrong with what's already there. Criticism would be greatly appreciated.
>>
>>3055756
The problem is that theres no head.

Sketch the total first, work at everything at once.
Practice gesture to get better at that stuff.
>>
>>3055735
He needed somebody to stroke his ego and there's no better place than DA for that
>>
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Critique my anime tiddies
>>
>>3055831
You focused too much on the tits and too little on whatever the fuck those calves are.
>>
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Stopped drawing for a week, feels bad man. Crit pls
>>
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What went wrong guys
>>
>>3055674
Shameless self bump
>>
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First time posting, reference is a drag queen. so that explains the big fuckoff eyelashes and high eyebrows but still, feel free to be tough with critique
>>
>>3055877
I actually kinda of like it! In a sort of color blocking kinda of way and I do like the way you painted the reflections on the left side windows. Keep at it with form and improving :)
Also eff mine's sideways :(
>>
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Started going through the fundamentals.
Right now trying to understand 3D forms and how stuff moves around them.

Anything I should focus on more?
>>
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>>
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>>3055915
>>
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>>3055917
resized
>>
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>first year as a freelance artist
>only made $3,500 so far, won't even hit my goal of $10,000 at this rate
>seriously considering doing gay/furry porn commissions
>>
>>3055912
My eyes are sort of drawn to two points on the object, the pumpkin and the orange inside, although I'm not sure if its supposed to only
have one
>>3055915
I don't think the pelvis needs to necessarily drawn as a bone, since the shape of our bones can be very complex. I see a circle or a cylinder used often
>>
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>>3053647
>>3053646
>>
>>3055920
Per aspera ad astra. 3,500 isn't bad at all for the first year.
>>
>>3055921
i know but i like drawing pelvis like that, and first time drew legs and hands not as a cylinder and idk if i should still draw cylinders or this is fine
>>
>>3055920
do you mean per month, or up until now?
>>
>>3055939
Up until now obviously
>>
>>3055877
You have suspension damage on your wheels. The mirror is also very far a way from the driver. Make sure you have the proper safety setup and equipment before you go rallying in your shitbox
>>
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Comments wanted
>>
>>3055831
Those tits are shit-tier, what the fuck.
Go look at some artists that draw good tiddies.
>>
>>3054864
nailed it
>>
>>3055393
>>3055393
>>3055393

Can I plz get some critiques please?
>>
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>>3053643
I realize it's there's proportional issues... I think..
I just can't nail exactly what. Appreciate help etc.

Head shape, I'm pretty sure, is one of them.
>>
>>3055393
>>3055982
Yah. Here:
I like where you're heading with your color study. A good rule of thumb is the 80/20 rule--in your case, 80% cool colors, 20% warm (this applies vice-versa, too). I think I'd like to see the warmth pumped up a bit in the orange on the horizon? Like, from it's source. Composition-wise, you've got Stannis placed solidly, but I feel like you need more in regards to your fore-middle-and background. Yeah, you've kind of got it established, but let's be real, you can definitely add more suggestion to the foreground. Maybe add more of the bush/twigs that you've already put in? I'd also like to see some rim lighting, but that might just be me.
>>
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>>3054974
>supposed to do this, my lines are so fucked up. Is anyone else going through the drawabox perspective exercises right now?
the fact that it wasn't so hard makes me think I'm doing the exercise wrong... am I?

also, are there more difficult ones?
>>
>>3055994
Yeah, it's supposed to be spherical, you're drawing them around a cube which is easier.
>>
>>3055994
>>3056006
And each box is meant to be like the middle one, an actual cube.

You side boxes look like long rectangles. Reason being you didn't change your angle enough to justify the small width of the side boxes. At the angles you have, they need to be wider.
>>
>>3055263
anyone?
>>
>>3055989
Loomis or Hampton.
>>
>>3055912
Did you make the textures from nature? I think you should study them more, they don't look lifelike, and they look flat.
>>
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From imagination, critique please
>>
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Painting is fun
>>
>>3056047
the face looks kinda small.
>>
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>>3056006
>>3056009
But these boxes look like rectangles in the reference as well?
>>
>>3056047
>>3056091
yeah the head size is fine but the face is small. scale the face up and it should be fine.
>>
>>3056095
i'm not experienced enough to say how, but the example makes it look like a box in perspective. your one looks like a rectangle in perspective. if you understand what i mean
>>
>>3056095
just make them wider
>>
>>3055963
please give me opinions
>>
How can I coax someone into pose for my shitty begginer drawings
>>
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Tried this today.
>>
>>3055694
the neck is weird
>>
>>3055963
>>3056130

