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/emugen/ - Emulation General

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Thread replies: 763
Thread images: 107

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http://emulation.gametechwiki.com/

Read the General problems FAQ before posting. If you still need help, post your specs (speccy screenshot), OS, emulator version number and details of what's wrong.

http://emulation.gametechwiki.com/index.php/General_problems_FAQ

Please contribute to the wiki if you discover any inaccuracies or have relevant information to append.

Previous thread: >>121000119
>>
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Hello, /emugen/
>>
Are the nightly builds of PCSX2 significantly better than the latest stable release?
>>
>>121421291
How do I emulate smoke black controllers?
>>
>>121422132
>What do you mean by transcode? I'm relatively new at emulating.
You record to one format and then edit/convert that to the webm you want using other video tools.
>>
>>121422443
...so did you link to the wrong post?
>>
Is there something I'm missing when it comes to emulating pic related?

There was that PCSX2 update back in June or so that "fixed" it, and while it's true that I can at least run it past the developer logos now there is still a hell of a lot to be desired. I can either do hardware mode and get 4fps but with only half of the screen rendering, or software mode with 3fps. Is there an option I'm missing or some trick I could try to pull, or am I doomed to not play until I commandeer NASA's computers?
>>
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>>121424340
Forgot my kek
>>
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You must tell me about Sega Saturn emulation, emugen.
>>
>>121424519
Just play the GameCube version, fuck
>>
>>121421064
So, rpcs3 is running (at least in a small room with few objects to render) in-game disgaea 4 at 60fps
https://www.youtube.com/watch?v=2g5LS2ha3S8
This is awesome.
>>
>>121424340
GCN ver works if you can stand the VPS being at 60 while the real fps are at like 12. I guess GCN don't play dem games too good.
>>
does emulation work yet
>>
Hey I am trying to get a .3dz rom to work on my R4i flashcart, is this possible? and if so how will it work?
>>
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>>121432040
>>
>>121432040
It's just a question on how to get 3DS roms on my 3DS working. I was just wondering what file type it should be, .3ds or .3dz
>>
instead of emulation why don't they just 3d print original hardware
>>
>>121434242
i think that the day we can 3d print microprocessors, we'll be emulating human thought.
>>
>>121434242
That would be copyright infringement, anon ;)
>>
>>121432727
>>>/hbg/
why do we think we'd give a fuck about problem in /emugen/?
>>
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>>121424340
You're using the OpenGL renderer, I assume?
>>
>>121445835
4 fps / 3 fps

I'm gonna assume he is.

I bet he isn't even using an Nvidia GPU lol
>>
PS3 emulation is stagnating. Maybe it was always a pipe dream. The latest vids are just "look we can play a streamed video from a game!". No complex 3D games at all.

I really want to play Demon's Souls past 720p. Or at least have some scaling options rather than what it currently does. Right now it sets my display to 720p, with that god awful bilinear upscaling.
>>
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since 4K CRT shaders still don't look accurate, is it possible we need 6K or 8K for them?

As such, are CRT shaders a pipe dream that by the time we get displays that can pull them off right, no one will care about playing such old games?
>>
>>121434665
>emulating human thought
And then we can hook them up to the internet and they'll shitpost all day for us.
>>
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Can we emulate things on the PsVita?
any mods?
>>
having a weird ppsspp issue
if i said it involved the menu and pressing down arrow / down d-pad while in it would that be enough
i am up to date
>>
>>121451097

I don't think so.
>>
>>121451097
yea but compatibility sucks for some of them.

Some run from native vita/rejuvenate hack, and some are ran through the eCFW

>>/hbg/

There's also an RA port for the vita, though I don't know how well it runs.
>>
>>121449343
Start work on a clone engine or something. Emulation is over
>>
>>121450737
We can create an emugen emulator
>>
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[PCSX2]
Is there any way to make Samurai Warriors 2 XL disk swap working on the PCSX2 ?
Thanks
>>
How can I use AA in ppsspp?
FXAA sucks and the nvidia control panel doesn't work
Do I have to render at twice the res?
>>
>We're gonna have to emulate current PCs and Windows in the future because all PC games are made for Windows only
>>
>>121465496
We'll be road warrior by that point, it won't matter. This civilization is comin down in the next 50 years or so. It's over, we're all fucked.
>>
>>121460981
>tfw I'm poorly emulated
>>
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RA 1.2.2 Wii is unbelievably broken. Gamecube controller button input is randomized upon core switch, Gamecube controller buttons aren't manually remappable, display resolution always stretches to 16:9 when restarted, turbo buttons are always enabled on start and needs to be disabled manually in the settings.

I can usually deal with the bugs or wait them out but right now it's pretty much unusable which sucks when the little I've been able to play of the new mgba core has been nothing short of amazing.
>>
>>121449343
I'm impressed they even managed to get Disgaia actually working to some extent. All the sprites were showing up now.

They'll get the rest eventually. It might take a while since Sony is completely retarded.
>>
>>121449343
>>he's doesn't know about nucleus
topkek

>>121451097
second this
How well does RA run on the vita?
>>
>>121473531
>Disgaia

Disgaea 1-3 are glorified PS1 games. 4 is a glorified PS2 game.
>>
>>121471218
>unironically emulating on Wii

You got what you deserved.
>>
>>121471218
Don't worry too much, RA is broken on like 8 out of the 10 platforms it runs on. Only Linux and Mac work.
>>
>>121449343
>I really want to play Demon's Souls past 720p.
You are living in a dream world. Wait for the HD* remaster on PS5

*HD denotes 1600x900
>>
>>121475609
>baseless FUD
>>
>>121475758
Not really FUD. I just like talking about how bad everything is. It's my hobby. N64 emulation hasn't progressed in years except for paying gonetz to make a bunch of hacks, mednafen will never have HD, PS2 emulation is buggy as hell, Dolphin takes a supercomputer to run, RA is broken on most platforms, etc.
>>
>>121471218
Use a nightly version to see if it's better.
>>
>>121475929
PSX HD is pointless until someone corrects the math behind the 3D.
Rumors were abound of a plugin, of course closed source, that did just that but that version never saw light of day as far as I know. It was also a software renderer and probably slow as shit.
>>
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>>121476956

Until I see it released, I call major league bullshit on it. And it would likely introduce more glitches than it fixes.
>>
>>121477456
I think there were videos of it in action floating around.
It didn't look bad on what was being run but it wasn't much of a demo.
>>
>>121475929
>N64 emulation hasn't progressed in years except for paying gonetz to make a bunch of hacks
Lol @ you thinking GlideN64 is the best thing that happened in N64 emulation in years...
>>
>>121421291
I hope you're using RGB cables
>>
>>121478881
Running Body Harvest at 19 fps didn't really excite me, Hatcat
>>
>>121478881
Lol @ you thinking RetroArch is the best thing that happened in N64 emulation in years...
>>
Is there a way to emulate PSP games on a CFW PS3?
>>
>>121480883
Yeah but the compatibility is so low that it's not worth it. For instance, you won't be playing Duodecim, Peace Walker, or Kingdom Hearts.
>>
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Tomba 2 has a spooky screen when it detects a modchip.
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>>121481587
Call the number through Google Hangout.
>>
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>>121482218

I don't want the FBI to come and arrest me anon
>>
>>121481340
That's a shame.
I guess I'll just pick up a used one.
>>
I'm triying to play Fatal Frame in my PC, I'm using PCSX2 1.2.1.

The game runs very bad, like in slow motion.

My specs:

6 gb
AMD athlon II X3 455 processor 3.30GHz
AMD hd sapphire 7770

What can I do?
>>
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Tomba 1 freezes but at least I can play the sequel.
>>
>>121421493

Please respond.
>>
>>121421493
just for some specifics games
>>
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>>121482520
It was just forwarded to the PlayStation technical support helpline.
>>
>>121475609

Fud indeed.
>>
>>121482879
>AMD athlon II X3 455 processor 3.30GHz
This is your problem. AMD CPUs suuuck for gen 6 emulation. I guess you can try overclocking it as much as it'll go and using DX9
>>
>>121479814
Lol @ you thinking Malware64 is the best thing that happened in N64 emulation in years...
>>
>>121483987
Spooky that legacy numbers are still forwarded like that
>>
>>121482879
>AMD
here the problem
pcscx2 runs like shit in amd processors because the sse2 instructions(your processor doesnt run directly that instructions and have to emulate it), you need a intel processor at least a i3 or a best and newer amd processor
>>
>>121421291
>he doesn't have an Everdrive
Enjoy your limited collection of games
>>
>>121424738
It's DOA.

>Yabause is absolute shit
>SSF is japshit
>>
Vulkan support in RetroArch when?
>>
>>121485286
> yabause is shit

How is it shit? I've used yabause and the panzer dragoon series and nights work fine. Do other games look or run like shit?
>>
>>121484465
>>121484753
Thanks anons, looks like its time to upgrade the pc.
>>
Is RPCS3 still shit
>>
<Twinaphex> Windows is low priority
<Twinaphex> sane operating systems that are not inherently broken is what I target on
<Twinaphex> other people can do the Windows stuff
>>
>>121487279
>not posting the full log
http://pastebin.com/jTCS6yUC
>>
>>121487279
Third
Class
Citizen
Confirmed
>>
>>121488293
><zeromus> how do you figure out where the latest cores are? im on the website clickign randomly til i find one thats got desmume in it
Why does zeromus sound like an emu noob? Is this the same zeromus that "maintains" desmume?
>>
>>121488963
It is the same zeromus, yes.
>>
>>121487279
>sane operating systems that are not inherently broken is what I target on
It amuses me when devs try and make invalid excuses

.>>121484479
>Lol @ you thinking Malware64 is the best thing that happened in N64 emulation in years...
But how else will I be able to play World Driver Championship?

>>121479353
>Running Body Harvest at 19 fps didn't really excite me, Hatcat
Nice toaster you got there.
>>
>>121490758
>But how else will I be able to play World Driver Championship?

The only reason you care about it is because it is a hard game to emulate. Gameplay wise, as many people care about it as Speedy Gonzalez on the SNES, niche of a niche of a niche.
>>
>>121490758
>3ghz Haswells are now toasters
>>
The wiki mentions a 'Gameboy Colors' option in VBA-M that desaturates colors, but I can't find this anywhere in the options, did they remove it from the emulator for some reason? Should I look for an old version if I want to use it?
>>
>>121494448
RetroArch + gba-color.cg
>>
>>121491514
Get Skylake or Get Rekt. (tm)
>>
>>121494987
Consumerist shills have invaded emugen
>>
>>121495220
Get Intel or Get Rekt. (tm)
>>
>>121496469
ZEN
E
N
>>
>>121495220
Buy my EXE packer, for $39.99

Coming soon to Steam and Steamworks.
>>
I've just downloaded Desmume x432r but I can't use my xbox controller, it doesn't seem to recognize it.
My controller works fine in everything else, included PPSSPP.
What can I do?
>>
>>121497750
Does it come with a free copy of mudNES?
>>
>>121499758
Only if you order within the next 10 minutes.
>>
>>121499758
Mudnes was packed with a different EXE packer, maybe I should completely rewrite that thing and then use it as a test case.

