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Archived threads in /vr/ - Retro Games - 490. page

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>gets scratched
>lol suck my dick
who's bright idea was it to put games on these again?
65 posts and 14 images submitted.
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>>3807535
Maybe don't scratch them
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>>3807536
CDs get scratched if dust lands on it
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>>3807535
>implying Blu-Rays can be scratched
>actually leaving loose CDs and DVDs laying around instead of just putting them back in the ducking case
>buying disc-only games
Stupid people deserve what they get.

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I've started playing pic related like 5 times and always dropped it mid-game. I just lose interest over the convoluted affinity system and all that time spent in the menu scree. Why is it considered a masterpiece again? I bet if the game didn't have this seemingly "adult" tone it wouldn't be valued as much
51 posts and 6 images submitted.
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>>3805583
sounds like a personal problem
gems and fusion spells make the game a cakewalk
it's also probably the only good matsuno game along with FFT
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>>3805583
>it's also probably the only good matsuno game along with FFT
>>
>dropped the game 5 times

That's the hint that you don't actually like the game. Which is perfectly normal because it's not a good game and isn't worth playing.

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Is it possible that older consoles could suddenly be revived in today's market with brand new exclusive or semi-exclusive software?
58 posts and 11 images submitted.
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Homebrew releases come out all the time as well as new westernizations. Doesn't do shit.
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No, not enough people can go back to it. Look at all the retards begging for remasters and shit, think they want to play old games but it's just nostalgia for a lot of people.
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Ya probably.
The nintendo classic is an example of how stupid today's consumer is

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Can we all agree RE3 Jill is best Jill?
19 posts and 10 images submitted.
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>>3811845

Darn tooting
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I compare every girl I get to know to her.

The actress in the live action film was perfect.
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Indeed

http://archiveofourown.org/works/7794544

http://archiveofourown.org/works/7794475

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RE1 has its own charm that RE:Make lacks. The thing about REmake though is it looks unnaturally colored. Silent Hill for example does not look like this. For a good example of what I mean by unnaturally colored just remember all those brown and grey bloom shooters that were in for awhile. Eventually people got tired of how unnatural it looked and developers rightfully changed it. RE1 isn't cartoony colorful at all. It is colored to make each room in the mansion stand out from the others. Which was a smart thing to do. Just contrast this with the underground hunter area in the game where almost everything down there is the same color. Basically REmake has poor sense of color and lighting while Silent Hill and RE1 do not.

Yes, the graphics are worse, there's less polish and refinement, and the remake expands quite a bit on the original. However, there's something in pure fun factor that the PSX game has over the first. The surrealism of the mansion design, coupled with a more "videogamey" feel really makes the game a goddamn blast to replay. It's faster to go through, and the unrefined nature of the controls and AI make challenge runs and silly restrictions fun in a way that a more modern design philosophy prevents.

I myself prefer the faster pace and more streamlined approach of the original. RE1 is a game I can play easily and jump into with little problem. REmake feels a little slower and more methodical, which makes it harder to jump back in to. I think it's the new areas, more "cinematic" bosses, and the crimson heads that make going through the game a little bit slower.

RE:Make is a damn fine game. No one here will dispute that. But I really do think there is grounds for saying that you can prefer RE1.
30 posts and 6 images submitted.
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>>3811765

Noticed this in RE0 too.

More powerful console somehow results in LESS color. Hope you like brown.

https://www.youtube.com/watch?v=gDZBRhjy_ME
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>>3811765
the reason REmake feels slower is because of the zombie burning
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>>3811804
oh, and the doorknob that's about to break

Why /vr/ hate Castlevania made for SNES?

Both Super 4 and Dracula X are fucking good
27 posts and 3 images submitted.
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>/vr/ hate Castlevania made for SNES

It's just Australia-kun who hates IV.

The Dracula X hate meme comes from ignorant hipsters that assume DX is a "bad port" of Rondo of Blood.
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>>3811686
I mean..it's not necessarily a good port either. But it's not bad enough to be disregarded completely.
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>>3811686

I have seen plenty of different posts hating IV for being easy. Same posts that hate US version of Castlevania III for being "unfair".

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...the bad guy boss of Commander Keen. Shown, left, piloting the most diabolical, terrorizing Metal Gear ever invented that killed Solid SNAAAKE the other day. He died like a bitch. Meanwhile, Mortimer went on to single-handedly Jew the entire Vorticon race in every way possible, and more. He thought he could get away with it, and for the past 20-odd years, he has.

He calls himself the Grand Intellect, obviously comparing himself, favorably, to the Grand Architect, God of the Universe. His IQ is indeed high - higher than anyone else on Earth - but not that high: 315, just 1 point above that of his arch-nemesis, Karate Keith, a fact which the Grand Asshole constantly rubs in his face while pretending that standards of deviation don't exist. He's an intergalactic bully on a genocidal rampage whose egomaniacal delusions are so grandiose that they must originate from within the realm of the supernatural, scientifically speaking.

Surely, if there is a Grand Architect out there, somewhere beyond the void, his IQ would be so high as to trivialize a mere 315, right? Right. So it's baffling that such a smart kid so overestimates his own intelligence. The absolute madman actually believed he was so much smarter than literally everyone and everything, including Space God, that he made it his mission in life to destroy all that said God had created: mass genocide, planetary annihilation, space-time implosion; all on a universal scale.

And for what? Just to be a dick; just to give the finger to existence itself; just to prove his own superiority, that he's the smartest being of all. He is quite like Lucifer, that way. That's his endgame: a quasi-religious half-sane pseudo-scientific, 1-sided life-or-death match-up of extra-multi-dimensional Chess against himself, hypothetically, but against God, metaphorically, across the vast distances of space and time. In 3D.

