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/agdg/ - Amateur Game Development General

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Thread replies: 776
Thread images: 140

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> Latest Jam
https://itch.io/jam/agdg-halloween-gamejam

Helpful Links: http://alloyed.github.io/agdg-links/
New Threads: >>>/vg/agdg
Archive: https://boards.fireden.net/vg/search/subject/agdg/

> Chats
http://steamcommunity.com/groups/vgamedevcrew
http://webchat.freenode.net/?channels=vidyadev

> Demo Days
https://itch.io/jam/agdg-demo-day-5
https://itch.io/jam/agdg-demo-day-4
https://itch.io/jam/agdg-demo-day-3
https://itch.io/jam/agdg-demo-day-2
https://itch.io/jam/agdg-demo-day

> Jams
https://itch.io/jam/agdg-jam-november-2015
https://itch.io/jam/agdg-halloween-gamejam
https://itch.io/jam/wj2015

> Engines
GameMaker: http://docs.yoyogames.com/source/dadiospice/000_using%20gamemaker/index.html
Godot: http://github.com/okamstudio/godot/wiki
Haxeflixel: http://haxeflixel.com/documentation/tutorials/
UE4: http://forums.unrealengine.com/showthread.php?483-Community-Tutorials-for-UE4
Unity: http://unity3d.com/learn/tutorials

> Models/art/textures/sprites
http://opengameart.org/
http://www.blender-models.com/
http://www.mayang.com/textures/

> Free audio
https://machinimasound.com/
http://freesound.org/browse/
http://incompetech.com/music/
>>
>>121474858
1st for wrong latest jam
>>
first for work on your game
>>
My computer has feelings too and she loves me !
>>
has ZUN/Pixel ever commented on using unity to make games?
>>
Reminder that proving complete correctness is undecidable
>>
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>>121475372
>wanting gf
>>
>>121475007
>Her happens.
>Intellisense now kiddingly bullies you for misspelling shit.

Future can't come soon enough.
>>
>>121476072
>intellisence
>using a scriddo waifu
>>
>>121475570
Man,Ricky Gervais is so fucking shit.
>>
>>121476265
Yes, and?
If you have a problem with my waifu I'll fucking fight you.
>>
>>121476657
ur waife is my cumrag rofl
>>
>>121476737
No.
>>
>>121476657
It waifu is literally retarded desu senpai
She has downs baka
>>
>>121474858
i thought sakura clicker was a brilliant idea, honestly. Really knew its target audience well.
>>
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WHO /DEMO DAY/ HERE?
>>
>>121477496
Fuck off steamchat, I know it's you
>>
>>121477496
currently cutting out things that are buggy, hopefully agdg will forgive my game being a hollow shell of what i said it'd be
>>
The combat in indivisible is patented by Square Enix, and the guy making it is going to get his ass sue'd to hell and back if he releases it.

>you can't patent rpg combat
Evidently you can, and square enix did.
>>
>>121478256
I don't think that's going to be a problem
>>
>>121478256
Wont' matter anyway because indivisible will never be funded.

But r'ing a source anyway.
>>
>>121478093
> hopefully agdg will forgive my game being a hollow shell of what i said it'd be
Agdg fucking remembers. The other day I started posting progress tripfagging and said on my first post "I'll only be tripfagging progress on this game, don't worry".
A couple days later I fuck up and tripfag on the wrong post. Before I could delete it, first post after it:
> I'll only be tripfagging progress, don't worry

Some scary shit, Anon!
>>
>>121475275
Reminder that that only holds true for an extensional type theory
Intensional type theory has fully decidable checking
>>
>>121478527
It's true. Rotatedev mentioned almost fucking a 16 year old girl once and now he's "pedodev" forever. It wasn't even on agdg that he said it.
>>
>>121474959
It's the latest jam to have finished. That's why I put it in there, anyway. Demo day and November jam should probably go up there instead though.

>>121478256
Why the fuck are they doing turn-based combat anyway? I mean, turn-based isn't inherently shit or anything, it just seems like completely the wrong game to be using it in.

>>121478527
> giving a shit what random anons think

Not much point tripfagging when you post game progress anyway though, since we'll know it's you because you're posting progress of *your game*
>>
>>121479118
He also posted the same goddamn webm of some loli 3d model for days.
I'm not talking about the meme of people posting the exact same webm he posted for the following months, that meme was born for a reason. He literally made a line's worth of code progress and posted a webm of it every few hours.
>>
>>121479118
he was pedodev because he admitted having CP in irc and because he was making neptunia/annie fan skin kissing sim
>>
>>121479118
he's also 18 so yeah that's not pedo
>>121479247
that wasn't him posting it it was someone posting his webms
>>121479349
he never did that
>>
>>121479405
rotate welcome back mang
and yes youre a pedo
>>
>>121479405
>that wasn't him posting it it was someone posting his webms
They were posting it to ridicule rotatedev for posting such menial progress also holy shit ur autist rotatedev
>>
How can the thread be so instantly and completely mentally dominated by one subject
>>
Have you guys ever considered reading a gossip magazine instead of posting about your celebrities here?

They're full of information about nobodies, you'd love it.
>>
>>121479639
ok bye then
>>
Let's talk about implementing our own languages instead :)
>>
>>121479825
I read that as impregnating our own languages.
>>
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How do I make my game look like this
>>
>>121479639
>>121479642
> People are talking about something I don't want to talk about !!

Are you like this all the time, or do you save your whining just for us?

>>121480273
Draw sprites that look like those sprites, then place them in similar places to where those sprites are.
>>
>>121479642
you mad nobody gives a fuck about you gogem?
>>
>>121480273
Hire a pixel artist, 200-400 bucks.
>>
>>121479639
Because noone is posting shit. The thread is dead right now, so some guys start talking about some random shit and suddenly the last 20 post in are about that topic. That's just how it is.
>>
>>121480273
dithering
>>
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>>121477271
>anime
>boobs
>mfw it was outperformed by an actually honest game
>>
>>121481281
why are you so happy? you make no money out of it
>>
Currently redoing my core type theory to be based on PHOAS rather than de Bruijn indices, which makes the code extremely elegant and more idiomatic Haskell.
>>
>read dev blog for Unturned
>Added interactable dish washer.
>Added interactable clothing dryer.
>Added interactable clothing washer.
w..what? is this like a doll house now?
i'd like that
>>
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>>
>>121482592
The size of my void is immeasurable
>>
>>121482592
this is the stupidest programming related thing i have ever seen posted on agdg
>>
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>>121482592
I bet your game is of type void
>>
>>121482592
>variable sizes are uniform across literally every platform and compiler

