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Archived threads in /vr/ - Retro Games - 298. page

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Do you have a favorite Twinbee game?
32 posts and 13 images submitted.
>>
>>3985712
No.

I wanna like the games, but I could never get used to the fucking bell system

The platformer was cute tho
>>
>>3985715
What was so hard about the bell system?
>>
>>3985720
I can't see color

Gonna play it for the first time soon

any tips or tricks for anything else I should know?
51 posts and 5 images submitted.
>>
steal from bosses
>>
>>3985657
probably don't spend hours trying to get 1000 jumps
>>
>>3985658

>tfw stealing from Hilgigars takes forever

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recent pickup thread?
34 posts and 11 images submitted.
>>
>>3985339
i picked up ur mom last night for free
id say it was a pretty good deal
>>
>>3985415

Does she do anal?
>>
>Buying physical version of a 17 year old game.

Fucking EPIC pickup, fellow redditor!

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How do you feel knowing that Mario was actually TALL?
28 posts and 9 images submitted.
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>>3985335
>manlets, when will-a they ever learn-a
>>
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>>3985335
>mfw
>>
>>3985335
A thing I've been wondering for a while now: was his body untextured to improve performance and allow for a more detailed model with fluid animation without it consuming have the texture buffer?

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DOOM THREAD / RETRO FPS THREAD - Last thread >>3978864

DOOM/II/ULTIMATE/FINAL/64/CHEX/QUAKE/DUKE
Gameplay, WADs/Maps/Mods, Source Ports
All other retro FPS welcome
~~ Let's post like gentlemen ~~

FAQ/PASTEBIN
http://pastebin.com/hzDnLpct

SO YOU WANT TO PLAY SOME...
Doom: https://desu-usergeneratedcontent.xyz/vr/image/1467/42/1467421002740.png
Doom download: http://www.mediafire.com/file/edy3dhdbp33pdg7/IWADS.zip
Quake: https://desu-usergeneratedcontent.xyz/vr/image/1476/78/1476783249877.png
Quake pastebin (2016-06-22): http://pastebin.com/XjBHDRFw
Duke: https://desu-usergeneratedcontent.xyz/vr/image/1403/19/1403195896088.jpg
Thief: https://desu-usergeneratedcontent.xyz/vr/image/1456/09/1456095399293.jpg

== INFO/LINKS ==

OFFICIAL DOOM WIKI
http://doomwiki.org/

WHERE TO FIND WADS
Vanilla/Boom: https://www.doomworld.com/idgames/
ZDoom: http://forum.zdoom.org/viewforum.php?f=19
/idgames: http://www.gamers.org/pub/idgames/
BT (2016-02-01): https://dl.dropboxusercontent.com/u/13513277/idgames.torrent (dead)

TUTORIALS/UTILITIES
https://pastebin.com/7vKYWYp0

SOUNDFONTS
https://pastebin.com/y0Mnk9s4

RESOURCES
https://forum.zdoom.org/viewforum.php?f=37

== /VR/DOOM COMMUNITY ==

THREAD ARCHIVES
https://desuarchive.org/vr/search/text/%22doom%20thread%22/type/op/

MAKING NEW THREADS PROPERLY
https://pastebin.com/yzwgaLp7

IMAGE DATABASE
http://vrdoom.booru.org/?page=post&s=list

OUR WADS
http://pastebin.com/5sKRiJzS
http://pastebin.com/aiEgdB3K
686 posts and 133 images submitted.
>>
=== CURRENT EVENTS ===

QUMP
-Mapping deadline reached; awaiting release?
-https://docs.google.com/document/d/1Zlfb2U2VCeS70uS6Klc2ZEOC9KtnYyCyBXEmeetjh0c/edit
-https://www.youtube.com/watch?v=Mp_ZqCZPJKk

SPEEDMAPPING SUNDAY
-One anon was considering hosting speedmapping sessions every Sunday; low turnout last session however
->>https://warosu.org/vr/thread/3972060#p3977047

=== NEWS ===

[5-11] Source code for Amiga FPS Gloom has been released
https://github.com/earok/GloomAmiga


[5-10] Anon release; a mod with a tackle feature
https://www.dropbox.com/s/txsp7xx7wxcvln6/nighttrain.pk3?dl=1

[5-8] BloodGDX nearly finished
https://www.youtube.com/watch?v=MXp94HQKKOg

[5-8] Evolution of the WAD Episode 4
https://youtu.be/AwkCJQZlf8M

[5-3] Intermission E2M3
https://www.youtube.com/watch?v=Zf1Aq6mw68g

[5-2] GZDoom 3.0.1 released; bugfixes
https://forum.zdoom.org/viewtopic.php?f=1&t=56219

