>tfw all anyone ever talks about is Baldur's Gate
Sell me this game.
>>4254392
On it.
*Based off of the Riftwar series, written by an excellent author and with lots of input. Very faithful to the source material.
*Well-written, to the point where the original author novelised it himself with minimal changes to the original script.
*Nice music, even sounds good on PC speaker.
*Surprisingly open world, especially in the first few "chapters". Things done in one chapter can affect subsequent chapters, especially if you're ambitious in exploring early on.
*Interesting combat system with a good amount of tactical options for what it is, especially when it comes to magic.
*Glorious MS Paint houses mixed with professional portraits and surprisingly detailed combat sprites.
*Chests with locks opened by solving riddles, most of which are pretty interesting and only one (iirc) that requires in-world knowledge to solve.
*PC attributes increase by usage, can be selected for special training.
I could go on. It's one of the best DOS RPGs out there, hands down.
>>4254392
it's fuckin dope
Starting on XZR 1.
Anything I should know?
>>4254392
I presume it is a game where you travel to Krondor and then betray people. Is that your kind of thing?
How much connection do the Ultima Underworld games have with mainline Ultima? I'm intimidated by Ultima but I love Looking Glass
>>4254717
Underworld 1 not so much. It was shoehorned into the franchise and there's some aspects that don't really fit into the established setting.
Underworld 2 on the other hand is a very direct sequel to Ultima 7: The Black Gate.
>>4254724
>tfw packratted so much stuff into my quarters because I wanted every single possible combination of protection/toughness for armor and accuracy/damage for weapons that I wound up crashing the game.
I've also never actually figured out what Protection and Toughness actually *do*. Does anyone know?
>>4254763
I believe protection increases the AC of the item while toughness increases its durability.
what are the best single character crpgs?
Currently been playing through Fallout 2.
Why are the world and characters so much better developed than the first?
>>4254819
Fallout 3 is even better. I'd go so far as to say the peak of the series. 3 had a better story,, atmosphere, characters and gameplay
>>4254801
Ultima Underworld
Xanadu
>>4255643
Uh oh, you can't praise a game made after 2000 on this board. I'm going to have to call you a millenial, I need dem oldfag points.
>>4254392
play it, faggot. its on that site where you can pay 5 bucks to download old computer games. so get a bunch of other games that look cool too.
>>4254385
What do you expect, /vr/ is full of normies with shit taste
Icewind Dale is fucking gorgeous imo and i love building my own party more than taking in pre-estsblished characters. It is hard as balls though and some traps are completely bullshit where the devs expect you to activate them no matter of you detected them or not. gotta find some new portraits for them or make them myself
>>4255768
not retro
>>4255768
>Icewind Dale
normie
>>4255706
Albion, such an amazing game. It's a shame it's not more well known.
>>4255771
>implying
2000 is retro by current standards now, grampa
>>4255779
I like to recommend it as an entry level game.
I'd also suggest it to people looking for games to learn German but nobody ever asks for that.
>>4255784
Warum sollte jemand Spiele spielen um Deutsch zu lernen? Wenn du bereits Englisch kannst, dann lässt sich Deutsch innerhalb einer Woche lernen, da die Sprachen so ähnlich sind.
>>4255790
Because the key to learning a language is exposure and games are well suited for that purpose.
>>4255784
>I'd also suggest it to people looking for games to learn Germant.
why
>>4255784
Counterargument: BRs still haven't learned English after swarming North America's servers.
>>4255809
MMO and single player RPG are fairly different. You have far less interaction with NPC and less need to comprehend text.
I expect those BR actually understand English, they just can't express themselves.
>>4254819
Because they had the engine nailed down from the beginning and didn't have to deal with a mad scramble to change the entire game's mechanics because Steve Jackson dick moved them a few months before release.
>>4255643
No its not, holy fuck it is not in anyway.
The story is a fucking joke that can be skipped, about purifying the water. The actual ending is completely retarded and makes 0 sense depending what companion you bring.
Characters are forgettable as fuck, and the gameplay is broken and easy like oblivion.
Fallout 3 is literally just oblivion with guns its not better, and not the peak of any series
>>4254385
Man I tried to start this game multiple times. I love it, but I never got far.
>>4255862
>eating the bait
Finally beat Stone Prophet a few days ago.
Better than its predecessors for the sole fact that you have access to True Seeing and a Helm of True Sight to deal with bullshit illusory walls.
