What's your favorite game inspired by Zelda or Link to the Past?
Final Fantasy Adventure / Seiken Densetsu is a better gameboy Zelda than LA or the Oracle games.
>>4041206
>>4041206
Willow is entirely under rated. It was directed by Akira Kitamura of Mega Man and Cocoron fame. It should get more attention than it did. Kitamura and Fujiwara must have attempted to make a Zelda game better than Zelda.
https://www.youtube.com/watch?v=lqaE_YWpuMM
It's summer! Post those summer themed retro games /vr/os
>>4072431
but I hate summer
>>4072431
What's that weird looking blue mouse thing?
>>4072442
pikablu, duh
I was thinking about getting Area 51, Crypt Killer, and Revolution X on the PS1. Are they good games? More importantly, are they playable with a gamepad? I use LCDs mainly and don't want to buy a light gun controller anyway.
You may as well just emulate and use a mouse
>>4072190
>'Doable' tier
Fighting games without a stick
Racing games without a wheel
>'Unideal, but whatever' tier
RTS without a mouse
Paddle games without a trackball
>'What the fuck are you doing?' tier
Lightgun games without a lightgun
They're technically playable, but it's bottom of the plebbarrel. Get a CRT, a GCON, and a Justifier-compatible gun.
How is Throne of Darkness? I've read it's made by most of the Diablo team and I've been looking for a good samurai themed game.
I'll also take suggestions for any other samurai games like Inindo or The Last Blade.
>>4072074
Its like Diablo but with japanese theme, and you control a team of like four dudes if I am not mistaken.
The game was pretty fun, I played it a long time ago though so I don't remember much.
Sword of the Samurai is pretty fun despite its dated graphics.
Never see this game discussed, IRL or here, which I find strange considering its background.
The game is very similar to Diablo 2, but with an awesome and unique Japanese mythology and theme that I really loved. You pick from four different clans, with minor gameplay variations between them, that each have seven samurai. The samurai are all different classes, with overlapping abilities, and you can control up to four at a time. You can teleport guys back and forth from HQ instantly and at any time. I didn't beat it, but I have a save from the penultimate area, where it seemed that difficulty ramped very suddenly. I might have missed an area or something though.
There's a pretty fun item crafting system in the game, and you can offer at temples any magic gear that isn't good for you anymore, in exchange for spell levels.
Perhaps my biggest criticism was that for there being seven guys, there aren't that many abilities, and most are fairly straightforward. Not nearly as much ingenuity or variation as you see in Diablo 2.
Definitely worth a play if you liked Diablo 2; I enjoyed it and wasn't a huge fan of D2.
I have only ever come across one other person that played this singular game from my childhood. I had the shareware version on my parents' G3 iMac. Any other fans out there? You are not alone.
Post 'bation station.
'batin''cus Brawndo's got electrolytes
>>4071680
how in the world do you comfortably use a monitor/tv that big that close up?
>>4071702
Maybe he pulls the keyboard forward to the front edge of the desk when using it so he's back further
Has there been any development in the sega Saturn emulator since it got reverse engineered last year?
Lots of posts on /vr/ seem to like Mednafen. Also the guy who broke the copy protection has a Patreon last I heard.
>>4071342
mednafin runs a lot of games, and also runs them perfectly. kinda blew me away because i tried it on a whim expecting the emulation to be bad because its newish.
expect to ditch ssf in awhile if you haven't already
>>4071510
I tried sega rally on ssf a year ago. let's just say I decided to use MAME instead shortly after.
Which have you beaten?
I've done Contra and Super C without the code.
Just beat Contra III on Easy with 7 lives (training for Normal with 3)
Eventually I'll go for Hard Corps but it's stupid difficult and a little unfair imo.
Only beaten Contra Hard Corps. with the Alien Queen route.
>>4071203
Contra, Super C, Contra Force without any codes.
Have to git gud with Snes III bike levels and water one later
Hard Corps USA version is just unfair bitch. Play JP version with 3hitpoints per life, just as it was intended to play
(Robot all day every day)
So far I've only finishesProbotector.