Thanks for the idea, everyone needs a new emulator thats designed to be as inaccurate as possible. Nesticle doesn't scrape the bottom of the barrel enough. :D
>>
What are the best Pcsx2/Dolphin games for some quick singleplayer fun without too much investment
>>
>>121502231
Zone of the Enders: The 2nd Runner
>>
>>121498715
Problem solved.
Restarted and tried again and it works now.
>>
>>121449473
They do look accurate, you just need to play with the settings, preferably with an actual CRT beside you.
I simply based mine off the family's tube tv, used CRT-Royale 256 Composite at 1440p.
>>
I just downloaded the N64 no intro rom pack off of emuparadise's forums and a great deal of the roms are european roms

are all pal issues and fuckeries just a problem with the consoles and it doesn't matter what region the roms are from when emulating, or should I look elsewhere and find US roms?
>>
>>121500903
Is it true that Denuvo is just a 64 bit Securom?
>>
>>121500903
What about an emulator that accurately emulates modern PCs with an interpreter? I would sure love to fap to the slowness that would be.
>>
>>121506845
Get the US ROMs. They are on archive.org.
>>
>>121479814
What is better?
>>
>>121508284
there are kind of a lot of archive.orgs
is this it?
https://archive.org/details/No-Intro-Collection_2015-03-03
>>
>>121509153
Yes.
>>
>>121509440
alright thanks sempai
>>
Does anyone know why SSF would work fine one day but then refuse to read my virtual drive the next? I don't know, maybe it's a problem with DT, but without changing any of my settings in SSF it refuses to read any mounted .cue file.
>>
>>121487279
I like how he somehow thinks Wii, PS3, and a bunch of other random consoles are somehow better than the biggest emulation platform in the world.
>>
>>121510014
this is normal behavior for ssf it seems.
make sure that your drive has not changed letters, or more importantly, that you have not added any drives (specifically dt drives)
also, make sure you've not changed your drive from scsi to DT
>>
You can't emulate a CRT
>>
>>121507092
Pretty much.
>>
>>121508035
no moochmgee, just no.
>>
>>121513182
Fuck off, he's almost 17 :^)
>>
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EA-SY
>>
>>121514215
=)
>>
>>121512067
It's called a shader
>>
>>121514215
>>121513981

Ok, I think picross is trying to troll you
>>
>>121513981
>>121514215
Bullshit, that's a Fire Flower if I ever saw one
>>
>>121510665
That's not what he said.
>>
Why do people say N64 emulation is shit when angrylion exists?
>>
>>121526237
>Why do people say N64 emulation is shit when angrylion exists?
Because they are ignorant
>>
>>121526237
>>121526763
Because most people don't own NASA computers
>>
>>121526237
>angrylion
There is no CPU fast enough that can run that full speed with everything and even then it doesn't solve everything.
>>
Any reason Dolphin doesn't display the supported controllers for the games? Seems like a pretty obvious thing to have.
>>
>>121528367
Not even a 6770k at 4.5GHz?
>>
>>121528790
*6700k
And actually, that might work. It'll have a higher chance of working if it's at 5 GHz and higher tho.
>>
Why is angrylion the only plugin capable of outputting 640x480i? Wouldn't a hacky way of doing this be to output at 640x240p and then stretching the screen vertically?
>>
Help. I'm trying to play the Brigandine: GE fan-translation on RetroArch-mednafen but it won't load because the checksum isn't right. PLEASE don't make me use standalone :'(
>>
>>121530836
Team Libretro stopped working on the mednafen cores, you're on your own now
>>
>>121531106
Why?
>>
>>121531175
Because they heard you were interested and wanted you to leave.

I thought it was pretty obvious.
>>
>>121530836
>fan-translation
ECC data is probably fucked since other emulators let that stuff slide. It might not work on mednafen anyway.
Download https://firedrop.com/1eaa7dab95226472 and run ECC Regen on the image.

>>121531175
He is trying to be a pro memester.
>>
>>121531468
You sound like a bully
>>
>>121531786
>4chan
>bullying
>implying this sort of shit doesn't go on all the time here
>>
>>121535468
There's tasteful bullying and then there is just being a plain meanie.
>>
>>121487279
>>121488293
>Windows is low priority
That must be why the windows version comes with a file picker instead of the Linux version.
>>
>>121538495
>a file picker

wat
>>
>>121538890
Maybe he means that thing on the toolbar that is no nonsense where you just click file>open and open a rom
>>
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>>121553294

>Widget

More like "looks like shit"
>>
>>121553629
very clever.
next time you want to make a joke, here's what you do:
take your thought and sound it out.
write it down on a piece of paper
then take that paper with your thought on it
and throw it away
>>
So was about to emulate Prime but I read this
https://wiki.dolphin-emu.org/index.php?title=Metroid_Prime_%28GC%29
Does it still have this "stuttering" problem? If my CPU/GPU are fast enough will it be that noticeable?
>>
>>121558485
Yes, and it wont be fixed until this is finished and merged.
https://github.com/dolphin-emu/dolphin/pull/3163
>>
Does connecting a wiimote to PC work with all Wii games that require it on Dolphin?
>>
>>121561785
I remember a while ago when I used Wiimote to bluetooth connectivity that shit would d/c ALL the time, how stable is it now?
>>
>>121530005
>Why is angrylion the only plugin capable of outputting 640x480i? Wouldn't a hacky way of doing this be to output at 640x240p and then stretching the screen vertically?
Because literally nobody else wants to emulate N64 interlacing that way.
>>
using retroarch on android
how do I press both A and B at the same time using only one press?
>>
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>almost 404
>>
>>121561785
It works just like with a real Wii
>>121562157
Sounds like a shitty bluetooth adapter. If you want a quick and painless way to get a Wiimote paired with a PC, buy a DolphinBar.
>>
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>>
Radical.
>>
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>>121577917

Radical, was I saying.
>>
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>>121578417
S-sanic?
>>
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In case you forgot how popular skateboarding was in the 90s.
>>
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>>121583342
>>
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>Turns out it's impossible to get rid of the audio popping on RA on Windows when using OpenGL and XMB, have to use D3D
>XMB only works on OpenGL
>>
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> tfw I don't know if I should live with a crisp image and a shit ton of dithering or a blurry mess

http://www.chrismcovell.com/gotRGB/rgb_compare2.html

Getting old consoles to look good is a pain
>>
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>>121586251
>>
>>121586251
Not even s-video is enough to blur the dithering. I just tried Socket and it's full of vertical lines everywhere. The only way to blur everything is with shitty the composite filter
>>
>>121586486
Because that's how dithering works. Even on a real CRT, for instance, if you use any input that's higher quality than RF/Composite for Sonic, you instantly lose the transparent water.
>>
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Opinions?
>>
>>121592525
Play as the girl, her weapons are better
>>
>>121585649
Would it be impossible to port XMB to d3d, or is it just because nobody stepped up to do it yet?
>>
>>121592525

Looks decent.

Try more complex games, especially 2D/3D ones with pre-rendered backgrounds.
>>
>>121593729
http://abload.de/img/retroarch-1106-203643evpxo.png
>>
anyone have a download for the latest hyperspin?
their website is a piece of shit.
>>
>>121585649
>Turns out it's impossible to get rid of the audio popping on RA on Windows

Official Windows support was dropped not too long ago. >>121487279
You're on your own now.
>>
>>121593729
http://abload.de/img/retroarch-1107-181038wer5p.png
>>
>>121598424
>>121594987

Now do Resident evil 2
>>
>>121598671
PS1 or N64 version?
>>
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>>121598832
>N64 version
>>
>>121598884
w-what is it... ?
>>
>>121598980

That's internet super star Rose, holding her hands to her head looking annoyed.
>>
hi /emug/
I'm trying to run retroarch. I had it set up on my system awhile ago but now when I go to run I get this message:

./retroarch: error while loading shared libraries: libpython3.4m.so.1.0: cannot open shared object file: No such file or directory

When I check the python package on my computer I see:

local/python 3.5.0-2

Shouldn't this work? I thought so libs on Linux had versioning support so I could update libs but dependent applications would still work
>>
>>121598832

Ideally Windows, Dreamcast or PC. But there's no cores for those.

N64 is super compressed from the PS1 version. PS1 is the original.
>>
>>121598884
There is nothing wrong with the N64 version.
>>
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>>121599743
>There is nothing wrong with the N64 version.
>>
>>121585649
What? I've never had audio popping with OpenGL
>>
>>121599743
No Extreme Battle mode
Shitty audio compression
lol @ those FMVs
>>
>>121599254
I really wish they'd provide binaries for Linux. I don't get why they provide cores but not anything for retroarch itself... such a pain in the ass to setup.

I get fucking pissed every time I have to install retroarch again
>>
>>121598671
http://abload.de/img/retroarch-1107-190843etpzu.png

http://abload.de/img/retroarch-1107-190922rioyv.png

http://abload.de/img/retroarch-1107-1911240foz3.png

Looks like shit
>>
>>121597175

That is obviously not what he meant.
>>
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>>121599872
>>121599914
Gameplay is intact.
>>
>>121600474
>I really wish they'd provide binaries for Linux
They probably don't because there are a hundreds of distributions.

In arch linux you can use AUR
In Ubuntu there are PPAs
>>
>>121602821

Looks decent, but no where near as good as the real thing. These 2D/3D games look god damn magical on CRTs man.

The 3D models seem to look the worst, especially at a distance. Seems to have weird nearest neighbor looking issues that you don't see on real hardware.
>>
>>121603049
>Gameplay is intact.

https://www.youtube.com/watch?v=tIZyEG6uZb4
>>
>>121603570
>Emulator
I seriously hope you weren't expecting a serious reply.
>>
>>121603487
>Seems to have weird nearest neighbor looking issues

Is that at all possible to get rid of? Do you need a 6k monitor or something to emulate a CRT?

I'm using crt-royale with tvout. It has a TVOutSignal resolution of 320. If I set it to 640 it looks like this:
http://abload.de/img/retroarch-1107-19262804oah.png
http://abload.de/img/retroarch-1107-192637thqr7.png

And royale + maister's s-video 320px:
http://abload.de/img/retroarch-1107-192712b6rxp.png
http://abload.de/img/retroarch-1107-19110286rlo.png
>>
Does GSdx have a documentation anywhere?
>>
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>>121604810
>Does GSdx have a documentation anywhere?

LOL
>>
>>121605062
Sorry?
>>
>>121603020
>That is obviously not what he meant.

Not a single libretro dev is working on RAs Windows port therefore it's not longer supported.
>>
>>121604304
http://abload.de/img/retroarch-1107-195726cnq3q.png
>>
>>121421064
do the katamari damacy games emulate well?
>>
>>121606940

Fool, believe whatever you want, speculate whatever you want.
>>
>>121606940
Is that why mingw buildfixes still get pushed out and nightly builds still get made?

You're taking one of his defensive outbursts too literally.
>>
>>121608379
>Is that why mingw buildfixes still get pushed out

He's just randomly changing lines, he doesn't even test it himself

>and nightly builds still get made?

They are done by an automated buildbot, it's zero effort since everything's set up already.