[5-1] Calico, a new Jaguar Doom sourceport
https://www.doomworld.com/forum/topic/93946-calico-10-beta/

[4-30] GZDoom 3.0.0 released; FMOD out due to GPL compliance, all QZDoom features merged
https://forum.zdoom.org/viewtopic.php?f=1&t=56132

[4-29] Wraith Revenant released; an asset extraction tool for Nu-Doom
http://aviacreations.com/wraith/

[4-28] Evolution of the WAD Episode 3
https://www.youtube.com/watch?v=Wxl90i97nns

[4-24] New gameplay mod; osjc's Major Crisis
https://forum.zdoom.org/viewtopic.php?f=43&t=56076

[4-23] Adventures of Square updated to 1.4
http://adventuresofsquare.com/news.php

[4-21] REKKR Soundtrack released
https://www.youtube.com/watch?v=qjzTY6dDKHs&list=PLYIx7audKFzxTpbCF1YwKYqAw-_FSV1-Y

[4-17] Latest episodes of Evolution of the WAD
https://www.youtube.com/watch?v=VJpcv_YQ4gU

[4-14] Lithium 1.4 released
https://forum.zdoom.org/viewtopic.php?f=43&t=54904&start=90#p990887

=== PREVIOUS ===

http://pastebin.com/PZDkqABT

=== PROTIP ===

If you would like to submit any news or your personal map or mod releases here, please reply/backlink to this post.
>>
So, which is better D4D or Death Foretold?
>>
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endoom screens are kinda fun to make.

Tommy Tallarico edition
522 posts and 65 images submitted.
>>
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hello i am here
>>
>>3985312
What e celebs did u watch today
>>
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MINEYCRAFTA

Is Super Famicom Wars as good as Advance Wars?
46 posts and 7 images submitted.
>>
>>3984731
>Advance Wars
At one point in my life it would have been nice to meet someone else who played and liked that game. I bought it the day it came out, and it remains to this day one of the finest turn-based strategy games I have ever played. The map editor was a nice touch, and being able to glitch the game into edit mode was a lot of fun.
>>
I don't know, but Military Madness on PC Engine is pretty similar and it's pretty fun, so I'd only assume Super Famicom Wars is also pretty good.
>>
>>3984731
wow I honestly thought the series started with Advance Wars. Why do gooks keep the good games to themselves for so long?

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is it really that hard to copy the hardware of a console and make an exact duplicate?
especially after all these years. It would really save us the trouble of having to worry about the original consoles expiring, buying shitty used consoles on ebay, or companies past their prime trying to sell us an ancient console over again for 200,000 dollars. Just saying why hasn't this been done yet? I haven't heard about it if it has. Clearly we have the softwarre down to a dregree with emulators; why cant we literally rebuild the same hadware by studying the old one.
101 posts and 14 images submitted.
>>
No point when the few people who give a shit buy cheapo replicas anyway
>>
>>3983832
I just think knowledge is power and if that knowledge is available, it should be put out there. No matter how few or many people you might think want it. The point is knowing and understanding. It might be handy to be able to make your own one day, and frankly, pretty cool from my perspective.
>>
>>3983836
With so many idiots destroying og consoles for their shitty vanity experiments, this kind of thing could actually inspire good ideas and developments. Becuase there's less to lose if you can just make another. And I know a lot of people hold their original consoles to a high regard, and understandably so. Less risk involved in a modern copy of an old console. I dunno, seems like a pretty cool idea to me.

How tricky is it to find PC98 images? Can't seem to find many good archives online.
53 posts and 10 images submitted.
>>
https://archive.org/details/pc98-maker-betsu-tsumeawase
>>
>>3983705
Woah, thank you so much anon
>>
Some guy used to post PC 98 images all the time but I haven't seen him lately.

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ITT: Examples of blatant plagiarism

https://www.youtube.com/watch?v=Hy0aEj85ifY

https://www.youtube.com/watch?v=KUgoZH4PGbM&list=RDMMKUgoZH4PGbM&spfreload=10


https://www.youtube.com/watch?v=c0SuIMUoShI

https://www.youtube.com/watch?v=TOFlsEBkPxs


https://www.youtube.com/watch?v=EPhfbtjqWM8

https://www.youtube.com/watch?v=c49Trz5Rc_A
54 posts and 4 images submitted.
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I don't know why the name "Road Toad" makes me laugh

>https://www.youtube.com/watch?v=c0SuIMUoShI
>https://www.youtube.com/watch?v=TOFlsEBkPxs

