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Riftfags BTFO
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You are currently reading a thread in /g/ - Technology

Thread replies: 56
Thread images: 10
THIS IS YOUR DAILY REMINDER THAT RIFT WILL ONLY WORK WITH SPECIFIC USB CONTROLLERS

If your board using any of the following -

VIA USB 3.0 eXtensible Host Controller
ASMedia USB 3.0 eXtensible Host Controller
ASMedia XHCI Controller
Renesas USB 3.0 eXtensible-Hostcontroller

Then tough shit. Hope you haven't already bought a new board without checking first, Senpais

https://forums.oculus.com/viewtopic.php?f=34&t=28560
>>
>>52542430
fck ill have to try the freaking oculus test mine are Asmedia® ASM1042

shiet
>>
>>52542430
kek
>>
Asmedia herex dont care for VR in this gen anyhow. Ill wait until the bext big advancement it vr/ar
>>
VR is for people who already have a bitchin' fast PC
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>>52542430
More like VIA USB 3.0 eXtensible Host Controllerfags, ASMedia USB 3.0 eXtensible Host Controllerfags, ASMedia XHCI Controllerfags and Renesas USB 3.0 eXtensible-Hostcontrollerfags BTFO I'd say.
>>
>>52542662
so like 70% of all x99 boards
>>
>>52542430
Aren't at least half of the USB ports on a mobo supported by the chipset itself? I can only imagine this being a problem on older systems that needed a separate chip to support USB3.
I certainly hope you weren't expecting your old as hell system to support VR, right?
>>
>>52542706
Sorry friend, this affects new boards too. Especially from Asus or Asrock
>>
does the vive require usb 3.0?
>>
I was in the Rift craze half a year ago and bought myself a DK2. Haven't been following since then - you think a DK2 will be compatible with applications made for the final product?
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>>52542751
yes
>>
>>52542751
Rift needs 3 x 3.0 for the headset + 1 x 2.0 for the current controller

Vive needs 2 x 3.0 for the headset + ???

It's a mystery senpai
>>
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>>52542743
Just opened the spec sheet of an Asus x99 mobo and got pic related. Seems that at least four ports are indeed controlled by the chipset, so you just have to plug them into the right ones is all.
>>
>tfw the vive will cost even more than the oculus

well, I suppose I will have to wait. Not going to spend >600 bucks on something that may actually fail like 3d TVs etc
>>
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>giving money to a known brony and SAOfag
>>
the via usb 3.0 chipsets don't fucking work anyway, VR-specific or not
>>
what about the native Intel USB 3.0 Controller? aren't those on all Ivy Bridge (Intel Series 7 boards) and newer?
>>
>>52542890
>giving money to a known brony
Why I wouldn't support him then :^)
>>
>>52542890
This
>>
>>52542921
Those should work, at least according to forum posts.
>>
>requires specific usb 3.0 controller

Wait so they leave out a detail that's going to add another $100 or so to the existing price tag of $600. Nigga why.
>>
>>52542706
ASUS Maximum Gene VII

>Intel® Z97 chipset :
>4 x USB 3.0 port(s) (2 at back panel, blue, 2 at mid-board)

I don't give a shit about VR but if I wanted there's no way to plug 4 usb 3.0 because the positioning is shit.
>>
>>52542706
Those are haswell board controllers from ASRock, Asus and MSI
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>>52542430

>ASMedia USB 3.0 eXtensible Host Controller

works on my machine :^)
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>>52543200
mid-board just means there's a header for USB3, usually meant for the front panel, but you can always get one of pic related and route them all back.
>>
>>52542890
he was born in 1992 and grew up with yugioh/pokemon. if he wasn't a millionaire he definitely would be a 4channer.
>>
>>52543332
you are right, I thought about that after posting. I checked the new board (Z170, GENE VIII) and it has 6 in the back and 2 in midboard but still comes with an ASMedia controller for a USB type-C in the back and a regular one in the front.
>>
>>52543339
/a/ hates SAO

you should go back to

>>>/r/anime
>>
>>52543432
i think sao was alright.

luckily i'm old enough to not care what others think and form my own judgement.
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>>52542430
> My GA-990FX-UD3 gives the same thing
Time to kill myself
>>
can't you just custom solder wires into the hard drive, after hacking the mainframe
>>
>>52543167
not really
both intel and amd native chipsets are supported
you need a new enough system to run VR anyway
>>
>>52543432

Most of /a/ is okay with SAO. /a/ was flooded with threads about it at first. Then it hit the point where it was too popular and you couldn't have a thread without seeing something from SAO. Then people started getting angry. Mix that with how slice of life the Fairy Dance arc was and you have the world's biggest backlash.

/a/ seemed to love S2, though.
>>
full 3d virtual work environment when?
fuck games, I want to transform all the space around me in a big monitor
>>
>>52542430
More like PC fags BTFO, this whole time they've been using shitty USB 3.0 controllers that have terribad performance.
Thank Oculus for pointing this flaw out. Hopefully more manufacturers will actually use quality parts next time.
>>
TL;DR: You need to use the USB 3.0 ports provided by the on die chipset with your modern intel or AMD CPU. External chipset support is not working.
>>
>>52544455
I think the problem is that the Rift demands full bandwidth from all ports, but the controller manufacturers didn't anticipate having to push all ports full tilt, since most devices do not work that way. How often would you get the equivalent of a person trying to copy a massive file to four external drives simultaneously?
>>
How close is the head tracking on the DK1 to the current rift? I saw a driver board for an iPad mini display, along with a clone of the dk1 gyroscope unit, so I thought that someone could rig together one using one of those phone vr cases from China for about $150
>>
>>52542808
that's not true.

the rift will use 1 hdmi input and 1 usb 3.0 host
the sensor will use 1 usb 3.0 host.

the controller can be connected to any usb 2.0 host.

the oculus touch controller adds a 3.0 usb host probably
>>
>>52542890
Palmer Luckey will make anime real.
>>
>>52544648
Even Gear VR has better head tracking than the old DK1
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>>52542890
^:)
>>
>>52542430
Is this good? A am I gonna make it?
>>
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>mfw pic related

msi z97 gaming 3 here
>>
This is your daily reminder that games are for children >>>/v/
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>>52544985
>implying playing games is the only reason to get vr
>>
>>52545014
>implying it's not used exclusively to play childish games
>>>/v/
>>
>>52542430
kek i just went ahead and bought the usb 3.0 pci card right from the support link.
>>
>>52543620
No they didn't you retard

/a/ hates everything especially SAO
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>>52542890
I'd kill for SAO-Tier VR.
The Anne may was garbage though.
>>
>>52545025
>implying vr is exclusively meant to play games

it's not anon. you just won't grasp it as of now. just let is slowly crawl up your rectum until your realise it for yourself, no need to hate on it now
>>
>>52543708
>full 3d virtual work environment when?
Well, if we don't need to draw omg-so-cinematic AAA graphics or anything we should have the technology to make a 4K VR set. Might be enough for terminals. I think there already are 4K phone screens, which obviously have no purpose other than this.
>>
>>52545113
>Holo
I'll second to whatever this nigger says even though I have no idea what the fuck this thread is about
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>>52545025
>implying it's not used exclusively to play childish games
>>>>/v/
But anon, it's also used for porn.
>>
Eh, just gives me another argument against my wife to get new parts.
Thread replies: 56
Thread images: 10
Thread DB ID: 449325



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