I see no reasons to own old consoles.
>>3618389
n64 emulation is shit
There is also some actual value in these consoles, games, and even the original artwork. An original cart can sell for up to $200 on the secondary market. Also, most of those illegal emulations are glitchy.
>>3618410
n64 has no games
Which version of Doom is your favorite, excluding the original PC version? Which is the worst?
>>3618104
Favorite non-PC; PS1 (Doom 64 is it's own separate game).
Worst; your pic related.
>>3618115
>SNES version
>worse than 3DO version
The SNES version isn't perfect, but its a pretty awesome technical achievement.
>>3618104
I grew up with the SNES one and loved it.GBA version is my favorite
This is the best game ever created.
I agree.
It has groovy music.
Collecting the secret boxes and then trying to finish 1st was a pain.
Level designs were great though.
Everyone talks about the Wii being a great emulation console.
Having hacked my Wii with Homebrew and loading several emulators onto it, I seem to be having issues with it.
There seems to be this annoying laggy judder everytime the screen scrolls. It's more noticeable on SNES9X and Gameboy games.
I get that no emulator is perfect but ZSNES on my PC isn't this shitty.
Is this just how it is? Or do I have to somehow optimise it?
Wii emulation is a stupid meme for crt retards. Get a computer.
Probably you're using interlaced output on a progressive scan display
>>3618007
Anon, I took this under consideration and changed the video settings from automatic to progressive. Fucking works fine now. Guess I'm just a retard but I can't thank you enough.
How did this manage to kick off an entire franchise? Its hard as shit and the amount of grinding required to get anything done is mindnumbing.
>>3617249
It's easy as hell, what are you talking about?
>>3617249
It's not hard at all, however it *is* just objectively broken. It's an all you can eat buffet of usually harmful glitches. I swear they programmed it overnight and just shipped it out.
>>3617253
Fuck outta here with that bullshit. Comparatively speaking, its one of, if not the most difficult Final Fantasy.
Do you remember /vr/?
https://www.youtube.com/watch?v=2XE0iLYWeLc
>>3615990
My personal collection of business flyers remembers.
>>3615990
I still play P99.
>>3615990
yeah...and?
It's that time again
Welcome to the Retro Game Gauntlet, gentlemen.
Start at NES, and work through in the following order:
NES
SNES
GB/GBC
Megadrive/Genesis
Turbografx16
DOS
NeoGeo
GBA
Commodore 64
Playstation 1
You have three days to complete the game without assistance (each game gets three days, though RPGs are allowed a week due to length).
Select your system here:
http://s3kr.it/gauntlet.html
You can also do it manually if you don't trust the random number generator:
http://s3kr.it/systems/
Rules:
1) Savestates are allowed ONLY for the purpose of taking screenshots and ONLY if your emulator/game in question does not have a pause function.
2) Rerolls are allowed under the following conditions:
-The game you get requires some sort of hardware functionality that cannot be accurately emulated to complete (eg, Boktai)
-The game would otherwise require cheats, hacks, or alteration of the software to complete due to a bug (eg, Cheetahmen II)
For games that have a high score or no end, the rule is
>if no high score has been established, set a goal and beat it
>if you.re playing something another anon already has a high score on, beat their high score
>if you are playing extended rpgs/pokemon/whatever you get a week (Depending on the game: needs to be asked in thread)
AND BRING ME SCREENSHOTS PARKER
IRC channel: #gauntlet on irc.rizon.net (Mibbit link on site)
NEW RULES/GUIDELINES TO POSTING IN THE GAUNTLET THREADS:
-Do not post screenshots every other screen, make them few and meaningful
-Do not start a new thread before current one bump limit is exceeded
>>3612874
i'll start
havent seen one of these threads in a while. I'm glad its popped up again
>>3612879
>hours later
>anon was never heard from again
Go play the JP version, it's not as fucked.
What are some good RPG side scrollers (ones with experience, weapons etc)? I only know SotN and Monster World/Wonder Boy,
Google Metroidvanias.
Zeliard comes to mind. Haven't played it in ages though.
>>3612376
faxanadu and legacy of the wizard
>
Jesus Christ. I was going to buy one of these as a Christmas gift but it looks like that's not happening.
>>3611709
They're restocking for the holidays (Tweeter nintendo)
>>3611705
I was never gonna buy one in the first place since i already have an NES plus i have already got an emulator.
Post obscure DOS games you enjoy.
>>3609639
U.R.B.A.N: The cyborg project.
https://www.youtube.com/watch?v=Oq2r9zO1LdQ
https://www.youtube.com/watch?v=ZeQvYx0uGic
Is this the best shoot 'em up ever made, lads?
It's pretty damn good, but I dunno if it's the "best ever made". It would be on my top 10 for sure though.
>>3609069
Not as good as Ikaruga.
>>3609092
You mean Battle garegga.
Some things to consider:
1. Which is the best classic RE title and why is it RE3?
2. Which is the worst, and why is it CV?
3. Who is best RE waifu? Post your waifus
4. What is your opinion of the Outbreak games? Good/bad? Will they ever return to mass playability?
5. Should original RE be considered obsolete? REmake replicated and improved on it in every possible way.
6. What's your favourite piece of classic RE music?
Feel free to post stories, memories of playing, tips ETC.
