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2016-02-01 06:03:12 Post No. 511525
Post No. 511525
So I've been wondering why one should buy zBrush if you can do awesome shit in Sculptris ( https://youtu.be/OIgBVSwjdd0). Doing the retopology in 3dsmax and projecting normal maps from the original sculpture can make a pretty damn good lowpoly model for game engines and you still have it for portfolio piece.
I know zBrush has a shitton of tools that Sculptris doesn't have but I wanna know your opinions on Sculptris since I'm pretty new to this 3D world.