Found the shitter.
>>
>>121482592
>meaning less
>meaningless
>>
Why are you still here? Didn't you make your third declaration in a row that you were done with agdg forever?
Awesome thread, doing great. Off to a great start.
>>
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that chen dev dropped his game right?
figured as much he couldnt even make proper player controller in 6 months lmao
>>
>>121483979
>haha mirite guyz
Whatever.
>>
>>121484303
LOL so butthurt
>>
>>121483979
>bullying

Seriously? Back to /r/eddit
>>
>>121484461
no u
>>
Anyone streaming the demoday games?
>>
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>>121483979
>picking on the only functioning animedev
This post and many others in this thread smell familiar. Please stop fake leaving.
>>
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LOL
>>
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>>121484686
our grill vine
pic related its vine streaming demoday 4
>>
>>121484858
>girl
>>
>>121484737
u mad mothdan?
>>
Is there a meaning to the OP's picture?
>>
>>121484858
Why can't you stop?
>>
>>121483979
i liked it, it looked fun. Fuck you.
>>
>>121485049
why cant you kill yourself?
>>
>>121480524
>>121484987
Thank you for signaling that this thread is in fact contaminated.
>>
>>121485213
u mad?
>>
>>121485325
I don't think anyone is mad at you. Just very disappointed. Again.
>>
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>AGDG is in full shitpost mode as devs are stressed about Demo Day, or butthurt over their nodev status while yesdevs are about to get attention
>>
>>121485032
Yes.
>nobody wants to play good games everyone just wants memes and anime tits and and and
Sound familiar?
>>
>>121485945
>AGDG is in full shitpost mode
that was a week ago anon
>>
Is GML hard?
I know a bit of C# and I'm working in Unity now, but I have an idea for an ARPG I want to make in the far future and I think GM would be better than Unity for this.
>>
>>121485945
>yesdevs are about to get attention
more like they are about to spam the general with >tfw only 2 downloads and no feedback
>>
>>121485168
It did look fun, and those progress updates were great for agdg. But that dev dared post in "ree steamchat" demodays so now you have this person who we all know and love and who claimed to have left a dozen times still continuing to perpetrate meaningless high school behavior and bullying while spamming his "memes" that literally nobody else uses.
See you in a few hours when some real devs post progress.
>>121485945
>butthurt over their nodev status while yesdevs are about to get attention
It's literally one person and we all know who. Soon his counterpart will be here. Duck and cover.
>>
>>121486348
oh yea definitely GM is better for ARPG set in far future i dont even think you could do that in unity
>>
>>121480657
>Hire a pixel artist
Almost 2016 and agdg is still at it.
>>
>>121486348
GML's syntax is super fucking easy, plus there's documentation for basically everything because of how easy it is to do things.

You could make a fully playable prototype in like a week.

It does get the job done.
>>
>>121486590
No I meant I want to do it in the future, not set it in the future.
>>
>>121486550
that fucking game was half of a tutorial stop glorifying it
>>
>>121486348
Taking on another engine is commendable, if you're doing Unity you'll probably find GM a breeze.
>>121486590
>i dont even think you could do that in unity
Ignore this person. Everyone else does.
>>
>>121486806
kill yourself mothdan
>>
>>121486757
Yeah, we know. Everything done in Unity that wasn't done by you is just "tutorials" and "copy pastes" and "Unity asset store" shit.
Can you please answer my previous question? Why are you still here?
>>
>>121486757
meanwhile you've posted:

wow look

it's nothing.
>>
>>121486943
wheres your game?
>>
If I want to make a game in Source 2 should I start in Source and try to port it over should I just focus on learning to code in C++ and assume I'll start over when Source 2 comes out?
>>
>>121487005
He still posts for monday recaps but yeah... it's usually
>wow it's nothing
updates. He doesn't even post progress anymore yet still demands to be talked about.
>>
>>121487005
wheres your game?
>>
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>>121487269
>>
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>>121487269
working on visual effects
I have no idea how this actually looks because I exclusively dev on decade-old TN panels
>>
>>121486458
Tbh, I think devs are should be given a pass if they feelpost after releasing something. You're really putting yourself out there when you release a demo. You're vulnerable, like an confused calf wadding into piranha infested water.
>>
>>121487845
Cool repost of old progress, very commendable.
>>
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what happened to all the waifuvanias?
>>
>>121487845
Ha, good work Unitydev, glad to see you're still around.
>>121488010
Ignore this person. Everyone else does.
>>
>>121485945
1.5 days left!
>>
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>>121487269
>>
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>>121488030
Waifu games never make it.

-Waifu games
-RPG
-Strategy
-Game on a custom built engine
-Full 3D games

I know these are all dead in the water as soon as I see them on AGDG.
>>
>>121487985
>You're really putting yourself out there when you release a demo.
It's called having balls and it makes some little boy(s) very insecure.
>>
>>121488085
are you retarded? why would someone upload a webm then delete the original then save it from 4chan then reupload it to 4chan
>>
>>121488030
>I can't into game design so I have to use dishonest means such as "muh dick" to get downloads
This is why Notch made billions and you didn't, honesty always prevail.
>>
>>121484686
Is it now a thing that all the jam games need to be streamed?
>>
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>>121488087
>countdown now includes fractions of a day
>>
>>121488410
Why not? It's a great idea and you can get exact feedback. If someone was doing it, I'd be really happy to watch somebody play my game.
>>
>>121487934
It looks cute Anon.

>>121487845
muh sides

>>121488141
Cool hacking game. How's it going to work? Will the hacking be at all realistic?
>>
>>121488410
yea
dont forget to delete the stream so others cant watch it
>>
>>121488327
>games are super serious and not allowed to be made for fun

im aware that you're looking for replies, but you're still a fucking retard.
>>
Wow he is extra bitter today isn't he? And to think Demoday hasn't even started yet.
>>
>>121488531
>Cool hacking game. How's it going to work? Will the hacking be at all realistic?
idk the thread was dead so i posted some 8chn progress
>>
for real, though, niggas need to stop saboteurposting
>>
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>>121488547
>You're going to want to go to your settings in order to enable VOD saving first, you can do this either by your settings page and then clicking the "Channel & Videos" tab or you can click here.