Now take a look at the PPSSPP core which cannot be build by the buildbot, it's stuck at early June since nobody from their team cares enough about Windows.
>>
>>121606940
>Not a single libretro dev is working on RAs Windows port therefore it's not longer supported.
I guess that might explain why mupen64plus-libretro can't be compiled with msvc..
>>
>>121608889
>>He's just randomly changing lines, he doesn't even test it himself

I'm pretty sure he makes sure buildfixes actually fix the build...
>>
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>>121607374
>>121604304
>>121602821
>>121594987
>>121598424
>>121592525

The solution should be a fine "mesh" pattern like this, without using strong dark lines at all.
>>
>>121610537
>a badly focused overexposed camera shot with glare is a good reference image
>>
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>>121610537
This has dark lines and it looks great
>>
>>121611158

VERY fine lines. Very. 10 times more fine than standard CRT shaders.

Face it, you can't do anything as good as either of these since we don't have the resolution.

We're gonna get "perfect CRT emulation" on our 15000p screens in 2050.
>>
>>121611158
http://abload.de/img/retroarch-1107-203555f7ppg.png
>>
>>121604810
The code is self documenting.
>>
>>121608889
>Now take a look at the PPSSPP core which cannot be build by the buildbot, it's stuck at early June since nobody from their team cares enough about Windows.

Now it's all hrydgard's fault, libretro is perfect!
>>
>>121613690

> Using MSVC and Visual Studio instead of Mingw
>>
>>121614919
Standalone is building just fine

Also, why the fuck wouldn't you use Microsofts's compiler for Windows?
>>
>>121615194
m-muh freedums
>>
>>121615194

Standalone doesn't even support mingw

> Also, why the fuck wouldn't you use Microsofts's compiler for Windows?

I know, everybody just loves dicking around with a crappy IDE, having to keep adding files to some crappy 'solution' file and encouraging compiler-specific intrinsics and a ton of Windows API claptrap instead of, you know, a sane, decent POSIX-compatible toolchain.

This is why Windows forever will suck as a development platform. It is made for loser devs, by loser devs.
>>
>>121616190
Bill just wanted to make his own OS, that's all. You're being too hard, it's too late to change Windows now
>>
>>121616190
>It is made for loser devs, by loser devs.

Like the people behind Dolphin? Because I'm sure they've already done more for the scene than libretro ever will and ignoring Windows is not going to help your cause if you want it to catch on.
>>
>>121615194
updating the MSVC solution is a pain in the ass.
>>
>>121616190
>I know, everybody just loves dicking around with a crappy IDE
Name a superior IDE & debugger
>>
>>121616465
>they've already done more for the scene than libretro ever will

Hello, MoochMcGee
>>
>>121616465
>Like the people behind Dolphin?
Yes
>>
>>121616746

Hello, Twinaphex
>>
>>121616926
https://www.youtube.com/watch?v=_Su2cIP-onU
>>
Does anyone have a full log of the day moochmcgee came on #retroarch?
>>
>>121616465
>Because I'm sure they've already done more for the scene than libretro ever will

Only dick sucking fanbois make statements like this
>>
>>121617798
Thanks Obi-Wan
>>
>>121616959
At least he's not underage so it's not against the rules for him to post here.
>>
>>121617293
http://pastebin.com/jSA7gmJr
>>
>>121618618
Thanks, I'm having a giggle right now
>>
Is there a way to make ePSXe and PCSX2 use exclusive fullscreen/true fullscreen?
>>
>>121619465
> PCSX2 use exclusive fullscreen/true fullscreen?

Older versions did but they literally removed it in favor of windowed fullscreen.
>>
oculus rift emulation when
>>
>>121619620
Why couldn't they leave the option of choosing one or the other like every game out now?
>>
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Happening?
>>
>>121618618
>how SP is the bernie sanders of emulation

Oh that's just NovaObscura, emugen and r/emulation's resident Bernie fanboy and drama muckraker.
>>
https://github.com/MoochMcGee/Emotionless

What happened to this?
>>
>>121621984
Hopefully the version bump will get the less popular platforms up to speed since many were left crippled after 1.0.0.2.

Patiently waiting for an official PS3 port.
>>
>>121621984
Just an arbitrary version bump
>>
Does anyone know how the fuck I'm supposed to play multiplayer games over the internet on epsxe? I spent days trying to figure it out months ago and I forgot about it until now.

I really REALLY want to play some Battle Hunter with my skype friends who have never heard of the game. Sorry if I am not memeing enough, I've never been in this general but I figure you guys would know.
>>
>>121626552
Did you try:
http://emulation.gametechwiki.com/index.php/EPSXe#NetPlay
>>
>>121626846

I have always used epsxe so yes we did try that, I spent a lot of time trying to figure out netplay but never got it. I don't remember exactly what I did though. I've never heard of Kaillera client or whatever that is, so I just installed it now. I'm going to check it out. Thanks for the suggestion.
>>
>>121626846
>>121627169

As a followup comment, I literally have no idea what to do with this Kaillera shit. Is there some sort of FAQ or something I could use for this?
>>
>>121509153
look out though, the torrent of this is only half complete iirc, and the NES games have no file format header so you're best to snag them from the 2014 set unless your emu supports it.

The header is always the same though, I'm thinking about writing something quick to put the headers back on.
>>
Does mednafen netplay work for PSX?
>>
>>121627468
The headers contained the mapper information, didn't they?
>>
>>121627673
the header isn't always the same, I'm dumb.

idk exactly what info they have but I'm pretty sure it's this:
http://wiki.nesdev.com/w/index.php/INES
>>
Anyone know if theres a way to emulate snes games on my Vita?
>>
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We 360 now, works absolutely perfectly.
>>
>>121633897
>libretro is not a kitchen sink API
>>
>>121634115
>portable
>kitchen sink
what's the diff hurr hurr
>>
>>121633897
Is this fucking real?
>>
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>>121634115
It's handled by RetroArch, not libretro.

mgba also works just fine, this is great.
>>
>>121633897
Does it actually sync up to an account on retroachievements?
>>
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Android nightlies also work holy shit.

>>121634731
Yeah
>>
potato123 = moochmgee

just fyi
>>
>>121634820
Well that's kinda neat I guess, now we just gotta get the retroachievement guys to get some QA and limit achievements to 60 per game.
>>
>>121634731
http://retroachievements.org/viewtopic.php?t=2457

Looks like Scott is thinking of discontinuing his emulator forks and backing RA instead.
>>
>>121635848
RIP RetroAchievements
>>
Tribalism is killing the emu scene
>>
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yeh
>>
>>121642103
Never realised till now how terrible those sprites look.
>>
>>121642453
It's just the map, it'll look better once you enter a level.
>>
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Anyone been messing with that new experimental tessellation for Dolphin? It fucks my computer up but it's neat to look at anyway.
>>
>>121643145
Point-normal tesselation?
>>
>>121643768
I don't know much about tessellation, all I know is I ticked the box and played with the sliders. What is point-normal tessellation?
>>
Hey folks, I'm trying to get PS1 stuff running on my Galaxy SIII.

I've got RetroArch. I've got a bios. I've tried both Mednafen PSX and PCSX ReARMed cores, but when I try to load a game (I've tried FFTactics, Breath of Fire III, and BoF IV) it crashes. Is there somewhere special I need to have it look for the bios, or somewhere special I need to put the bios? Any advice would be awesome.
>>
>>121644815
>I've got RetroArch

Don't

Use FPse
>>
>>121644418
A tesselation technique which treats primatives as beizer surfaces, using the location as a position and
normal as a description of tangent of surface
at that position.

Thus, it can be used as a generic means to implement tesselation.
>>
>>121645159
>use payware

No.
>>
>RA
every time I read emugen I want to have even less to do with RA/libretro/whatever.

I'd rather live with brokenass buggy emulators than support/join a programmer/userbase that is such a huge wagon full of dicks.
>>
>>121645279
>paying money for something you can get for free

Just pirate it dude
>>
>>121644815
Make sure all the directory's are set correctly and for easiness just use the bios pack from the wiki.
mednafen wont run full speed on a SIII so don't worry about that.
>>
>>121645516
>pirating emulators

Fuck that, they should just make it free and open source like sane people.
>>
>>121645159

PCSX ReARMed through RetroArch is easily a match for FPse.

Stop shilling for crap shill.
>>
>>121645923
>free

Those who want it for free can just pirate it. Everyone else ends up supporting the developer.

>open source

Doesn't benefit anybody other than Retroshit
>>
>>121645449

Moochie, nobody wants to have anything to do with you to begin with :).
>>
>>121645449
Why are you singling out RA or libretro? The whole goddamn emu scene is a huge wagon of dicks. You better get used to it if you want to do anything regarding emulation.
>>
>>121646112
>Doesn't benefit anybody other than Retroshit

Everyone benefits from open source code, since you can easily look up how they did things to improve your own emulator, or make changes to it to suit your own uses. Emulation is a group effort, no one makes an emulator 100% on their own, and hoarding your code for protectionist reasons is simply being selfish.

And nice job accusing RA of stealing code again for the umpteenth time, why don't you go after all the other people that reuse code like Mednafen or Bizhawk as well? Oh wait, you just don't like SP so different standards apply.
>>
>>121645676
I'm using the bios pack from the wiki, and I'd be fine if mednafen didn't run at full speed, if I could get anything to run at all.

I'm pretty sure I've got the directories set correctly, as I'm pointing to where my bios is, I've even tried putting the bios in the same folder as the games as when you first go into the directory menu is says <content dir> by default for the option there.
>>
>>121645242
Now in layman's :)
>>
>>121618618
>http://pastebin.com/jSA7gmJr
Nov 04 22:39:36 <<moochmcgee>> also, to be fair, i'm mostly attacking you to get a rise out of emugen

Oh hey, it worked.
>>
>>121646859
Drastic is good example at how closed source benefits everybody.
The developers not only receive proper credit, but also get some compensation for their hard work. This allows them to spend more time on the project and is the reason why Drastic was able to surpass other DS emulators like Desmume (which also suffered from libretrofication) so quickly.
>>
>>121635005
no
>>
>>121647945
but der juden
>>
>>121646112
Forcing people to pay money to use your video game piracy tool is not really ethical.
>>
>>121647768
Can't.

This assumes you know 3D math.
http://ogldev.atspace.co.uk/www/tutorial31/tutorial31.html
>>
>>121648151
You can always be a dick and pirate it like the games you downloaded beforehand

>>121648037
Libretro is the Auschwitz of emulation, once you're in there you won't get out alive
>>
>>121647628
Check your cuesheets. I wouldn't expect that be a problem for PCSX ReARMed however.

>>121647859
Not really. There are only two people here max that are unironically mad.
>>
>>121646268
>The whole goddamn emu scene is a huge wagon of dicks.
Wrong

>>121646112
>Doesn't benefit anybody other than Retroshit
Obviously you're just trolling

>>121646859
>Emulation is a group effort, no one makes an emulator 100% on their own, and hoarding your code for protectionist reasons is simply being selfish.
I don't consider that to be selfish.
>>
>>121647945
Drastic doesn't benefit anyone besides Exophase and some kiddies who want to pirate DS games on their Android phone.

>The developers not only receive proper credit, but also get some compensation for their hard work.k. This allows them to spend more time on the project and is the reason why Drastic was able to surpass other DS emulators like Desmume

These are not dependent on being closed source and payware. This is just a matter of motivation and knowledge. Requiring money for motivation kind of signals that you might be into emulation programming for the wrong reasons. There are lots of other, more ethical ways to make money off of programming.

