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Archived threads in /vr/ - Retro Games - 801. page

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What are the most graphically gorgeous retro games?
65 posts and 22 images submitted.
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>>3525412
Some pc-98 vns like yu-no.
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Seiken Densetsu 3 looks like a early PS1 game:
https://www.youtube.com/watch?v=nVeGqoXdgZE
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>>3525412
Where did the shadows go?

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What rare game does /vr/ own?
191 posts and 53 images submitted.
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"Rare" means "popular" now, eh?
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>EarthBound
>rare
More like overpriced and overhyped.
>>
Haven't you guys ever heard of rare earth(bound)s?

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What are some facts, rumors, and theories about Ura Zelda?

https://tcrf.net/The_Legend_of_Zelda:_Ocarina_of_Time#Files_Replaced
All of these replaced files correspond to dungeons (including Bottom of the Well). If this is all it did, it seems like Ura Zelda was just remixed dungeons like Master Quest.

However, a few hundred kilobytes of extra scenes wouldn't require the 64 MB rewritable disk of the 64DD like Nintendo said Ura Zelda would. Nor would it be the "killer app" that would make people go out and buy the 64DD. It also wouldn't have taken that much longer to finish than the cartridge game.

Was it really just changed dungeons or was it something more?
62 posts and 4 images submitted.
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It was going to be a heavily remixed OoT
It got scrapped
A lot of the work done in it was salvaged into Master Quest

that's all
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>there are people in this world who still can't figure out what Ura Zelda was
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>>3511553
What was it then anon?

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How do you guys play retro games portable?
60 posts and 10 images submitted.
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Xperia Play
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>>3528283
how much was that setup
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i don't

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ITT TRIGGER WARNINGS
65 posts and 12 images submitted.
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>>3518410
Upon replaying Silver, I realized this fight can actually be very easy. You can sweep Whitney no problem if you get a Drowsee and trade it for the Machop in the mall. Rollout is ineffective against Machop and Karate Chop burns through both of her Pokemon. My Machop was untrained at Level 14 and did fine. Still an issue in Nuzlockes but otherwise the game gives you an easy way to win.
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>>3518410
Just get dig my man.
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>>3518472
Rock Paper Scissors is an easy game when you know the future.

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Let's try this again:
This thread is for YU-NO, EVE burst error, Desire and other games written by Hiroyuki Kanno (and optionally composed by Ryu Umemoto)

The aforementioned games are all available in English in some form or another, FYI.
135 posts and 26 images submitted.
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I have nothing against the thread, I mean the older threads were pretty fun, but there's oh so much we can talk about Yu-No before this inevitably turns in a Katawa Shojo circlejerk general.

What am I trying to say is, don't force it, we had our fun with the other threads, no need to start beating a dead horse.

Btw, has that retarded remake been released yet?
>>
>>3510197
It comes out in two months.
The best Yu-no threads are normally when somebody finished playing and brings fresh blood to the discussion.
>>
>>3510197
>>3510214
Honestly I made this thread hoping to talk about about more of the writer's games than just YU-NO.

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DOOM THREAD / RETRO FPS THREAD - Last thread >>3525017

DOOM/II/ULTIMATE/FINAL/64
Gameplay, WADs/Maps/Mods, Source Ports
All other retro FPS welcome
~~ Let's post like americans ~~

FAQ/PASTEBIN
http://pastebin.com/GnWMDhg0

SO YOU WANT TO PLAY SOME...
Doom: https://desu-usergeneratedcontent.xyz/vr/image/1467/42/1467421002740.png
Doom download: https://yadi.
sk/d/469ydBaLndVCJ
Quake: https://desu-usergeneratedcontent.xyz/vr/image/1405/27/1405272990521.png
Quake pastebin (2016-06-22): http://pastebin.com/XjBHDRFw
Duke: https://desu-usergeneratedcontent.xyz/vr/image/1403/19/1403195896088.jpg
Thief: https://desu-usergeneratedcontent.xyz/vr/image/1456/09/1456095399293.jpg

== INFO/LINKS ==

OFFICIAL DOOM WIKI
http://doomwiki.org/

WHERE TO FIND WADS
Vanilla/Boom: https://www.doomworld.com/vb/wads-mods/
ZDoom: http://forum.zdoom.org/viewforum.php?f=19
/idgames: https://www.doomworld.com/idgames/
BT (2016-02-01): https://dl.dropboxusercontent.com/u/13513277/idgames.torrent

TUTORIALS/UTILITIES
https://pastebin.com/7vKYWYp0

== /VR/DOOM COMMUNITY ==

IRC
irc.zandronum.com #vr (key in faq)

THREAD ARCHIVES
https://desuarchive.org/vr/search/text/%22doom%20thread%22/type/op/

