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How hard would it be to make an anime if first person

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Thread replies: 15
Thread images: 3

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How hard would it be to make an anime if first person
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There is reason why anime is shot from a distance, it's easier to get away with not having a ton of detail. First person would look very odd if you tried to hide detail and use a low framerate.
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It would be extremely weird.
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>>120364989
They could do it like a visual novel.

be interesting to see a gender bender anime like that
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>>120364951
Not that hard. Bishojo games are first person.
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>>120365037
all characters in your face

also mirror shot would be fun
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All the backgrounds and objects are CG because no one wants to spend so much money animating them.
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That would be some trippy shit.

If my work got an anime adaptation, I'd pick that option.
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It would require actually researching actual people movement and investing money on something the core otaku audience won't even preorder
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>>120365283
>Not having a perspective of a loli

That would sell
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>>120365283
Wait, what about the CG option? Maybe there can be an excuse for the low-poly stuff after all.
>>
First-person animation is notoriously difficult. Easy enough with CG, but with hand-drawn it's a nightmare. Anime budgets scrape by by trying to drag the same static images out as long as possible, hence lip-flapping.

If you do something in first person, basically EVERYTHING has to be moving ALL the time. It's a lot of work to do in 2D.
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Have you seen Flag? Most of it is from a camera's POV.
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First person fight scenes would be a nightmare to animate.

Though reinforce smashing nanoha through that rock formation was awesome.
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>>120365432
Thread posts: 15
Thread images: 3


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