>suffered from libretrofication
>libretro is now a bad thing

libretro as an API did nothing wrong, you're just being biased against it because of your dislike for SP (who really isn't that bad when you get down to it).
>>
>>121648775
>Obviously you're just trolling

Open-source didn't do shit for projects like mGBA and Play! because nobody actually contributes.

Hell, even the libretro people don't give anything back and refuse to work with upstream projects like Gambatte and PPSSPP.

>>121648854
>Drastic doesn't benefit anyone besides Exophase and some kiddies who want to pirate DS games on their Android phone.

aka it benefits both developers and endusers

>These are not dependent on being closed source and payware

Of course not, but it helps a fucking lot.

>This is just a matter of motivation and knowledge

You forgot something, free time is just as important.

>There are lots of other, more ethical ways to make money off of programming

Yes, but none of them have to do with writing emulators.

>libretro as an API did nothing wrong

Correct

>you're just being biased against it because of your dislike for SP

Correct, because he fails to push it in the right direction and his 2Pac wannabe attitude pisses off potential contributors even if he refuses to believe it
but that's just my pov
>>
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>>121648271
>>
>>121649419
dude fuck you don’t ever try to say what I think
or what I represent
keep your pseudo intellectual garbage to yourself
>>
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well, it looks like psx core is working again, but
it's actually slower now.
can't run anything fullspeed on my supercomputer.
epsxe runs my gaemz at hirez w/o a probelm while i browse pron simultaneously on the same machine.
>>
>>121649419
>Open-source didn't do shit for projects like mGBA and Play! because nobody actually contributes.
Why do you think open source is a ticket to free labour? For the most part open source doesn't really come into play until after the project has slowed down.

>refuse to work with upstream projects
It's the other way around friendo.
>>
>>121649419
>>Open-source didn't do shit for projects like mGBA and Play! because nobody actually contributes.

Your logic has so many holes in it that it's not even funny. Saying that open source is useless is stupid because those two emulators don't get much outside interest because they are emulating something that someone else has already emulated well enough for a long time. They're already catering to a niche since there's already an established emulator for those systems.

>>Hell, even the libretro people don't give anything back and refuse to work with upstream projects like Gambatte and PPSSPP.

You know, you don't have to have a shallow fork and do regular pull requests to "give anything back". The fact libretro puts everything out there on an open repo should be good enough since anyone interested can just pick out the changes they want. Most of the time, these other projects didn't want libretro in the first place and didn't want to work with them so a separate repo was necessary.

> because he fails to push it in the right direction

What is the 'right direction' to be pushing it in then?

> 2Pac wannabe attitude pisses off potential contributors

That usually only happens when a 'potential contributor' is also giving an attitude to him. Most of the time he's not hostile on his own channel and repos.
>>
Could anyone please tell me what emulator would be best for playing Tomodachi Life on my computer and where I could get a ROM for it? I'e been looking and I haven't found any conclusively good options.
>>
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>>121651820
Come back in 3 years or play the DS version.
>>
>>121649419
>his 2Pac wannabe attitude pisses off potential contributors even if he refuses to believe it
I can confirm

>>121649419
>Open-source didn't do shit for projects like mGBA and Play! because nobody actually contributes.
I'm not on that open-source-everything bandwagon, but you have to admit its potential benefits. If nobody open sourced anything in emulation, we wouldn't be where we're at today. RA is not the only group of people who would benefit from open source, although they do tend to rely heavily on the work of others.

I do think that open source is pointless when nobody actually contributes, hence why I do not open source everything.
>>
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>>121643145
Spec mapped textures making this shit look straight out of Oblivion.

As in, low res and slimy.
>>
>>121649419
>and his 2Pac wannabe attitude pisses off potential contributors even if he refuses to believe it

Umm, I think you can look at that log and see that today's 'programmer' (MoochMcGee the 17 year old kid) talks language that is worse than even ebonics.

Honestly, this is not a right description of SP. There is no '2Pac wannabe attitude', you are latching onto one or two posts maybe and acting like that is how he is in general. It would be like saying Jack Nicholson acts like The Joker when he is out in public.
>>
>>121651129
>>121651325
>Saying that open source is useless is stupid because those two emulators don't get much outside interest because they are emulating something that someone else has already emulated well enough for a long time

The only emulators who really receive contributions from the outside world are PPSSPP and Dolphin.
There's still no good open-source emulator for the Sega Saturn for example and yet nobody bothers with improving Yabause.

>Most of the time, these other projects didn't want libretro in the first place and didn't want to work with them so a separate repo was necessary.

Even projects that do have full libretro integration have a "shallow fork" like mGBA. Just stick with upstream.

>What is the 'right direction' to be pushing it in then?

Do one thing and do it right, don't try RA into some multimedia bullshittery that will never go anywhere.

>Most of the time he's not hostile on his own channel and repos.

Oh come on, you can see him sperging on his channel right now.

>>121652929
>I do think that open source is pointless when nobody actually contributes, hence why I do not open source everything.

Thanks mud
>>
>>121645449
/emugen/ is kind of hyper focused on libretro and RetroArch over anything else, partly because Squarepusher was known to come here and post, unlike most other devs who ignore emugen, and because most of the early adopters for RetroArch were on /emugen/ and some of the major contributors came from /emugen/ as well.

/emugen/ tends to not pay much attention to drama in other emulation circles such as MAME unless it involves RetroArch in some way, even though there's often drama in those places regardless.
>>
>>121652539
I didn't think that there was a DS version, I thought it was a 3DS exclusive. Where can I find it?
>>
>>121653339

Even projects that do have full libretro integration have a "shallow fork" like mGBA. Just stick with upstream.

SP offered patches that got it working on PS3 and MacOSX PowerPC. What did endrift do? Throw it right back in his face.

Then they went separate ways.

Honestly, the only thing stopping any collaboration is the 'autism' emanating from most of you 'emudevs'. Fix the autism and things can get along fairly fine. Start collaborating with people, don't think of them as 'lower' than you, and don't just believe whatever byuu tells you about a certain guy and then find it weird that when you come in with all sorts of assumptions about how a guy is when that person has done nothing wrong to you to warrant that kind of suspicion in the first place, that things might not get off to a flying start.
>>
>>121653339
>>Even projects that do have full libretro integration have a "shallow fork" like mGBA. Just stick with upstream.

It's necessary if you need to push changes immediately to get a platform to build.
>>
>>121653621
>fix the autism
laugh out loud
then there would be no more emudevs
>>
>>121653339

> Do one thing and do it right, don't try RA into some multimedia bullshittery that will never go anywhere.

Don't be a quarterback referee, start leading by example. SP is doing just that in the absence of anybody else doing it, so you can't blame him for taking the direction he feels is necessary.
>>
>>121654410
>SP is doing just that in the absence of anybody else doing it, so you can't blame him for taking the direction he feels is necessary.

Oh, he can do whatever he want. I still consider it the wrong way and I know I'm not the only one who feels that way.

He's already got way too much stuff to take care off as it is, if he wants to push himself further he'll sooner or later pull a Rachel and take RetroArch with him.
>>
>>121653339
>>Do one thing and do it right, don't try RA into some multimedia bullshittery that will never go anywhere.

It does one thing and does it right: it runs libretro cores.

What a libretro core is or does is irrelevant, as long as it implements the API correctly. That's why libretro is considered to be an "agnostic API". I agree with him that there should be more non-emulator libretro cores, like source-ports and indie games.. Other more unorthodox cores like media players can work if they fit within the scope of a libretro core and benefit from the features that RA provides, but going too far outside of the general usecase of libretro isn't going to benefit things much, so I believe libretro cores should stay within the interactive multimedia scope..
>>
Now, remember the spectacular past
When we lived in a world far more beautiful than now
Remember when we lived in our dreams
When everything was bright, when you first fell in love
Remember the innocence in your eyes
When everything shone brightly
When you lived for a dream
>>
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>>121655168
>>
>>121655168
Yea. That's exactly what I meant.
>>
>>121655096
There are at least 3 bugs in this picture, maybe more. How did N64 emulation go so wrong?
>>
>>121655608
No, I mean, you should kill yourself for making that incident into a joke.
>>
There needs to be a another serious libretro frontend that's separate from RetroArch. People still seem to think libretro support means getting sucked into RA.
I know there are others but they are either super niche of don't work well enough to be viable. Sorry
>>
>>121654781
>He's already got way too much stuff to take care off as it is

One day I'm going to learn how to write good code and actually do something meaningful like make a libretro core or implement Windows specific stuff in RA like finishing up that menu bar. But that will be a while and I'm slow to actually sit down and learn things instead of just playing video games or pissing away time on 4chan...
>>
>>121655818
They should've aimed to be cycle-accurate from the beginning.
>>
>>121656056
even if performance was around the teens or less?
>>
>>121656043
But rather than that if someone was going to do that he should work on RA instead to make RA better.
>>
>>121655982
And pull a Rachel?

No thanks man.
>>
>>121655982
>No, I mean, you should kill yourself for making that incident into a joke.

But wouldn't that lead to yet another incident? Seems like a hellish cycle to me.

>>121656043

O Alcaro, Where Art Thou?
We need your minir!

>>121656046

Take your time, it's not like RAs going anywhere any time soon.

>>121656193

Processors get better over time though.
>>
>>121656056
No one gives a shit about anything that's under fullspeed and why would they?

>>121656252
I know but as a showcase for the API. Idiots still don't get it.
>>
>>121654410
>Don't be a quarterback referee, start leading by example. SP is doing just that in the absence of anybody else doing it
He certainly isn't doing it right when it comes to mupen64plus-libretro.

>>121653867
>laugh out loud
>then there would be no more emudevs
That stereotype needs to go. Not every emudev has autism.

>>121653339
>The only emulators who really receive contributions from the outside world are PPSSPP and Dolphin.
You're forgetting about Project64 and CEN64.
>>
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>>121656043
>There needs to be a another serious libretro frontend that's separate from RetroArch.

Why? Retroarch has a bunch of features like AV sync, netplay, achievements and cheats. Your contributions to the project also positively influence the Retroarch project on over 20 platforms.

You can skin it to look like whatever you want or even write a simple launcher since you can simply feed it arguments through the command line interface.

What team libretro need to do is to document the code base so that programmers who have more or less skill can still contribute.
>>
>>121646174
what's a moochie?

>>121646268
it seems to the epicenter of huge portion of the stupidity I see in emugen, so of course I'd single it out.

shit, things seemed a lot less obnoxious in emulation ten, fifteen years ago.

>>121653435
I remember some logs with that guy posted in here a while back... guy came off like one hell of a piece of shit. like. the kind of guy most threads would chase away.
>>
>>121656193
>even if performance was around the teens or less?
Pretty sure CEN64 already gets more than 10 VI/s
>>
>>121656043
> People still seem to think libretro support means getting sucked into RA.

That's just people not getting the fact that libretro is not tightly coupled with RetroArch. The cores are entirely separate entities from RetroArch and are not a true part of its code. The only time when a core is statically linked into RetroArch is on consoles where dynamic linking is not possible.

People have just been conditioned to think of any kind of "multi-system emulator" as being this big monolithic blob of emulators like Mednafen or OpenEmu, but that's not the case with RetroArch. The libretro core builds they provide can be used by anything that implements libretro in some way, like Phoenix or even Anarchy Arcade There just aren't that many alternative frontends yet because this idea is still fairly new since it's only been around a just a few years, but as time goes on, more of them will appear.
>>
>>121656918
>He certainly isn't doing it right when it comes to mupen64plus-libretro.