There's one more, anon.
https://www.youtube.com/watch?v=Y7a6EK1aIFY

Also, Yuzo Koshiro entire existence.
https://www.youtube.com/watch?v=VYUuCN3A0K0
https://www.youtube.com/watch?v=1x8xnkxUNkM
https://www.youtube.com/watch?v=bp68mGKtDDw
https://www.youtube.com/watch?v=xTHX8UD6KDI
https://www.youtube.com/watch?v=SpjnzxtZ6Qg

Also, Good Life (https://www.youtube.com/watch?v=KJxJxr9RlKM) seem to have influenced this one.
https://www.youtube.com/watch?v=4imbtjey-aQ
>>
>>3983612
Kojima is notorious for plagarism:
- Metal Gear's manual art
- MGS's main theme is a Russian classical song
- Snatcher is just Blade Runner
- More art stolen in later MGS games
- MGS V's promo art and entire story
>>
Leaving this here.
https://www.youtube.com/watch?v=JxPj3GAYYZ0
https://www.youtube.com/watch?v=KGSqMhTGx3k
https://www.youtube.com/watch?v=yt9dZ1w-R3s

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-What model Sega CD do you own?
-What are your favorite games?
-Did you have to repair it, and if so how?
-What do you think of the Sega CD, and the addon/CD fad?
77 posts and 14 images submitted.
>>
>>3983574
This seems like a good thread to give an update on the JVC X'Eye i posted about a while ago that refused to acknowledge or spin up CDs in case anyone is interested.
All it literally needed was a new laser.
I didn't even need to replace the caps (They all look fine so I'll hold off on that for now) or adjust the pots and it pretty much reads anything instantly now, original games, burnt CD-R's and music discs.

I'd prolly have to say Sonic CD is my favorite game on CD.
The system does actually have a lot of interesting games like Popful Mail, Keio Flying Squad, Snatcher, Robo Aleste and Final Fight CD so I wouldn't really call it a fad.
The fact that you can simply burn every single game also makes it kind of attractive to own.
>>
Why does it seem like everyone owns a model 2?
>>
>>3983627
It's generally cheaper and more reliable, but it doesn't come close to matching the style that the original had

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>>3983559
what the fuck is even happening here
>>
>>3983567
prototype saturn
>>
>>3983559
>Combined postage.png

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What are your thoughts on Labyrinth Zone, /vr/?
38 posts and 6 images submitted.
>>
>>3983434
It's in a Sonic game so it's pretty bad.
>>
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>>3983434
Loved it. One of the levels i hope gets a remaster in Mania.

Great music, Great artwork, Pretty shitty boss tho neat concept. Nice platforming too. I can see why they moved the stage from 2nd to 4th.

If the level had no water breath timer it would've came across much better. Maybe they should've stuck to the goggles they was going to implement.
>>
>>3983464
>If the level had no water breath timer it would've came across much better
I whole heartedly disagree. Seriously, what aspect was more tense and memorable as that fucking terrifying count down timer? It really plays with a lot of fears kids have about being underwater in confined spaces with no knowledge of where the next air gap is. It was great.

https://youtu.be/vdRBVdOAnf0?t=23

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Bought this for near 200 but it seem to perfect and I have no way to test it at the moment.
57 posts and 4 images submitted.
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If you spent $200 and didn't get fucked, something would be wrong. Looks like you bought a CIB Majesco re-release.

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What separates inaccurate emulators from accurate ones? I used pic related for years until I kept reading about how inaccurate it supposedly was, but I would never have known otherwise.
Are Nintendo's VC emulators 'accurate'?

And I've never noticed input lag either. Is that another thing that only autists notice?
114 posts and 8 images submitted.
>>
>>3983284
>What separates inaccurate emulators from accurate ones?

Inaccurate emulators may take shortcuts to get certain games runnable at decent speeds at the expense of breaking other games in the library. More accurate emulators are generally more compatible at the cost of more CPU time.

>I used pic related for years until I kept reading about how inaccurate it supposedly was, but I would never have known otherwise.

Play some of the Kirby games or games like Final Fantasy VI or New Horizons on ZSNES, then play on a more modern emulator. Certain graphical effects don't work, and the sound is much worse on ZSNES. Many of the more popular games work fine, but outside of those titles you see issues cropping up a lot.

>>Are Nintendo's VC emulators 'accurate'?

Not at all. Each game basically has its own emulator tailored with game-specific options to get it running well on the hardware. That's the only way a N64 game is going to run well on a low-powered system like the Wii: with lots of game-specific hacks.
>>
>>3983284
Unless there are graphical, speed, or game breaking glitches, I wouldn't worry about it too much.
>>
>>3983290
I seem to remember Zombies Ate My Neighbors sounding like absolute dogshit on ZSNES.

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