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Archived threads in /vr/ - Retro Games - 1048. page

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Is it possible to create a device that would let you link handhelds remotely?

It would be dope to play online with people, I never get to use system link anymore.
25 posts and 3 images submitted.
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>>3273717
Err... for the gameboy, there is a hardware mod that allows you to connect online to trade and battle for pokemon....
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I think you're only going to see support for it if through emulation
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>>3273717
Well, pokemon red and blue on the 3ds have added wireless functionality, were there that many gameboy games that even used the link cable? I remember playing pokemon and Yoshi cookie through it, what else was there?

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What /vr/ game gives you the most personally sentimental feeling of nostalgia?
50 posts and 12 images submitted.
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Tekken 2 because it was my first video game. People always argue that Tekken 3 is way better but Ill always like Tekken 2 more.
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Mortal Kombat.. was a big thing that bonded kids together back in the day

Little Nemo - the first game I ever played where I got really immersed with the story and it seemed so imaginative
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>stand still on overworld
da da DA DAA DAAAAAA
https://www.youtube.com/watch?v=6UARM4q7hHU

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I always liked Crash's sharp angular design.

Do you think Sony will try to bring Crash back from the dead this E3?

Seems like a good way to generate more empty hype after the tough act it has to follow from last year.

What will it take to make Crash work in the modern era?
27 posts and 2 images submitted.
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>Do you think Sony will try to bring Crash back from the dead this E3?
If they can rape it with DLC and QTEs then of course they will.
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honestly hope not. The games were shit back then and the 90's 'tude mascot is dead as fuck. Just a bunch of fags hoping their childhood furry interest can be validated at E3
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Better bring back original Spyro games

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Why are Doom1 maps so superior to Doom2?
Almost every map in the original Doom is a masterpiece, it still hasn't been beaten in my experience.
69 posts and 6 images submitted.
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>>3269468
>hasn't been beaten in my experience

Step up and git gud, fgt. Most of us 100%ed these in the 90's.
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>>3269468
I'm with you on that one. Doom 2 has a lot of fucking weird ass maps. Even some of Doom 64's "WHERE THE FUCK DO I GO" maps aren't as bad.
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>>3269483
Nice reading comprehension, champ.

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Holy fuck this game is hard. I only owned 1 and 3 as a kid, I played a bit of 2 at friend's houses and always struggled with it but just assumed the particular level I was playing was hard. But now that I'm playing it as an adult, I realize the game starts hard and gets harder. The first world is harder than any of the worlds in DKC and DKC3, and the bosses of each world always whoop my ass a few times before I figure them out. I can see why people think this game is the best in the series, I'm just not sure I agree. I enjoy a good challenge but this game is almost too much. DKC3 will always be my favorite I think. Maybe my opinion will change though, I only just got to Gloomy Gulch.
74 posts and 9 images submitted.
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git gud
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>>3268625

That's the idea. It's fun to git gud. I've had to git gud a bunch of times already just to get to where Gloomy Gulch. Now I have to git gud at dealing with these stupid disappearing ghost vine things.
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tropical freeze is harder lol

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So Syphon Filter thread
47 posts and 5 images submitted.
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I played the first one a lot and loved it (back then).

How do 2 and 3 compare?
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>>3266238
Never played 3 but I thought 2 was better than 1.

I recently went back and played 1 though and it was god awful to play. I can ignore controls that feel pretty bad usually as I usually just get into a "it's 19xx and this is how things were" mindset but it just felt AWFUL
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>>3266238
>How do 2 and 3 compare?
2>1>3

>>3266249
>controls that feel pretty bad
There's nothing wrong with Syphon Filter controls as long as you turn the invert aim off. They are pretty intuitive and respond well.

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>$80 on eBay

Holy shit, when did this happen? Wasn't this game going for $20 just a few years ago?
44 posts and 4 images submitted.
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It happened when the internet got popular
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>>3265127
lol I got MM1 from my local video rental store in the 90s for $5 when they were selling old games. Thats all its worth honestly.
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Right!?! I picked it up for like 10 bucks in 2010. Went back recently to think about CIB'ing it...nope.

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Ah, no Castlevania general? Let's fix that.

Starting off with the best in the series.
133 posts and 27 images submitted.
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Been emulating Chronicles for PS1. Kinda good.
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>>3264652
I like the Slogra, Gaibon, Death gauntlet. Nice energetic music. The atmosphere is pretty strong as well, and it's better than Castlevania 1 or 2 at least

Not my personal favorite though
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>>3264697
Not bad, but it takes a few steps back from the advancements that IV made.