He's doing some things much much better than the standalone version.
>>
>>121657345
It's in effect coupled with Retroarch because no one will bother to use it anything but Retroarch.
>>
>>121657705
Kodi wrote their own libretro frontend.
>>
>>121657705
>It's in effect coupled with Retroarch
No.
>>
>>121657705

RetroArch being the most complete libretro frontend doesn't make anything tightly coupled to it. As other libretro frontends mature, people may start using them more instead.
>>
>>121657642
>He's doing some things much much better than the standalone version.
That is sad. I wish some devs came to their senses and collaborated with others, instead of isolating themselves.
>>
>>121653498
Anyone able to help me with this? I'm not sure how I can do it. I can't find anything about a DS version anywhere.
>>
>>121657927
Will I use Kodi? No.
>>
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>>121658836
Can you not Google "tomodachi DS rom"?

http://www.emuparadise.me/Nintendo_DS_ROMs/Tomodachi_Collection_(v01)_(J)/51368

Then you'll realize that the game never hit retail outside of Japan but received a quality fan translation a couple of years after release.

http://gbatemp.net/threads/unfinished-tomodachi-collection-english-translation-patch.357438/

Knock yourself out.
>>
>>121657345
what really limits RA is that they don't want (or can't) use any known GUI toolkits for a menu driver, so no matter what they do it will feel a bit home grown.
>>
>>121659727
It doesn't really limit RetroArch by not having some generic gui toolkit interface. The only thing stopping it is that no one wants to make such a thing.
>>
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>>121610537
>>121611158
Are we posting SotN on CRTs again?
>>
>>121659270
please
please use kodi
>>
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>>121665186

Something is wrong with your display. that's not how a real crt looks. I went ahead and fixed it.
>>
>>121665807
Sick shader bro, wanna post the .cg?
>>
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>>
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>>
shameless bump
>>
What's the best emu + settings for MGS1?
>>
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>>121683253

>PS1 game
>LCD
>>
>>121683253
http://emulation-general.wikia.com/wiki/PlayStation_emulators

mednafen psx is my choice. Default settings so its output is identical to a real console.
>>
>>121654875
Am I the only one that would love to have a MPV libretro port?
>>
>>121683675

Many thanks.
>>
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>>121657169
>>121658120
I'm waiting for the phoenix "open-emu like" front-end to be ready for release.

But another potential alternative being developed in the Gnome application "Games 3.18" which scans and lists your ROMs and allows you to play your games through a libretro cores/plugins. It needs A LOT of work though.

>>121657169
I just want the Linux version of retroarch to have the file picker menu bar that's on windows. It can be a little painful searching for ROMs with retroarch's built in file picker and search command.

I would rather use my OS file manager to select ROMs.
>>
Can I use a Wii Classic controller on Linux somehow?
>>
Just how much better is PS2 emulation on an i5 compared to an FX series AMD processor?

I really don't want to have to go through the hassle of buying a whole new motherboard
>>
>>121657169
Does zarch have settings now?
>>
>>121655096
>>121655818
>There are at least 3 bugs in this picture, maybe more. How did N64 emulation go so wrong?
Using Mupen64plus instead of Project64 is your first mistake. PJ64+Angrylion's runs the game perfectly aside from audio popping.
>>
>>121687262
just buy a fat ps2 ffs

don't waste money on a new mobo for fucking emulation when it's easier and better to jsut get the hardware

i don't see why your i5 would be too slow anyway
>>
>>121688834
Yup with free mcboot ps2 ema is pretty easy
>>
>>121658668

you should be talking to 'emudevs' there, not SP. SP tried to no avail.
>>
>>121693420
So what's up, SP loverboy? Did you get suggar daddy's attention on his IRC recently? Makes you feel so good, right?
>>
>>121694657

Alright MoochieMcGee, how is the PS2 emulator going? When can we expect to see something working?

All talk no show.
>>
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>>
>>121695382
Nope, wrong guess. Try again, SP loverboy. Also don't forget to tell us your nickname or get a tripcode so I can filter you here and on IRC.

It would not surprise that YOU are that stupid mooch maggie parasite actually. Mudlord used to do the same (arguing with himself or starting troll baits about himself) just because he desperately needed attention (or had a very boring shitty life) and you both seem equally mind-fucked...
>>
>>121697278

Awww, that hurt my poor little feelings!
>>
>>121688467
Stop shilling for malware, you piece of shit.
>>
It's been a while since I just P64 but I remember I promptly deleted after when I ran the installer and opted OUT of all extra goodies it has it still installed is toolbars and malware anyways so fuck p64
>>
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bizhawk runs libretro cores
RIP RA
>>
>>121665186
http://abload.de/img/retroarch-1108-154117t1rec.png

This, then?
>>
>>121701951
Why is Zeromus so interested in libretro?

I thought he hated it.
>>
So is the download for pj64 2.2 fine as long as I choose to not download the malware? Or does it install malware no matter what you do?
>>
>>121701951

On the contrary, team libretro welcomes this.
>>
What just happened to controller support in RA, one tap on d-pad scrolls half of a screen instead of one line.
>>
>>121703449
win10 insider build?
>>
>>121703602 nope, W10 home
>>
>>121703775
Nice OS!
>>
>>121693420
>you should be talking to 'emudevs' there, not SP. SP tried to no avail.
My post was referring to several devs, not just SP. The fact that he said "Windows is low priority" only proves my point. Any group that disregards Windows is alienating themselves. If he wants more helpers, then he should help others out more.

Gonetz is another example. He alienated himself by making a plugin that requires OGL 4.x. If he reduced the requirements, GlideN64 would have more contributors. His loss!

>>121688467
>Using Mupen64plus instead of Project64 is your first mistake.
True dat!
>>
>>121705651
>My post was referring to several devs, not just SP. The fact that he said "Windows is low priority" only proves my point. Any group that disregards Windows is alienating themselves. If he wants more helpers, then he should help others out more.

You cannot 'force' devs to care about things they don't personally care about.

Zeromus for instance would be hard pressed to care about Linux. With SP it's the opposite.
>>
>>121703007
>So is the download for pj64 2.2 fine as long as I choose to not download the malware? Or does it install malware no matter what you do?
I would not recommend running the installer for the simple fact that it's outdated. The latest code is much better! As for the installer, if you simply read what it says and select the right choices, you won't install any malware.

People say not to use emucr, but I personally have no issues with those builds.
>>
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>>121703449
ok figured why this happen, but now where is fucking fps limiter in menu?
>>
>>121706272
That's weird that they don't use delta time for the menu anyway.
>>
>>121706272

turn vsync on in your driver panel.
>>
>>121706272
> using the analog shader pack

How can anyone find these remotely good?
>>
>>121705784
>You cannot 'force' devs to care about things they don't personally care about.
>Zeromus for instance would be hard pressed to care about Linux. With SP it's the opposite.
I understand that. But they should be able to realise the impact that their decisions have. If they make Windows low priority, then they have to accept that they will have less support from Windows fans. Same would be true for people who disregard Linux. The only difference is popularity.
>>
How well do Shenmue 1 & 2 emulate?
>>
>>121708438
Not bad, just don't use the arcade games in-game; it crashes.
>>
>>121707334

You shouldn't take SP literally there. He does care about things but sometimes it just becomes overwhelming and other things have to take priority. Doesn't mean he doesn't care though. I think that is the problem when you latch onto one or two comments that are made in the spur of the moment. Since when did this become 'emu tabloid' circles anyway? Don't take everything so literally and don't overblow everything.
>>
>>121707885
> politics
> pleasure
>>
>>121709318
It's a pretty shitty thing to say after he posted this http://www.libretro.com/index.php/making-windows-a-first-class-libretro-citizen/
>>
>>121707885

Eric Raymond and his delusion of grandeurs.

The guy has been hovering around the FOSS scene for decades and has basically nothing to show for it besides some books and minor projects. Yet he thinks he thinks he's a "high profile target" like Linus. Poor guy.

Also not emulation.
>>
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>>121706802
no luck is turned on all the time
>>
>>121713219
ok I retard, driver panel... thanks now works
>>
>>121709318
>You shouldn't take SP literally there. He does care about things but sometimes it just becomes overwhelming and other things have to take priority. Doesn't mean he doesn't care though. I think that is the problem when you latch onto one or two comments that are made in the spur of the moment. Since when did this become 'emu tabloid' circles anyway? Don't take everything so literally and don't overblow everything.
Well, seeing that post had me convinced because the msvc solution for mupen64plus-libretro is outdated / broken! I do not like Min-GW, so I'm out of luck.

It just reminds me of the m64p team who definitely alienated themselves.
>>
How come PPSSPP can run on an android phone but PCSX2 still requires a Mid-High end pc to run SOTC.

Are the PCSX2 coders just trash or what?
>>
>>121713651
PSP and PS2 are two entirely different systems son
>>
>>121710332

windows phone/winrt ports are still coming, and D3D support for the new menus too.

again, dont take sps outbursts too literally.
>>
>>121705651
Your overuse of exclamation marks makes you sound like an attention whore.

Just saying.
>>
Does a 444mhz enabled vita run catsfc and gpsp cores at full speed yo?
Been thinking about picking one.
>>
>>121713651
You do realize the PSP is an order of magnitude weaker than the PS2, right? Not to mention it's a much more standard system, in contrast to the PS2's unique snowflake CPU, vector units, etc.
>>
>>121719490
Doubtful. At best it might run PocketSNES.
>>
>>121713219
What is your screen refresh rate? If it's not 59.95Hz, then the refresh rate setting should be changed.
>>
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>all these plebs struggling with bugs and regressions in GLUI and XMB because muh eye candy

Meanwhile, RGUI Jess Werksâ„¢. No frills, no bullshit.

Only thing I'd change about it is removing the ugly checkerboard background.
>>
>>121726028
Nearest RGUI would also be nice.
>>
>>121726028
You can edit the code to change the color of the background

https://github.com/libretro/RetroArch/issues/742
https://github.com/libretro/RetroArch/blob/a9b7636ddb321451afefcd3965a6bc9b368949a3/menu/drivers/rgui.c#L109

The pixel format used to render RGUI is RGBA4444.
>>
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>>121720174
>order of magnitude weaker
I don't think you know the meaning of those words, little kid. The PSP isn't as fast, but it's not an order of magnitude weaker at all.
>>
Do emulators broken in Windows 8.1 work just fine in Windows 7 compatibility mode?
>>
>>121720174
>an order of magnitude weaker than the PS2,
That would be the PS1
>>
>>121701951
Whats bizhawk and why should I use it over RA?
>>
>>121731060
What emulators are broken in 8.1?
>>
>>121703775
>W10 home
You're just the ____ for Microsoft's ovens
>>
>>121481587
https://www.youtube.com/watch?v=6xyQtOybW4g
>>
>>121487279
>sane operating systems that are not inherently broken is what I target on
*tip*
>>
>>121481587
what was that number for?
>>
>>121731830
To turn yourself in to Sony for modding your PS1
>>
>>121731830
a penis enlargement hotline.
>>
>>121731719
Well, read the whole conversation. Windows is its own thing. You can't make multi platform programs without giving Windows special treatment.
>>
>>121731887
Hardware modifications are legal and so are software backups.
>>
>>121731548

Yeah that's the same thing. It shouldn't work with so called "stealth" modchips though.

