Alright Is This Good
July's poll. Fags on facebook are already asking for Goro, Natsumi and Hunter, why?
mikkoukun's hater +1
>Why i see no people bitch about autonomy to other patreon which look even more obvious weird than this ah? Other than Nagisa's 8 packs angle look off i see nothing wrong to the point need to point out like sakimichan Cloud's inverse dick
>You are not actually mazjojo pretended to be random anon and try to bite mikkoukun neckoff because your ex-bf dump you and go help him, right?
Why? I mean everyone in the game is over 18 so we shouldn't be pedophiles :/
This is from the patreon page kek
This project is strictly for ADULT AUDIENCES ONLY. All sexual activity in this work is consensual and all sexually active characters are 18 years of age or older.
The problem is that for the money they get each month the quality of the art is so bad And this also goes for mazjojo. The BMP people needed each other to covert their art problems because nothing they have done since they broke up is of the same quality.
>nothing they have done since they broke up is of the same quality.
why do you think that? personally, i thought the quality seemed to go up after the split, possibly because there was suddenly competition again lol. camp buddy seems much better than any bmp game so far, and full service seems even better than that.
i know about art, the anatomy is worse... it's ok if you like their current art more but that does not mean its better... they have become more quantity over quality. the only one that maintained the quality was zamius (his camp buddy art if better that the one mikkoukun does,).
this are my main complains:
-mazjojos' dicks are weird now, from the head to the balls they look awful like the have some kind of deformity, as bad or worse as sakimichan's dicks.
-Mikkuokun "baras" are so disgusting... just see any pic of Goro drawn by him, he is so disgusting... his face does not match the rest of the body, his dick is grotesque...
butat least the what i still love of them if the coloring and the faces... but again... anatomy is essential for porn...
ichan01 has much better consistency when it comes to anatomy basics and aesthetics.
More or less agree with this. They would make a great team if maz did the line work and zamius do the final edit and maybe mikko doing time management. Pity they couldnt work it out professionally.
Ya too dumb to realize, it was never about perfection but about consistency and anatomy proportion skills, which are basic and fundamental artist skills. To argue perfection is pathetic, get on the same page or feck off.
>To dumb to realize how perfecttion anatomy proportion skills this picture have.
My mistake. Let me fix the word here.
He said it never about perfection. Let me try again.
"To dumb to realize how consistency and anatomy proportion skills this picture have.."
The Only release date that was given to us as of now is just sometime in 2017. The game has been delayed due to additional content being added. The Main game aka "campaign" is already finished, its just the extra content that needs to be added. I can't wait for the game to come out! ^-^ ^-^
Announcement for 2nd Poll Results!!!
1st place: Natsumi (79 votes)
2nd place: Hunter (57 votes)
3rd place: Lee (40 votes)
4th place: Goro (29 votes)
5th place: Eduard (10 votes)
So sad that Goro didnt make it :(
It's not like Eduard or Lee are particularly attractive to most. Amount of porn available in the game aside, people are likely voting for the characters they like and actually think look good that they'd want to see. It kind of makes sense that things are going how they are.
Felix & Aihara are actually decent looking and Lee had half a chance as some may like nerdy guys like him, or otherwise seeing him in a pervy situation outside of his uptight snobby appearance. However, Eduard fills a trap/girly-boy niche fetish like Goro with the Daddy Kink, yet ends up actually being more niche than Goro and may never get picked unless literally everyone else is first.
I understand people like Natsumi and Hunter because they are attractive and both have different perks. For example, Natsumi is packing more than the other guys and Hunter is the shota. But it still isn't a reason why both of them should have even more porn of them. We've had 88 images of Natsumi and 86 images of Hunter. So why would we need more of them? I'm glad we are getting some porn of Lee, but why not Eduard? If given the choice I would have thought most people would prefer Eduard over Lee since Eduard is bringing the people who like feminism guys into the mix.
It's still a gay porn game where the token trap is a side character who's only shot at any porn is through these pics. Most of the people who would be interested in Eduard probably gave up and abandoned ship long ago since none of the others appealed to them.
Personally I'm not a fan of the hideous cut known as Mother's kitchen work. True there's very little pics of him, I think there's a reason for that. Shame Lee got picked. gah
Eduard, we got the bitch boy that eventually everyone tires of.
I just noticed the extra (arm I think?) Skin next to Hunter's right hand
Major Announcement : Progress Update
Hello, everyone! I'm here to release an exclusive announcement as our team knows that many of you are wondering on what is the progress of the game development!
This is definitely a long read, but it contains everything you need to know about the progress of Camp Buddy so far!
CG Art (Scene Art)
- 89 out of 135 CG Sets are already completed, each CG sets contain an average of 10 sequences, total number for CG sets alone has reached more than 900 image files so far.
There are 25 more completed CG Arts in the expansion route (Please read further below for more details)
As I have mentioned in previous announcements, we were upgrading majority of the CGs (back then, 110 CGs were needed to be remastered). And I'm happy to announce that all current CGs have been remastered, and the quality has been significantly increased! Check out a sample of a remastered CG below:
12 background arts, having a total of up to 60 variants so far
15 Characters, (10 of the characters contain 2 poses each, and up to 10 costumes on each pose)
Only 1 Costume Set has not been finalized for these sprite arts (These are the ones for the costume party)
There is still one character (the 15th character) who we have not yet introduced, so please look forward to 'it'! >w</
Like the CG Arts, all of these sprite arts underwent remastering.
3 in-game days have been completely programmed so far.
(One in-game day is equivalent to the length of the first public demo released.)
The second public playable demo is completed. However, we are still holding to release it as we want to add the completed GUI design in this demo. So please bear with us >A<
STORY / SCRIPTWRITING
8 in-game days have been finalized so far, these in game days complete the first arc of the game.