It's a nice flower
Now I don't know if it was this way in the reference but I would try giving it a slight bend next time. I think that would make it look a little more natural, right now it seems like one of those perfect fake flowers you can buy.
>>
>>3054344
skin too dark
>>
>>3055614
triggered?
>>
>>3055441
Fingers cant bend that way
Try making that hand pose yourself
>>
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>>3056047
I actually really liked the superhero vibe and the proportions on this one so I used it as skeleton and followed your lines. As you can see it's a great body for a superhero comic, but if you tried to make a normal guy you should somewhat reduce the hip to shoulder and ribcage ratio, some length of the arms and the thickness of the legs. you got the pose super well though.

was fun to do. keep going dude.
>>
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Note: Canson watercolor paper is shit
>>
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>>3053645
>>
>>3056221
The first good critique I've ever gotten on this shithole. I don't usually take the time to render what I sketch so that's a huge help, thanks.
>>
any opinions? 1/2
>>
>>3056250 2/2
>>
>>3056250
>>3056251
sick bro
>>
>>3056252
thanks dude
>>
>>3055392
Much much better. If only you'd make the shoulders straight and add a longer neck, it would look perfect.
>>
>>3056221
why so flaccid anon?
>>
>>3056221
Where do I have to fly to and how much do I have to pay you to become your mentee.
>>
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I'm clearly not understanding something because my boxes are coming out uneven and distorted, but I'm not sure what I keep doing wrong
>>
>>3056267
It's because you keep drawing boxes instead of what you want to draw
>>
>>3056267
because you are not using vanishing points?
>>
>>3056269

Since drawing what you want is so effective. Post your work. I want to see the result.
>>
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>>3056282
Span of three months. Had to throw in something to show I study males too.
>>
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Hours don't mean anything... 20-30k wont mean anything without useful crit Which I need

http://imgur.com/gallery/6GN4g
>>
>>3056303

Kek! Its you... Keep it up then.
>>
>>3056329
What's funny? Aren't you going to post evidence for the blatant superiority of the box approach?
>>
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>>3056306

That animal painting you did is pretty good. Animals are easier than people. Especially animals you don't see everyday. Since we rarely see it our brain doesn't symbolize it.

So my suggestion is to study people. Do one of those asaro head. And always think about planes and form in painting. It's very important.
>>
Is it possible to create accurate likenesses without measuring with pencil and just utilizing your eyes?
>>
>>3056148

You have the angle of the head and the structure but her eyes are still symbol drawn and way too large.
>>
>>3056339

>blatant superiority of the box approach?

Not gonna argue with you anon. Keep doing what you're doing.
>>
How to fix a shaky hand?
>>
>>3056356
"Argue"? Arguing implies there's a chance you're wrong. You don't sound so sure of yourself.
Mind posting work? That's not an argument.
>>
>>3056358
try drawing from the shoulder and not the wrist
>>
>>3055453
what is a tip for drawing birds? they always turn out messy for me.
>>
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>>3056380
I'm no expert, but birds are usually composed of very basic shapes covered in a much more complex texture. Try to focus on the basic shapes first before you start on the texture. If you're struggling with the texture, try studying individual feathers.
>>
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>>3053643
Please help me. Cross hatching is hard.
>>
How do I get more likes/favs/ass pats on deviantart? I just joined and I uploaded a bunch of stuff, but everything just got one or two likes. I see much worse artists with many likes, how do they do it?
>>
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how to draw mouth
how to draw hair
how to fix collar?
>>
>>3056438
Forehead is too small.
>>
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>>3055610
so here's the second attempt. Not much better in my opinion, but I'll just keep trying.

>head not balanced on neck
>facial features look glued on and are too far to the viewer's left

Normally the full head is meant more so with the intention of getting the angle and shape down and having the proper placement of the face based off the ref, but it's hit or miss with that. I tried to fix this off to the side by redoing what was bugging me

One last thing, I have trouble capturing likeness. For example the drawing makes her look either like an older woman or a guy with long hair. Any tips on that or should it just come with practice and actually getting everything in the proper place and angle?

thanks for critique and feedback
>>
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give me strength, /ic/
>>
>>3056489
It looks like you're getting the construction and perspective but your measurement is off on various parts.

