[Boards: 3 / a / aco / adv / an / asp / b / bant / biz / c / can / cgl / ck / cm / co / cock / d / diy / e / fa / fap / fit / fitlit / g / gd / gif / h / hc / his / hm / hr / i / ic / int / jp / k / lgbt / lit / m / mlp / mlpol / mo / mtv / mu / n / news / o / out / outsoc / p / po / pol / qa / qst / r / r9k / s / s4s / sci / soc / sp / spa / t / tg / toy / trash / trv / tv / u / v / vg / vint / vip / vp / vr / w / wg / wsg / wsr / x / y ] [Search | Free Show | Home]

Archived threads in /vr/ - Retro Games - 957. page

This is a blue board which means that it's for everybody (Safe For Work content only). If you see any adult content, please report it.

Masters of Monsters (pic related) is a game I enjoy watching more than actually playing. Just set all players to CPU and it usually takes the game a few hours to sort itself out.

Are there any other retro games with demonstration or CPU vs. CPU modes like this?
27 posts and 4 images submitted.
>>
Isn't that a common feature in strategy games?
>>
OP here, there were drugs involved
>>
>>3353283
Tried it. It's so damn ugly. And I find the capture the towers mechanic boring. Ogre Battle had more variety, though it was more of an early RTS.

File: warren-spector.png (243KB, 303x428px) Image search: [Google]
warren-spector.png
243KB, 303x428px
Why are System Shock and Deus Ex such amazing games?
74 posts and 4 images submitted.
>>
Because Spector produced SS which was made my MIT graduates, and because Eidos and Romero gave him as much time and money needed to make his dream game. That doesn't happen very often.
>>
Because they are games first, not interactive narratives
>>
Is this the Epic Mickey thread?

They're good games because of the synergy of the team developing them

File: smp.jpg (27KB, 220x182px) Image search: [Google]
smp.jpg
27KB, 220x182px
>PSG
>FM
>PCM
>Wavetable
>MIDI

It's all here. What are your favourite cards and synthesised music, /vr/?
71 posts and 10 images submitted.
>>
Can someone give me a brief overview of how these different technologies work and what they sound like?

I have only a vague understanding of this.

VCS is PSG?
SNES is wavetable?
PC engine is FM?
Apple IIgs is PCM?
PS1 is MIDI?
>>
>>3352225
https://en.wikipedia.org/wiki/Sound_chip

This page has a pretty good list of each type of SPU.
>>
You've definitely got my attention, I think I'd really enjoy learning about this.

File: bullfrog.jpg (10KB, 200x207px) Image search: [Google]
bullfrog.jpg
10KB, 200x207px
My choice goes to Populous on the Amiga.
27 posts and 2 images submitted.
>>
I'd say Syndicate
>>
You'll hate me, but man, I enjoyed Theme Park World.
>>
>>3352061
Dungeon Keeper hands down.

File: 1468256878255.gif (959KB, 1024x1024px) Image search: [Google]
1468256878255.gif
959KB, 1024x1024px
hmmm
211 posts and 38 images submitted.
>>
Saturn was better than both of these.
>>
>>3351659
literally who
>>
>>3351659
t. weeb

File: 1467920472050.png (384KB, 640x480px) Image search: [Google]
1467920472050.png
384KB, 640x480px
>PS1/Saturn/any-other-optical-media-based-console has ISOs, not ROMs

I hate how humans parrot senseless shit like this.
59 posts and 5 images submitted.
>>
You don't have CD-ISOs?

CD-ROMs are for plebians
>>
>>3351572
>anime reaction pic
>I hate how humans

10/10
>>
>>3351572
>cart based systems use roms instead of digicarts

File: batman.gif (31KB, 240x240px) Image search: [Google]
batman.gif
31KB, 240x240px
Just picked this up at a flea market and boy is it fun despite being kinda busy.

Retro super hero general?
36 posts and 6 images submitted.
>>
>>3351092
Fuck you.
>>
>>3351110
I know. A lot of people here dont like 'capeshit' but there are definitely some good super hero games. Batman on the NES and the X-Men games on the sega genesis stand out.
>>
File: Kuso Thread Award.png (17KB, 250x188px) Image search: [Google]
Kuso Thread Award.png
17KB, 250x188px
>dae le belt scrollers xD

File: 145236975214865.jpg (15KB, 200x201px) Image search: [Google]
145236975214865.jpg
15KB, 200x201px
Why Mario glides so much higher in the PAL version of SMW?
Was this intentional or some sort of glitch?
74 posts and 13 images submitted.
>>
didn't know about this, now I'll have to emulate the PAL version
>>
>>3350769
why should anon buy a pal tv, console and game just to see if some glitch works?
>>
Expert troll, or real rumor?

