I know it's barely retro, but /v/ is shit.
Have any of you played NES Remix? Is the 3DS version any good at all? Are the remixes fun or is it a cash grab?
I have them on Wii U. Pretty fun but I ended up putting it down pretty quickly.
I think I'd have liked it more on a mobile system, the structure of the game being basically a collection of micro challenges lends itself really well for that. It would be tons of fun to play during the small waits you end up having throughout the day.
Overall Id recommend it, assuming it's the same as the console version. Just know that it's probably not something you'll play a ton when you're just hanging around the house or something, it's not really that kind of game.
>>3179707
I've played the 3DS version.
Most of the "challenges" are bite sized parts of the games. Kind of like a tutorial of sorts. I think it's best for people who haven't played the games already.
The actual remixed challenges are pretty fun, but they are a small portion of the game, unfortunately.
>>3179707
Not enough remix challenges, but the game is alright. Some games like Super Mario Bros. have challenges from throughout the entire game, but others like Punch-Out only go up to like Bald Bull or Excitebike only using the first two or three courses.
The 3DS version doesn't have all the games from the Wii U versions such as Wario's Woods, Clu Clu Land, Ice Climbers, or NES Open Tournament Golf, but it does have online leaderboards with replays and the Japanese version of the game which has a few minor differences. Also, the first one on Wii U is a lot stricter on the requirements for getting rainbow stars on some challenges.
I work on industrial machinery alone all day, I live in the woods with only a 2yr old subhuman for company the majority of the time. The internet is one of my only resources for adult conversation and is full of penises.
Please Recommend me some relaxing old games with good character or environment interaction worth buying. I have Sega 16bit+, Nintendo 16bit+, 3DO and PS consoles GG and GBC handhelds.
>>3179457
I believe the game you're looking for is Super Nintendo Flashcart combined with SD Card.
>>3179457
OG Metroid
Megaman 1 or 2
Dragon quest (warrior) IV
>>3179457
Try Zelda games, they're easy, relaxing and noob friendly.
If it had slightly more replayability (a few more characters or ability trees or equipment options to experiment with) this would be the GOAT rpg.
Prove me wrong oh wait you fucking can't
It already is the GOAT rpg.
I've played and beaten most of the /vr/ FF games, DW/DQ games, mana, chrono trigger, and I still find this one the most replayable by far.
>>3179264
eh, I actually agree with OP. Only having 5 characters with so few attacking options kind of makes it too repetitive to play again.
Atmosphere and enemy design and everything was pretty good though. I like ff6 better honestly
>>3179258
I still replay it every few years or so.
A piercing doubt has been tormenting me along these last years: which was the last TOTALLY 2D videogame developed for console?
Background and characters have to be sprites. Special effects don't count.
I'm pretty sure that Owlboy will be available on consoles as well as PCs.
https://www.youtube.com/watch?v=LdzIVXkESbc
>>3178952
Not retro you fucking redditor
>>3178952
do you include handhelds, or must they be living room systems?
I have a 40 inch LED TV and playing old games on it looks like shit. I bought a cheap upscaler (the one in pic related) and it didn't even do anything to help it. I'm not looking to spend $400 on a Framemeister and I don't know anything about hardware modding. Is there a cheaper upscaler out there that makes composite look alright? I mean I know it'll still look shitty but I mean tolerable. Maybe something that adds scanlines?
Just buy a cheap CRT tv you fucking hack.
http://retrogaming.hazard-city.de/
you have many options there. it's basically all you need. good luck.
>I have a 40 inch LED TV
>Framemeister
I'd get a non garbage TV first.
Hey /vr/
Sorry if request threads are frowned upon but I've been looking for this game for years.
Basically, it was a typical 'bounce the ball game' knocking against blocks and shit. But if I recall correctly, you were in some sort of control of the ball. Independant of any sort of platform to knock it against.
I remember even selecting which level you wanted to go into meant you had to navigate with the ball, sometimes even requiring you to beat puzzles before you could unlock other sections.
It's a pretty old game and I'm wondering if anyone here remembers it. I remember loving it.
It might be Cameltry aka On The Ball
>>3178213
Bal Cube from Metro
https://www.youtube.com/watch?v=Ob13tItWIak
>>3178213
Oxyd
https://www.youtube.com/watch?v=MleV2bMbiL8
What are some good ports of retro games to non-retro systems?Specifically looking for PS2 since I'm trying to pad out my collection but any system is fine.
pic related is a good example, it has both games, is practically identical to the originals, and is dirt cheap to boot.
Virtua Fighter 2 and Die Hard Arcade on PS2 Sega Ages are pretty good, but I don't remember which number are they
i only bought capcom classics for an arcade perfect port of final fight
conker live and reloaded was pretty cool too
The 3DS Sega games.
What went wrong with NEC?
At the end of the 80s they had everything ready to dominate the video game markets but then they just made one poor decision after the other to squander everything.
SuperGrafx was where it all went wrong. Instead of letting the PC Engine live on into the mid '90s, they should've scrapped it and given the SG a better processor and moved onto that.
Another fuck-up was not designing the PC-FX to handle polygons.
>>3178010
I think the PC-FX could have handled 3D hardware via upgrades. It has a large ultimately unused expansion slot.
The PC-98/IBM expansion card version of the PC-FX also had 3D capabilities the standalone version lacked.
NEC also had technology like PowerVR that would have been suited for the purpose.
If they had launched it in 1992 it could have gotten a decent market share and then fend off newcomers with expansions.
>>3178007
>What went wrong with NEC?
