So I realized I only do flat design and want to branch out a bit. Currently doing a Logo for a Video Game for practice.
Pic related is the style im going for. Kinda this pseudo 3D rustical/medival style. I'm just not sure how to approach it yet. I mostly work with Illustrator. I guess for the textures I should go to Photoshop but im not sure on how to approach the 3D stuff. Maybe actually model something in C4D or something like that? Also an important aspect of this style seems to be that the elements resemble real materials like the gold and rocks here in this pic.
Any inspirations/tips/how-to's on how to replicate this kinda thing?
I've been using c4d for years and that text would be hard to replicate.without tons of renders.
most game titles i've seen are made with photoshop. just learn how to use the layer effects and styles (protip: build a styles library)
Thanks man! Yeah learning something like c4d seems to be pretty inevitable especially since I wanna work with film and Motion Graphics.
I gave it a shot with AE + Element3D, surprisingly good results for like 15 min. But gotta look into Render options and stuff to make it nice and shiny.
Hey man I also like this style not so graphical minded though hahaha but it would be extremely cool if you made up a logo for my YouTube channel I'm starting up using that same kind of Warcraft style would be great :D get back to me
Funny I do not see the word free at all. Hence why I said get back to me and as if I'm gonna click on your link who do you think I am some pleb this ain't my first walk around the park mate. Jog on and get a life. Some people