>>3264710
What would you consider is your favorite?

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If you did not experience Ultima Online between the launch in late '97 until the birth of Trammel in 2000, then you missed out.

>truly no other MMORPGs available until like 1999 when Asheron's Call and Everquest came out
think about it - that means if you wanted an MMORPG experience, you pretty much had to play UO
>full loot PvP, and thieves that could actually steal things out of your pack
>player housing that could be looted entirely
I had a month's worth of gathering and hording looted in front of my eyes while I was dead.
Not long after...we did the looting.
>stepping out of town was extremely dangerous
>even in town you could be a victim of theft, deceit, or clever PKs
>thousands of people fighting for territory, monster loot, and just survival
>PvP wasn't just for fun, but a necessity to protect yourself, your friends, and your house
>there has not been true griefing in a video since then
it was without a doubt the most brutal MMO online experience that ever was.

But it was short lived. The developers realized that mindless PKing and griefing was actually hurting their player base, and they ended it with Trammel. RIP the golden age of online gaming.
95 posts and 12 images submitted.
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>>3262262
I don't think it was intended to be a nigger simulator....but anonymous human nature prevailed. Kinda like this website, huh? lol
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>>3262254
the things you say weren't the things that made it great, but yeah... nothing comes close to it. I'm sure there were some more balanced communities out there than the one you describe, I used to play in a more balanced one (not official). Didn't play much though, any game that forces you to play non-stop is a no-no. I had friends that dropped out of uni for playing shit like that, even it was their fault and not the games, the premise remains: games that force you to play non-stop and forever to not stay behind eventually become shitholes.
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it took an expert to actually steal anything expensive from your pack. and we all trapped our bags and walked away from anyone standing close. also you revealed before entering house if you think someone is hiding to walk in your door.

people that talk about these points a lot are either underage and didn't play or perhaps was just really bad players and got tricked and pked a lot.

great game tho, it's how mmorpgs should still play today.

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What games would win GOTY in the 1990s?
This game would be the 1991 winner
130 posts and 19 images submitted.
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Mario world also came out that year
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>>3261087
1992 - Super Mario Land 2: 6 Golden Coins
(It wouldn't actually win. :c)
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>>3261091

No, in japan it was in 1990.

Street Fighter II came out in 1991 though

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>there were no good console Simpsons games
56 posts and 10 images submitted.
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>>3260751
There were, but they aren't /vr/
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>>3260754
Bart VS the World was actually pretty decent once you got gud. VS the Space Mutants was pretty damn bad though.
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>>3260751
The arcade one alone makes up for the lack of good console games.

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What does /vr/ think of the dreamcast game elysian shadows? Apparently they are working in a vmu emulator
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>>3254586
It's giving he dreamcast homebrew scene a bad name.

Actual decent-looking DC games like Xenocider get passed up since everyone lumps all DC indie devs in with this faggot.

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ITT: retro games only you hate.
92 posts and 9 images submitted.
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It's a classic

Dunno what you could hate about it.
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Shitposting thread, everybody!
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>>3254226
shitpost this

*unzips dick*

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>Naming (when given the option) Yourself Only The Canonical Name Given To The Lead

This is just habit. I remember growing up where other kids used to think naming themselves a bad word was cool in games. I never got it personally. Why should I sacrifice a pivotal part of this character's idea to be crass? Isn't one of the best part of a game trying to achieve an immersive narrative feeling like you're in the shoes of the character driving the plot forward? Those are my questions. I could never name a character after myself. Cloud is Cloud. Link is Link. That's how it goes. No question about it. In return for allowing them that respect they made it easier for me to feel comfortable with feeling that I am Cloud/Link/Terra for an afternoon. You see paying respects to how others identify themselves has its pluses. For me it made life feel like an adventure. For to feel immersed in a world where it was up to me to save it became more achievable. That goes for outside of gaming as well. Everyone wants to disappear into somewhere else or somebody else. We all have things we would rather be than who we actually are. That's the point of escapism. It's the escape from a reality of no escape. That's why I use this trick to make my gaming experiences richer.

What are your tricks?
104 posts and 15 images submitted.
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also named barret bootymastaflex
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>>3251630
You are not me. You wouldn't want to be me. Cut it out! Now!
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>play Super Robot Taisen J (>>>NOT RETRO)

>play as male character
>name him my own name IRL

>play as female character
>name her "BIG TITT ROASTIE"
>she pilots the DILDONT

also nice blog faggot

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ITT: we trigger /vr/'s PTSD
223 posts and 73 images submitted.
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>>3249219
lol
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>>3249190
Zelda II is awesome.

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