IMAGE DATABASE
http://vrdoom.booru.org/?page=post&s=list

OUR WADS
http://pastebin.com/5sKRiJzS
http://pastebin.com/aiEgdB3K
781 posts and 169 images submitted.
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>>3530584

===REALNEWS===

[09-25] Wolfenstein starter pack
http://pastebin.com/mRmhVWce
https://mega.nz/#!ikVlQBpQ!AtTZGvnFZgw_I96tsaOK-dbyLf6Usps1nVjLSdxUGz8

[09-25] Rekkr wants mappers, help out your local /vr/ian
https://www.doomworld.com/vb/wads-mods/90862-rekkr-anyone-wanna-map-for-a-vanilla-tc/

[09-24] At Jazz's Gate
https://soundcloud.com/plastiware/at-jazzs-gate-doom-e1m1-jazz-remix

[09-23] Anon map release: Fanta Base (for vinesauce contest)
http://www26.zippyshare.com/v/q4ASm87y/file.html

[09-21] Final versions of Anon's DUMP 3 weapons
https://www.dropbox.com/s/ki532dzm1zoutml/Bio%20Eradicator.pk3?dl=0
https://www.dropbox.com/s/w9wueq78yvkhuso/Flakchette.pk3?dl=0

[09-19] MetaDoom v1.0 "Slayer" for the new GZDoom
http://forum.zdoom.org/viewtopic.php?t=53010

[09-19] GZDoom 2.2.0 released (with flat sprites, after all)
http://forum.drdteam.org/viewtopic.php?t=7165

[09-17] Doomradio: Intermission E1M2
https://www.doomworld.com/vb/post/1670101

[09-16] Hexen Souls Dev Blog
http://hexen-souls.tumblr.com/

[09-15] The Flat Sprites Debacle
http://kinsie.tumblr.com/post/150415693677/metadoom

[09-14] Mutiny community project final version released
https://www.doomworld.com/vb/post/1668971

[09-13] Angst Rahz Revenge Doom TC
https://www.youtube.com/watch?v=BE8DAj-rX0Y [Embed] [Embed] [Embed]

[09-13] GZDoom Autobuilder currently down
http://forum.drdteam.org/viewtopic.php?t=7146

[09-12] Unconstrained Aspect Ratio for ZDoom
http://forum.zdoom.org/viewtopic.php?p=939096

[09-12] What should the name of the Booty project be?
http://notepoll.com/p/what-should-the-name-of-the-booty-project-be

[09-11] Anon map release: exit.wad (boom compatible, requires cc4-tex)
https://drive.google.com/file/d/0B4mwJRa7e5VpMEgzT2wyOXQ3Z2M/view?usp=sharing

[09-10] Vinesauce mapping contest: 150 submissions were made
https://twitter.com/joel_vinesauce/status/774307787643969536

[09-09] Proper HUD Scaling
http://forum.zdoom.org/viewtopic.php?t=53440

===
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First for super Cyberdemon
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>>3530589
>[09-13] Angst Rahz Revenge Doom TC
>https://www.youtube.com/watch?v=BE8DAj-rX0Y [Embed] [Embed] [Embed] [Embed]

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>grew up with just a Genesis
>only played the Aladdin game for it
>played SNES Aladdin on my Retron the other day

Holy shit, you guys weren't kidding. It's so much better than the Sega game.
87 posts and 16 images submitted.
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Nobody really thinks it's better than the Genesis version. We just pretend it is so that people like you fall for the meme.
>>
>>3525568

No. I like the Capcom game more as well.
>>
>>3525568
Speak for yourself, rube.

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It's been a while, but let's get this started again. The site recently had some technical issues, but now it's back up.

Repairs. Mods. Technical questions. Bring 'em here.

http://www.gametechwiki.com/w/index.php/Main_Page
127 posts and 26 images submitted.
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I'll gladly bump you.
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>>3501151
I'm not saying anyone's entitled to anything, but it's a dick move to take the site down and not tell people what's going on.

Also I hope there's someone getting backups of the wiki now in case this shit happens again.
>>
>>3502224
The site went down without my knowing. I've been distracted lately - finishing up a PhD - and I wasn't paying attention. My bad. It's back up now, and I plan to keep it that way.

What are the must-plays?
81 posts and 17 images submitted.
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Just saw a thread like this
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The best version of Resident Evil 2 is on the dreamcast
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Best version.

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Is it me or STG like Gradius and R-Type should mostly be memorized? Or you're supposed to have cat-like reflexes to beat them? I'm not saying they're unfair, but it seems to me there are they're basically impossible to play on reaction alone.
138 posts and 16 images submitted.
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>>3522769
>mostly be memorized
yes
>>
>it's a "babby tries a shoot em up" episode
>>
>>3522805
> It's a "shoot em up mustard rice gets triggered by people who don't 1cc STG with closed eyes" episode

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This game deserves a proper remake. A 3rd person action RPG with a companion app to turn your cellphone into your deck to jack into the Matrix.
58 posts and 6 images submitted.
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>>3520960
this game is unplayable. avoid.
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>>3520968
Thats why it so expensive to buy now. People must hate it.
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>>3520973

Is 28 dollars considered expensive?