Streams are only saved if you mark them to be saved. By default "archive stream" is set to false.
>>
>>121488327
You want so bad to shitpost and rage at waifus that you had to blame me for a game that isn't mine.
>>
>>121488831
>getting angry at being reminded that honesty is important
Lying is bad. Now that you're a legal adult you should really make an effort to stop. Like when you tell everyone you're leaving and "seriously guys I haven't posted there in forever except yesterday and today but seriously". Maybe let go of this teenage angst / bully shit too because it's not cute, it's called being a bad person.
>>
>>121489154
yes everyone is reek danny
>>
Would you play a game with monster girls with no lewds?
>>
The shitposters feed on attention. Just ignore them and they will go away.
>>
>>121489437
no
>>
>>121489264
Nobody called you that. Stop acting so guilty for a change. And stop it with the boogeyman shit, seriously.
>>
>>121489572
I'll make it anyway.
Cute > sexy
>>
>>121489437
I tend to ignore games that are clearly pandering because they generally do that for a reason, i.e. they're shit games
>>
>>121489490
Thanks for the (You) :)
>>
>>121489437
those are the best games, with good designs poeple with create the lewds, and you will have a broader demographic
>>
>>121482592
that's so fucking wrong
>>
>>121489154
i actually have no idea what the fuck you're talking about, but you're still really retarded.

i'm probably not even the person you think i am.

if someone wants to make a waifu game it's probably not out of dishonesty. I don't know what the fuck would even plant that idea into your head in the first place.

inb4
>getting this defensive

i dont even make waifu games, you're just retarded.

but sorry, i'll stop. I keep giving you these juicy replies that you want.
>>
>>121489771
>>121489437
This, making cute games and letting people make lewd stuff if they want to is the best route. But some people are dishonest and just want money so they pander.
>>
>>121488531
>Cool hacking game. How's it going to work? Will the hacking be at all realistic?
Thanks anon. How realistic the hacking will be will depend, for the most part no, totally unrealistic, like in this webm to crack the encryption on an airport wifi you have to enter the letter that flash green. On the other hand, one of the missions is to acquire a copy of an unreleased song so a pirate can upload it, and the solution is to go to the music portal site, initiate the buying process for a different song, then change the song ID in the browser parameters to point to the one you're trying to get. Another solution is to visit the musicians homepage and look at how he stores his files, and infer from the links where the song you want might be. Or, since his webserver allows it, you can access his /music directory and see all the files listed, even though they're not available from the main page. Some people would argue that isn't hacking, and I agree, so its more like a computer puzzle solving game I guess

>>121488916
oi cheeky bugger
>>
>>121489998
>getting this defensive
Do yourself a favor and go back to spamming strawpolls.
>>121489490
Let's test that theory, then.
>>
http://strawpoll.me/5936871
http://strawpoll.me/5936871
http://strawpoll.me/5936871
>>
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>>121490136
>the solution is to go to the music portal site, initiate the buying process for a different song, then change the song ID in the browser parameters

Thaaaat's really cool. Would play.

>Some people would argue that isn't hacking

Hacking is anything that uses a system, proces or machine to achieve a result that said system/process/machine was not explicitly designed to produce.

Or as Wikipedia puts it "creatively overcoming and circumventing limitations of systems to achieve novel and clever outcomes".

See: Food hacking, neruohacking, intellectual property hacking
>>
How many hours do you dev per session?
>>
>>121491297
1-5
>>
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>>121491417
>>121491297
Be sure to take a 5 minute break every hour to move around and keep the blood flowing!
>>
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Making my own sprite deformator for my waifu game.
>>
was not sure where this would go better, agdg or egg

guess you guys won :^)
>>
>>121491619
Hey i saw you on reddit.
>>
>>121491608
>Be sure to exercise!
I always liked you, anon.
>>
>>121491297
All day.
But I'll take a small break every hour or two.
>>
>>121491619
wow looks like some eldritch abomination from my worst nightmares good job
>>
>>121491806
>Jelly as fuck.
Maybe you should have spent lest time shitposting and more time working on your own waifu game(s)?
>>
>>121491297
0 hours because no art
>>
>>121492207
>blaming your artists for your lack of progress
Classic. I bet they love working with you even more, now.
>>
>>121492290
>blaming your artist
but I dev alone
>>
>>121492207
then learn art
how do you expect to make a game if you don't know how to make art
>>
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>>121491001
>>
>>121491619
neato
>>
>>121492954
>then learn art
tried and failed.
>>
What the fuck is wrong with you people
>>
>>121493546
>failed
how

did you put effort into learning proportions, perspective, values, anatomy?

or you simply read a book then give up?
>>
>>121493639
whats right with you
>>
>>121493660
all of the above. some people just cannot draw
>>
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>>121493639
>>
>>121491619
why not just use live2D tho?
>>
>>121493639
how are you
>>
>not listening to classy piano duets while programming in C++
>>
>>121494142
did you try to follow good exercises?

did you try to use reference when drawing?

did you read loomis?
>>
>>121494320
>listening to music while working

It's like you hate efficiency and productivity.
>>
Are you ready to play my game with 2 player local co-op, AGDG?

You do have friends to play with don't you?
>>
>>121495104
y-yeah man
m-maybe my dog can play
>>
>>121495104
>friend comes over
>want to play smash or gang beasts
>nah lmao this game
Don't be a mad man, make it work online
>>
>>121494182
Not him but
>Why not buy an already made game and resell it?
>>
>>121495601
Maybe if there's enough of a following. Would a Greenlight or kickstarter be a good indicator of interest? Having trouble getting followers anywhere
>>
>>121496729
If I play this at 1.5x speed it looks okay.
>>
>>121496946
>If I play this at 1.5x speed
H O W
O
W
>>
>>121496729
>Jerky motion of corpses
fix this please
>>
>>121497146
right click video
play speed
1.5
>>
>>121490136

I swear on me mum I've seen this before. Stole graphics for programmer art?
>>
>>121496946
>3MB limit
>expecting a decent FPS at a decent resolution
It was the best I could do given the circumstances.

