Every time this thread comes up several camps of zealots come out of the woodwork insisting to do CS or SE or Math or to kill yourself or to install gentoo.
Look a the curricula for both majors and study whichever one you're more interested in. If you're concerned about criterion A or B or C then go find the answers to those questions.
I was looking at CS and Informatics and wasn't sure if Informatics would be rigorous enough to get into grad school later, so I found someone whose career seemed pretty awesome (some researcher at Twitter at the time) and I emailed him to ask what his thoughts were. He answered within a day or two and we had a good chat about career/education stuff.
Go do that. Figure out what your question really is ("should I do A or B?" isn't the real question) and answer it.
>>52229712 Do some soul searching, this is your future, I don't know why you would be so uncertain that you'd led some random people on an anonymous Cambodian Muppet image board decide for you.
I studied CS, but during my time at uni I also was the president of the largest engineering org on campus, I made it to the finals of a national game development competition, and I worked a student worker position as tech support as well as an internship where I got paid to make a simple 2d educational math game.
I graduated 3 years ago, started at 100k/yr and now with promos make just shy of 150. I know friends from my CS program who didn't do anything outside of classwork and most are still unemployed.
My point is, what you study in uni doesn't matter. In fact most of what you learn will be mostly out of date by the time you graduate because software changes so fast. What's important is what you do in addition to your degree program, that's what companies care about.
Computer Science will teach you algorithms and math, you'll learn how to solve problems, in a generic way. You'll still be programming on a computer though. If it's a good course at least, else it'll be more or less the same as Computer Engineering.
Computer Engineering is about following standards and patterns for known problems, it's about how you plan and design your software and then proceed to develop it. It'll make you better at team work and project management, compared to Comp Sci.
Now I can only be 100% sure about Comp Eng, because that's what I'm doing, but we pretty much cover every aspect of software design, from basic babby's first programming, to assembly (so you'll learn how and why shit works) and C. You'll go all over the place, from C++ and Java to databases, networking, a bit of Linux servers maybe, design diagrams, team projects, even a bit of AI in the form of logical programming, and Graphics stuff (pretty much game design).
Then again, every school is different, so you should probably look up what each one offers.
... Only if you never want to have a management or promotable position.
Guys with no formal education but a deep skill set end up doing more or less the Dane thing, only they end up doing it as the 40 year old "Senior Lead Technical Development Coordinator" because they can't get formally promoted, they can just get a title bump and raise / bonus.
Tech without formal education is a good way to get glass ceilinged. Only way to break it is to start up hop.
>>52232081 >Computer Engineering is about following standards and patterns for known problems, it's about how you plan and design your software and then proceed to develop it. It'll make you better at team work and project management, compared to Comp Sci. That's what SE is not CE.
If money is what you're after, then a coding camp or SE is probably what you want, it's usually more focused on application If you're after game making, you should also have a minor or some focus in art as well and make some games by yourself while you're in school to show to employers
CS is overall a theory based degree I'm getting one, and we barely write code, when we do its to show certain structures or algorithms About 80% of CS I'd say is theory about algorithms, models of computing, and logic
So if you're really just after money and a job in game dev, then go cs with some art thrown in, make your own unity and ue games, and be aware that millions of people have the same idea as you and you'll have to compete against them every step of the way
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