>>4255643
>making an FPS that only holds on to shallow conventions of two of the greatest games in RPG history
It's a real shame because Fallout was only the tip of the iceberg that could have been modern gaming. Instead it got hit by the Titanic of making games for casual markets and instead of the ship sinking it sunk the iceberg
started playing through Darklands again after 15 years. Man they don't make these games like they used to. Imagine actually being challenged and actually fully immersed by a video game it's unheard of these days.
>>4255862
Wow. You are mad.
I kind of agree with you though. Fuck that plot, fuck those characters
>>4255903
I remember, ages ago, playing Stone Prophet. I had transferred over a pair of characters from Strahd's Possession, a pure cleric and a fighter/mage.
By the end of the game, the cleric was level 17. And I was trying to lure Ankhtepot (or however you spell it) to the teleporter, while staying out of reach of his one hit kill melee attacks. So I think "Hey, Turn undead might slow him down", and let one loose.
It killed him. Made the game completely unwinnable, because you can't knock the Red field down without luring him to the hierophant's pyramid.
I really loved Lands of Lore. Which one should I play now?
>>4254385
T H R I K E E N
hey guys, other than fallout 1 and 2, i haven't really finished any other isometric CRPGs. i've got a hankering to play some. should i just start with any one of the million new, more modern crpgs that have came out in the past 5 years or is it worth it to go back and play baldur's gate 1 and games around that era?
>>4256305
I find the quests in the BG series more irritating than exciting. The first one in particular almost sets out to piss you off on purpose at every turn.
They're fun to powergame through however. Lots of fun ways to abuse gameplay mechanics. I'd try Planescape: Torment if I were you, or Arcanum if you can stomach abysmal combat and a slow start. The latter does a great job of deconstructing a lot of fantasy tropes and there's a ton of interesting things going on behind the scenes.
>>4256305
How about you play some old school games instead. RPGs have existed since long before 1998.
>>4256305
Play Planescape:Torment or Arcanum.
How do you guys feel about The Temple of Elemental Evil? I've been playing VTM: B and forgot this other game from Troika even existed. Considering checking it out after this playthrough.
>>4256350
Great combat mechanics but otherwise incredibly forgettable.
>>4256350
Bad mechanics and bad encounter design compounding those bad mechanics. Doesn't deserve even a fraction of the praise it gets.
>>4256327
Yeah but late '90s/early '00s was the golden age for CRPG's.
>>4254658
what's the difference between magic and magick?
I could never get into those Bard's Tale / Wasteland type RPG's, but I want to. Some advice on how to approach this?
>>4256350
Slow, autistic, comfy as fuck. Extremely small ingame world - but with unprecedented detalization, like, more than half of in-game fights are unique in some sense, a lot of non-linearity in minute details, awesome backgrounds (especially, dungeons). Content-wise, very cliched (more like deliberately simple without any excessive fairy-taleness), but that's part of the charm.
Overall, it's an immersive simulation of an early D&D module.
Play with co8-patch only (there are two versions, with fan-created content, and without, I recommend the one without).
If you've played AND liked to a certain extent either Baldur's Gate 1 or Ruins of Myth Drannor, then there is a good chance you'll like this game as well (and visa versa). And, to the contrary, if you didn't like either of those, there is a good chance you won't like this one either.
>>4255784
I'm asking. What other games to learn German from?may not be retro
not a big fan of crpgs, just here to say Pool Of Radiance is great
>>4256569
>Play with co8-patch only (there are two versions, with fan-created content, and without, I recommend the one without).
Oh, yeah, also there is apparently Temple+ patch with further fixes (won't work on XP, just in case, Vista-onwards only), that can be installed on top of co8 one.
>>4256554
Magic is black magic faggots use for their own profit.
Magick is an ancient tradition used for the greater good.
>>4256575
RPGs:
The spritiual predecessors for Albion: Ambermoon, Amberstar and Dragonflight.
Realms of Arkania trilogy
Straddling the retro border: Gothic, Sacred
Probably some adventures as well. Bifi 2: Action in Hollywood is a classic freeware game.
>>4256540
>golden age
That means shit.
>>4254819
Guess they had nothing to prove to the world at this point so it was time to sit down and make what they couldn't in the first game.
>>4256567
Wasteland descended from BT but it's quite a different type of game.
BT is classic Wizardry dungeon crawling while Wasteland offers a relatively open world and decisions.
>>4256540
No way, lad.