A friend of mine insists that Felicia (Darkstalkers) is a secret character in Evil Zone but there is no record of this. Is Felicia a secret character in Evil Zone or not?
>gf
>>4071175
Nope. Ihadurca is the only secret character.
what's the /vr/dict?
http://www.moddb.com/mods/fallout-fixt
>>4070696
I liked it, and I needed the hires patch to make it work over steam link. It fixed most of the quests and I had a few nice organic experiences where I got a new conversation out of the mutant with the children of the apocalypse.
I should have gone to advanced options and turned on the ammo fixes though.
Also fallout 1 is much more enjoyable for me without aimed shots.
Shops are still broken. Money and items don't respawn in their inventory except for the librarian. She is there so you can beat the game though I guess.
Some shit is still jarring, like trying to get dialog out of Laura or almost all the npcs in the brotherhood.
I also almost fucked up the brotherhood. There's a locker in your room that I usually put shitin. I swear its always fine but I did it this time and offended them, I think because I used the steal command to get stuff out of it to skip the opening animation.
>>4070696
hum, might as well play, my first fallout1 with this huh
should i go with standard install? or full
dont tell me to go purist
I would like a simple chill thread where we don't fight about anything and simply discuss our favourite video games. Can we do it /vr/? Tell me what your favourite vidyas are and why you like them.Remember: no fighting!
>>4070580
Cool.
Started up Chrono Trigger again recently, the ds port. I've been really enjoying it after having not played it in years. The only real complaints I have is it is too easy and the mechanics of enemy placement seems like it isn't utilized to it's full potential. Still the game has such a genuine feeling of fun to it. It is chliche from beginning to end but it has so much fun with itself that you can't help but love. Having said all that I still wouldn't call it my favorite jrpg, that title goes to breath of fire IV.
>>4070580
>no fighting
But all my favorite games are fighting games
>>4070580
I like ace/flying games. I think it started with Star Wars Rogue Squadron and Star Fox 64. Afterwards, I moved to Air/Ace Combat series and was really blown away by the graphics of it. The same happened with racing games.
However, I personally enjoy fixing/restoring games and arcades just as much. My Dad always tried to get me into working on cars and it never really hit home with me as much as games. I also like that preservation aspect of games too, I recently restored a Ms. Pac-Man machine I found in a barn and finally getting that thing running in my home is some of the most satisfying feeling I ever had. It helped me a lot when I was going through some bad vibe garbage in my life.
TL;DR I love playing/restoring outdated technology and doing so takes me to my happy place.
Has anyone here bought pic related? those are gears for N64 sticks, on ebay for $1 each set.
Is there anywhere i cold buy the bowls for them too? doesnt matter if theyre made of plastic.
>>4070441
If they're coming from china they're probably garbage,
>>4070448
not China, some guy in the US, he also sells colored buttons for controllers too.
http://www.ebay.com/itm/N64-Joystick-Gears-for-X-Y-Axis-Nintendo-64-Controller-Repair/201950145853?ssPageName=STRK%3AMEBIDX%3AIT&_trksid=p2060353.m1438.l2649
>>4070449
Could be ok. Still waiting on a teflon full stick replacement.
How does it feel to know you grew in a world in which great games will be forgotten and disregarded as 'retro', 'old', 'get the remake for iphone'?
Consider this: These games were a great event in their time. Hundreds of thousands played them and enjoyed them like there was nothing better. Discussions, reviews, and new friendships were born under their shadow. Literally they shaped the way we play games today. Yet people will not experience them as a great thing, but rather like old toys, like your dad's wood sword.
How does it make you feel? For me, it removes credibility to videogames. Consider music, films and literature where old creations are regarded as better and unique. No one would think of The Iliad as a "great book for its time but dated".
The fuck dude, Nintendo games are still remembered, a bit overrated and overpriced even. Try being an Atari or Segafag and you'll see what real obsolescence looks like.
>>4070090
Okay, but imagine books were invented less than 50 years ago. Do you think any of the greatest books of all time were written within 50 years of the invention of written language?