File: 260px-super_mario_64_box_cover.jpg (803KB, 1000x696px) Image search: [Google]
260px-super_mario_64_box_cover.jpg
803KB, 1000x696px
Every now and again a thread will pop up about Super Mario 64 that is about your memories of playing the game when you were young. One recurring theme in these threads is the "feel" of the game. Usually people felt uneasy or even scared of certain parts. Other people dream about it to this day. I know I do.

I think this strange, dream-like feeling comes from the contrast of realistic stuff with unrealistic. Mario clutches his ass and leaps in the air when he's burned. In contrast, he clutches his throat and floats to the surface when he drowns. There are inoffensive little goombas, and then a giant invincible manta ray. (In the book Fear and Loathing in Las Vegas, one of the characters having a bad trip sees a giant manta ray coming down on his car and it scares the fuck out of him. When I read that, the first thing I thought of was SM64 because the manta ray scared me as much as the eel.)

There are other things. Draw-distance could be unnerving. When you didn't understand it, it just seemed like things were phasing in and out of reality. The 2d sprites were weird, too; everything else was 3d and could be observed from all sides, so why were the trees always facing you? As a kid, you probably didn't even consciously notice these things, but they surely contributed to the atmosphere.

I still have SM64 dreams that sometimes become nightmares of being stuck in voids after clipping through walls, oversized enemies coming at me with no regard for the games rules or physics, being in water with no surface and my health meter ticking down, all from the perspective of the camera behind Mario as if I am the camera.

So, how has this game stuck with you? What parts of the game had an effect on you that wasn't the effect they were intended to have? And other such things like that. Some will call it autism, but I know plenty of you can relate.
71 posts and 8 images submitted.
>>
Bought it back in release, I was 11.

I can undestand how some things in the game might be unsettling but I just remember having fun mostly, no nightmares or traumas from it.

Pilotwings, on the other hand...
>>
>>3350560

Bird suit always made me feel like I was on my deathbed or some shit, used to weird me the hell out. Still kinda does, that music...
>>
>>3350549
I cannot tell you how many times I completed that game. I never got tired of it, and even now, if I could find a N64 controller that would have a completely fucking shot analog stick, I would play it right now (I have it on DS, too, but I can't adapt to the controls. I could get it on WiiU, but I'm not sure how that would be). It was my first truly 3d game, and I love it immensely. Got it when it came out, my grandmother bought it for me and it was one of the best presents I ever got.
>>3350560
Pilotwings was amazing. The America map was something really special. I enjoyed finding all these secret places. I wish there had been more sequels after that, instead of what we got on the 3ds. That one was....not that great. Well, anyway. The first time I played Pilotwings 64 was when they had this video rental place open at this little gas station/truck stop down at the end of the main road I live off of, in a really bad part of the county. I rented it at least 12 times, and one weekend, I found a copy at the flea market just a couple miles down the road. I still have it (and all the games I ever bought for my n64, for that matter), and I'd kill for an HD remake. That would be amazing.

File: vs.jpg (102KB, 350x376px) Image search: [Google]
vs.jpg
102KB, 350x376px
I tried so hard to like it. But after 15 hours, I just can't do it anymore. This game is so frustrating.

I understand mostly how the system works. And in fact I specialized 8 weapons, 1 for every affinity (minus Physical). Maybe that's not the mlg pro optimal way to do it, but it worked pretty well since bosses went down very, very fast. But the way combat works can be very tedious, having to slowly and constantly go in the menu sometimes depending on the area. Going through normal areas became such a damn slog.

I respect the game (amazing graphics, intriguing story, and doesn't dumb things down for you) and can understand why a lot of people enjoyed it. But it's not for me.
69 posts and 13 images submitted.
>>
I hated this game when it came out. A few years later I bought it on the cheap after PS2 came out because it was one of the ps1 games that took advantage of the PS2's smoothing textures and I thought I'd give it another go. I hated it. I just didn't "get" how the game worked and hated games that I had to use strategy guides on.
>>
The problem is that you're trying to "respect" a video game. You either enjoy it or you don't, how hard is it to understand that?
>>
>>3350514

I liked aspects of it which is why I persevered, but ultimately I didn't like it overall which is why I stopped playing.