Also, you are symbol drawing or drawing the face stylized. If you want to capture likeness, you'll want to go for a realistic rendering.

So take the eyes for example, your version is a vague shape that resembles the reference but you did not copy it exactly as it looks. The same applies to the mouth.

The shading is also stylized and not accurate. The light is from the right side so the entire left side of the face is in shadow save for a few areas of light.

All of these different things add up to create likeness.
>>
>>3056474
You're doing well. Just continue with the mouth the same way you drew everything else. Simplify it down to lines and a basic shape. Then fill in the values.
>>
>>3056542
By the measurement being off I assume you mean things like distances between parts of the head and face?

I'll work on rendering a bit, but I'm gonna try not to stray too far into it until I make less mistakes with symbol drawing and inaccuracies.

Thanks anon
>>
>>3054123
I know my picture quality is shit but can I get some critique pls? ;-;
>>
>>3056576
Not horrible, but don't just draw cylinders and circles for people. Try to draw the forms and what you see. Try quick poses like 30 seconds.
>>
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>>3056576
I like the motions of the gesture. I think you're getting the idea down. You should try now to use rhythmic lines like in the pic. The lines should flow together to make the motion of the gesture more cohesive.

Your gestures also need a sense of weight and balance. Try adding the ribcage and pelvis to structure the pose. Then learn about the weight distribution of the figure. Keep track of the alignment of the shoulders and pelvis. They usually counter balance each other. Always remember to plant the feet.
>>
>>3053642
i don't know where should i draw the hair in the head help
>>
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Day 11. Still going on with the female body poses. Any tips
>>
>>3056608
read the sticky and absorb what it's telling you about symbol drawing (or skip to keys to drawing if you want to skip all the bullshit)

gl
>>
>>3056613
what if I don't read the sticky but just skim it and draw whatever I feel like drawing
>>
>>3056613
Alright. Can I get a link or something?
>>
>>3056619
Art as a hobby is also good too. I personally enjoy seeing myself improve.

>>3056625
google
>>
>>3056619
NGMI
>>
>>3056589
>>3056597
Thanks for the advice. I tried a set of 2 minute gesture drawings from a reference pack and then afterwards used line of action, also did 2 from imagination as a warm up. I know one is bad but I feel like a few are okay, please destroy any pride I may have in them.
>>
>>3054189
All your textures look the same. Eyes look weird. Looks like it could be slimey but I don't think that's what you wanted. I don't really know what I'm looking at so I can't be specific.

>>3054236
Awkward anatomy stands out and hinders the poses. Your lines are very scratchy so they don't read well until I enlarge the image. I'm not familiar with hampton but your gestures seem very anatomy focused without really apturing any of the energy.

>>3054310
>>3054318
What kind of response do you want anon? Seems like these are just doodles. Some of your lines are very nice though. The line weight on the woman's back in image 2 is weird.
>>
>>3055157
Maybe try changing the legs so that the far one is in more of a supporting position. It looks like he's running the the direction his chest is, but I think it should be that he's puching toward the screen yes? So he should be turning.
>>
>>3056438
Slow down on your hatching a bit. You're getting hooks from turning to draw the nest one before lifting your pen.
>>
>>3056540
Keep going anon, you can do it. Although I'm not sure what your drawing is.
>>
>>3056238
Looks like a girl
>>
>>3056269
lel

Focusing on the fundamentals first is the best way to go. He's not going to be drawing boxes forever. Meanwhile, you're just gonna continue drawing animu without knowing any fundamentals and stagnate.
>>
>>3055920
>seriously considering doing gay/furry porn commissions
I'd avoid falling into that trap.
>>
Hey guys, is a comic a decent idea for practice? I don't intend on posting or getting recognition for it but I figured drawing the same characters over and over again in different poses and sizes would be alright for practice. What do you think? Should I stick to something more traditional or should this method work?
>>
>>3055963
broadening your tonal range could help give it that pop, and try using more than one tool to help get you some more detail.

That stem should curve just a bit. Nothing in nature is completely straight.

accuracy is there, highlights are nice.
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