>>136158380 I can't understand what has the industry agaisnt classic fantasy without selfparody or "twists".
Usually people answers "because it has been done to death". But if you think on it, at least when it comes to anime if you don't count those that are half sci-fi and the parodies there isn't really much high fantasy anime.
>>136158773 I'd argue Slayers, the classic high fantasy anime, has plenty of self-parody. Like, this scene seems like something out of a generic RomCom, but it's played around a bit because Lina has a curse on her that causes her to feel Gourry's pain amplified. Meaning she just kicked herself in the nuts. Hardly the most highbrow of humor.
But as silly as Slayers can get also tells a good enough story with likable engaging characters who all have their own goals beyond "getting MC's dick."
The issue with shit like Danmachi, SAO, et al is that it's too MC fixated. I'm not complaining that the MC is the one to beat the bad guy, but in those shows the identity of other characters revolves around validating the MC
Rather than becoming obstacles, aids, or mentors, characters in shows like Danmachi and SAO become accessories to the MC. They become glorified trophies. Most obviously we see this dynamic in an all girl cast being a harem for an MC, but somethings a character can be a friend of the MC in shows, like Klein, and still exist basically just to shill how cool and great the MC is. These self insert RPG fantasy animes would be fine by themselves, but by virtue of being a "game", they give all the glory and attention and importance to the MC.
It's bland and it's dull and it's not very good story telling.
I dunno if this thread will last, but might as well ask.
So in my quest to watch ever more obscure fantasy anime, I watched a bit of Eden's Bowy. It seemed alright, but what made me put it on hold was the complete non-action comprised entirely out of stills. Has anybody seen it, and does this stop?
What is/are the last High Fantasy anime series that you really liked?
Last one I really enjoyed was LoLH, can't remember others that I liked as much. We have had Nanatsu no Taizai, which started alright but then it lost a bit of traction. There's the sao clones, but most have sucked as much balls as sao. That said, grimgar looks alright and the LN so far is alright. Overlord was nice, but it keeps the D&D "play style" in the new world, so it still feels like "just inside a game" instead of "another world" like say, those who hunt elves, so I wouldn't consider it as a "hard" high fantasy. Same with Log Horizon. I didn't watch the shoujos with High Fantasy settings, like Akagami or Soredemo Sekai etc. I didn't finish Shingeki no Bahamut, Favaro was a bit too much for me. Danmachi was ok I guess but nothing special. I liked chaika, but I'm not sure the story was that good. Junketsu no Maria was nice, nice threads, but I quickly forgot about it. Maoyuu Maou Yuusha was alright, but it felt incomplete at the end, needed more episodes. Hataraku Maou sama was fun as a parody but it lacks the whole high fantasy adventuring thing. Ixion saga was fun, but it's also another transported to another world kind of deal.
>>136159643 >The issue with shit like Danmachi, SAO, et al is that it's too MC fixated. I'm not complaining that the MC is the one to beat the bad guy, but in those shows the identity of other characters revolves around validating the MC True, these recent series lack that element of "partying and going questing". I guess that's why I'm hoping Grimgar turns out good, since although it's still from the perspective of the MC, the party has it's development too, but we'll see I guess.
I really enjoyed how real it felt. They really managed to built up an environment that felt like it was actually real nature. The rain, it really felt like it was raining. That's one thing I really like about it.
And the world building was interesting too, and refreshing how it didn't feel like generic Europe. The plot point with the travel to that village to regain old knowledge also felt like it added real depth to the series.
>>136159978 >I refuse to touch the SD segments though. I sat through every single one of those things, thinking they'd get better or that there'd be some kind of payoff in the end. They didn't, and there wasn't.
>>136160022 >Slayers is also you know... Good You just reminded me to check if I still had the LN epubs from that last slayers thread some time years (or longer) ago. Since the archive we had then went down, the bookmark was lost and I couldn't find the links. Turns out I did save the epubs, damn that was scary.
>>136159643 >Slayers has plenty of self-parody When I said self-parody I meant self parody to the industry and rpg not having a comic part.
Slayers had a comic part and that was really nice. Some comedy is good in fantasy as long as they keep it "in setting" like Slayers did.
To give another example Rune soldier Loui is basically a comedy, but still they kept the jokes inside the setting, giving as result a classic fantasy anime, that is also fun.
But in none of those shows they talked about "levels" or "Exp" or started to point how inneficient a bikini armor is. Neither they meet characters that were mangakas or idols. That is what I meant when I said self-parody.
>>136159902 >What is/are the last High Fantasy anime series that you really liked?
Bahamut and Garou are the last I really liked.
But honestly I also enjoyed Overlord, Arslan, Danmachi, Magi, Akatsuki no yona, or Maria as I enjoyed lot of others. I still enjoy Gate and Im enjoying Grimgar so far.
What I really miss from Fantasy is an epic close, a focus on something, even if I enjoy lot of those shows I feel like they go nowhere, it only opens paths but closes none and only barely implies things that will happen or not at some point but doesn't show you anything happening now. I want to see a villain trying to take the world/continent/country and the heroes stoping it while falls in love with the princess, not how the character beats 5 floors of a tower..