File: cave story on sega genesis.jpg (284KB, 938x749px) Image search: [Google]
cave story on sega genesis.jpg
284KB, 938x749px
https://www.youtube.com/watch?v=nYwfpumeExI

So I saw this port of Cave Story to the Sega Genesis the other day, and I was pretty impressed with how someone managed to get a game from 2004 running on a console from the 80s.

And it got me wondering, are there any other examples of non-retro games being ported to retro consoles? This kind of thing is fascinating to me
209 posts and 21 images submitted.
>>
>>3350082
Retro City Rampage can both be downloaded and played in DOSbox, or the developer sells a version on floppies that can be played on an authentic 486 MS-DOS machine. He's also working on a version for the NES. I would get links but this info isnt hard at all to find. Retro City Rampage came out in late 2012.
>>
>>3350082
jesus why does every 'retro styled' modern game have way worse pixel art than actual retrogames.
its like they arent even trying
>>
>>3350112
because they don't have the budget to hire proper artists

File: valhalla.png (542KB, 1920x1440px) Image search: [Google]
valhalla.png
542KB, 1920x1440px
And I'm talking about absolutely obscure games. Pic related, Valhalla.

I found this in an old brazilian magazine CD full of demos.
Developed by Anarchy Enterprises, who now develops shitty mobile games, Valhalla (beta) is a pretty simplistic and incomplete fighting game based around the nordic pantheon of gods. The game features hand-drawn graphics, blood and "fatalities".

I can't found a single mention of this game in the interwebs.
46 posts and 11 images submitted.
>>
>>3348604
There are many games totally lost to time, some that aren't even on google or some that only pull up a few links on google if that.
>>
Oh, I found a mention of Valhalla in this list.
http://retro.icequake.net/numbers/www.seven7seven.com/f176-200.htm
Although labeled as a "beat'em up", Valhalla is a traditional fighting game and not a belt scroller.
>>
>>3348604
There are probably hundreds of freeware and shareware games from the 90s that have no record whatsoever of them anymore. Possibly thousands. And then there's all the games from the 80s that people programmed in BASIC.

File: spring1.png (117KB, 290x218px) Image search: [Google]
spring1.png
117KB, 290x218px
What keeps them from doing another fun game like that?
31 posts and 5 images submitted.
>>
Harvest Moon 64 was better.
>>
>>3348583
I agree. It felt more seamless? BTN seems very clunky in comparison, and slow as hell. I liked being able to cook but at times BTN almost felt like it had too much to offer. 64 was maybe more 'barebones' in the selection of crops and such, but it worked much better IMO.
>>
>>3348572
What keeps who?

File: image.jpg (44KB, 700x386px) Image search: [Google]
image.jpg
44KB, 700x386px
Has there ever been a better device for /vr/ than the wii with homebrew installed?
173 posts and 20 images submitted.
>>
yeah

the actual hardware, retard
>>
File: image.jpg (115KB, 878x550px) Image search: [Google]
image.jpg
115KB, 878x550px
>>3348358
I don't know man having the entire game library for each classic console along with this controller is pretty dope.
>>
>>3348358
>Wii
>Play the majority of every /vr/ game ever made for free
>Console
>Play maybe a few hundred games you have to buy from resellers

File: .jpg (4MB, 3492x2311px) Image search: [Google]
.jpg
4MB, 3492x2311px
Classic series:
1, 2, 3, 4, 5, 6, 7, 8, Mega man and Bass (Rock man and Forte); 9, 10 (> not retro)
Pocket: Dr. Wily's Revenge, II, III, IV, V (GB), Mega Man (GG), Rockman & Forte: Challenger from the Future (WonderSwan JP Only), Rockman Battle & Fighters (Neo Geo Pocket Color)
Not cannon: Mega man X Street Fighter [fun]
Mods and fan games:
Required to play:
4 Minus Infinity: colossal work, from remixed music from different NES titles and enemies from different mega man games to levels and bosses that will make you sweat hype. There are slopes, ok!?
Ultimate: completely new game, may as well have been made by Capcom (except good haha), easily up there with 9 and 10
7 FC and 8 FC: make 7 and 8 into 8 bit gold with 9 in mind. If you're wary of 8 (and there's not a whole bunch of reasons), play the demake
Suggested to play:
3 BC: complete remake fasting the game's fastage to fastest fastility
5 AS: complete remake adding air slide
4 BCAS: baby of 3BC and 5AS - complete remake with super speed and air slide
Claw: hard as fuck, but graphics is shitty in places
2 Ultra: since 2 is easy af
2 No Constancy
2: Deus Ex Machina
2: Function-9
In progress:
2.5D: the shit is gonna be huge

