What are some early examples of cutscenes being used to help tell a game's story?
Pic not really related, but it's what came to mind quickest other than something obvious like Final Fantasy.
Ninja Gaiden, Valis...
>>4143634
Was gonna say Ninja Gaiden.
Ms. Pac-Man
So i own an original non modded ps1 and a copy of crash bandicoot 3, sadly i found out that the cd is damaged (scratches mostly) and it won't run.
Now is there any way to either play a copy of the game on a cd without modding (which i suppose is legal because i own a copy of the game), or to fix the original game disk? Pic related
>>4143134
Which SCPH revision of PlayStation do you have?
>>4143134
swap trick. Better to mod it though.
>>4143161
Not OP, but I am in the same situation.
I have an SCPH-1002
Right or left.
Difficult to say. A friend has a cart much like these and not only are there mixed Jap/US/EU games, one or two have a few mapper issues and are garbagey. Thankfully not a small price to pay, but might hurt the purist in you.
Also hard as hell to choose but i'm gunning for the left one, cus I fucking love me some Super C. Really dig Power Blade 1+2 also, and you've got more or less a full set of rad Natsume action games.
>>4142945
one is for famicom and the other is for nes so they aren't exactly the same thing
>>4142945
Why are those games marked with SRAM use?
I thought battery save and SRAM were the same thing.
I've been reading/watching "Made in Abyss" lately, and I find its style (aside from the grimdark/gore) reminds me of some of the 3D rpgs from the PSX/early PS2 era.
>rich pastoral environments
>intricate bulky clothing designs on cute characters with lots of leather, bits of metal, backpacks, etc
>lovingly designed comfy "lived in" interiors
>lots of weathering detail anywhere
I don't know what specific games this reminds me of, but I feel like it's reminiscent of some of the not-quite-mainstream jrpg/exploration-adventure games, like Dark Cloud and Dewprism (Threads of Fate). Could anyone recommend some other titles that fit this style?
NotRetro, but somewhat related since they emulate old styles.
The Etrian Odyssey games on the NDS/3DS have a similar aesthetic and atmosphere, and the early manga really brought the roguelike Brogue to mind.
>>4142675
Why are two young men being chased by a vagina monster?
>>4145347
That vagina monster is literally the least awful thing that ever happens to them.
>Genesis had better beat 'em ups than sne-
>>4142595
It truly is the greatest system for the discerning autist; no unnecesary shit like co-op modes or mainstream tripe like that
>>4142595
Wow, this was a waste of space on /vr/.
At least try to polish your shit-posts.
>>4142595
Literally no one thinks that.
Genesis basically only has Streets of Rage. SNES has like 60+ games, at least 25-30% of which are worth playing.
Should I get Maintenance to 1 to fix my pistol?
Or should I get Hacking to 3?
Shit's overwhelming, there's so much I want and so little Cyber Modules at this point.
>>4142553
Depends where you are.
T b h w/ u pham, I'd get Hacking 3, you're bound to get more benefit out of than just repairing a gun.
>>4142559
Navy
Pal but what if I don't find another gun before the two I have break? I'm trying to wrench as much as I can, but it's not always easy.
>>4142553
Just play the fucking game nigger
The fuck were they thinking?
Maybe the thread could work on /v/ but it did not deserve its own thread on /vr/
>>4142504
Majora's Mask has some really silly bosses, outside of Twinmold.
>>4142509
>>4142512
It wasn't just silly, my point is that it was one of the most poorly-designed portions of a premiere Nintendo game I've ever played. Half-baked swimming controls, suicidal camera, and the fish quickly outmaneuvers your crap swimming controls because it is fast as hell. All the other bosses in this and Ocarina are cakewalks in comparison. It just felt very, very poorly-designed.
Who made the best urban punk belt scrollers: Capcom, Sega, or Konami?
>>4142465
SEGA because they is first party.
They don't care about money and time to make best game for their console.
Violent Storm is fucking awesome but the other Konami brawlers are blatant quarter munchers and not a lot of fun.
Capcom probably has the largest library of great games, they made at least a dozen fan favourites.
Final Fight because it's the reason those two on the right exist at all.
Who needs a crummy old CRT when games look THIS good on a New 3DS?
>>4142413
Because Sonic uses dithering.
>>4142418
>composhite
It's a non-strobed sample-and-hold display
I bought a pair of dreamcast rumble packs (Naki Rocker Paks) with the intention of using them with dreamcast interact starfire light guns.
I plug them in, and start playing House of the Dead 2, but I don't get any vibration on either of my two guns.
Is there a setting or something that needs turned on per-game to get the paks to work correctly?
What is the deal with that koala photo?
>>4142189
HotD2 should support rumble. I'd guess that either the game doesn't support rumble via lightgun specifically, or the lightgun is missing some required wiring like +5v.
I'd love to check this, but all my DC accessories are packed away.
>>4142193
Its a default Windows picture.
It's the best.
Don't mind me, just being the comfiest location in Mystical Ninja 64.
More than Zazen?
>>4142142
Zazen's a maze, and the music isn't as good.
>>4143334
Maybe I just prefer themysticalatmosphere of Zazen better than the happy-go-lucky vibe in Festival, but both are comfy for sure.
I just love the small hot spring in the middle of Zazen, hidden in that tiny bamboo-wall room. I like that maze-like design I guess, there's more places to explore.
You and three friends (or whoever) are sent to an island.
All you have for entertainment is a TV, an N64, four controllers, and a choice between one of these three games.
What do you choose and why?read: mario party thread
>>4142058
suicide
>>4142058
Smash bros
2 if only because of the mini games. Didn't like the tweaks 3 did, but thats personal preference. Better than 1's palm busters for sure though.
Which one do you take?
grant always
Sypha.
>>4141989
Mah nigga.
I was looking through a little advertisement pamphlet in my Japanese copy of Final Fantasy VIII and noticed a game I've never seen before that looked kind of interesting called Racing Lagoon. Any of y'all know if it would be worth giving a go? Seems like it would at least be neat to see one of Square's experiments from that era. Not sure if my Japanese would be up to snuff though, especially if text shows up during races or something where I can't control the speed of it.
>>4141972
>Racing Lagoon
I think it's a career racer like Need for Speed. Maybe Tokyo Xtreme would be a better comparison though. And those were released outside of Japan.
>>4141972
This is the racing RPG, right? That's a good idea for a game. I wonder why no one else ever thought to do one.
I've played it, it really is a racing RPG but unless you can read moon you'll need to read a guide not just for the mechanics but because you can accidentally drive by the wrong place and trigger boss races you're not equipped for yet.
What are the best retro Hanna-Barbera-related games?
For some reason, the few ones I've played are really good (Flintstones on NES and Jetsons on SNES, both by Taito)
>SNES Jetsons
You mean Doki Doki Jetsons?
>>4141862
Yeah, I was aware of that.
I wish there was a real Jetsons game, but somehow that Doki Doki Jetsons game was actually pretty cool, it sort of had a futuristic aesthetic so it worked.
NES Wacky Races is a fun plataformer.