>>121497202
Huh? Are you sure it's not just the 10fps webm?
>>
>>121497426
I mean your game plays slow.
>>
>>121497426
He's talking about how the gameplay is slow as fuck anon
>>
>>121497426
>Huh? Are you sure it's not just the 10fps webm?
Yes, look how they shift up/down relative to the floor during explosions
>>
>>121497146
>>121497241
Firefox

>>121497426
I think he means the general speed of the game not the framerate
>>
>>121497426
Go play some Doom for gameplay pacing reference.
>>
>>121497518
>>121497525
>>121497591
>>121497653
I'll play with the speed then. Thanks, anons.
>>
>>121494328
why is it so hard for you to accept? some people just can't draw dude
>>
>>121495759
The fuck are you talking about?

>Why would I use blender if I can just make it from scratch?
>>
>>121497765
>some people can't code
>some people can't be fit
>some people can't be smart
Just admit you're lazy.
>>
>>121497426
The 3 corpses at the begining of that webm, look at them, throughout the video the jitter around. Some things try to be pixel perfect while others don't
>>
pixel perfect is garbage desu
>>
>>121497801
>>121497765
pls, don't feed the nodevs
>>
>>121497889
>>some people can't code
>>some people can't be fit
>>some people can't be smart
And how is it supposed to disprove my point?

show us your code
show us how fit your are
show us how smart you are
>>
Isn't it surprising that everybody who says "not everybody is born able to do X" either:
a) can't do X themselves
b) makes money off X
>>
What resource would you guys recommend for learning gamemaker?
>>
>>121498179
unreal engine
>>
>>121498179
Unity
>>
>>121498313
>>121498418
Nice
>>
>>121498168
I didn't "Try and fail" I just didn't try.
Just like you did with art, except I don't make excuses.
>>
>>121498168
bro, I'm not smart and I wasn't born with natural talent for drawing, writing, coding, music, design.

I tried hard, I'm not a pro, but I'm certainly better than most garbage there is on steam.

I just didn't quit.

how long have you been drawing?
you need at least 3 years to be mediocre/good.
>>
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>>121498169
Talent is an applied interest, Anon. Someone who is "naturally talented" doesn't have shit on someone who works hard.
>>
>>121499732
That's my point, idiot.

Talentposters are just butthurt that they have to put in effort to be as good as somebody else and blame it on talent, specifically their lack thereof.
>>
Unity or Torque for a 2.5d RPG?
>>
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>>121499870
What game development problems are NP complete?
>>
>>121499870
Then show us the results of your efforts tryharddev. Unless you're like everyone else and full of shit with your "lol tryharder" replies.

I'm really curious to see your games.
>>
>>121500860
>show games
>"hurr, see you're just talented and I'm not! I-I'm not lazy!"

Alternatively
>show games
>"hurr they're not AAA level but made by one person, you're just as shit as I am!!"

No thank you.
>>
>>121500860
cave story was made by just one guy.
he wasn't magically talented by some fairy dust, he worked hard.

>but he was good
>implying pixel skills are near pro, same as ZUN
>>
>>121501259
Alternatively
>make excuses instead of posting game
Fuck off nodev
>>
eyy talent meme
memeo classico
>>
>>121501668
>make excuses instead of posting game
The irony.
>>
>>121501678
>-o
taco taco pls.
>>
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>>
>>121501520
Cave story isn't impressive in and of itself. The fact he made literally everything from scratch over 10 years is cool, but the end result is mediocre at best
>>
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>>121497426
>>121495104
>>121496729
To be honest, I just don't think games like yours get much attention. It looks really bland and uninspired. I played it last demo day and It just wasn't that great either.

No ones out there looking for local co-op games on the computer. No two buds are sitting next to eachother n the same keyboard just waiting for games like this to come out. I think you're better off designing it solely for single player in mind.
>>
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>>121501841
>>
>>121501846
>cave story isn't good
it's much better than many AAA games anon.

the fact a single guy can make a better game than AAA companies it's impressive in itself.

cave story is still the bar upon games made by one guy are measure.
>>
Added a neat little feature that checks your exact position on map and gives you info related to it, also working on being able to check items in your inventory.
>>
>>121496729
>>121501885
Games like this can succeed but they need to have really good art direction, and a gimmick.

See: Broforce, Castle Crashers, Towerfall Ascension

Oh, and controller support is a requirement.
>>
>>121502187
>I can't quantify it and rationally explain it, but it is my opinion therefore it's true
discarded
>>
>>121501885
Well, I've got an arcade publisher that's going to put it in a machine. That's the primary reason for co-op. It was never meant to be ultra-original, just fun.

>>121502308
Xbox360 controller is supported at least. A controller is needed for 2 player.
>>
>>121502473
>there is garbage made by AAA teams
>one single guy in his free time made a better game than dozens of professionals
>It's not impressive
kek

Do you want me to name shit games made by AAA worse than cave story?
>>
>>121502187
cave story is quite good. combat wise I guess it's better than Undertale but it's the same and it gets old, meanwhile Undertale's excels via story and combat randomness/sometimes breaking the 4th wall/having attacks in your menu/removing menu options, constantly keeping it fresh.

read: not saying cave story isn't good, just that undertale is better, not by a lot but still is.
>>
>>121502473
>>I can't quantify it and rationally explain it, but it is my opinion therefore it's true
Again, the irony.
>>
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what aspect ratio and resolution did you guys choose for your game?
>>
>>121502905
16:9, 1080p

Anything else is shit.
>>
>>121502905
Any and any because it isn't 1998
>>
>>121502575
like a street fighter machine? how would you aim? your game needs WASD, and the mouse to aim, AND more buttons to shoot.
>>
>>121503143
>twin stick shooter
Either going to have four buttons in WASD fashion with a 360 degree joystick for shooting or two joysticks. For each player of course.
>>
>>121502575
Most people would rather play with 2 controllers. Or more? Why not 4?

I quite frequently gather with my friends and play local co-op games on a TV, and Steam Link will make that even more popular. This could appeal to that crowd.
>>
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You guys, there was this one
xXx[MLG]no scope420xXx
gamemaker video like this one
https://www.youtube.com/watch?v=gEJHrmliVQw
anybody knows the link?
>>
>>121503486
You can play:
Singleplayer:
*kb+mouse
*1 controller
Multiplayer:
*kb/mouse + controller
*2 controllers
>>
>>121500663
Please, need your expert opinion guys
>>
>>121503573
vine has funny parties :P
>>
JMonkeyEngine or libgdx?
>>
>>121504079
you should contact shovelman
>>
>>121504429

who?
>>
Why is Unity so awful? Their TextAsset class only accepts specific file extensions, and won't accept any others even if they're just normal text files with a different extension. You can't change this. You just have to change the filetype to .txt.
>>
>>121504581

send me a email fám
>>
>>121504667
oh no
how terrible
yes
drop the engine because of a file extension preference
>>
>>121504667
What other file types do you need for text?!
>>
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>make pixel art
>its shit
>add shadows
>changes to decent
its all about the shadows
excuse my 2min change made in paint as an example
>>
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>>121504667

I agree that it's a bit of a pain, but it's not really that big of an issue to work around. Having custom file extension to feel pro is fun but ultimately pointless.
>>
>>121504867
If you have lua files you need to change the filetype to txt so you can read from them
>>
http://www.davidrevoy.com/article239/cleaning-blue-lines-sketch-in-krita
>not using 2D art on your game

>>121504769
I don't have a game yet.

