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Archived threads in /vr/ - Retro Games - 594. page

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What games are worth picking up for the Game Child?
7 posts and 1 images submitted.
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https://www.youtube.com/watch?v=d49oW0jVXUc
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I remember reading about this in the Sun as a kid and, typical of them, they claimed it could explode in a child's face.

When a friend got one, I told him about that and we took great pleasure in smashing it up.
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>>3719504
muper sario

I've been dawdling about on buying a Framemeister and a SD2SNES cart so that I could enjoy playing games in my room with limited space.

All I have is a 4k TV, a Snes, and a couple of games to play on. I was wondering if by buying a Framemeister I could get it upscaled to HDMI (1080p), as it seems, however I do not mind as long as I can keep aspect ratio and upscale via nearest neighbor.

Is this a good option using RGB SCART (Not 21 pin)? Would getting a framemeister be a good investment?

I've looked into other SCART to HDMI scalers and the one I bought (A small scaler, muddles picture quality and doesn't converge signals right) sucked.
44 posts and 4 images submitted.
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>>3719402
Why don't you enjoy not being a fucking retard and just download an emulator you worthless piece of shit?
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>>3719402
wait till there is a 4k upscaler.
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Look into OSSC

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gaming consoles you dream of.
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>>3719364
That's a fucking abomination. The only dreams you should have about that are nightmares.
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>>3719364
Your dream came out in 2001.
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>>3719372
Impossible!

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Does anyone know if the iQue SWIM controllers use a standard N64 plug? I've heard they're very comfortable to use.
12 posts and 3 images submitted.
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>>3719352
Huh, they sure don't look comfortable to use, but it might be something you warm up to over time. Like I hated the Game Cube Ascii/Sammy Keytroller at first, and now it's my favorite when using that console.
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>>3719395
I heard they feel a lot like an Xbox controller.
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Those would crush tiny little gook hands

What were some games that felt enormous even though they really weren't?

Pic related for me.
14 posts and 2 images submitted.
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>>3719327
Some strange that this game felt so good the first time but upon replaying it this year it came out as mostly stupid garbage and a massive downgrade after the first one. The hubworlds, swimming ability and final boss are the only things of value in this.
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>>3720747
If you think Spyro 2 is that bad then don't even play 3, you might have a stroke or something.
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>>3721163
Replayed the whole original trilogy actually, 3 actually fixes some problems 2 had but then it brought a fat lot of others.

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ITT: game-related videos that are actually /vr/ themselves, before 1999.

https://www.youtube.com/watch?v=tQLP0qUY4n4

This is a Japanese video strategy guide for Daytona USA, that details techniques for each corner of the three courses. There are no subtitles, but a lot can be inferred from just watching (plus the narrator does throw in some English here and there).
11 posts and 3 images submitted.
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>>3719289
There are a bunch of the kind of videos that were sold/rented on laserdisc, I like to watch these from time to time.
Anyway, here's Air Combat LD:
https://www.youtube.com/watch?v=tuIDILsKlOM
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>https://www.youtube.com/watch?v=VK44Et3QB5w

The Holy Grail.
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>>3719587
That's pretty cool. Remind me of these shots of Prince of Persia's rotoscoping process (or was it Another world?).

Anyway, posting another video:
https://www.youtube.com/watch?v=Q_JEm8MYPNY

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Post world maps.
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okay
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>yfw you owned a N64 game that required controller pak but you didn't own one
21 posts and 8 images submitted.
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The first game I had for my N64 was Turok and I didn't even know about them until I tried to save. Luckily, I knew the big cheat. I used that to warp to stages until I finally got a controller pak. Now, I use a third party rumble pak that has 4 memory cards built in. No more swapping for me.
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:(
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>>3719049
Who's that girl? The art style seems extremely familiar but I don't recognize the character. Image search doesn't help.

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ITT: PS1 titles you couldn't stop playing as a lil' boii.
12 posts and 6 images submitted.
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I just liked the drag racing segment really. Recently revisited it and it's fucking terrible.

Gran Turismo was a game-changer alright.
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>>3719051
5 was a lot better. And then 6 came along as was the worst.
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>>3719047
I played Ape Escape recently and even did 100%, it's so good, I love how it made creative use of the two analogs, never saw something like this in the PS1. Can't wait to play 2 and 3.

btw when I was a kid Megaman was absolutely my favorite franchise, even today I still like it a lot, the one that I played the most probably was X5, I don't think that I beated this game less than (literally) 70 times.

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What's the best level? What's the best song?
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I don't know the names, but there was one song I always chose over the other, it was mandatory. Pic is probably best level too.
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>>3719043
why won't my 3d glasses work
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Songs are mediocre at best.
The night stages look the coolest. Thought, sunset was also beautiful.
I don't remember really prefering one track to the others, design-wise.
>>>/wsg/1422140

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A question for Americans. I grew up in a country where we had no video game rentals at all. But I hear that in US in places like Blockbuster and Hollywood Video you could also rent video games. I've also seen people say that even groceries rented games sometimes.