So be advised: if you see Mortimer McMire, or have any other info about him or Cosmologist Kang, let me know.
12 posts and 7 images submitted.
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Seriously though talk about Keen ITT. Don't let the playfulness or length of my OP intimidate you.

Keen has some of the best fucking lore of any old game I know of, honestly. It's unbelievably deep for games of that era - platformers, anyway, for sure.
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Keen is Christ.

Mortimer is Anti-Lucifer: he brings enlightenment to the Vorticon race, but he doesn't really share any secrets with them. Rather he keeps his forbidden, God-like knowledge to himself. Instead he robs them of their own knowledge and all free will and enslaves them, turning them into a race of mindless zombies which, only then, does he help out, intellectually, and even then, only for their labor he used to construct the space war fleet.

He brings ignorance, darkness and chaos.
Keen brings liberty, safety and order.
>>
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Keen Fact: You might notice, on close inspection, a certain, quite literally fatal, interior design flaw in this room. Don't blame Vorticon engineering, though, they didn't build this place, ancient aliens did. Legitimately: Martian civilization is rich, diverse, and storied, and in Keen 1 everyone else just suddenly showed up out of no where. The Vorticons occupied the fortified ruins the Martians abandoned in 1976 after the Viking Lander assassinated in a freak accident their Sacred King, who was blessed with unparalleled intelligence among Martians and whose sudden, unexpected demise doomed them all, resulting in the rapid deterioration of Martian society into barbarism. Now the helpless Yorps are ruled over by tyrannical, violent, mean old Gargs.

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Favorite retro Mario Kart track?

Yes, the other thread inspired this one, but that thread quickly went to shit
63 posts and 7 images submitted.
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>>3803719

It most certainly did. Sperglord blew his head off, lol

Moo Moo Farm. Because of Moo
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Rainbow Road 64

I'm not even trolling. I think its the best course in the game, and one of the best in the whole series.
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[Spoiler]Crash Team Racing.

Man, I just love Road Rash. Any other games like it?
https://www.youtube.com/watch?v=dqmlmiH7QhA
13 posts and 3 images submitted.
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Ehh...
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>>3811513

this game is so much fun with friends, I love it.
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Skitchin' - the most 90s game ever made.
https://www.youtube.com/watch?v=SQjgwVZEles

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Can you guys recommend some comfy roms?
6 posts and 2 images submitted.
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>>3811175
Here you go, buddy. My favorite rom. Enjoy!
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Gimmick
>>
Marvelous

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there may be a reboot of this game soon. any thoughts on this
11 posts and 1 images submitted.
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>>3810819
Some proof would be nice. I remember there being a kickstarter project about a year or so ago but it never really materialized into anything,
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>>3810821

There's still some updates trickling out here and there, but it's fairly past due at this point it seems.
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>>3810821
https://youtu.be/cWL2pk8KP34

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This is one of the best 3D racing games ever made.
20 posts and 4 images submitted.
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>not Wave Race 64
>not F-Zero X
>not Beetle Adventure Racing
>not Diddy Kong Racing
>not Star Wars Pod Racing
>not Snowboard Kids
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>>3810554
Shit compared to Turbo Tournament.
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>>3810585
>not gran turismo 2

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Here's a thread to discuss le worst console.

1. Will we ever get a real homebrew scene?

2. Have we ever figured out what to do about the analog stick?
10 posts and 3 images submitted.
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>>3810536
1. Are there homebrew scenes for the other 5th gen consoles? I'd assume N64 would be the trickiest one to work with given how complicated it is to program for. At least we've got fantranslations, I think for the time being we need more of that instead of homebrew.
2. Didn't japanese controllers got a better/more durable stick?
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>>3810536
>homebrew
I doubt it, on the other hand N64 rom hacks seem to be becoming more common
>>
why the fuck are N64s so expensive?

is it because the "retro collector" crowd wants to maintain "retro" cred but also can't fathom playing a game with graphics like 99% of the snes games?

is the N64 some sort of unholy combination of normies and turbojews that sell everything nintendo for 400% what they should be?

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>Megaman got huge sprites on the SNES while Megaman X had small ones
>Megaman got small sprites on the PS1 while Megaman X had huge ones

What did they mean by this?
11 posts and 3 images submitted.
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they aren't huge on the PS1, they're bigger but not huge
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It's supposed to reference proportions. Megaman is 1,32m tall (kid proportions), while X is 1,60m.
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>>3809537
Bigger sprites on more powerful systems is a general trend because of relaxed memory constraints and better hardware. Unfortunately this effectively made the playspace smaller, and thus game mechanics of the 16-bit era are watered down. That's one reason why you hear the phrase Nintendo-Hard and not Super-Nintendo-Hard, although it's more subtle than the games being made easier.

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Did you guys realize that the Magnavox Odyssey preceded Pong? I never did until now. In fact, per Wikipedia,
>After Bushnell attended a Burlingame, California demonstration of the Magnavox Odyssey, he gave the task of making the Magnavox tennis game into a coin-op version to Alcorn as a test project. Alcorn incorporated many of his own improvements into the game design, such as scoring and sound, and Pong was born.

Oh, and I guess this is a CPU-less games thread.
13 posts and 2 images submitted.
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Too bad Baer was obsessed with making money instead of trying to innovate games so he just resorted to suing competition.
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>ywn be 1972 with magnetbox
>>
Alternate thread title: wikipedia and opinions thread with a hint of angst projected in each post

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