I was just curious anon.
>>
>>121504892
I appreciate that you think you're headed on some sort of odyssey of the development of graphical ability, but try not to spot inane shit like it's profound.
>>
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>>121504831
>>
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>>121505116
>I don't have a game yet
>but why aren't you doing this for your game
>>
>>121505193
eh probably I'm bullshitting a lot, a turd with shadows will still be a turd
but watching this screenshot from earlier still makes me think they are really important
>>121480273
>>
a feminist "advised against" using .bro as an extension for Brotli, and the devs changed it
>>
>>121505583
BREAKING NEWS: DUMB BITCH COMPLAINS, GREEDY DEVS ARE COWED
>>
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>>121505583
Why though
>>
>>121505583
You're joking right?
>>
>>121505872
>what is google
>>
>>121506004
I refuse to google anything feminist related.
>>
>>121506509
typical misogynist
>>
>>121505853
Pressure from above like publisher maybe?
>>
>>121472459
>google it
>it's a fucking turn-based rpg like final fantasy or something
this does not use my control scheme, dingus
>>
>>121506728
https://en.wikipedia.org/wiki/Doom_(1993_video_game)
https://en.wikipedia.org/wiki/Destiny_(video_game)
Smh
>>
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> Getting that way better code working.
> Deleting all that spaghetti that you couldn't remove until you had a working replacement.

>>121502208
neat, you dissapeared for a while
[blog?]

>>121500663
>>121503741
Unity, ffs, unity. It's not even a question.
>>
>>121503573
here you go

https://www.youtube.com/watch?v=ZWdDMhyY8IE&list=FLLqcILrbvCXKY3Mewuesjdw&index=53
>>
>>121507150
are you just being mentally retarded on purpose? if so, why?
>>
>>121507368
coxyworthygames.tumblr.com

I don't update that often, but after this school semester will things pick up again.
>>
>>121507427
thanks
you're nice
>>
And after it all will he still get stage fright
In perfect view of alien eyes
Phew, turns out that aliens were nice
Sidestep, silent types on the mic

Catch him online selling rhymes for diamonds
Rubies, and all kinds of shiny items
All random paraphernalia
Don't rap back that's an absolute failure
>>
>>121502208
> 5/5 Will

Color me interested..
>>
I need to leave this place. You guys are shit.

Where do I go?
>>
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Looking for my new artistbro. I saw your example art, it is good to me. pls respond if you see my post m8, we need to find some other way to communicate
>>
>>121508141
Something feels off. The textures on the walls aren't pixelated like the rest of the things on screen.
>>
>>121508135
IRC, Steamchat, Reddit, Tumblr, Twitter, TIGSource, cripplechan
>>
Who here hype for the demo day 5 song?
>>
Anyone streaming demo day tomorrow? What time?
>>
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>>121508361
Im using a high res texture that i just whipped up real quick to see what it would look like. its all placeholders now anyway, considering I'm about to have an artguy helping me. I'm sure he'll be here any moment... I'll just wait, I hope he knows how to texture.
>>
>>121508834
>tomorrow
But it ends on Tuesday
>>
>>121508135
go to your IDE of choice and work on your game
>>
It's 4 in the evening, the start of November
I'm posting this now to see if your game is better
Enginedev is hard but I love what I'm doing
Building new features, I have no idea what I'm doing
And I hear that you purchased your shitty game from the asset store
Your making a clone now
I hope you at least learned how to code
>>
>>121508141
Not your art bro, but would love to make some random asset if you happen to ask when I'm not busy, just for funsies (a chest, a sword, a random prop).
>>121508361
They aren't point filtered + they are horizontally streched I think.

>>121508834
Demo day starts tomorrow but it ends on tuesday right? It would make sense any stream would be then at the earliest. I'm thinking I might stream but dunno
>>
>>121508834
>>121508734
>demo day starts at 3:00 AM
>these faggots can't make it for USA time
kill yourselves like most industries and normal people use

not even american.
>>
>>121509095
I write my code exclusively in the 4chan comment field, ctrl+a ctrl+c, and compile directly from clipboard
>>
Why don't you guys make some quick shitty lelsorandumb games and then use the money from those to finance the games you want to make?
Goat Simulator couldn't have been more than a couple of months of work and yet it still sold 2 million fucking copies just because of the publicity the game got from let's players.
A game doesn't have to be good to make money, it just has to be easy to react to.
>>
>>121509310
> compile directly from clipboard
> Not writing on javascript and running it directly on the agdg OP image.
>>
>>121509113
Interesting poem, could definitely use some improvement though.
>>
>>121508734
Anyone got the songs for the first two if they exist?

https://clyp.it/c3ja3olq
https://clyp.it/eszrb551
>>
>>121509731
Whoever made those songs deserves the internet
>>
>>121509608
https://youtu.be/6fMnF0Fvdpo
>>
Who else /could be devving but instead just sitting in /fog/ waiting for torrent to come up/?
>>
>>121510179
>playing video games
>>
>>121510179
You're an android, your son is all grown up and he's also a synth and he's the big baddie. In the end you get the choice to kill him or not.
>>
>>121510391
Yeah no shit, if I cared about story I wouldn't be on the internet right now. I just want to wander post-apocalyptic boston, is that so much to ask?
>>
>>121510670
This isn't the place to post about it you dumb cunt. Fuck off.
>>
>>121510670
If you cared about gameplay you wouldn't be playing that shitty game
>>
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>>121509146
Your right, I forgot the point filter. Still stretched. How to fix?