If you've never played an RE game before and have an interest in getting into the series, post here! We'll give general advice on gameplay and what versions of games to avoid.
https://www.youtube.com/watch?v=fPglVVYl5Lc
>>3606871
>1. Which is the best classic RE title and why is it RE3?
Took da words right outta ma mouff.
>>3606871
>2. Which is the worst, and why is it CV?
Damn boy, DOUBLE WHAMMY
>>3606871
>3. Who is best RE waifu? Post your waifus
Jill in RE3, too fine, especially during the clocktower cutscene goddamn.
>>3606871
>4. What is your opinion of the Outbreak games? Good/bad? Will they ever return to mass playability?
So good it deserved a much longer shelf life. Happy to see the fan servers thing going on right now, it deserves that and more.
>>3606871
>5. Should original RE be considered obsolete? REmake replicated and improved on it in every possible way.
Nah, REmake changed a lot of stuff. One of the best remakes ever made but doesnt make classic RE1 obsolete in any way.>>3606871
>6. What's your favourite piece of classic RE music?
RE3 Umbrella Sales Office
https://www.youtube.com/watch?v=r1a8tBWJQqg&list=LLzegOlk40Q2R7ub7YdGMqcQ
>>3606912
honestly i'll never understand how anyone can not think that CV is the point of no return in regards to the downward spiral of quality. so many things changed for the worse in that game.
>that terrible plot
>awful characters
>le epic matrix man wesker
>magic bug lady with magic fire powers
>3D backgrounds, no static camera, complete loss of detail and dissolution of tension
>garbage weapons
this is really where the main series went to hell. RE4 is a pleasant surprise in comparison to this rancid dump
Post interesting /vr/ maps, from levels to world maps, single rooms to all of Super Metroid pixel by pixel.
Fuck this, video game maps made me believe the North Pole and South Pole were connected when I was a child.
Bullshit. If it were true then Porre and Choras would be closer together due to being on the inside of the torus/donut.
The world would appear to be more narrow at the waist (inside of the torus again). It's not. It takes the same amount of time to do a lap around the planet as everywhere else.
These stupid fan theories only spread retardation.
They aren't.
The gaming industry abandoned 2D just a few years too early in the mid 90s for the sake of innovation. Growing up in the 16 bit Generation the next logical step graphically would have been more frames of animation, more precise texture rotation/scaling, higher resolution and fully animated cutscenes with full voice acting. But it never happened. Even when playing new games like DOOM I imagined how good multi perspective sprite enemies advancing would look with more frames and angles.
This is was most apparent to me with the US saturn release, as they canned most the 2D projects in favor of cobbled together, half finished 3D games. I kept asking "why no 2.5D sonic on the saturn? To which the industry replied "Thats not the game you really want, here have this grainy, pixelated model that is barely distinguishable from the background"
Yeah 2D was still around but it didn't evolve in the obvious direction and by the next gen it was completely forgotten. It became niche very quickly.
Now we have all turned to the lazy indieshit market for elaborate early access tech demos disguised as full games. Anybody get where Im coming from?
>>3594789
>The gaming industry abandoned 2D
Is this the new pleb baby opinions general?
>>3594789
There's Sonic Mania.
>>3594796
1 game sure is representative of the entire industry.
ITT: submit enemy sprites for an Earthbound romhack, part 2
Submit any PNG that is 16 colors and at most 128x128.
When making a sprite, keep in mind the following
>These sprites can only have 16 colors total, that includes a color that will be counted as transparent
>The only 128x128 battle sprite in the vanilla game is The Devil's Machine, otherwise known as Giygas phase 1. Most large enemies are only 64x64, and small things like ramblin' evil mushrooms are 32x32.
>you can skip the process of making the file itself have the right color depth, I will handle that.
>make the background a distinct color (not transparent) from the rest of the sprite.
>be sure to claim the enemy slot before someone else beats you to the punch.
When you submit a sprite
>filename is the enemy number you're submitting for
>post text is the new enemy name.
>there is a limit to namesize, but it's based on the width of the text and not a character limit. Just use logic and assume that "WWWWWWWWWWWWWWWWWWWWW" probably won't fit.
Think of this like a mosaic thread, only it's gonna be in an interactive Role Playing Game
If this attracts enough attention, I (we) may even go through the trouble of changing attack text, enemy stats, and other flavor text associated with the new rogues gallery
RAR file containing all of Earthbound's files
https://mega.nz/#!NxMiEaAZ
!cfGDSbpbPs_vFjPm_0XzSk1Nf6XsWuvqS3prO6tuLos
more info
http://pastebin.com/s6G0JU9V
http://s000.tinyupload.com/?file_id=40316867518655495680
.zip file containing all the sprites from the thread (the folder is a bit messy due to the way anon created it, but the sprites are inside.)
Previous thread:
>>3523817
The newest version of the enemy list. Currently outdated since new sprites are been submitted, but expect OP is a fag from last thread to update it soon.
Perturbed Pseudo-Guitar