Compared to Nintendo's effort it's actually pretty conventional.
Maybe for some paddle games, on the N64.
Still looks more comfortable to hold than original one.
Ebay has a very strict policy on reproduction carts. If you buy. Reproduction, you get a full refund and oftentimes keep the game. What is stopping someone from buying an authentic earthbound cart, then also buying a cheap reproduction on aliexpress. Then telling ebay they were sent that repro and if they do have to send it back, send the repro?
>>4108458
A few reasons, kiddo. Ebay tracks multiple claims made by people. Ebay policy requires the original item sent back. And you're getting into federal crimes.
>>4108458
Get a load of this dirt poor would be crime boss over here
>>4108490
KEK.
Repros are one of the reasons I'm done collecting. What faggot chink wakes up in the morning and has a life mission to make that bullshit for autistic man children, who would rather have the original anyway. Fucking chinks stealing our money. Now you have white people trying to scam eachother. Good luck collectors.
Here's some points of discussion:
1.) Project showoffs
2.) Hacking help
3.) ROM hack recommendations
Our ROM hack recommendation list can be found below:
http://pastebin.com/urs2AUgv
Every hack featured on the list above can be downloaded at:
https://www.mediafire.com/folder/50m95vbbuyf25/vr's_ROM_Hack_Recommendations
https://mega.nz/#F!JcsF0T5a!K3ECQlMzhDoDXJfyOxzR9w
PREVIOUS THREAD:
>>3884525
Some progress. Replaced Darkman4.
https://www.youtube.com/watch?v=xnICjtIBi_w
I remember the first time I played MM5, I was excited to fight 'Protoman' but disappointed after it turned into "generic robot" and a shitty bossfight.
Wish come true.
I would add Metroid - Rogue Dawn in the recommendations list.
>>3989949
Why are you fighting yourself LOL
Who's going to inherent your retro collection when you die?
>>4128635
my kids? that said I prefer collecting hardware so if they're fine with burned CDs and repros then that's even better
>>4128635
If I were to die in an accident or something today, I hope my neighbor would take them. He would use them and not just sell them to a crappy reseller at least.
>>4128635
I don't know nor do I care. I will be dead and it wont matter to me. It can all get burnt once I'm dead for all I care.
What was the game in primary school where you had to find/catch monsters in a maze and you get them depending on math questions? It's layout was something like this, however, you needed an account to play. Once you caught all the ghosts/monsters it would play a cutscene.
Anyone understand me? Can someone help so we can all revisit that game?
>inb4 "thats minesweeper"
>i know but thats the kind of layout the game had, not the actual game shown in pic
You might be slightly misremembering Number Munchers, in which you AVOIDED the monsters as you 'munched' the answers to math questions(Divisible by 3, ? = 6, for examples)
>>4127005
Sorry, but no. The models were 3D as well as the cutscenes in the beginning and end. It could have to do with ghosts. Also the border is orange if that helps
>primary school
I don't know what that is britbong, but in elementary school I played some Apple math games and a lot of Snood in middle school.
I know it's fun to bag on the Amiga now and then but, unlike that platform, is there a *single* exclusive or superior version of note on this piece of shit?
No, but it's really easy to write pretty much any game you want to floppy disks on a PC.
Atari went full Sega and made too many platforms, I can't fucking tell them apart.
>>4126323
I couldn't even get this thing to emulate. I forgot which game I was interested.
Given the nature of how the Super Game Boy worked, would a theoretical Super Game Gear have been physically possible?
>>4126189
Given the existence of the Power Base Converter for playing Master System games and the fact that the Game Gear was essentially a portable Master System with more palette options: probably.
>>4126189
Would be kinda redundant since there is already the Power Base Converter.
>>4126189
anything is pastable
Anyone knows where to get new cart shell replacements for cheap? on the Jewbay they are 6 each LMAO.
I have a dozen Snes and N64 games with awfull shells, triedn cleaning them, deyellow them, enev used sandpaper but still awfull.
pic semi related, i would prefer original grey carts but i wouldnt mind colored ones if theres no other choice.