>>121731830

See:

>>121483987

Not sure what it was at the time though. Probably a similar support hotline.
>>
>>121731982
Every platform other than OSX/BSD needs special treatment
>>
>>121731234
probably cuz it works on windows unlike ra
>>
>>121732371
But i've been using retroarch on windows ever since I found out about it and had no issues. What are people complaining about?
>>
>>121731374
I don't know if any are, but I'm going to be buying a fancy PC soon (yes, prebuilt, I can't be assed to build it myself) and since all the ones I can find that I can afford that aren't toasters run Windows 8.1, I'm afraid the emulators I run on my current Windows 7 PC won't work on it. Aren't there issues with Dolphin on Windows 8?
>>
>>121731234
>Whats bizhawk
It's for TASers, really no other reason to use aside from that.
>>
>>121732579
about the lack of a proper wimp gui.
No need to pay attention
>>
>>121732652
> can't be assed

As if that's difficult

Also why 8.1 instead of 10?
>>
>>121732652
>I don't know if any are
There aren't.
>yes, prebuilt, I can't be assed to build it myself
You should reconsider. Specially if you're considering playing games on Dolphin/PCSX2.
>>
>>121732794
>why 8.1 instead of 10?
Are you on drugs? 8.1 has no botnet and allows blocking updates
>>
>>121732767
I see. I've read posts like this >>121726028 but I don't know what's wrong with XMB
>>
>>121732794
>why 8.1 instead of 10?
I'm paranoid and some shit on /g/ has been making me nervous about 10, really some stuff about 8.1 too but 7 is likely not an option
>>
>>121732794
Probably if he's going to be dropping 500+ bucks for a PC he probably doesn't want to also have to spend 10 hours putting it together too. I mean holy shit how much trouble do these PCs expect you to go through?
>>
>>121732898
>8.1 has no botnet
It's a system update
And you can disable it on 10

> allows blocking updates
You can block driver updates, which are the most important, but why would you want an OS without updates though? Do they not only offer more security, they fix bugs too. You can also disable windows update entirely.

>>121733017
> listening to /g/
They get paranoid about everything. If you really want to listen to /g/ then start using Linux
>>
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>>121732171

Also, perhaps surprisingly the logo is not a bitmap but just a bunch of red polygons.

As I work on the PSX I discover more and more assets that I assumed were textures but end up being geometry. Probably because of the many limitations in the GPU texture handling.
>>
>>121733061
You know you can just ask for assembly for about 20€/$ in the exact same store you chose the components.
>>
>>121732687
>no other reason to use aside from that

It's the best multi-system emulator you can get aside from OpenEmu

>>121732767

Let's see:
>crashes when no BIOS is found with no error message
>command-line window is always active and can't be closed
>takes like 5-10 seconds to start up
>broken keyboard mapping
>one of the most useless menu bars in existence
>the disable desktop composition setting has been broken for months
>poor/non-existing MSVC solutions for several cores
>>
>>121733203
>It's a system update
You can block the updates, sir.

>And you can disable it on 10
No you can't.
http://www.forbes.com/sites/gordonkelly/2015/11/02/microsoft-confirms-unstoppable-windows-10-tracking/
>>
>>121733290
Why does every polygon have to be a triangle?
>>
>>121733364
No one buys the parts in one random store. They buy them online.
>>
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>>121733203
>And you can disable it on 10
No.
>>121733489
>It's the best multi-system emulator
No.
>>
>>121733632
So he's ordering the prebuilt online too?

Just buy the components in the store if you really can't be assed to build it yourself
>>
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>>121733492
>>121733704
>>
>>121733540

I'm not sure I understand the question. What else would they be?

The triangle is the simplest planar primitive, it's just three points. See this for more details:

https://gamedev.stackexchange.com/questions/66312/quads-vs-triangles

The PSX GPU supports quad drawing command but renders them as two triangles so it's just a way to save a bit of memory while buffering the commands. Older versions of OpenGL also supported quad (probably for the same reason?) but it's deprecated now, we only have points, lines and triangles left. I don't know if DirectX is different but I suspect it's the same thing.
>>
>>121733985
Oh so you're saying you can disable updates. I guess maybe you can but you can't turn off the botnet, so it's worthless that you can stop updates
>>
>>121734270
Which botnet?
>>
>>121734398
http://www.forbes.com/sites/gordonkelly/2015/11/02/microsoft-confirms-unstoppable-windows-10-tracking/

This botnet
>>
>>121734494
sc delete dmwappushservice
sc delete diagtrack
>>
>>121734612
Is it that simple? Can we get confirmation from weird techie sites?
>>
>>121733704
use 0.0.0.0 instead of 127.0.0.1
>>
>>121734769
It will never be that simple. One would have to be a fool to think MS would let you just remove the services that track you. They want that data and they're not going to let you disable it.
>>
>>121734612
>>121734769
>Is it that simple?
Nope, and the complete guide is:
https://rbt.asia/g/thread/S49341970#p49343158

But even then you're still not clear as hosts is whitelisted, as seen here: >>121733704. There's no way to completely disable all tracking on W10, you have to block things externally.

>>121735393
Doesn't matter.
>>
>>121735418
at least microsoft doesnt come with amazon ads
>>
>>121735418

Meh. They don't care about the 0.1% of users who will bother doing "power user" stuff to disable some of their services. If you know how to do that you're also probably able to block it on the router or something else.

The vast majority of Windows users probably won't bother changing the defaults at all.
>>
>>121733489
Those are just minor annoyances. None of those things would make the whole thing be classified as broken.

>command-line window is always active and can't be closed
Use -D or --detach
>>
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>>121735676
http://forums.mydigitallife.info/threads/63874-REPO-Windows-10-TELEMETRY-REPOSITORY#a0

This is the complete guide

And telemetry can only be disabled on Enterprise like in pic
>>
>>121736039
>Use -D or --detach

No.

No other program I use does this and I refuse to give RetroArch special treatment just because the developers can't decide on sane defaults.

Also, not being able to map out the controls and crashing are not "just minor annoyances"
>>
>>121735676
Meant: https://rbt.asia/g/thread/S49341970

>>121736126
>You need to login to view this posts content.
>>
>>121735686
that ended in april, dipshit, update your info
>>
>>121736540
>>You need to login to view this posts content.
Make an account. The forum's home to many crackers like Daz who made Daz Loader
>>
>>121736540
http://pastebin.com/zdHsbvcH
>>
>>121736529
>No other program I use does this

You must not use many programs then.

>I refuse to give RetroArch special treatment just because the developers can't decide on sane defaults.

This is just pure entitlement complex. If you don't like their defaults you can modify them yourself.

>Also, not being able to map out the controls and crashing are not "just minor annoyances"

You can map your controls just fine and the handful of keys that don't map correctly from the menu can just be done from the config file instead. Other than Mednafen cores lacking a BIOS, it usually doesn't crash on an error unless the core stopped abnormally.

You're making it sound much worse than it actually is.
>>
>>121737082
>>121736540
>>121736126
>>121735676
Why do I have to do all this shit to control the OS I paid for?
>>
>>121737270
>You must not use many programs then.
He uses Windows programs that don't interact with command line arguments or cmd prompts. There are quite a lot of them.
>>
>>121736927
>>121737082
>in the end you still need to run a closed source program, and use peer block.
So yeah, external blocking.
>>
>>121733489
>>takes like 5-10 seconds to start up

Don't use complex multi-pass shaders that take a long time to compile.

It takes >1 second to start up if you don't use shaders.
>>
>>121737270

I don't mind RetroArch but refusing the acknowledge the weird defaults is just silly.

I don't mind programs doing things their own way when there's a decent reason for it. RA is just quirky for the sake of being quirky sometimes.

I'm not saying it's bad but refusing to acknowledge the weak points of the software is ridiculous. You can say "I don't care enough to fix it" or "I like it that way myself" but saying "what you're saying makes no sense and you're entitled" is not going anywhere.
>>
>>121737476
Because the OS is proprietary and Microsoft can do anything as long as it's legal

For example they can't call the authorities and tell them you're using pirated software or have CP
>>
>>121737756
>It takes >1 second to start up if you don't use shaders.

On Leenux maybe, the Windows version always takes forever to start up

don't even have any shaders installed
>>
>>121736927
No, that's giving in to the cancer. Too bad letmein or whatever it was went to shit.
>>
>>121737767
It shouldn't be legal to sell proprietary software
>>
>>121738570
I posted a pastebin
>>
>>121738535
Nope, I'm on Windows 7 and the startup time is only long if I use CRT Royale.
>>
>>121738535
On Win8.1 and it takes less than half a second.
>>
People say CRT-Royale is the best shader there is but why does halation/diffusion look so bad in it?
>>
>>121701951
In addition, it looks like Desmume is going to upstream libretro in the near future
>>
>>121738647
You can't sell open source software
>>
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>>121739114
>You can't sell open source software
>>
>>121739494
They sell support
>>
>>121737765

I acknowledge there are weak points in the software, what I'm saying is that none of them are a big enough deal to make the Windows version be classified as "broken" like some people are doing.
>>
>>121701498
>It's been a while since I just P64 but I remember I promptly deleted after when I ran the installer and opted OUT of all extra goodies it has it still installed is toolbars and malware anyways so fuck p64
This is literally impossible. I've installed PJ64 hundreds of times during testing, and this can't happen.
>>
>>121739993
>. I've installed PJ64 hundreds of times

You should probably get a good anti malware
>>
>>121740298
toolbars aren't malware. there's literally nothing wrong with toolbars.
>>
>>121733489
>>crashes when no BIOS is found with no error message
yes it's an issue
>>command-line window is always active and can't be closed
create a shortcut, start minimized, or build your own, it's just a linker flag
>>takes like 5-10 seconds to start up
probably you're using complex shaders
>>broken keyboard mapping
it's known for the arrows, it will be fixed eventually
>>one of the most useless menu bars in existence
don't use it?
>>the disable desktop composition setting has been broken for months
ok this should be fixed
>>poor/non-existing MSVC solutions for several cores
couldn't care less
>>
>>121737767
>For example they can't call the authorities and tell them
CISA.
>>
>>121740564
>toolbars aren't malware. there's literally nothing wrong with toolbars.
One of the software offers that PJ64 randomly offers during installation is really hard to get rid of. It qualifies as malware. I say this as a PJ64 contributor. Zilmar is really pigheaded about it.
>>
>>121733489
>the disable desktop composition setting has been broken for months
Just to note that this no longer works on windows 8 and up and in windows Vista/7 you can enable it in the exe properties dialog. Might as well remove it from RA.
>>
>>121741441
>it's just a linker flag

Why is the buildbot not using them?
>>
>>121743539
>in windows Vista/7 you can enable it in the exe properties dialog.
No one would know to do that
>>
>>121744208
What's so hard about right clicking the exe, going to compatibility and selecting "Disable desktop composition"? It should be handled by the OS anyway.
>>
>>121743764
Because they're nightlies and need debugging?
I don't know why stable builds would use them though since people are whiny shits about it.
>>
>>121742834
>Zilmar is really pigheaded about it.
What would he gain by removing it?
>>
>>121746345
>What would he gain by removing it?

