Thoughts?
according to the reviews it's a bad port
>>3263418
>DotEmu garbage
>Fightcade has better netcode
nah
>>3263418
I'll stick with the original or Touhou 9.
Reminder that the only RPG on the N64 is better than any on the PSX.
Love that game.
Still not sure why there is a surge of "my favorite game is the best, my opinion is objective" threads
>>3262583
If you think that's the only rpg on the N64 then you probably don't know many PS1 rpgs either.
>>3262609
You're right, OP forgot Quest 64. That's a whole other RPG!
Name a better game.
Wow oh my god like I just can even omg like you're such a fucking nintendrone crash is better you FUCKING IDIOT like how can someone be such a fucking ten year old lmao
Like just stop, it's embarrassing seeing a snot nosed shit like you not agree with adults like myself. Your games are for babies lmao they need to be edgy and dark and twisted just like me >:)
>>3262032
Daggerfall.
streets of rage 2
What are some /vr/ games that are bursting with style? As an example of what I mean, a game like Okami that has such good art direction and personality it stands out and is unique. What are some /vr/ equivalents?
Comix Zone - comic books
Splatterhouse - 80s horror movie
OutRun - having a gf and a car and going outside
REZ - being high af
They all nail a certain kind of feel
That and any game with a vector display
>>3261270
Mike Tyson's Punch-Out does it for me. If Castlevania didn't have such a weird color palette it would fit. Someone just mentioned OutRun which is a good choice. Spyro. Arguably Star Fox 64 depending on who you ask. Donkey Kong Country. River City Ransom pulled me in despite the fact that I didn't enjoy it much outside of aesthetics/setting. Maybe there's some others but I'd be here all day.
>>3261270
Abe's Oddysee has a very nice dieselpunk style going on, and Legend of Mana is absolutely beautiful to look at
All hail the game that started everything.
>>3260546
I've been thinking about playing it, but I don't even know where to begin. I keep ending up back in the tavern with no party. Should I use a guide and go for it?
>>3260563
Playing that game without graph paper seems to defeat the purpose
>>3260563
Don't use a guide.
Just make a party and amend it when you find flaws.
Even if you have to rebuild a new team from scratch you have your personal experience to build upon.
Let'ssharesome fond shareware memories; I used to play pic related all the time back then, but never actually got the full version
Pictuerd is Skunny: Save Our Pizzas.
First ever "game" I bought, turns out it was nothing more than a shareware sold at a computer store.
Game ended couple of levels into the game, which left everyone puzzles to the point my father called the customer service asking how t o advance the game
>>3260313
I thought shareware went away because everyone and their mother figured out how to crack them really quickly. I don't think I played shareware other than to see if it was worth going on the warez channels on AIM to find a crack. Usually we didn't even need that. One member of our little nerd crew was so dedicated to cracking games that he never actually played. Just distributed them to the rest of us. Of course, we're all working mediocre jobs and playing games, and he's a VP in a company that writes installation software now...
>>3260338
Naw brug, shareware went away because the internet made it easier for companies to distribute demos and take orders from a centralized location.
Anyone else play this? It's a pretty great turn based puzzle game, and I think it still has an active community of mapmakers.
Fuck yes!
I just tried making a thread about it on /v/ yesterday, but it died.
The games should hit steam soon, perhaps they'll gain a bit of popularity then. DROD is the only game I ever played where I actually felt smarter after going through the levels, like I actually learnt some new way to think.
Wasn't there an RPG version of this game?
But I never found a download.
>>3260116
Yep, there's DROD RPG. You can find it on caravel games' website ortorrent
>It is written.. Only Link can defeat Ganon.
Did the prophecy literally say this or was it a summary?
>>3258097
It was just written somewhere, it means nothing.
>Only Link can defeat Ganon
>Zelda defeats Ganon in Wand of Gamelon
What's your favorite Bonk game, /vr/?
2 and Super I guess?
Super Bonk is the only one I've played.
I beat the NES version last weekend, and I have a PC Engine coming in the mail, what do you all suggest? I really liked the NES version, and I know it's heavily gimped, so I imagine I would enjoy the others.
The simple fact of the matter is that the Playstation was ultimately the cause of Mega Man going to shit.
As decent as X4 was, you can't deny that it was a sharp decline from the SNES trilogy and the series continued to decline from there. Even the classic series went to hell with 8, only for it to return to form with R&F back on the SNES.
>>3256821
lets blame the playstation for capcom sucking?
no, the problem is capcom.
Agreed, except the downard spiral started with 7 on SNES.
we would have been better off if they had followed sony's advise and just made a 3D game
Your first comfy game.
>>3254882
SMB1 or 3 for the SNES. So comfy I never cared to finish them, I just played.
Certainly everyone who's heard of Doom, Quake, Duke Nukem, or Blood, etc should play them. But what would /vr/ say are the other, lesser known or talked about older FPS titles are must plays?
Exhumed, Chex Quest, Strife, Malice for Quake, Heretic and Hexen.
Also the Rareware era of console shooters. GoldenEye and Perfect Dark. But the top tier console must plays are actually TimeSplitters 2 + 3
>>3254141
Not sure if must play, but I also played these:
Rise of the Triad, Shadow Warrior, Delta Force
Previous thread: >>3237024
This thread is for the spirited discussion of CRT displays - Televisions, monitors and projectors used for the playing of retro games!
>Try to keep it /vr/-related: Nothing past 5th gen(+Dreamcast). Slight OT might be okay if related to CRTs (E.G. 16:9 compatible models, flatscreens, etc.) Systems with backwards compatibility are also pretty safe territory, assuming you're focusing on the older games. PC CRTs are also a-ok.
>Produce OC! Get out your real cameras and take beautiful pictures of your CRTs displaying recognizable characters with the kind of beautiful accuracy that brings tears to the eyes of young and old alike! If you take 100 photos, at least one of them will turn out alright! (maybe)
>Try to be as detailed as possible when asking info on a specific model. As always, google is your friend, and we are your friends with benefits. Older archived threads aren't a bad place to look either.
>Share appreciation for others choice of technology and personal philosophy of gaming. As always show courtesy in your discussion and moderate yourselves first.
Discussion of video processing and scaling devices is okay, but try to keep the focus on CRTs and CRT accessories
CRT Pastebin (WIP): http://pastebin.com/1Ri5TS3x
An Anon's Guide to CRT Hunting: http://pastebin.com/H9H9L2LQ
S-Video Pasta: http://pastebin.com/rH2h6C7W
Thread Survey: https://docs.google.com/forms/d/1PhdXJYwA8xModrTV1Yt-i1tvNgwiagpeBx0m_xNIVtc/viewform?edit_requested=true&fbzx=9009823977812318933
>>3253787
>/CRT/ - Custom Robo Thread
god dammit.
Threadly reminder not to fall for the SCART meme.
>>3253805
Can we at least get some CRTs posted before we start pissing people off?
Did Plok have the most best/most technically sophisticated soundtrack of the 8/16 bit console era?
>https://www.youtube.com/watch?v=3-lo298icj8
>https://www.youtube.com/watch?v=3ODKKILZiYY
>https://www.youtube.com/watch?v=T5c2wU_oMFo (full)
Must be so.
>>3253580
No.
Next question?
No.
I would personally give that award to Final Fantasy 6. That game used all 8 sound channels masterfully. Also its synth quality was perfected by that point - the Strings synth was 90% there to sounding like the real thing, and indeed sounded better than 7's synth quality.
ITT: Retro reaction faces