X series:
X1, X2, X3, X4; X5, X6, X7, X: Command Mission, X8
(Xtreme 1 and 2 on GBC)

Zero series:
Zero 1, Zero 2, Zero 3, Zero 4

Legends series (3D action/adventure):
Legends, The Misadventures of Tron Bonne, Legends 2

Battlenetwork series (real time RPG on GBA)
BN 1, BN Transmission (GC only), BN 2, BN3, BN4, BN5, BN6
52 posts and 13 images submitted.
>>
File: .jpg (354KB, 770x789px) Image search: [Google]
.jpg
354KB, 770x789px
FAQ:
> Where should I start?
1, unless you're 16-babby in which case consider X. Make your way onward.

> Does 8 suck?
It's mediocre at the very best for a mega man game, but it's still a shitload of fun. If shitty camera triggers you too much, play the demake, 8 FC. Good game.

> Are there gonna be demakes for Powered Up and Bass?
Doesn't seem to likely at all, in fact forget about it. Let's hope someone else picks up the idea and does it.

> I have autism and can't play mish-mash mods like MI, are there any games with integrity?
Ultimate should be your first choice, also play MM X SF and perhaps 3-5 BC-AS series as well.

> Series aside from Classic and X worth playing?
Eh...

> Anything "special" I wanna know about?
Mega man 8-bit Death match. Personally, I play every other evening.

Couple of levels for 2.5 already available: http://petersjostrand.com/index.php/faq

> Is Wily Wars worth playing?
If you simply can't miss anything classic mega man, there's a cheat code for instant access to Wily's Tower, original bit of WW. Aside from that, the port is shit. Music murdered, graphics below average like it's some C genesis title, buster doesn't even shoot right.

> What about Powered Up?
Graphics is controversial, but it's a fine remake with ability to play as robot masters. New ones suck though.
Also here's a vote for a favorite boss in 1. Guy intends on getting 500 votes and then moving on to 2, etc. http://www.strawpoll.me/10596784
>>
File: 1465488173990s.jpg (5KB, 239x250px) Image search: [Google]
1465488173990s.jpg
5KB, 239x250px
M E G O M A N
BWEEEOOOOP BWOP BWEOP PSSSSSSSSSHHHHHHHOOOOOOOWWWWWWWWWWW BRATATATATATATATATATATAT SPHEWW SPHEWWWW DABUMDABUM CLINK CLANG CLONK BANG POW BOOM!!!!!!!!!!!!!!!
>>
Timeman from powered up is awesome. Fuck the haters

Pages: [First page] [Previous page] [947] [948] [949] [950] [951] [952] [953] [954] [955] [956] [957] [958] [959] [960] [961] [962] [963] [964] [965] [966] [967] [Next page] [Last page]

[Boards: 3 / a / aco / adv / an / asp / b / bant / biz / c / can / cgl / ck / cm / co / cock / d / diy / e / fa / fap / fit / fitlit / g / gd / gif / h / hc / his / hm / hr / i / ic / int / jp / k / lgbt / lit / m / mlp / mlpol / mo / mtv / mu / n / news / o / out / outsoc / p / po / pol / qa / qst / r / r9k / s / s4s / sci / soc / sp / spa / t / tg / toy / trash / trv / tv / u / v / vg / vint / vip / vp / vr / w / wg / wsg / wsr / x / y] [Search | Top | Home]

I'm aware that Imgur.com will stop allowing adult images since 15th of May. I'm taking actions to backup as much data as possible.
Read more on this topic here - https://archived.moe/talk/thread/1694/


If you need a post removed click on it's [Report] button and follow the instruction.
DMCA Content Takedown via dmca.com
All images are hosted on imgur.com.
If you like this website please support us by donating with Bitcoins at 16mKtbZiwW52BLkibtCr8jUg2KVUMTxVQ5
All trademarks and copyrights on this page are owned by their respective parties.
Images uploaded are the responsibility of the Poster. Comments are owned by the Poster.
This is a 4chan archive - all of the content originated from that site.
This means that RandomArchive shows their content, archived.
If you need information for a Poster - contact them.