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>well an issue from the start is that it appears there was no decision made on where the character is ultimately standing, resulting in what i like to call "dangling baby ballet leg syndrome". for me it always helps to give characters some clear "goal" or interaction with an object or ever just something idle.
>how tall are these princesses? perhaps try drawing the character with different heights to see what it looks like...
>I always draw preliminary sketches before i attempt a complete work, in the process i learn a lot of what i should add and remove for a better image
your drawing and rendering is at the top of its game, the only thing I could conceivably say is that there isn't much characterization as far as having a dynamic pose or expression goes, but I'm given the impression you're well capable of that if you intend it. Spectacular work
Uploading a WIP , I guess?
gotta fix the wonky perspective and define some unreadable shit for the time being.
skelly princess, should have used ref but whatever
Technically it's from the last thread, last time i post this i swear.
haha nahh gesture within figures is actually one of my weakest points
pretty much just understanding the form you're painting, how light works and what it looks like on forms. Scott Robertson's How to Render book helped me a lot as well as pretty much every other resource that teaches from a 3d modeller's perspective, like some color and light videos from Gnomon Knowing your anatomy definitely helps; you can't paint what you don't know.
heres raider princess
fun thread, great for a warm up sketch
>yay for animu
This is ass...I know I can do better than this. Final Form Ride: Ro-Ro-Rollingu~
>haha nahh gesture within figures is actually one of my weakest points
Then u know wut u gotta do cuz
Not bad, though the pose is somewhat awkward (her stage-right leg appears longer then her left at both the thigh and lower leg portion). The weapon being totally obscured by her body looks funny and her stage-right eye is a bit bigger than her left as well. Nonetheless you have good line confidence. keep workin'.
Terrifying. Reminds me of some of those mid 90's pc game concept arts
Great delicate shading as usual
Goddamn that's cute.
Don't sell yourself short, I think it looks pretty.
There are a scant few flaws with this, they're very subtle, and because of the stylization they're mostly irrelevant. However here's what I can see as long as you ask. Assuming I'm reading her head correctly her stage-left eye is very slightly lower than her stage-right, and her stage-left "hand paw" is marginally larger than her stage-left, thicker at least. One ear is a bit lower than another as well, but that could certainly be explained by her having one of them dipped slightly voluntarily. I really like it, keep it up.
i feel like i've gotten so much better in a short amount of time just doing these
What you've been drawing with looks familiar, I feel like I know who you are and I think you very well may have improved somewhat if you are who I think you are.
Better work hard then, fambalaya; I wonder how hard that anon worked to get to a semi-Kamitani level and for how long, personally I'm guessing the answer is "very hard" and "a lot longer than 2 years" but I could be mistaken. He really went all out with that, I couldn't be more impressed. He even re-imagined the characters in an interesting way and put them in an interesting setting.
Never have really given color a fair shot until now, back to hand and value studies.
Hey, /ic/, I hope it's not to rude, but I'd like to ask a small favour. You may have noticed that there's a thread up on /tg/ about finishing the project. All I ask is if someone could tell me how to clean up some of the old art (top two rows or so). You'll notice that the lines are hard, pixelated. I would like, without totally redrawing them, to make the lines look like the ones on the bottom.
The very first artist for the project used a custom brush. The second artist obviously didn't. Any help would be appreciated. I'm willing to do the work, but I'm unsure of how to do it.
Oh, small note. I have the custom brush, as he uploaded it for public use. So that isn't an issue. Also, for a better example, here's a large swathe of the original art.
I'm flattered. Just go for it man.
If there's any question you'd like to ask, you can ask away. I'll check this thread inbetween my work.
> semi Kamitani level
Lol. My favorite artists that I referenced most of the time were Ayami Kojima and Vania though.
I guess it appeared that way due to the subject matter.
About the hard work thingy. I will just say it's a matter of being frustrated with my work that I have to shit out stuff like that.
But regardless thank you . :)
I'm not expecting to actually get there in two years at all, but having a set timeframe and a picture from someone from /ic/ with all of the artistic attributes I want to achieve is going to help keep me motivated. I have other two year goals that people have laughed at me for but I figure when I hit two years I'll just add another year and then another. When I finally reach my goals I'll have found even higher things to reach for.
I'm curious as to what the real expected ETA is on that kind of ability though.
You're so beyond my level that I dont even think I have any questions I can ask. I just need to keep at it.
Thanks a lot, though.
Tried to use crayola watercolors...ended up paying the price dearly. Well I just wanted to get this one over with anyways. Rollshizzle
You can either blur some of the edges of the pixels like gausian blur to some soften it but the result will be pretty much shitty.
Either way, I think it would be best to redraw it with the brush you used on the other.
You can do Select > color range> pick black color> duplicate > gausian blur.
You can paint over those pixel brushes too to soften it.
I attached the shitty result for you to see.
A little rough around the edges for the most part, but I think the legs stand out as being fairly well done.
I like the colors for what it's worth, simple as they are it's a pleasant combination anyway.