You talk about them like they went the way of Sega. They were a computer manufacturer first and foremost, so they just went back to that when the gaming branch failed.
>tfw this is still the best 3D Indiana Jones game.
>emulation never ever
>>3177852
I would like to play some P&C games again, Deponia didnt quite made it for me and Simon the Sorcerer Series dies with Simon 3D.
GoG has a sale, is Fate of Atlantis worth it?Indiana Jones games in general, I remember playing Tower of Babel as a kid
And I also remember liking Broken Sword, but it has 5 games right now, which are good?
>>3180954
Fate of Atlantis was one of the best licensed games in history, it plays like a real Indy 4 and has three branching paths (wits, fists, team) which allows for some replay value.
If you want to get back into point-and-click, I'd highly suggest the Sam and Max Telltale games (seasons 2 and 3 are the best).
Broken Age is also pretty good.
Older games sometimes suffer from a problem of being built around 1-900 hint-lines that no longer exist, while newer games often feel way too easy because people are conditioned to look up walkthroughs whenever they are stuck, but there are a few games which manage to straddle the line.
>Mid 90's:
Return Fire (Playstation)
Simple graphics, only 4 vehicles, and very annoying repetetive fmv.
But...gameplay was so damn fun, especially when your opponent ran into your planted mine.
Also the first Tekken goes here.
>Late 90's:
Goldeneye (N64)
My one friend just could never figure out his orientation in the maps and he would get so pissed at the rest of us. He could never find the armor upgrade.
This game resulted in furniture being moved around the living room more than once.
moto racer
worst time on last track of the night had to buy first round.
tap swill was not allowed.
>>3177776
>This game resulted in furniture being moved around the living room more than once.
To disorientate him in real life too?
>return fire
How the hell I always overlooked this game, it seems so fun due its simplicity.
Angry Black Guy: Hey! You still don't have a Celecovision?
Atari gamer: Huh?
Angry Black Guy: What are you waiting for? Atari to make one?
Atari gamer: lol.
Angry Black Guy: You have seen the games right?
Atari gamer: uhhh
Angry Black Guy: Wrong answer man. Show 'em!
Atari gamer: Whoooooooooaaaaaaaaaa!!!!!!!!!!!!!!
WELCOME TO THE NEXT LEVEL
Angry Black Guy: Wanna see more?
Your vision is our vision. Celecovision.
>>3177760
>Celecovision
>so you can play your Atari games
>>3177785
Colecovision crushes 2600. Probably an even better choice for backward compatibility than a 7800
https://www.youtube.com/watch?v=SUMzVkzoRjs
Hmmm guess I'll be playing Cosmic Avenger while all you fags who don't have a Coleco jack off to midgets vomiting on each other or whatever losers do
So I hear that the Japanese version has this elaborate story line with animated cutscenes and branching mission paths that are pretty much obliterated in the US version, but is the US one still worth playing?
>>3177676
It's a meme don't take it seriously.
>>3177676
It's butchered in the story department but a good game. Still inferior to the JAP version though. You might wait for the translation project, if it ever gets completed.
>>3177676
Fucking Su-37 on the cover. Also check out /aceg/ on /vg/ if you want to hear it from the mouth of a horse.
So I just picked up this thing in the box at a garage sale it called the oddesey 2 anyone know anything about it?
I've had one in my basement for a couple years. It would kind of cut out after playing a game for a little bit. I couldn't find any good guides on which transistors are usually the problems, like I found for Atari. I'm not pro enough to figure any of that stuff out on my own, so I've never fixed it. Apparently KC Munchkin is the must have game because it's a Pac-Man clone? IDK
I had one when they originally came out, and we had to replace the joysticks multiple times.
I have one now due to nostalgia and it was fun for about 10 minutes.
Anyway, there are some interesting games for it, though most are average clones of 2600 games.
>Jee I wonder if google will say anything if I type in odyssey 2
>nah better ask /vr/
So I was showing TMNT Tournament Fighters to my 5 yeard-old nephew (I would go easy on him and let him win half the time, obviously), and I decided to show him the secret characters for shits.
I told him to pick Rat King, completely forgetting just how broken he was. He went on to completely shit on me, even perfecting me once. Even he commented on how easy it was.
Granted, I am the furthest thing from an expert at this game and I hadn't played it in a long time, but come the fuck on.
>inb4 git gud
>>3177335
Joy Mech Fight has the ULTIMATE broken character in a fighting game. The final boss, Houhou, becomes playable once you've unlocked every character. The dude is basically an automatic win unless you are absolute shit AND the other player picks a top tier character. It's nearly impossible to lose otherwise.
Interestingly, Joy Mech Fight also has the WORST character in any fighting game. A dude name Zako who's nearly impossible to win with unless the gap in skill is obscene and even then you basically have to be facing a low to mid tier character. I doubt you could beat a high tier character regardless of skill level unless the other person was straight up not paying attention.
>>3177335
Say, that's a nice healthbar you got there, be a shame if something was to happen to it.
https://www.youtube.com/watch?v=Lcn7LuXSrD0
A classic
This might have been talked about when it first launched, but I forgot about it up until now. Did anyone here end up backing the project? Is anyone looking forward to the game?
https://www.kickstarter.com/projects/439982171/new-snes-game-sydney-hunter-and-the-caverns-of-dea
>>3177065
>hay guise
>shill shill shill
Fuck off.
>>3177072
>muh boogeyman
>>3177065
>rip off of Arumana no Kiseki
Well at least they ripped off a good game