Love
>>
>>121746345
>What would he gain by removing it?
An improved reputation and contributors not saying "CAN WE PLEASE REMOVE THE FUCKING CRAPWARE" every five minutes.
>>
>>121744208
>>121745789
That checkbox literally doesn't do anything for 64-bit software.
>>
>>121747000
Why not?
>>
>>121746883
I think Zilly would rather keep the money over that
>>
>>121747228
Because they already have your money.
>>
>>121747000
Oh silly me expecting windows to not be shit.
>>
>>121747372
>I think Zilly would rather keep the money over that
Yup. Also some of his top contributors either don't mind or are actually supportive of the adware installer.
>>
>>121744208

Use an operating system that doesn't suck ass then, the fact you have to relegate yourself to 7 for this shows that MS does not give two fucks about you and has long since abandoned you.

Fact is, you are using the WrongToolForTheWrongJob.
>>
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>>121749704
>>
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>>121733061
>Probably if he's going to be dropping 500+ bucks for a PC he probably doesn't want to also have to spend 10 hours putting it together too. I mean holy shit how much trouble do these PCs expect you to go through?
>ten hours to build a PC
Fucking what? Even if it's your first PC build ever I can't imagine it taking even five hours. I can see it taking 2 hours max if you're being super diligent about reading all the parts manuals. Just listen to some music, a podcast or an audio book while you're building it.
>>
>>121733061
That 500+ bucks PC would be $300 if he assembled it himself. Heck, who the fuck needs SATA optical drives these days?
>>
>>121754097
>Heck, who the fuck needs SATA optical drives these days?
I'm planning to re-install Windows soon and Linux on a separate HDD, you don't need a disc drive to install this shit anymore, right?
>>
>>121756375
Right, just a USB stick and Rufus.
>>
>>121756375
Windows has supported USB install/repair for almost a decade.
>>
>>121746083
>Because they're nightlies and need debugging?

Then what the hell is retroarch_debug.exe for?
>>
>>121743539
Last time I tried this, it didn't work with RA for some reason. I have to either open up another program with that option enabled, or disable it outright.
>>
>>121765359
As >>121747000 said it doesn't work on 64bit. I forgot that was the case because when I used windows 7 I used the classic theme anyway.
>>
>>121750938
>I can see it taking 2 hours max if you're being super diligent about reading all the parts manuals.
You mean 3 hours reading parts manuals? :)
>>
>>121768749
>You mean 3 hours reading parts manuals? :)
No, I mean reading the parts manuals and the build itself shouldn't take any longer than 2 hours total. OS installation and updates can take a long time, but most of that can be done unattended with you checking on it every now and then.
>>
>>121771117
>No, I mean reading the parts manuals and the build itself shouldn't take any longer than 2 hours total
You're being unrealistic for someone who has never built before
>>
What is the best way of running Apple ][ software?
>>
>>121777795
with a macintosh apple ][gs
or use kegs.
>>
>>121774618
That's about how long it took me to do it my first time. I know because I listened to 2 podcast episodes that were about an hour each during the whole process.
>>
>>121759149
Where are you seeing that?
>>
>>121779863
http://buildbot.libretro.com/nightly/windows/x86_64/2015-11-09_RetroArch.7z
>>
>>121778813
the last time i built a pc i turned it on and everything worked the first time.
it was like finding my penis all over again.
>>
>>121781761
I also had everything work the first time I built a computer. I did have a moment of panic though since it didn't turn on when I hit the power button at first, but then I remembered I needed to switch the power supply on. Everything was gold after that.
It really bothers me that so many people view building a PC as this really difficult and time consuming thing. It's one thing to pick out your parts (though Logical Increments makes this pretty easy for most use cases), but if you already have all the parts in front of you it's pretty damn easy.
>>
>>121782104
it's not rocketsurgery, but it's not exactly riding a sandwich or chewing bubble yum either.
>>
>>121782505
It's about as easy as building a Lego set.
>>
Hi guys, I had a question regarding PCSX2 save files. I recently ordered a preowned ps2 on ebay and today it arrived. I already had a free mcboot memory card handy, so I was able to just burn the games I had been playing through an emulator to disk for play on the actual console. My issue is that I have a save file for SMT:Nocturne on my pc that I'd rather not abandon.

Does anyone have any experience in transferring a pcsx2 memory card file into an actual memory card? Google just gives me results to do the opposite (memory card to pcsx2).
>>
>>121782989
I have no idea, I've never used a modded PS2. If you don't get any help here you may also want to try >>>/vg/hbg
>>
>>121783304
Thanks mate, that's probably a more appropriate place for it.
>>
>>121702051
Looks nice, desu senpai. Settings?
>>
Any of you know if its possible to translate controller inputs to keyboard inputs on Linux? I'm having trouble with a specific application that isn't working right with my controller, but it works perfectly with my keyboard.
>>
So does retroarch actually work properly on a mac?

I tried to get some cores within it and the entire menu system just decided it would fall apart and overlap itself.
>>
>>121787131
Holy shit antimicro-qt4 is amazing
>>
The PSP version of Symphony of the Night has some freaky scaling going on in PPSSPP.
http://abload.de/img/retroarch-1109-091850fpug0.png
>>
>>121784259
Really? It kind of hurts the eyes. Ill post the settings later
>>
anyone here emulating fallout 4 yet?
>>
>>121787873
With 38 CRT shader passes.
>>
>>121787939
i think you might be trying to trick me
>>
>>121788349
Sorry, I meant 83.
>>
>>121702051

It uses 2 pixels per line (2 black lines, two blue, two green, two red, repeat). Why not try it with 1 pixel and pack in more cells?

Note, I'm using a 1080p monitor, so I don't know if I can judge the shader without a 4K one.
>>
>>121790220
>It uses 2 pixels per line (2 black lines, two blue, two green, two red, repeat). Why not try it with 1 pixel and pack in more cells?

I've read this multiple times but I still don't understand. How do I do this? I just increased the triad size to 6 instead of the default 3 and took a screenshot just to show. I normaly play with a triad size of 3
>>
>>121701951
>bizhawk runs libretro cores
>RIP RA

No, this is good. This means there's less splitting of work to do. Now it makes more sense for everyone other than SP to work on Libretro cores, and then people just choose their own frontends and other things they want to.
>>
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Is there anyone here that bought Drastic that would be willing to post the latest APK? The version on the wiki linked in the OP crashes when you open settings and I don't really want to pay $7 for an emulator - money's rather tight right now.
>>
what are the best plugins and shit for PCSX2 on windows?
>>
>>121787401

Use the latest nightly, it works just fine.
>>
>>121642453
stfu faggot you don't get to shit talk my donkey
>>
>>121642453

DK aged very poorly IMO. Those pre-rendered 3D sprites were pretty impressive at the time but now they look weird to me.
>>
>download rom
>it's fucked
>can't find an unfucked version anywhere

Does anyone know of a place that has a good yoshi's story rom?
>>
>>121803586

>N64 game

It's more likely to be the emu and setting than the rom. N64 emulation is a mess.
>>
>>121802165

You need a CRT or filters for them to look decent, otherwise they look awful.
>>
>>121734270
>>121734398
>>121734494
>>121734612
>>121734769
If you guys are really that paranoid about botnets perhaps you should read up on Intel Management Engine which ships with all modern Intel CPUs.
>>
>>121805817
Why would I do that when I run an FX-8350?
>>
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>>121805872
>>
>>121806209
I have both a Wii connected to my CRT and a Wii U connected to my Plasma screen with Nintendont installed on both of them :^)
>>
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>>121805817
You're going to have to tell me how that sends my data over the Internet to demonic corporations. Does it?
>>
>>121780985
Dunno, but it doesn't seem to be in the "full" archives. Likely has more debug features available whereas the other just has basic logging, which still acts as 'debugging' when shit isn't working.
>>
> page 10

Thread is kill
>>
>>121805817
>purchased a laptop in 2013
>it has Intel ME
>disable in BIOS
>done
>>
>>121701951
It only supports 32-bit cores and the latest Desmume build is from June.

Is this frontend for people who run toasters?
>>
>>121732767
I don't understand why windows users would have such a harder time with retroarch's gui when they have a file picker.
>>
>>121821419
64 bit is better for toasters, more efficient. No one has a 32 bit processor anymore except for specialists who need it due to REASONS like 16 bit support for extremely niche programs.
>>
>>121822492
Opening a rom/iso is not the only thing you need a GUI to do.
>>
>>121822706
If you want to change settings, set them in the config file. You can use the keyboard for that. :^)
>>
>>121822918
config file doesn't show you all possible values for some settings. You have to guess.
>>
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Dark Souls 1-2 look so good on PC. They're gorgeous games. Gives you some idea how good PS3/360 games might look when emulated. If that ever happens.
>>
>>121823828
360 backwards compatibility is coming to PC too
>>
>>121823828
Not really, Dark Souls 1 and 2 PC have higher res textures than their console counterparts.

Emulated 360 or PS3 games would only look a bit sharper with the same muddy textures that were masked by the lower resolution.
>>
>>121824321
Running a game at the screen's native resolution will still give you a sharper image and less aliasing
>>
>>121824321
>>121823828

Can someone explain why my toaster can run Dork Souls 1-2 fine but it can't run nearly any other PS360 PC port without problems?
>>
>>121824518
>why my toaster can run Dork Souls 1-2 fine

You have no idea what a toaster is. I could only dream of playing Dark Souls at playable fps on my PC.
>>
>>121824849
Funny, when I post the specs everyone says it's a toaster. Hint: it has an iGPU
>>
>>121824849
This.

Dark Souls 1 was badly optimized and needed decent hardware. I have a i5 and GT200 series which was good at one point and it ran at like 8fps.
>>
>>121820827
vg moves fast. page means nothing
>>
I'm using Desmune to run Pokemon Heart Gold, and often when I load a save state the top screen goes black and the game freezes(the music still plays, but I cannot press any button)

Anything I can do to fix it?
>>
>>121826606
>Anything I can do to fix it?
Don't use savestates.
>>
>>121826673
Is it the emulator or the rom?
>>
>>121826858
Emulator.
>>
>>121824036
Can one dream of a future Rare Replay release on PC?
>>
>>121825114
Maybe there yet is hope for my NUC
>>
>>121827102
no

>>121824036
lies
>>
>>121827427
it's a waste putting so much work into release only on a dudebrobox that even the dudebros didn't bother buying....... rare deserves better
>>
>>121823728
You mean you actually have to look them up.
Would you stop bitching if someone made a manual of them?
>>
>>121828296
it should comment out explanations in the config file
>>
>>121828402
You know, if you even started by doing a handful of them, you could submit them? Or offer them elsewhere for people to use and expand on.
And you don't even have to learn to code to help!
>>
>>121827542
Rare Replay was the xbone's top selling game for weeks and many of the games are just 360 ones running through the xbone's new 360 compatibility layer.

Only Battletoads, Blast Corps, Conker's Bad Fur Day and a few others were ported to the Xbone.
>>
>>121828621
It's easier to just use stand alones if you just want to play games though
>>
Where were you the day standalones died?
http://lifehacker.com/the-best-nes-emulator-for-windows-1739211743
>>
>>121828987
If you set a content directory and put your bios in the right folder (or point RA at the right folder), it's actually easier to use RA.