You obviously know what I'm doing here, so if you want to make assets (just props like you mention) I will either use them or modify them to they fit my game. Its gonna be an RPG style game, with a medieval type setting. The environments are mostly gonna be procedurally generated (like the cave in webm related), except for things like towns where the player can go to re-supply/find new quests. Prefer low poly. Anyone else that wants to help can do so as well on their own free time for fun. I'll be putting out a demo tomorrow/sunday where you can walk around the cave and kill skele's to see if people are interested in what I have so far.
>>
What would you rather see?

A game where you run a store/travelling caravan in the same vein as Recettear and Kamirdo?

Or a standalone chao garden type game?
>>
>>121509203
>kill yourselves like most industries and normal people use
?????
>>
>>121495601

I have been looking for exactly this kind of thing to play with my buddy, but there are practically no cheap or free good two-player games. That's why I'm currently also working on making a local coop 2-player-game. So... speak for yourself.
>>
>>121510391
Thanks for ruining it for me you fuck.
not even a spoiler or anything. you are seriously the worst.
>>
>>121511168
chao garden sounds like a cool name
so that one
>>
>>121511187
Something about time zones, I assume.

Whatever.
>>
>>121511347
Have you never played either of the Sonic Adventure games?
>>
>>121511168
How about a chao garden type game, where you travel around the world to different towns competing in competitions with your "chao" or monster or whatever it is. Then you collect winning, buy loot and deck out your "chao" with sick swag and gear and you can train them to compete in a variety of contests just like in sonic adventure 2. I think it would be better if you just multiple types of "monsters" instead of just one chao species. kinda like monster rancher or something.
>>
>>121511168
I don't like the idea of a game that's just the chao garden. Part of the reason that I liked the chao garden so much was that it kind of broke up the regular gameplay of Sonic Adventure, like one big long minigame. I don't think I'd buy it if they sold the chao garden by itself.
I'm sure there are people who would, after all Tamagotchi managed to sell and that's just pet caretaking. But personally, I wouldn't go for it.
Caravan sounds interesting.
>>
>>121505116

well, if your are making a really tiny game (less than 100 words) we would do it for free

if not, it will be way cheaper than the average
>>
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>>121509019
Good for a lowpoly model.
What's the tris count?
>>
>>121509019
>>121510931
Hey guy, I'm your artistbro's roomate. He gets off work in an hour; but you can email him at [email protected] And yes he knows how to texture. He showed me your skeletons yesterday, cool stuff.
>>
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>>121508141
could provide reasonable flat shaded stuff
but you would expect work at a level from someone who does it for free and unpaid
>>
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>>121512352
>>
>>121512472
subtle!
>>
>>121508438
wow you even put it into order of worst to best
>>
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>>121511670
I've never played any sonic game besides the Tiger handheld
>>
>>121511187
>what is a typo
>>
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>>121512239
not mine, it my new artistbros. I posted it so he could see I'm talking about him. I'll sure he'll be here any minute to respond h-ha.

>>121512352
I'm skeptical, but I'll shoot an email that way.

>>121512367
I was looking for my artguy that already said he would help, not just "looking for art" in general. but if you wanna make props for free and fit my game theme/setting I will use them. This is an unpaid project, we are in it for fun/learning.

>>121512472
>>121512743
Idk this meme, but it looks like a good one. keep it up.
>>
What happened to rotatedev?
>>
>>121511995
where I can contact you in case I finish a game, Mr. brazilian?
>>
Any beginner pixel artists that want to work on a random shitty game together for the fun and experience?
>>
>>121512928
An apoplectic episode, evidently.
>>
>>121513009
THANKS MR. SKELETAL
>>
>>121513095
hes in jail for bombing mothdan
>>
>>121513009
I know it's weird but here's a screenshot I just grabbed from his PC so you know it's the same dude.
>>
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>>121513009
well this character is already rigged and animated so i can help in that if you want considering you have modeling covered

post for animation advice if you need it, i recently found a good way to make walking cycle for cartoonish characters
>>
>>121513259
enviado.
;)
>>
>>121513386
are you fucking him?
>>
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Why don't you guys have failed crowdfunding game with $1,500,000 USD (United States dollar) goal?
>>
>>121512239
low poly for characters is usually sub 7-800 with a little over 1000 being the max
>>
>>121513971
>failed
>he doesn't follow zone tumblr and know they will extend their Kikescamer by one more month
>>
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>>121513971
:^) Because I'm not Mike Z.
>>
>>121513009
It's obviously not him, dude.
>>
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Some anon was suggesting the ability to grab ledges. I finally added it. It feels really good! Good suggestion anon.

preece.itch.io/Frauki
preecedev.tumblr.com
>>
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>>121514203
>extend indiesucksuck 1 more month
>people withdraw their funds
>get ridiculed for not being able to start a decent campaign
Here's 3,3 million with 400,000 goal and with 20,000 less backers, smdh tbqh family.
>>121514262
>Mike Z.
More like Kike Z. LMAO.
>>
>>121514656
I can't tell who is fucking who on this site. I'm sure as shit that the subtle saboteur is in here, but how am I supposed to know who he is.
>>
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>>121513971
tfw my game would be lucky to get 1.5 page views much less 1.5 dollarydoos
>>
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>character makes footstep sounds when he walks and I don't know why
>>
>>121514994
>using standard unity libraries
>using code you don't understand
>>
>>121514994
>he
check your're privilege
>>
>>121513971
Failed? It's indiegogo, they get to keep all those shekels. Sure it's not as much as they were hoping for, but it's a pretty fat stack.
>>
>>121513971
they will make it, mark my words
this is too high profile for indie go go to allow to fail
>>
>>121514885
That ledge grabbing sprite and the physical act is represents is wack as fuck, anon.
>>
>>121514994
wouldn't it be because he's walking?
>>
>>121514994
>Not leaving sound effects as the last thing to do in a project

This is why you fail tbqh family.
>>
>>121515287
No they don't. It's "fixed funding" mode meaning that if it isn't funded they loose it all.
>>
>>121514885
>>121515321
agreed, looks like the mechanic is working great but why would she be facing away from the ledge?
>>
>>121515287
>Failed? It's indiegogo, they get to keep all those shekels.
Literal Jew mindset
>didn't reach goal
>b-buh I get to keep the monies
If it didn't reach the goal it's failed but sadly this >>121515320
guy is right.
>>
What's more likely to be read? A .pdf next to the game executable titled Manual or an .html next to the game executable titled Manual?
>>
>>121515523
They'll just extend the deadline and get the money anyway.

