New CRT-thread, other one hit bump limit.
Old one
>>2758694
How does my screen look? Did I do good?
>pic related
>>2773424
>>2773425
>>2773424
>implying this is a CRT
ITT: games you want to see translated, but probably won't because they're not well known enough.
There is a ton of stuff that I liked to get translated. Like anime games, Legend of the Galactic Heroes, Hunter x Hunter, One Piece, Ushio to Tora, Zeiram/Iria, GeGeGe no Kitaro got a lot of games.
The Super Chinese World aka Super Ninja Boy series made major improvements through out the series, but we only got the first. The Great Battle series looks like great fun. Maten Densetsu: Senritsu no Ooparts looks like a great RPG in the vain of Shin Megami Tensei. Traverse: Starlight and Prairie a great RPG late in the SNES cycle. Idea no Hi and Maka Maka, weird stuff. Metal Max! Did they ever translate that stuff?
I think some of those will get translations, but Ihatov Monogatari probably never. It's just an obscure adventure game about the stories from an Japanese poet. Though there actual was a German project, but they stopped years ago.
>>2770721
Metal Slader Glory. I know that someone supposedly has been working on this for a long time and there is even a partially complete ROM floating around some people, but if it's not complete & released, it may as well not exist.
What are the best deals you ever got? Mine is pic related for ~26$. I also got cables and 2 joypads for SNES, i just didn't included them in the photo
Your mom for about tree fiddy.
I got a Sega Genesis model 1, like 40 games (mostly sports but a couple good ones like sonic 1 and two and stuff), three controllers, an arcade stick style controller, an N64 full racing wheel and pedal setup, two ps1 racing wheels, for like 80bucks.
>>2768341
pc engine duo rx basically new, refurbished, cap replaced laser greased, 4 games and two six button controllers200usd
J-rpgs are UNPLAYABLE now. As a kid, you could be so easily amused, but boring as hell to an adult. It's all just a few menus, stat building. And there's no complexity to the stats or anything so it takes no thought.
>>2765887
These are all the things I find enjoyable about JRPG's. The slow pace, the simple mechanics. If I wanted to play Dark Souls I'd just do it.
Playing FF 12 after getting sick of JRPG is a breath of fresh air. Programming your AI is fun and very helpful
>>2765887
play JRPGs with actual battle systems like Paper Mario or Megaman Battle Network
Can we have a Diablo/Diablo 2 Thread? I have been playing Eastern Sun for D2 and am wondering what mod I should play for D1 to make it a better experience when I finish this one.
Why did it have to permanently ruin CRPGs forever?
>>2672983
It didn't you are just jaded.
>>2672983
What, by being too good?
find a flaw
Playing imports.
The shoddiest video output of any console.
Other than that, amazing console.
Great system.
Not retro.
Not Retro
What's your day job /vr/? Anything to do with games/computers? Developer here. Nothing game related, but hacking on an android port of pcsx2 is one of my hobbies.
Working on PhD. Having a grand old time.
Unemployed. Got my degree in comp sci.
Strongly considering what I should do with my life. Either Indie dev or get a job somehwere.
>>2786937
You should go work. Find a good work/life balance. I tend to feel better while employed, the worst life is sitting around browsing 4chan all day.
No one has love for the classic Tomb Raider games?
I've been recently re-playing them, and it amazes me how very playable they still are (graphics aside obviously), and how large and complicated the areas are.
horribly dated controls
these days I can get tits on the internet
not worth it
I absolutely fucking adore the Tomb Raider games. Up until Last Revelation they're maximum comfy.
>>2783808
4chan never was much enthusiastic over tomb raider games much.
The reboot games spawn some threads, but mostly due to (anti)sjw articles or for anti casual threads.
Personally I enjoyed TR4, Anniversary and Guardian Of Fun.
I quit TR4 halfway through, when I had to movw through 3 different levels for progression and lost track of what i'm supposed to do. Anniversary became repetitive halfway through the same stuff, just more complicated. I felt like I wouldn't aee anything new, just sink more time into the solutions.
Guardian of Fun is even more awesome if you play a 2nd time co-op aa Kane and Lynch
Let's talk Japanese retro vidya.
In hindsight isn't it weird that such a random country is responsible for half of what video games are? Think about it, imagine if it was any other random ass asian country, like Laos or something, wouldn't it be weird as fuck?