Could you just describe what it was like? Did it change much over years or not, how much did it cost? I hear there were 5- and 2-day rentals in some places—what games do you remember being high in demand? Do you remember any "rental hits", games which were especially big in rentals specifically? And what was the attitude to rentals in general, both from average players the video game companies? I've heard that some devs deliberately made games harder to prevent them from being beaten on rental, is this true or just a joke?

Also, a more specific question: did people rent cartridge RPGs often? I know they could cost more than average games (I might be wrong), so renting them was quite tempting, but at the same obviously you needed to save and all that.
24 posts and 4 images submitted.
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Every time I went the games I wanted were rented (likely just never returned by some asshole.) A couple times I was that asshole. I destroyed a rental copy of Megaman Legends and my parents had to pay for it. By the time the original Xbox came out I started renting games and copying them. It was far easier than trying to download them off the internet in those days, even if I could get games they were usually only the latest ones so I'd raid the local rental shop.
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Video stores usually had a bunch of games for consoles I didn't own, so there was always the issue of staying in the section of games you could actually play. It was all about the box art most of the time, because purchases were too expensive to buy based on that, but a rental was no big deal if it turned out shit. I mostly remember what the NES sections were like. Seemingly every rental kiosk has Excitebike, Mega Man 2 and 4, Teenage Mutant Ninja Turtles 1 & 2, Renegade, and Blaster Master. At grocery stores rentals usually lasted 2 days, or 3 if you rented on Friday. Games game in plastic cases which may have contained the instruction manual, but seemingly more often had a sticker with general controls, cheats, and hints on what to do if you got stuck at a pretty common spot.
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ITALY here.

There were chain rental stores like blockbuster but also a lot of private ones, they had games from snes up to ps2 since they closed basically in the last 5 years or so here.

BUT once the ps1 came out, everyone here was burning cd for modified ps1 so renting game faded a bit.

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20 years later and 4th generation is still the pinnacle of video gaming
16 posts and 6 images submitted.
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What a weird baitpost.
Nobody here thinks otherwise, OP, this is a retro board.
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>>3719027
> 20 years later
> TurboGrafx-16 was released on 10/30/1987
More like 30 years later, OP-sama
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were you expecting people here to jump and say "NO! PS4/SWITCH/XBONER IS BETTER" or something

How did you expect games to evolve that never happened? Given the state of videogames in the 90's, did you expected to see a different kind of evolution from what we got?

I would never have thought that rpgs would evolve into sandbox games. I like stories, as everyone i wanted to see more freedom, but it looks like games influenced by rpgs turned into open ended worlds with almost no plot.
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I never expected the Japanese to fall behind like the way they did.
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>>3718895
This.

I'm not weeb but I've always preferred Japanese game developers. Nowadays the only one that's successful is Nintendo and Sega.

>tfw small Japanese developers that made amazing games like Takeru are never coming back
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>>3718924
+9999
/thread pls

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>DC
>spec-wise the worst of the 6ht generation
>look like a washing machine
>terrible joypad
>bad at 3D (can't handle even Onimusha 1, FFX or GT3)
>bad at 2D (can't handle a SF3 THIRD STRIKE arcade perfect like PS2)
GEEEEEE I WONDER WHY IT WAS A FAILURE
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>>3718841
Sega screwed up three generations in a row and it was outclassed by the other systems in terms of backing, anti piracy measures, and exclusives
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>>3718841
b-but remember how revolutionary it was!
e-everybody still love arcade ports, right?!
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Dreamcast arguably contained the best GPU on the market until the release of GeForce 256.

It was very ahead of its time.

PowerVR 2 with its tile based deferred rendering was genius.

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Talk about Wizardry if you have questions or something to say.

Do the endings in 7 make a big difference? I don't mind the Umpani or T'Rang so I'm not sure who to choose.
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Can't help you there.

I was making some decent progress in Wizardry 1 when I decided to upgrade the classes of two of my best offense heavy-hitters to Samurai.

Which dropped their levels back to 1, which sort of sucked my desire to continue playing (I'll pick it up again one day).

For any wizardry buffs out there, is it worth possible to have Ninjas on a team of largely good party members? Or does everyone need to be neutral? Is it even worth the hassle?
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>>3719649
They still keep their HP and some of their spellcasting so they're not the same as level 1 characters. They should also level up quickly from the enemies the rest of your party can kill.
What hurts the most in my eyes are the stats resetting to racial minimum, otherwise fighters don't really lose much. The best idea is to switch to lord since you can't start with them and more healing is always useful.


You can have evil and good characters in the same party. The trick is to send them separately into the maze and them have them join up there.
You can also get evil characters good by not attacking non-hostile encounters.
Personally I don't think ninjas are worth it. They can't really replace a thief at disarming and they don't offer more in combat than a fighters, lord or samurai.
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>>3719649
The level draining mechanic is stupid.

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