I'd love every laugh if they still failed AFTER extending the deadline tbqh.
>>
>>121515634
A pdf
>>
>>121514064
mine is exactly 1040 tris, but that is only because I need to animate the joints
>>
>>121515634
html
>>
>>121514885
Hey, how much of a pain in the ass would it be for you to upload/post like, all of your environment tiles? I wanna mess around with them. I think your game would look really good if it had better tiles.
>>
>>121515634
html files are little pieces of scrap paper compared to the laminated ring binder of pdfs

In my head a .pdf is more expensive than a .html, which will give it a classy up-market feel.
>>
>>121515784
>>121515889
I guess I'll have to do both.
>>
>>121514885
Maybe its the recording but the camera still seems disorienting

the sprite is beautiful though
>>
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Are there any shmups with cute characters like Starfy, Kirby and Mr. Gimmick? I can only name Fantasy Zone.
>>
>>121516441
Touhou has very cute characters.
>>
>>121515873
sounds good,what really matters is how it looks though so sometimes you can disregard polys
>>
>>121516592
>ZUN's art
>cute
>>
>>121516592
Cute characters like Kirby and Starfy, not gay weebshit
>>
>>121516441

the genre is called "cute-em-up."
>>
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>Read an interview with a programmer for a game you like
>They begin to spout technobabble
>Realize that you'll never make it
>>
>>121516441
twinbee
>>
>>121515321
>>121515539
The idea is that she can jump off it again, so I pictured her feet resting up against the wall. Not illustrated in this situation, though.

>>121516030
Not a pain at all. Here is a link with all the environmental stuff. Lemme know if you end up changing it at all, I'd be interested in seeing your ideas.

https://github.com/Preece/Frauki/tree/gh-pages/Data/World

FrogtownTiles.png is the file to look at.

>>121516407
The recording did jank up the camera a bit. Want to have a look at the actual game and see if its still problematic? Thanks.
>>
>>121516836
I'm imagining a game like Pikmin where they are replaced with little hamsters, and you have to hug everything en masse.
>>
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>>121505428
>v.i.p.
>not VIP
you had one job fuccboi
include those VINTAGE MEMES

>the myley cyrus wrecking ball comes in
ok actually lost my shit
>>
>>121516894
Holy shit how did I forget about Twinbee

>>121516836
Oh yeah, that's a thing some people use.
>>
>>121516030
It's just javascript you can look in the code.

http://preece.github.io/Frauki/Data/World/FrogtownTiles.png
http://preece.github.io/Frauki/Data/World/DepthsTiles.png
http://preece.github.io/Frauki/Data/World/TerraceTiles.png
>>
>>121516441
otomedius

https://www.youtube.com/watch?v=3Uydv-8AcLc
>>
>>121491619
reminds me of pic related

throw a shitload of greasy-ass bloom on there and itll be perfect
>>
>>121516752
If you remove the bodies and keep the head it's basically the same.
>>
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How far into development would be the best time to add my game on Greenlight? As soon as possible or when I have more 'twitter presence'?
>>
>>121517960
When you're ready to release it.
>>
>>121517150
Don't thank me, thank some lad on /brit/
>>
It's possible to import an unity asset store into a custom folder?

I really hated when I import an asset and it's just get mixed like a nigger in my folder tab.

wtf men.
>>
>>121517960
As close to release as possible. People forget about games all the time after yes.
>>
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>>121518125
>>121517150
>>121505428
how many memes is too many memes in a game
>>
>>121517960

Why are you asking people who haven't released a game this question?

That said, is Greenlight time limited? Because if not it doesn't matter. Add it as soon as you have dank video content.
>>
>>121517532
woah,what game is this?
>>
>>121518575
>that xcom mod
dank shit
>>
>>121518812
boku no google it fucking retard
>>
>>121492968
Discipline!
>>
>>121518812
I can never remember the name because it's futa garbage and makes me motion sick
>>
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>>
>>121518812
>>121519337
Rondo Duo
>>
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>1 day left
Are your demos ready yesdevs?
>>
>>121519576
is that an aumm
>>
can someone give me a link for an unity download link for a bullet hell pattern editor?

I can't find any link.
>>
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>>121519731
just use source instead, man.
>>
>>121520002
what's so good about source senpai?
>>
>tfw agdg is dead
>>
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*synthwave music plays*
>>
>>121517960
what happened to meteo facade ;_;
>>
>>121520391
It's like I'm really playing Ace Combat.
>>
>>121520391
so 3d flappy bird?
>>
I'm doing it /agdg/, I'm moving from RPG Maker to Game Maker.

So much coding stuff is similar to events and variables, and I'm finding the transition to be really easy. I'm kicking myself for not doing this sooner.
>>
>>121520440
Still in development. Posted on tumblr yesterday.
>>
>>121520750
>I'm going from eating with hands to plastic cutlery

Good for you I guess?
>>
>>121520092
It just works, homie.
http://strawpoll.me/5939303
>>
>>121520391
damn son, thats some hella progress
>>
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>>121520750
proud of you anon
>>
>>121520740
yes
It controls more like those helicopter-in-tunnel type of games though
>>
>>121520391
Nice progress, anon!
Get that shit on mobile.
>>
>>121520652
>there are people who actually think that's what ace combat was like

>>121520871
it's more like going from that one proprietary tool you use to open one model of stereo produced in 1973

to a dollar store plastic pen knife
>>
It's insane how much your game's scope goes down when you actually learn how to code.
>>
>>121520872
Shitposting aside, the thing I always liked about Source was the assets it came with.
Because you had access to all the HL2 models you could make anything from sci-fi to country house without having to make any of your own meshes or textures, as opposed to UE3 at the time which was all alium space ship.

I'll never use it again though
Fortunately with all the free shit UE4 has now it's not a problem
>>
>>121520871
>tfw i looked at plastic cutlery and went "thats too complex for me" before shoving shit into my mouth with my bare hands

>>121520974
thank you
>>
>>121520391
>There are people unironically praising this

Disgusting tbqh
>>
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>>121518046
>>121518539
Oh ok, with the speed of my progress Greenlight probably won't be a thing by the time I finish.

>>121520440
I've just been lazy/busy with other stuff for the past few months.
>>
>>121521221
>know how to code
>scope doesnt go down
you still have to know this pain
>>
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>>121520871
>hating on progress
>>
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>>121521221
I knew you could do it, champ
>>
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>>121520872
>still shitposting about source two years later

you need to stop this
>>
>>121521425
>blog post
>progress
>>
>>121521425
>Switching between tools
>Progress

Guess what he still has no game.