>>136163783 Druaga was really nice. I was really mad at the cliffhanger of the first season. The second season was a bit weaker than the fist one since the "battle system" wasn't as solid as in the first one (in first season was more about teamwork and tactic). But overall ended being a pretty good fantasy show.
Basically because as I said in >>136163847 The heroes complete the quest they were given.
>>136163783 >Danmachi has potential Dunno, the ending (of the anime) clearly gave us a harem kind of deal (desk elf, blonde knight, hestia, loli, waitress, even some vibes from elf waitress). And like this guy said >>136163847 >I want to see a villain trying to take the world/continent/country and the heroes stoping it while falls in love with the princess, not how the character beats 5 floors of a tower That's kinda boring after a while, and really vidya rpg like. Not that I want a shitty villian like in SAO, but some kind of -QUEST- with subplot along the way is nice, more D&D like Slayers or Lodoss.
>>136163035 The file name doesn't say anything. There are no results for Dragoon Legend 2.
It may simply be the anime Dragoon, though. If you look at alternative names on MAL, they mention Ryuki denshou, and apparently denshou means tradition, which I could see being another word for legend.
If it, in fact, is Dragoon, then it's not a great anime. The first episode starts interesting, but it has no ending. If they only focused on telling a full story in the three episodes it had, it could be good, but instead they enter a challenge of the week mode, introducing characters all the time, and getting nowhere with the plot. Could have been great if they tried to tell the story, but they didn't try so it's just generic and average, and with no ending.
>>136164528 I didn't say it has to be a demon king or something. But danmachi was literally "let's clear up floors and I hope I can reach her one day". So no real questing, more like pure grinding only to reach her endgame waifu. That counts as an objective I guess, but it's really boring (for me).
>>136165582 >Gets harder to like stuff the more we watch. "We've seen it all". True. I guess that's why we are riding the "mmorpg world" train since that's what's relevant to kids today and it's what inspired the writers instead of D&D/books or the like.
>>136163783 >Lately I've been reading Tate no Yuusha no Nariagari which goes back to being trapped in a game but other than some menus they sort of forget about it. At least the MC does. And that's a good thing? The fact that it could been regular fantasy but made it a game just because only makes it worse for me.
>>136168853 Hack.//sign was mediocre. It started out fine, but the execution and terrible, plodding pace killed it. Nadesico was literally one of the worst shows I've ever watched. It tries so hard to be meta cool but all it does is make itself look desperate. By the halfway point, I'd have rather actually been watching Gekigangar III the whole time.
>>136169471 The pace was great, one of the best things of the show, if you can't appreciate it it's not the show's fault. I consider Hack Sign one of the shows that can better identify people with shit taste. >>136169757 I've never said anything about Lain you're a fucking idiot nonetheless.
>>136167426 That's exactly the problem with lot of those game shows, the game thing is so irrelevant and contributes so few to the story that even the script lot of times forgets about it being a game.
What makes you wonder...why would make it about a game in first place if what you are writting is de facto a fantasy story?
>>136171785 Yeah, it was well written. It also covered realistic psychological issues in sign.
MC was a girl abused by her father during puberty issues, so she escaped online by playing as a male persona and was quite shy/anti social (reasonably). She ends up being in lesbians with a girl who escapes in the online world because she's stuck in a wheelchair irl (again, realistic reason for someone to spend day/night in a virtual reality mmo). The troll PK sora (?) was a 12y/o with no friends irl, bugging people online for validation and trying to force friendships because he's socially stunted and lonely. Bear was an oldfag nostalgia playing.
Most animus don't bother with or understand that kind of basic, understandable motivation/psychology for characters.
>>136172104 This is my major concern nowdays, not only with fantasy but will all genres, its dificult to find a complete story.
If at least they adapted a decent amount of the released material would be slightly better, but no, worse part is they had enough material to adapt, lets say 7 volumes, but instead they strench 3 volumes to cover a cour then...you never know anything about it again.
So we have 12 episodes of nothing whithout even revealing the first villain when we could have 12 episodes with the first villain defeated.
>>136173771 The pacing is fine, it was done on purpose to help trasnsmit a certain mood. Do you also shit on Malick's movies for the same reason? And now I remembered that I still have to watch To the Wonder.
It's been part of the high fantasy genre from the start in Japan, Lodoss War was based off an actual D&D campaign. Stuff like DanMachi is just keeping within that tradition, especially now that vidya is so much bigger than /tg/.
It does grate on me more personally, but I'm biased because I like tabletop and don't really like MMOs.
>>136176877 It'd be fine if the mmorpgs that inspired the new High Fantasy settings were good stuff like Ultima Online. Instead they are based on theme park WoW clones, so grinding, events, and shit takes over. That's also the reason they have this mmo setting of "even if you're one of thousands of players, we still give you the "you're the only hero" in the story", so sadly party-like stories are less common and MCs do it all are more prevalent.
I thought the concept was neat and I wanted to see how nasu and urobutcher would act but it was disjointed and boring and I didn't feel like they put any effort in developing the characters past their stat sheets.
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