The second arc of the game also contains up 8-10 in-game days per each character route, which is still currently in progress.
The process for writing is a lot longer than we have expected, as it consumes at least two actual days to complete one in-game day, and another two actual days to prepare a 'script version (for coding of the programmer)'. Technically speaking, it consumes four days to complete writing one in-game day.
Though the actual plot of the story and each character routes have been determined, our team have been heavily focusing on this aspect for the past month until the coming month to have it fully completed.
It is ultimately necessary to finish the story/script first in order to determine the remaining workload in the other aspects of the game (like if there are more CGs/Sprites/Music/Voices needed)
AUDIO / VIDEO
Voice actors cast for Camp Buddy have been finalized:
Kiba Walker - Keitaro, Yoshinori
Dave Soltura - Hiro, Yoichi
Dempster Lee - Natsumi
Kolton Nation - Hunter, Seto
Lucas Allen - Taiga, Goro
Sean Chiplock - Aiden
Kawtsuki / Akikaze - Yuri, Lee, Felix
A total of 31 fully-voiced scenes in first half of the game (first 8 in-game days) have been completed. Partial voice acting (sprite scene voices) have also been completed for the entire game.
Music (BGM and Main Theme)
30 Original Soundtracks so far composed by Mimi Neko and Ryan Thrush
43 Sound Effects so far.
The opening animation video needs to be completely reworked as the original animator has resigned from the project. Assets to create a new opening animation can still be used. We will be posting a recruitment thread as soon as we finalized the assets for the opening animation!
To complete the game in an earlier date, we have finally decided to move Yoshinori's story into an expansion route which is not going to be included in the initial game release.
Details of the 'Expansion Route' are as follows:
Will contain two (2) playable routes: Yoshinori x Aiden and Goro x Yoshinori.
Story is based on the original plot, instead it is shown in Yoshinori's point of view.
Up to 25 new cg sets will be featured in this expansion.
This expansion will be released on a much further date from the original game release.
Patrons who are entitled to a game copy (Bronze, Silver, Gold, Platinum and Diamond) are also entitled to receive a copy of this expansion route.
If you have pledged an accumulated amount of 50 USD or above during September 2016 - May 2017, you are entitled to receive a copy of the expansion route.
BLits is a team of only four (4) people so far, we would like to show the distribution of the workload:
Mikkoukun and Zamius
Storywriting (Plot / Dialogues of the characters)
Script for Programmer (Used for coding)
Art (CGs, Sprites, Backgrounds)
Promotion / Social Media
We work 8 to 12 hours a day, 5-6 days a week to make sure the game always moves forward.
Coding / Programming and Beta Testing
Technical Work (File extraction, miscellaneous tasks)
Merchandise / Physical items production
Most of the physical items have already been produced, we will post the preview of these items on a separate announcement!
Outsource (Commissioned Contributors)
Clearly these tasks are way beyond of our capabilities, thus we are highly considering on recruiting extra help for us to complete the game. But this is also not easy as we need to share the same creative vision with our new recruit in order to be able to achieve a singular outcome of the project.
We will be posting an official recruitment post as soon as we have fully prepared the assets to be used by our recruit. For those who are interested to be part of this project, we will be looking for:
Animator (for Opening Theme)
These applications are not yet open as of the moment, but we announced this so that people who are interested can prepare in advance or let us know if they are interested when the time comes that we post the official recruitment.
Thank you very much for reading through this announcement, and we hope that we answered many of your questions!
We know that many of you might be disappointed on how long the development is taking, and we are feeling the same way too to be honest, that's why we have decided to show in detail of what our progress is so far.
We are always finding new ways to improve the pace and quality of this project, and that's what we can promise.
We're very thankful for your continuous support and understanding!
Lots of love <3,
Quit asking, eventually we'll get it, a few weeks, a few months, we'll get it at some point, if not, I'll just fuma it since I have a shit ton of currency to spend at this point.
You're getting baited when someone shows off fool.
>This expansion will be released on a much further date from the original game release.
At this rate the main game will be released Christmas 2017 and we'll get the expansion route like mid-2018.
Tbh, I kinda upset because I need to wait for almost a year. Is this something normal to happened? Do they already have a plan when they reached all goals?I'm sorry if it sounds annoying. This is my first time supporting crowdfunding.
>Is this something normal to happened?
To use another crowdfunded title as an example, Coming Out On Top was delayed for like 6 months and finally released in December 2014. Then the stretch goals were slowly released over 2015/2016.
Theirs still stuff yet to be released (the All Ages edition of COOT finally comes out on Steam in October for example).
Ok, get it.
One last question. Can they make a prediction when the game will released if all goals are reached before starting a campaign? I prefer they tell the worst case scenario from the beginning.
I'm not liking how this turned out. It's a cute scene but the way mikkoukun drew the hair makes Lee looks like Keitaro with green hair. I guess his mushroom cut is not appealing but now he doesn't looks like Lee at all.
why would you want it to look like lee if you just said his hair is unattractive
So I can tell it's Lee. Since all of this characters are mikko's ocs it feels like he's drawing a complete different character (instead of his own version of whatever popular animu character).
The July Rewards are not out although you may be talking about the June rewards that featured Aihara, Felix, and Yoshinori
Here are the previous June Rewards
But it's a tumblr link. What is the actual point to having adfly with it though?
The money earned through adfly isn't being used to try to help pay for more patreon files to be given out like adfly anon. The tumblr is just recycling already released art into gifs.
lmao, like it's the adfly anon. That's funny. Those days are long over friend. Many users practice this by doing so with tumblrs.
I will say though, with over 450 files. How many of those are actual gifs.
Also >>2420454 is on point. There is no way to make enough that the anon adfly user was making through clicks for shares which I had no problem with actually.