More like procrastination.
>>
>>121520391
what is the finished graphical style going to be?
>>
>>121521212
I'm talking about the final levels, man.
Flying through tunnels always gives me the chills.
>>
>>121521305
Could be worse, he could be using one hand to eat with, and the other hand for when it's time to visit the designated shitting street.
>>
>>121521645
DESIGNATED
>>
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>>
>>121521735
PROGRESS
>>
>>121521791
SHITSTAINS
>>
>>121521326
Like your style, looks a bit porno though.

Glimpsing over a walk through video I would say you would benefit using smaller maps so it doesn't look so barren
>>
>>121521791
ZONE
>>
What are some other forums where I can post game development gifs and I'll get some comments on it?
>>
>>121521791
THREAD
>>
>>121521743
Explains why I have never played any of their games
>>
>>121521323
Why though? I don't think I've made it super casualized yet?
>>
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Hey guys I started on the tech tree. Using vectors so zooming works nicely.

It's non linear and some paths will be entirely optional/locked out depending on how you spec.
>>
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>>121519337

>futa
>garbage

your taste is garbage
>>
>>121521569
like black ops
>>
>>121521984
Because it's literally flappy bird level of mechanics.

I don't have anything against you, keep progressing, just disgusted at how others are reacting to it.
>>
>>121521289
I rather like

the textures and stuff are unusable because it just screams "SHITTY HL2 MAP PACK" but having all the entities makes prototyping gameplay so fast and easy. it's like playing with digital Lego except you have a big bin of the Technic stuff

and fuck what anyone says, hammer is easy to use. I think the people who complain about it are the types who are unironically using Carve and have bad practices no matter what engine they're using. Unity and UE just let you ignore bad practice more easily.
>>
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progress!
>>
>>121522009
>tech trees equivalent to +1 lazers

no

tech trees should change the options you have available to play with or be completely disregarded
>>
>>121521923
If I knew of a good one, i wouldn't be here
>>
>>121522009
>5% Damage Boost

Get the fuck out of here with this bullshit
>>
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>put unity asset on torrentz.eu
HOLY FUCK M8
>>
>>121521791
FALSEFLAGGER
>>
>>121522204
bbbut the JUICE man look at all that JUICE he downloaded from the unity asset store

>>121522105
>that thing on the right is supposed to have a dick
>it has a skirt all of 2 inches long and you can't see the dick
this is what always bothers me about futa/traps

it's just a girl that got a cock lazily pasted onto it
https://www.youtube.com/watch?v=gsugqoya-7g
>>
>>121522262
hey,what's your process for texture mapping? what software do you use?
>>
>>121522391
>>121522267

So literally the second available option to the player should introduce new mechanics. No stat boosts, just have 30+ new mechanics or ditch the idea?
>>
>>121522367
I'm not asking for a good one though. I just need forums where I can post gifs of my game without getting banned. Those forums should be populated enough that I can get some comments on the game itself. It doesn't even have to be game development oriented, it could be Anime Forum Where Everyone Uses XD Unironically All The Time that just so happens to have a regular thread where people post their creations for instance. I'm not picky. I just want like a list of forums where it's an acceptable for you to post your creation.
>>
>>121522105
Is it magical yuri trap?
>>
>>121522241
whoops this should have been "I rather like the entities and different triggers and logic stuff more than the textures and props"
>>
>>121522653
Pretty much.
>>
>>121522653

New unit options as a result of building selection in Starcraft is a tech tree, for instance.
>>
>>121522764
Thanks for the input, but the stat boosts are actually significant anyways since it's the only way to get them.
>>
>>121522539
> Doing that to a cintiq

AAAAAAAAAAAAAAAAAAHHHHHHHHHH
>>
>>121522105
Boys being turned into girls and being fucked by other boys while both know they are actually boys is the best fetish tbqh.
>>
>>121491619
Why are her pupils power buttons?
>>
>>121522653
Stat boosts that are meaningful are one thing. 5% passive boost is basically irrelevant over time. Pump it up to 50% and that's a real choice.

30 different choices also make me question whether the game is too long. You only have 6 different units in chess and people have been playing that shit for millenia.
>>
>>121522539
>it has a skirt all of 2 inches long and you can't see the dick
Why are you talking shit when you've clearly never played it? The dicks are magic and only appear when it's time. They're all girls when they're not raping each other.
>>
>>121522907
>but the stat boosts are actually significant anyways

They could cure cancer and still be shitty idea.
>>
>>121523148
Because they turn me on
>>
>>121523148

They're the key to turning her on.
>>
>>121522592

This is my usal workflow.
1. Make a 128x128 or 256x256 UVmap,
2. choose a basic color palette.
3. I start off with drawing the edges and indents.
4. Then I apply the shading and shadows.

3ds max for modelling
Photoshop CS6 for texturing
>>
>>121523216
>Why are you talking shit
Are you aware who you're replying to?
>>
>>121523148
Because I find myself getting lost in them.
>>
>>121510931
>Still stretched. How to fix?
in the material properties, next to the image source there are tiling options
>>
>>121523354
do you use a drawing tablet?
>>
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>>121521894
I always get the 'porno' comment haha

The first two levels were pretty small, so I wanted to change it up with a more open map for just one room/level.
>>
kek this artist is going to be so mad I'm cramming their 1000x1200 artwork into a 256x256 square

its demoday though, sacrifices must be made
>>
>>121524058
>Character has more faces than entire scene
>>
>>121520391
A E S T H I C
E
S
T
H
I
C
>>
>>121524512
That's women for you
>>
>>121478537
>the computer knows more about bits than me, the scientist of computation
>>
>>121524512
characters usually have the highest polycount
maybe modular weapons have more
>>
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>>121492050
>working on pandering dishonest games
>>
>>121524512
What are you implying? I don't see what the problem is in that image. He doesn't seem to be going in the memepoly route.
>>
>>121522262
nice
>>
>>121524950
Not him but, faces != Polycount, in UE the more faces you have the worse will be your perfomance.
>>
>>121524852
The computer doesn't "know" about anything, it's just checking a proof that the "scientist of computation" writes dumbo
>>
I thought of it, /agdg/, the ultimate game

Minesweeper
Tetris
>>
>>121524979
Money ;)
>>
>>121523879
nope, mouse only.
>>