>>2783575
Anon, Laos it's a shitty third world isolated country destroyed by war, Japan was the second economy power in the entire world just some years ago. I don't think you're making any sense.
>>2783582
Truth.
Look up the Meiji restoration OP and stop being such a faggot.
>>2783582
keyword: was
>he totally 3D printed it guise! It's a ruse!
http://youtu.be/JT15xl4ZzOI
You know, as interesting as this is (thank you for the update, BTW) the haters are correct about one thing: the guy definitely does come across as some sort of doofus.
Why are we excited over this thing again?
>>2783383
The allure of what might have been.
Gizmondo Thread.
any experiens with this handheld device.
is it better than Ngage?
I should really pick one of those up, just for its history.
Gizmondo is Windows CE, NGage is Symbian and if you want the trifecta with a Palm device it's pic related - Tapwave Zodiac.
Mobile devices have seen enormous progress in the last decade so all of the above are shit devices by reasonable standards. Screens are shit. Batteries are shit. Resistive touch screens are shit. Just emulate all three platforms on your Android game device.
The libraries are all worth looking at, though. They have a certain flavor thatisn't /vr/ related butdefinitely deserves preservation.
We early phone gamers were freaks.
http://www.lostlevels.org/200609/
>It took five minutes to turn on, overheated all the time, and had no good games at all.
>>2783162
Gizmondo was part of a scam by Stefan Erikkson. It's somewhat surprising that any consoles were even released at all but it's even more surprising he's still alive.
Why can't I find a screenshot of the Famicom version's title screen? Does it not have one or something?
Also Dragon Quest thread.
>>2782935
dragon warrior monsters was better than pokemon, and the dragon warrior monsters 2 key system/wold gen was really cool.
Hey /vr/ I'm out at a goodwill right now looking to buy a new CRT. Any who I am torn between 2 CRTs the TheatreView SD by Toshiba and the D — series by JVC. Do you guys know which to buy?
>modern cartoon image
>CRTs from post 2000
Not retro, champ
>>2782770
>modern electrons in power supply
>what is conservation of matter?
What game invented wall jumping?
Was it this one?
>>2782293
The first game that came to mind was Street Fighter 2010, but you don't technically do triangle jumps in that. Instead, you grapple to walls and then can jump off when you want to.
According to release dates though, Batman did come out about 1/2 a year earlier.
>>2782324
I'd still count that as wall jumping, but Batman was earlier, as you said.
I am just asking the question because I watched a review of Super Mario 64 where the reviewer said it incorporates aspects of other previous Nintendo games "such as the ground pound from Yoshi's Island and the wall jumping that could be taken from Super Metroid". It made me wonder, that surely there are earlier games than Super Metroid that had wall jumping. Batman was the earliest I could think off.
Ninja Gaiden (1988)
Valkyrie Profile thread.
I'm pretty lost in my first playthrough. The general consensus online was that hard mode is the way to go, but I've finished the third chapter and I'm still getting my ass handed to me by the occasional dragon monster. Am I retarded? My evaluation is still pretty excellent and Asgard is doing well... but I can't fight for shit.
Game is so pretty though.
>>2782243
Who's your active party in most cases? Depending on formation and equipment, you'll have to figure out the best order of attacks, and add in extra presses for weapons that allow multiple hits.
For instance, I'm currently using Lenneth, Janus, Arngrim, and (mermaid girl). Lenneth has a bow that has 3 hits, Janus is using a bow with 2 hits, Arngrim has a 2 hit sword, and the mermaid girl uses Frigid Damsel.
On a turn where all four can attack, I start off with Frigid Damsel, then alternate between bow and sword strikes until I'm out of attacks. I tend to get a ton of crystals at the end of battle and a fair bit of full party PWS strikes that way, since the meter is mostly over 100, and the enemy gets air-juggled for days.
>>2782280
Also, for most of the game, if not all of it, do yourself a huge favor, and give Lenneth a bow. It does more damage overall in terms of hits, and if it gives the aforementioned multiple attacks, you're looking at taking a single target down by half in most cases.
>>2782280
>>2782282
I'll take your advice on the bow. For the most part I'm running Lenneth, Arngrim, Mermaid lady and whatever new guy I'm trying to level grind (or Belanus if I'm in a tight spot.) For the most part I keep my enemies juggled but I'm confused about how that system works, because it seems like only one in every three juggles do I get a crystal.
Most of my experience seems to come from using tomes of alchemy in the cave of Oblivion.