This thread is about high speed retro vidya.
What games got the highest speeds - and - did it actually feel that high? ITT: Vroooooooooooooooom vrooooooooooom!
>>2832869
Sonic
>>2832974
BLAST PROCESSING
ITT OP enemies
>>2832697
You mean interesting enemies? Because hitting attack and casting the same boring cross-aligned magic gets really boring after a while.
Penance in FFX
The boss in FFX that turns you into a zombie then heals you. I think there's more to it, but I forget.
Characters who you feel should be more popular than they currently are. Pic related.
Did people actually use this fag? Cyan, Shadow, Gau, the Figaro bros were much cooler.
>>2832679
OP again. I admit he wasn't one of my "Main 4" (Terra, Celes, Edgar, Sabin) But he was number 5 or 6 on my list immediately after them.
>>2832670
Isn't that the guy from Kingdom Hearts 2? Was he in a game before KH2? I was he was a OC for the game.
If one of your favorite retro titles got remade, what would change to make it palatable in the current times? be it content wise, gameplay, story, whatever.
>>2832335
and by palatable I mean current audiences and media, not you or hardcore gamers
Obviously, the FF7 remake should portray the crossdressing sequence in full 3D glory - including the hot tub scene with Mukki.
>>2832335
KH Emo Cloud instead of Sarcastic Cocky Cloud
Post weird shit in /vr/.
Weird-shit-wednesday was yesterday
https://www.youtube.com/watch?v=cnE9XEC5mWw
Which franchise survived the transition from 2d to 3d the best? Pic related
>mfw Douk Forever
>>2832017
GTA did.
/thread
Whoever says Mario or Zelda will go to hell.
Amazing console
Anyone ever play the super dodgeball or river city ransom ports?
>>2831497
Dracula X and Winds of Thunder are the best PCECD games. Prove me wrong.
Gate of Thunder is overrated, but Winds of Thunder is imo a top 5 best shmup of all time. Play that game on the hardest difficulty, it's fucking insane.
>>2831591
gate of thunder is garbage. winds of thunder is awesome though.
did it have any good RPGs?
>the one JRPG on N64 was better than any on PlayStation
>>2831139
>incoming butthurt FF7 fags
>Mario
>JRPG
It's an NRPG, bro.
>>2831143
FFVII was much more ambitious, but the writing was absolute horseshit, and the battle system was way less interesting.
How does your end-game look like in your favorite RPGs?
Discuss your favorite end-game parties, equips, spells, etc.
>>2831074
A group of emo preteens that can do anything because it gives me a false impression of customisation regardless of how nonsensical and imbalanced it is.
I don't play jrpgs because I am not a faggot.
/vr/'s recommended motherfucking hard games
What should be on the list?
Super Castlevania IV
Ninja Gaiden 1 2 3
Brandish, man.
M&M 4-5 VS 6-7
Which is the best?
3.
It is way more difficult than World of Xeen, has better character portraits, and is more of a condensed package deal - it's fairly short (about the length of Clouds of Xeen by itself) and, IMHO, more re-runable. The final sequences are better.
WoX is easy, especially if you use its "travel between worlds" schtick from the get-go to get souped up in Darkside and then wreck Clouds.
The right answer is that the best M&M game in the series isArcomage
>>2830559
How is 3 difficult in any way? Unless you go full retard you'll never get stranded in hostile territory and there's always some solvable area available in case you can't break through an obstacle.
1 and 2 are difficult though particularly 2 borders on bullshit.
>>2830796
>How is 3 difficult in any way?
It's more of a challenge than WoX, for sure, which was my point. The puzzles, for the most part, are better and more challenging (I think M&M3 has the best puzzles in the series). You need to think a bit more, for instance on the whole waterwalking thing. You can fuck yourself up on the aging crystals in the pyramids if you are not attentive. More shit that will urge you to load the game over and over, like Maze from Hell or the piles of gold of ruin.
And the main problem is that you can inadvertently make the Clouds of Xeen portion of the game way too easy - beyond what it already is - if you stop by Darkside for just a second and do any of the quests there.
But yes, M&M1 and 2 are the toughest ones, no argument here. Honestly, I couldn't get into them either, but I'll give them a more valiant try.
>Square is charging 22 dollars for the android version of FF5
>horrendous graphics
>zero gameplay updates with same extremely dated gameplay
>looks like a fan project
>According to Square, this is what the current up to date version of the game is supposed to be
>FF6 android coming soon!
http://store.steampowered.com/agecheck/app/382890/
>>2829669
>Not using the SNES version but instead spent more time and money on a shitty graphical change and localization.
SE is just wasting time and money on these. They could just literally use a fucking ROM and localize a translation like SEGA did with Monster World IV when it was released to VC.
>>2829678
>spent more time and money on a shitty graphical change and localization.
They didn't spend much, I can tell you that. Everything looks rushed and cheap.
The monsters are just tracing from the original drawings. The character sprites look like trash. Many areas use texture blocks that don't line up properly and have visible seams.
This thing was thrown together in a weekend.
>>2829747
All the remakes bar FFI and II on Playstation are trash.
FFIII and IV DS are debatable, but the rest of em on PSP and Mobile are trash. As you say, everything looks rushed and cheap on all of them.
Best stick to ports, and while the GBA versions of all the games have some brightness issues, they're probably the best versions of each Nintendo era game.
First time player here and I just started it like an hour ago but this is very interesting. Really excited to see how it goes it seems like my time of game so far.
question though I read that this game is better if you avoid confrontations because of the stories and characters, so if I were to get into one by accident, would there be a way of stop everybody from wanting to kill me or would I be destined to be a target until I leave that certain area/level/etc?.
It depends who you started fighting.
There really are a couple enemies that just fight you on sight, and there's some early game small time thieves that fight you, like if you get pulled into the alley or whatever.
I don't think they effect any factions. As long as you have a high wis/char/int character, don't worry, you'll see most of the dialogue options and that's what you don't want to miss out on.
You'll have many fights and that's fine, but you want to be able to choose.
tfw reading the novel is more fun than playing the game
>>2829634
>95% of the game was reading
>mort had the only good VA
>character customazation for combat was a joke
Obviously.
This is a great game, but is there any reason to play it anymore instead of the original? It's got cut features and the difficulty is dumbed down from the Japanese version. With the ease of just being able to play that now is the US FF2 version obsolete?
>it's got cut features
no
>difficulty is dumbed down from the Japanese version
Even the dumbed down version of FFIV is way harder than any FF that came after it. Also there are so many versions of FFIV nowadays it's hard to say which one(s) are worth playing nowadays to begin with.
>is the US FF2 version obsolete?
Quite to opposite. Thanks to its translation (YOU SPOONY BARD!) this version is immortalized.
What are some good classic racing games? It can be anything, from realistic to arcade-y to vehicle combat.
I swear to fucking god that HUD is lifted straight from Sonic