Who remembers this moment?
I always tought it was more meaningful getting the x-buster upgrade from Zero after his death
>SNES on a flat screen
>rare gold snes
>16:9
>no scaler on a modern lcd
Is this the only one worth playing?
I went through this list
http://www.neogaf.com/forum/showthread.php?t=989633
and I'm pretty sure Blackthorne is the only one that's actually cool and fun.
Try Nosferatu.
>>2838054
Bermuda Syndrome
Onescapee
>>2838054
Fiend Hunter maybe
Now that the dust has settled, what was the best game in the GB library? (GBC also welcome)
Hard mode:No pokemans or Zeldas
Wario Land
Replayed Metroid 2 recently. Its pretty solid. Super Mario Land 2 is pretty up there as I recall.
What are you playing? How far are you?
I just got to the Volcano in pic related. The battle music is hypnotic.
>>2837910
Making my way through the sealed cavern
>>2837910
I finished the linked game, but I'm trying to get as many rings as possible before starting a Hero file. I got the goron dance ring so the worst is done.
>>2837928
I got like 5 temples or so into that game on my 3ds. I need to revisit it, it improved on Link's Awakening in like every way but mannnn some of those puzzles were brutal.
So what was everyones favourite games. Personally Spyro & Rayman was what it was all about
Vandal Hearts. It was my first SRPG and I fell in love.
Rayman was originally a Jaguar game.
Also on Saturn.
Anyway, my favorite is probably Ghost in the Shell.
is was so unique when i saw my friend play it
Off topic:I Just got a model 9001 it boots the games fine but a lot of times after 10 or 20 mins the games freeze, is the laser dying on me?
Skorp (スコープ) is a scorpion-like badnik from Sonic & Knuckles found in Sandopolis Zone. These wheeled robots roll around the ground, and whip out their stingers when approached. It's a bit annoying to avoid it's attack, but if you do, jump/roll into the badnik to destroy it. A good tactic for defeating this badnik is to get within range, stop, jump over his tail, and Spin Dash into him when he's bringing his tail back in.
Now that the dust has finally settled, can we all agree he's the best common enemy in S3K?
>>2837472
What, you didn't like these guys?
>>2837476
What the friendly ghosts? No I like them. I'm just not sure I'm convinced they qualify as regular enemies. They seem more like a level-specific gimmick in a way. I'm honestly not sure what way to go with that one. Thoughts?
>>2837478
I consider them an environmental hazard.
The FF7 HD PC Port is on sale today on PS4 starting today. It looks real crisp and sharp but I have a legit complaint.
WHY IS THERE NO PHYSICAL COPY
so when ps5 comes out you can buy ff7 for the 60th time
>>2836436
This. They literally expect to be able to sell you the same fucking thing until the end of time the entitled little kikes.
>>2836436
this, and also
>physical copy of an 18 year old game
What is it with certain localizations in some older games completely changing the plot of a game between versions? I'm not talking about obvious shit that had to be changed due to different censorship standards or culture things, like taking out the Swastikas in Bionic Commando or switching the names of the bosses in Street Fighter II, but I mean shit that really has no rhyme and reason for being changed at all.
Some examples off the top of my head:
>The main character in Street Fighter 2010 is not the Ken from Street Fighter I and II, but some random dude named Kevin.
>Contra always took place in the future in Japan, whereas they initially took place in the present in the US, forcing the latter versions to change the identity of Bill and Lance to their descendants in Contra III when they no longer could hide the futuristic setting of the series.
>The final boss in Double Dragon III is actually Cleopatra. Marian was never actually kidnapped, she's not even in the game at all.
>The main character in the Mega Drive version of Shadow Dancer is either: Joe Musashi or his bastard son Hayate.
That's not even getting into all the games that barely have any in-game storylines, yet the stories between the Japanese and American versions differ in their manuals (like all those Capcom, Sega and Konami games).
Because Americans know what sells better than stupid japs.
>>2835929
Is that legit? Sounds like an autistic child's Sonic fanfic if you pardon the redundancy.
I still insists Kojima was inspired by the Americanized backstory of the NES Metal Gear to make two Big Boss's in MGSV.
http://www.youtube.com/watch?v=oMWEjWCwjzM
>it is an action RPG
The FF7 Remake really shouldn't be considered retro. The remaster that just released like 30 minutes ago, sure, but not this.
retro games!
also I'm just saying it's fucking pathetic that you fanboy neckbeards still care about the reboot of a 20 year old game. You're not even the target demographic anymore. Can't you just move on?
>>2835852
I fucking hate Namura and his lust for hallways and adhd combat. also this is modern trash not retro.
Are there any Super Nintendo games with koala bears in them? Name any you can think of...
>>2834435
>Dropbear holding an American controller
Not even trying.
Also don't post dropbears, they bring up traumatic memories for Australians.
>>2834687
So in other words you don't know any games.
Thanks for the bump.
Koala's are shitty animals anyways.
Did you know the Eucalyptus is poisonous and that their babies have to eat literal shit
also their teeth don't ever grow back so they eventually just starve to death
Where did it go wrong?
1. Retarded AI companions got in the way and ruined pacing.
2. Steep learning curve.
3. Spent so long in development that it looked hideously outdated by the time it was released.
4. Hubris. By the time it was finally nearing release, everyone knew this game was going to stink but they still had the nerve to act like John Romero's Doom/Quake street cred was enough to sell the game.
>le dikatana was bad me-may XDDDDDD
Fuck off, anyone who's actually played the game knows it's a masterpiece on the same level as Doom and Quake.
>>2833891
back to pumping gas john
Fuck 2 and 3, here's the actual best game in the series.
>>2833041
That's not 9.
>shittiest boss music in the entire series
>GOAT soundtrack otherwise
>annoying af charge sound
>fun boss fights for the most part
>fortress stages are shit
>but the robot master stages are awesome
Lots of pluses and negatives.
It's a good game but it's tied with 1 for me behind 2 and 3
That's not Mega ManIV
any good games for wonderswan
>>2832241
how come it dident come to us
>>2832242
Most games were just made from anime licenses
Gunpey
Kurupara!
That One Piece fighting game
Rockman & Forte: Mirai kara no chousensha!
Rockman EXE WS
That's it I think
>graphics
Dracula X, but barely
>music
Rondo, but barely
>controls
Dracula X, but barely
>game flow
Rondo, no contest
>difficulty
Rondo, but barely
>bonus features
Rondo, no contest
>overall gameplay
Rondo
>overall choice
Rondo
SNES version is better. Rondo is too easy and gets ruined by waifufaggotry.
>>2831717
Agree but Dracula X is still a quite decent game.
Why better controls on DX tho?, they were pretty similar iirc
>>2831717
>graphics
>Dracula X, but barely
Only the first level of X looks better than Rondo. The rest is very dry.
>music
>Rondo, but barely
Rondo is much better.
>controls
>Dracula X, but barely
Rondo is much better.
>difficulty
>Rondo, but barely
X is much more anal.
ITT: Games only you have played
Good job Anon you sure are the only person to play a Gundam game. Way to go finding such an obscure hidden gem.
>>2827121
lol, NES, what a casual.
FM-7 gundam is way better!
I never hear anybody talk about this game. It was possibly the closest thing the NES got to Elder Scrolls.
- First-person view
- Real-time action
- Craft spells from runes instead of memorizing predefined spells
Just be sure to look up a copy of the manual before you play. Basic actions such as equipping items or crafting spells isn't very intuitive.