Kawaii desu. Considering that her ears and hair appear as if her head is facing in 3/4 at a 90 degree angle her stage-right eye is a bit high .
ayyy! I like it, I thought I was looking at a screen grab from an 80's anime vhs cover at first.
Her third eye looks a bit flat however and her stage-left hand appears relatively small though. Not to mention her back foot. With regards to the hand just keep in mind that the hand's length from the palm to the tips of the longest finger should be about equal to the length of the bottom of the shin to the top of the eyebrows on the face.
it was supposed to be a zebra striped leotard but then i realized it would probably be seen as tiger.
this dragon had TOO MUCH TIDDIE
>DRAGON PRINCESS 3
i wouldn't bother going into details like the wrinkles in clothing if you don't have arms and legs. the torso disappears at the bottom. the horns and eyes look flat on the paper.
try mapping out all the parts in an imaginary 3d space on the paper and then draw the shapes around them.
Should I use a different program and if so what.
still not done, but too busy to finish right now
Thanks anyone who commented/gave crit before!
I love your lines and selective use of the soft brush, I feel like her arms are very thin in comparison to her thick body though. also I'm feel like the angle between the back and the booty is just a bit too sharp idk.
Thanks, I think I'm about done, first time doing one of these challenges and also first time drawing a THICK girl
WIP Cat Princess
First time ever trying something like this, Don't mind the chicken scratch lines.
i haven't drawn in over a month so this thread's a nice way to get back into the groove
Hey, guys. I don't mean to be a bother, but I just wanted to drop this off for ya. We've been working on the game over on /tg/ and added some new princesses. Thought you might be interested. Some fresh things to draw.
>over a month
Come on nigga step it up!
I think my favorite part is the partially obscured stick figures in the background
I'm not sure if this should be considered porn or gore
looks like her neck is just a little off center. Keep drawing famalam
Even though it's a cartoon you're using mspaint you gotta pay lip-service to form and construction bro; that flat stage-right eye scares me!
It looks very well done, something that would be a nice fit for a storyboard. With that said, her feet are in a kind of unnatural looking position. I think it's possible to stand like that but damn son.
All those little blushes everywhere are moe as a mug, my man; looking forward to your next go.
I'm going to choose not to believe that filename for certain reasons.
Wonderful coloring and drawing too. I think you're close to being ready for the 'big time' (what unfortunately little that means for most artists) if you can consistently put out work like that. Keep practicing!
it makes me happy to see how active the /ic/ tower threads are, yall are fukin based. thanks for helpin keep towergirls kikin!
>Drawing this, satisfied with each line as I make it.
>Final product looks like ass.
Not a good start on /ic/, tell me why it's shit and how to correct it please, sempais.
sorry i dont want to roll i just really felt that i should share my amazing design for mimic princess
I like the boob window. It looks like her leg in the background is quite a bit shorter than the one in the front, Keep practicing!
Great linework, drapery looks pretty good too. Arm looks a little short. Elbows at rest are JUST above the navel and the wrists end at the gooch. Things get a little rough below the waist too. Keep practicing!
I like the cartoony style and the rendering is solid. The fingers look a bit stubby; keep in mind the longest among them is nearly the same length as the entire hand
>you will never have a huge ethereal woman watch over your travels
Looks pretty cool; I feel like we should see the knight's helmet through the spirit's hand though.
I got bunny princess and it feels like i just put bunny ears on a regular girl >.> .
Is lack of imagination why I feel so dissatisfied? But I love these threads and wanted to contribute! :)
Also Gnome Princess.
Rolling with this post too or whatever. Hit me with your nat 20's. The pic is distorted, the rectangle is actually straight. Not gonna take another one, fuck that noise
Hun, it's also lack of foundations and form : (
Your faces and heads are unstable (as in, the eyes don't line up, the mouth is awkwardly placed...) and if you work with some books that's going to improve!
I really need to work on making things less stiff
Knight Princess is the best knight
Knight Princess is best princess
fantastic construction and lighting. Only thing I would recommend is moving the mouth a bit forward
you moved it too far. you fixed her mouth looking punched in, but now it's a duckface.
I imagine the center line drawn on the face, I'd try to line it up a little better. Also put it slightly higher.
Fun, but I'm tired of this now. Bird Princess!
I tried... she doesn't look like she needs rescuing though.
Am I the only one who gets annoyed by this? I's more or less the equivalent of going "This old thing?" with a new ball-gown on. Like you took the time to render out a bunch of shit and polish it but
>lol don't mind me
>This is just a sketch
>No big deal or anything
All my autism aside, this is incredibly cute. My only gripe is with her shoes/heels.You were sorta on the right track with the front foot but the back one is not only out of perspective but the heel looks worse. The heel is too curved/too flat and the arch of the shoe makes no sense. It seems to cut into her foot. Just look at references for platform pumps and you're golden.
there's a word for it, 'humblebrag'
i am of the autistic opinion that people do it so whatever critique comes their way is less hard-hitting since 'it's just a sketch', and praise is that much more satisfying since 'it's only a sketch, imagine the praise if it was a full work'