>sandpaper
The depravity of you summerfags never ceases to amaze me.
>>4126043
Ocd maybe?
>>4126032
Stone Age Gamer
What would /vr/ think of a 2D overhead Zelda game with a map akin to Breath of the Wild's that would still take a good hour of real time to cross?
I dunno.
All I know is I like top-down zelda, and I hope it doesn't die.
I feel like 2D Zelda needs to have a reasonable cap on how big the map is.
It works great for 3D because you can see the horizon. But I feel like it'd just be a chore to get around in a fuckin'huge map in a 2D Zelda setting, even with warp points.
Anyway not retro
Surely there's someone insane enough out there to have already started on a LttP style demake of BotW.
Is this shit worth buying instead of a vga box?
>>4125692
both cable and box do the same exact thing. let you use vga on a dreamcast.
That's really more of a logistical question we don't know enough about what you're setting up to answer for you OP
The VGA box is better because it lets you use the switch trick to run games officially not compatible with VGA output.
Why was it so hard for the N64 to do fighters?
RPGs I understand, but why fighters?
No audience for them. Nintendo stopped caring about the arcade audience after the NES, so they left to Sega, Sony, NEC, etc.
If you mean 2D fighters, the N64 wouldn't have have problem doing them, but probably companies saw it as not worth the hassle, since fighting games were decreasing in popularity by the end of the 90s, as well as 2D games in general. Remember, releasing games for N64 was expensive due to carts. If companies were going to release on N64, might as well make it 3D.
Now, in terms of 3D, N64 had a bunch of fighting games, Dark Rift, War Gods, and many others, the problem with these is that the majority were bad, none of them were as good as Tekken 3, or Virtua Fighter 2, but that has more to do with developers, rather than the system. Saturn and PS1 also have their share of shitty 3D fighters, but people remember the good ones only.
There were some odd games that I think were actually good, like Flying Dragon's SD mode, but it's not a traditional fighting game, and it has light RPG elements.
>>4125590
?
SNES was the first system to receive a port of Street Fighter II. Anyway I'd say the world in general stopped caring about arcade gaming during 5th gen, it was the time of the FMVs and cinematic experiences actually getting mainstream after the failures of Mega CD or 3DO's FMV-based games.
I think arcade gaming never really died, most console/japanese games still have arcade DNA in them, and the fighting genre saw a renaissance with SF IV.
um, smash?
Post retro games that have cute dragons in them.
This is a japanese dragon.
I just had a dream that you could switch GTA2 into first-person view. It was fucking bananas. All the people and cars looked like flat cut-outs on a three-dimensional plane.
Anyone else have any weird dreams involving retro games?
Like this?
https://www.youtube.com/watch?v=-px-eP0h5tw
>>4125451
Yeah pretty much.
I dreamed my dad and I wandered into the temple of Targitzan from Banjo Tooie. Those dumb cat soldiers started chasing us and eventually the temple started collapsing. I woke up before we got out.
Ignoring the 32-bit versions of Earth Worm Jim 2, what do you feel is the best version of the game?
The Genesis version of the first game is fantastic, I was just curious if 2's SNES port or Genesis version was better.
I think the graphics in Jim 2 are better on SNES than Genesis, and unlike the first game, it's not missing any content. But overall, the definitive version is on Saturn.
IMO, EWJ2 on SNES is the best version of it, tightest controls, great music, great graphics. The Genesis version is also good though, I just prefer this one on SNES, Anything but Tangerines look better with that moody night background rather than the sunset one on the Genesis, but still cool.
EWJ2 SNES was a major improvement over EWJ1 on SNES.
As for the 32-bit versions, they control worse than the 16-bit ones, and the PS1 version doesn't even have the parallax effects of the Saturn ver.
What are the best single-screen action games?
https://www.youtube.com/watch?v=yOKUnqHBXAw
>>4125236
Thats a puzzle game, not an action game.