Without a doubt, 1985-1995 was the Golden Age of CRPGs, starting with the release of Ultima IV. The 1995-2005 era was good, but it's nothing compared to the explosion of games that happened right before it. People tout games like Baldur's Gate, Neverwinter Nights, and System Shock 2 as the end-all-be-all of CRPGs, and while they're undoubtedly the best of the best, all the groundwork for those shining games that make the top 100 lists was laid in that '85-'95 period where the experimentation and weird shit happened.
>Starflight -> Mass Effect
>Wasteland -> Fallout
>Gold Box games -> Infinity Engine games
>Wizardry/Ultima/M&M -> literally fucking everything
>Neverwinter Nights ('91) -> Neverwinter Nights
>Rogue/Hack/Moria -> every game with "roguelike elements"
>>4254658
>Anything I should know?
Japanese? Or there is a translation?
Maybe you already know moonspeak them a really old clunky rpg with a AMAZING plot.
Cool, edgy(in a good way) 80's anime plot.
>>4256953
>Neverwinter Nights ('91)
I want to play this. ;_;
>>4256953
Hahah oji-san what are you doing shitposting at this time
>>4258664
Respect your elders, otouto-san. It's a pretty valid point, honestly.
Well that took forever.
>KREEN - FIGHTER/DRUID(earth)/PSION
>HALF-ELF - FIGHTER/PRESERVER/PSION
>MUL - FIGHTER/DRUID(fire)/THIEF (telepathy focus)
>ELF - FIGHTER/PRESERVER/PSION
Can a Dark Sun veteran r8 my party?
>>4256953
>Starflight -> Mass Effect
I thought I read that Starflight isn't really an RPG, or am I thinking of Master of Orion? Whichever one gets the Mass Effect comparison.
I'm a big Mass Effect fan and would love a more in-depth RPG about aliens
>>4259079
It's not a conventional RPG, but it is an RPG. You get to build a crew of misfit aliens/humans/cyborgs, all with their own stats, and then kit out your spaceship.
>Set in the year 4620, the game puts players in the role of a starship captain sent to explore the galaxy. There is no set path, allowing players to switch freely between mining, ship-to-ship combat, and alien diplomacy. The broader plot of the game emerges slowly, as the player discovers that an ancient race of beings is causing stars to flare and destroy all living creatures.
For something made in 1986, it was groundbreaking, but it goes without saying that the graphics and interface are primitive by modern standards.
>I thought I read that Starflight isn't really an RPG, or am I thinking of Master of Orion? Whichever one gets the Mass Effect comparison.
You're probably thinking about Star Control 2.
>>4259103
Starflight 2 was a lot easier on the eyes.
>>4259103
>Star Control
That's it
I'll definitely give Starflight a shot
>>4259136
Star Control 2 is definitely an RPG
https://crpgbook.wordpress.com/review-index/1992-star-control-2/
>>4254385
>names character bug pussy
I can tell you're just yearning for an intelligent discussion about other CRPGs.
>>4259412
I don't understand the question.
Anyone playing Divinity 2 right now know if the Guerilla trait is activated by invisibility itself or do I have to sneak while invisible?
>>4260163
Ask us in 10-15 years if and when we get to it.
>>4255652
speaking of xanadu, i wonder how good next is
how do you guys feel about arx fatalis? i played a few hours of it years ago and remember it being surprisingly great. top tier atmosphere and setting but kinda shitty combat. thinking about revisiting it after the 10,000 other games on my backlog
>>4261353
http://arx-libertatis.org/
And remember, archer builds are unviable long-term.
>>4256305
BG1 is a fun low level high fantasy adventure with decent replay value and some people like the big wilderness that it lets you explore. It's generally a satisfying game and has a great ending.
BG2 is a more modern game; it introduces romances and has much more emphasis on inter-party banter. Epic level fights are great and figuring out all the tricky fights versus spellcasters is nice. It's also an epic saga; even if the story is naive, the presentation of it is fantastic.
Both are worth playing, also both are heavily moddable and that increases their lifespan greatly. Icewind Dale is also great and it features more sparse, mature writing, in case BG's zany parts aren't up to par for you. Although IWD is also way more combat heavy than BG is. Like someone said, even if you don't like BG / IWD much for the story and mechanics, powergaming through them and trying out different combinations is great fun.
You might want to also try the SSI AD&D games, Ultima 7, Dark Sun, P:T, or Arcanum.
>>4261353
Really great. Try doing it without a guide, it is very rewarding but also very doable. I will say to just try and make a note of any area you can see, but can't yet access.
Combat is actually quite good, especially when you mix in spells and the fact that you can only have 3 spells in memory at one time