>>4070090
>No one would think of The Iliad as a "great book for its time but dated".
most people think that (at least the ones that know what the illiad fucking is), they just won't say it
and I'd argue simple games (AKA ones without stat autism) with unique and addicting gameplay are timeless (tetris, snake, pong, pacman, minesweeper, sokoban etc.)
Thinking of trying this out, but I'm wary of the Party AI. Is this a non-issue during gameplay or does it frequently screw the player over?
DW1
>>Cakewalk with some annoying dungeon moments.
DW2
>>Mmm comfy
DW3
>>Where the fuck do I go now... and what the fuck am I supposed to do with this item?
DW4
>>Welcome to AssRapeVille. Here's your complementary lube.
>>4070089
I have played this version twice and can say for sure that the party AI is surprising smart. Honestly I was impressed even, they typically were pretty smart in their actions. Don't get me wrong, there were a few moments they did something kind of stupid but this was pretty rare. The only real goof is that Cristo/Kiryl likes to cast instant death spells on bosses, which can never work. This goof has become quite famous, even in other games he appears the y make fun if this.
>>4070105
Did we play the same games? DQII is considered by many the absolute most difficult game in the series by far. Sure you have stuff like God in DQVII but DQII is fucking brutal. DQIV is probably the easiest overall of the NES games too, even with AI characters your party is quite strong and everyone is able to pull their weight. Alena is admitably even a little overpowered in my opinionthough that's just one reason she's so great.
>>4070089
The AI can sometimes make better decisions than the player, like when one party member suffers heavy damage and another heals him right after.
I played later games with AI too, for the most part I'm too lazy to give orders.
I am returning to this genre after 10-15 years of absence. Now I see the flaws of those games, that I didn't see when I was a teenager.
I do not like the fact that I have to click the same things, to have the same result after 30 minutes of gameplay. Those things could have been automated with proper game design. Also, I don't see much of the world on the screen, I have to constantly move cursor around to scroll , It feels like I see through some kind of magnifying glass. I don't even see what is happening 5 meters away from the units.
The only way for me to enjoy picrel was to play protoss, because they need to click the least.(less units, easier building, less clicks to manage base) Still, it's a huge dissapointment and total destruction of nostalgia.
Could someone recommend some RTS that are different from this given "clicking at the speed of light archetype"? I have tried to return to Age of empires, or Command and Conquer, and it feels more or less the same( at least in AOE bigger screen/farms automation)
I for one am not totally sure... most games then had poor AI and you would never want many things "automated" because the computer would fuck up your army or base.
What's an example of something in Starcraft that you wanted to be automated?
What separates RTS from a turn-based strategy is that aspect of things moving simultaneously, and the "each unit's move is important" is mostly swapped out in this genre for "I have many units that I'm throwing at you". I'm not saying these games don't exist, just that they would be more uncommon.
The only RTS I can think of that is a bit slower-paced is Warcraft III, but that's not retro, so...
>>4070016
>What's an example of something in Starcraft that you wanted to be automated?
Units collecting recources, going collecting stuff on their own. Telling units to go scout themselves would be nice, then return.
Actually the screen thing is much more important for me.
Warcraft 3 is a disaster, but for other reasons. There is a reason nobody plays this game on battlenet.
>>4070021
Scouting is hard to automate - where should they go? If they pick the wrong spot or don't see what you want to see if the enemy base, you'll blame the computer for doing a poor job, when it was your own laziness for not doing it yourself. I think they didn't automate workers because you might want them to either build buildings, get minerals, or get gas. In practice, it's almost always that second one, so I think that's why they added the rally thing as a compromise in WC3/SC2.
A lot of games have very close-to-the-action camera. It annoys me too, but I'm not sure what can be done about it. Some games have high-resolution patches that let you fit more of the game on the screen at once, but not all.
I think WC3 is the best RTS, and one of the best games, ever made. So I wouldn't agree with you there, but /vr/ isn't the place for us to hammer that out.
I would have actually recommended C&C (the worker is automated), because base management is so simple and you're really just controlling straight-forward soldiers, but you already said that wasn't working out for you.