People like this game because of the cyberpunk lore.

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Kiwi Green Edition

This is the thread in which we discuss comfy portable game systems.

Discuss old handheld systems be they from Nintendo, Sega, Atari or any obscure off brand, as well as LCD games. Portable consoles like the Turbo Express and Nomad can be discussed as hardware, though game discussion belongs in their respective consoles' threads.

Discussion of handheld repairs, mods and aftermarket add-ons are also welcome, though for more in-depth repair advice the repair general is recommended.

Handheld emulator boxes are a gray area and should be discussed in regards to their use for the emulation of retro games.
63 posts and 16 images submitted.
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I just bought a Kongfeng GB Boy Colour and have played it for a few hours and this is my initial review. Feel free to AMA.

First of all, the build quality on this thing is surprisingly high for a knockoff. The plastic feels very sturdy and dense, almost like a real Nintendo product. The plastic has no flex to it and overall it feels very similar to a real GBC in my hands.

I'll get right to the part that you are probably wondering about though, which is the screen. The screen isn't perfect but overall it is really, really good. It doesn't quite have the same "wow" factor I got when I first turned on my modded McWill Game Gear, but that's to be expected since this is only a $30 system and the screen is a lot cheaper. Regardless, it's much brighter than my front lit GBC and the contrast and color depth are very good.

The screen is unfortunately not integer scaled so you will see some artifacts, and it's a 4:3 screen instead of 1:1, but if that is not a deal breaker for you then I can definitely say it's worth buying. That's something I got used to on my modded Game Gear so I adjusted very quickly to it.

There are a few other quirks that are worth mentioning. First of all, the built-in games are a bit dopey. The way the GBBC detects a cartridge is through a levered micro switch in the cartridge port, and I find this method to be somewhat flakey. Sometimes it gets confused about whether or not a cartridge is inserted and I have to remove it and power cycle. I will probably end up removing the switch and disabling the games permanently. They're all original Gameboy games anyway and some of them have weird bugs, like Donkey Kong.

Beyond that, the D-pad is a bit different. It's possible to press the center which in some games can cause glitches, but it's not nearly as bad as some aftermarket GBC d-pads I've tried. Corners register well, which is a must for Metal Gear Solid. Also, the "IR port" is just decoration.

Overall, for $30 I give it a major thumbs up for now.
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>>3524449
Something else that I was a bit surprised by is that there appears to be an optional "outdoor mode" on the screen. This makes the screen appear a lot brighter when playing outdoors, but it also makes the colors appear lighter and more washed out compared to the standard more. I haven't figured out how to control it though because I've only booted the system in this mode by accident so far.
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>>3524449
I got one earlier this year and the power switch broke off after about 2-3 weeks of use. I recommend you replace it as soon as possible with a better one if you can. At the moment it will turn on if it has batteries inside it but there's no way to switch it off now and it doesn't even boot up properly. I still own the fucking thing but I have zero electrician skills so I can't repair it myself. Kinda wanna throw it away but kinda not in the slim hope that I might meet someone who can repair it. It's a really nice piece of hardware for sure.

Are flat panel SDTVs a thing? If so, is there one that stands out as especially good for playing SD game consoles on? I love my Trinitron, but it's heavy as fuck and really impractical to move around.
52 posts and 7 images submitted.
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With the possible exception of plasma, any SD flat panel is going to come from a time when all LCDs looked like pure ass.
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>>3524268
Fuck. So basically, even though they exist, they won't look as good as my Trinitron?
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>>3524273
LCDs of the era had terrible blacks and slow response times. I would rather use the shittiest CRT imaginable than suffer the indignity of an LCD from circa 2005.

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What went so wrong? I mean it wasn't just Daikatana, it was JOHN FUCKING ROMERO'S Daikatana. You know you've fucked up when the Gameboy Color port is ten times better than the PC game it was adapted from.
91 posts and 1 images submitted.
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>>3529201

I'll sum it up:

1. John Romero was only one part of the reason for ID's success. Alone he lacked the artists, programmers, etc of ID.

2. Peter Principle. Romero was a level designer and designer. He was promoted to project manager. A position he never had before. He proceeded to completely mismanage the project at every level. Blowing money on a fancy suite. Giant office with everything imaginable. And then changing engines several times forcing them to remake the entire game each time.
>>
>>3529201
Romero hired a bunch of modders who had never made a commercial game before. That's fine if you're an experienced project manager (Gabe Newell had experience in Microsoft doing exactly that), but Romero was a Tim Schafer-tier project manager.

Doing the business or managerial side of things just wasn't part of his talents.
>>
>>3529201
He made himself his bitch

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