I honestly cannot see how RA is difficult to use for anyone that isn't a complete retard. Doubly so when out of the box, it just werks (with an Xinput capable pad, and any other controller is easily configured), and it offers quite a bit.

The only honorable complaints used to be exposure of core options, but I never had problems with the defaults, and when playing with the core options for PPSSPP and Mupen64, they function, and none seem to be missing. There are some ambiguous ones (like GFX accuracy in Mupen that appears to do nothing), but it isn't like PJ64 isn't just as odd sometimes.

For the record, I am a Windows user.
>>
>>121829107
In my 80s living in a retirement home in the 2060s
>>
>>121829594
It doesn't work out of the box though. You have to alter settings to even be able to use a mouse in the menus. The thing is grade A turd material. Not to mention that when you play anything that's not Mario's Bouncy Fun Time Adventure you're going to occasionally see things that look inaccurate in the emulation and you are naturally going to want to adjust them, which leads you to having to fool with the options. If every emu ran perfect out of the box that'd be not so much a problem but they never do unless they're gen 4 or below
>>
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>>121829874
>tfw RA's failure of a GUI is exposed only because the emulation cores have flaws
>>
>>121829874
What doesn't work out of the box?
What's inaccurate? As far as I know, it's either shit that is inaccurate everywhere (where you'll be fooling with it's settings, and actually, RA has all of the settings for the core in one place whereas others have them splayed out across multiple places) or inaccurate in the core used.

The complaint about using a mouse in the menus is absolutely ridiculous. It's made for use with a controller, period. It makes sense, too, you don't play a majority of the systems that have cores with a mouse anyway.
Between the fast scroll and scrolling by letters, as long as you don't just dump all your ROMs in one folder, even if you do have a complete No-Intro set, it's not that hard to get through them.
And you know what, if you really want a god damn mouse compatible interface, make one. Make a launcher. All it has to do is edit the config and send a command to Retroarch and, oh holy shit, you can even get rid of that god damn window you don't like.
>>
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>>121830425
>all your ROMs in one folder.
but anon, this is exactly how i have them:
in %userprofile%\Downloads
is this not right? Should i be "dumping them" from carts and disks?
I think you have unrealistic expectations from filthy entitled "end-user scum"
we just want to play games. if you make that difficult, it's YOUR fucking fault.
>>
>>121831658
Are there really people who don't sort their ROMs into folders for each system?
Are there really people who launch their ROMs from a folder filled with other shit?
Like god damn, that's not just "entitled end-user" that's "fucking lazy, likely incompetent, piece of shit".
>>
>>121830425
>What doesn't work out of the box?
You have to alter settings to even be able to use a mouse in the menus.

>As far as I know, it's either shit that is inaccurate everywhere (where you'll be fooling with it's settings, and actually, RA has all of the settings for the core in one place whereas others have them splayed out across multiple places)
Anon, you're not going to convince me that RA has a good GUI with "RA has all of the settings for the core in one place." That is the least of the problems of other emus. I'd rather use PCSX2's labyrinthine shit than RA's "l;ol u hav 2 use controller becauz its a console emulat0r!!"

>The complaint about using a mouse in the menus is absolutely ridiculous. It's made for use with a controller, period.

Thus why I don't use RA.

>Make a launcher.

I don't want a launcher. I want it to have a WIMP GUI like every emulator I've ever used.
>>
>>121832130
>You have to alter settings to even be able to use a mouse in the menus.
And... that's hard? That's an actual problem?

>you're not going to convince me that RA has a good GUI with "RA has all of the settings for the core in one place."
>I'd rather use PCSX2's labyrinthine shit than RA's "l;ol u hav 2 use controller becauz its a console emulat0r!!"
I didn't say that made it a good GUI, but it's a simpler design than "change this setting here and that setting there and another three in these other places" to get a game working.

>I want it to have a WIMP GUI like every emulator I've ever used.
You seem to assume by launcher I mean Hyperspin or some other shit. Remember Phoenix back when RA was still a wee baby?
Take that concept, and flesh it out and you'll have your pointless WIMP GUI with minimal effort.
You want a WIMP GUI integrated into RA? Then get off your lazy ass and code one or wait for someone else as butthurt as you to make one.
>>
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>>121831863
>fucking lazy
>likely incompotent
k
didn't know i needed some sort of work ethic or even competence to play some mario
i'm not surprised at your attitude though. it's incompetence which is the reason for ra's failure to properly deal with the library of a casual.
>>
>>121832825
Because it's so hard to take a minute to click a couple things to move your files somewhere else and point RA at that directory.
Can people even be arsed to put the BIOS in ePSXe or PCSX-R, or configure N64 plugins, or map controls?
>>
>>121787681
Hm, so which version should I emulate on my CRT?
>>
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>>121833086
>because it's so hard to ....and....and...and...
yup. it's a bitch to do anything more than press the xbox/ps4 button and drool.
maybe that's just me though. i have pretty high standards and a lot of toolbars.
>>
>>121832553
>You want a WIMP GUI integrated into RA? Then get off your lazy ass and code one or wait for someone else as butthurt as you to make one.
You RA guys keep demanding people who have problems with RA do something about it but there's no reason for them to because they can just use the stand alone emulators instead. They're not going to do the work of SP and the like just so they can use RA when there are alternatives.
>>
>>121833415
If you don't want to use it, fine.
Just don't shit on it because you don't like it.
If you want to use it and don't like, start helping.

>>121833363
>toolbars
Did you install PJ64?
>>
>>121792070
They all crash in similar ways, the DRM is strong

It needs some proper cracking work done on it which no one bothers to do these days because they release a new version so quick. Smart, when you think about it.
>>
>>121792070
>>121833745
You need root and modded play store.
>>
>>121832553
>And... that's hard? That's an actual problem?
It's annoying and makes me feel unwelcome as a primary mouse user.

>but it's a simpler design than "change this setting here and that setting there and another three in these other places" to get a game working.
That's not the case for any emulator I've ever heard of beyond maybe ePSXe and PCSXR. Most emus will run the game and the settings are for tweaking accuracy issues, which is the same thing you'll be doing with mupen or the like.

>Remember Phoenix back when RA was still a wee baby?
>Take that concept, and flesh it out and you'll have your pointless WIMP GUI with minimal effort.

There's no reason for me to switch from standalone emus until someone does it.
>>
>>121828676
Oldies were emulated, N64 included. Games that were on the 360 they ran through the compat layer while Grabbed by the Ghoolies from OG Xbox was properly ported and is one of the places the collection really shines through. Seems like the best place to go for that game at least...
>>
>>121833919
modded play store? explain

are you talking about luckypatcher?
>>
>>121833685
>If you don't want to use it, fine.
>Just don't shit on it because you don't like it.

Note how this began:

>I don't understand why windows users would have such a harder time with retroarch's gui when they have a file picker.

>RA user questions why RA gui would be a problem for X group
>X group explains why it is a problem for them

RA user invited it in this case and people just responded to him. Sometimes I will see non-RA people just coming in and laughing at it too but it depends on the situation.
>>
>>121834039
>It's annoying and makes me feel unwelcome as a primary mouse user.
Is that any different from having to set up a gamepad in standalones (since they usually map the keyboard)?

>That's not the case for any emulator I've ever heard of beyond maybe ePSXe and PCSXR. Most emus will run the game and the settings are for tweaking accuracy issues, which is the same thing you'll be doing with mupen or the like.
How is that any different than tweaking settings for accuracy in RA then? And what settings do you have to tweak?

>There's no reason for me to switch from standalone emus until someone does it.
Then don't, but don't constantly shit on something because of opinions.
>>
>>121834321
If it's a problem for people who actually want to use RA, then they have the choice to fix it themselves in some way OR wait for someone else to do it.

It doesn't make sense to bitch and cry that it isn't happening or demand it happen.

A lot of the arguments people make though are "I don't like it" or "I don't get it" and therefore "I hate it", which isn't really valid.
>>
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>>121834338
>since they usually map the keyboard
not true. most newer emulators autodetect and configure your pad to some degree.
>how is that any different
it's leagues different because the settings are so vast and many emu-breaking in nature
>don't constantly shit on...
i think you're being a bit sensitive. perhaps you should just accept all this funposting as legitimate critique and do something to improve the ra experience
>>
>>121834338
>Is that any different from having to set up a gamepad in standalones (since they usually map the keyboard)?
I use a dinput gamepad so I have to set up the gamepad in RA too.

>How is that any different than tweaking settings for accuracy in RA then?
Because the standalones generally have GUIs to my liking which makes it less painful to do that. It's somewhat as >>121830325 said. If all the cores were flawless then there'd be no need to alter settings and no need to mess with the core options.

> And what settings do you have to tweak?

Anything in the core options to try to get it to look right. Texture filtering, the GFX, RSP cores, the "accuracy" level (whatever that means), etc

>Then don't, but don't constantly shit on something because of opinions.
I'm just explaining what I don't like about it.
>>
>>121519348
Nigga, that's obviously Flowey from Undertale.
>>
>>121834778
Did you entirely sidestep the issue of what happened in this case? An RA user invited the "bitch[ing]" and "cry[ing]" by questioning what the problem was with the GUI for Windows users. This is not a case of someone just posting "Wow I can't believe how shit RA is." The people talking about this complaining about it are people who have tried RA and for various reasons don't like it. They are already "waiting" for it to get a WIMP GUI or whatever. In the meantime, when someone prompts them to say what they don't like about RA, I guess they're going to do it.
>>
>>121834992
>I use a dinput gamepad so I have to set up the gamepad in RA too.
Then aren't you in that menu already?
>Because the standalones generally have GUIs to my liking which makes it less painful to do that. It's somewhat as >>121830325 said. If all the cores were flawless then there'd be no need to alter settings and no need to mess with the core options.
Then why shit on RA itself when the core emulation is the problem?
>Anything in the core options to try to get it to look right. Texture filtering, the GFX, RSP cores, the "accuracy" level (whatever that means), etc
No different than using a standalone N64 emu aside from that ambiguous GFX accuracy level.

>>121834847
>not true. most newer emulators autodetect and configure your pad to some degree.
Maybe it's been a while, but I know Dolphin and PSCX2 don't. I don't recall PJ64, SNES9x, or one of the common NES emus doing it either.
>funposting
Try suggestions without calling it shit. Also, try not calling it funposting.
>>
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I finally beat this game and I get this kinda ending..
The screen after this is worse..
>>
>>121835418
That's not what I see crawling through the replies, but ok.
>>
>>121835543
>funposting
i hear this in the voice of killer instinct's announcer
>>
>>121835719
Shader and settings?
>>
>>121835719
Soundtrack is pretty cool tho...
>>
>>121835543
>Then why shit on RA itself when the core emulation is the problem?
Because it's unrealistic to expect any emulator core to be perfect past a certain level of complexity in the console the core is emulating. Thus a good GUI is needed to adjust settings.

>No different than using a standalone N64 emu

Except that their GUIs are better for me, which makes doing that easier. Which is why needing to alter settings "exposes" a problem in RA.
>>
>>121835719
Holy shit that interpretation of Zack is basically black face
>>
>>121835986
shader is crt-lottes.cg
>>121836184
pretty fucking much lol
>>
>>121836315
Standard settings?
>>
>>121836385
Yea, other then setting aspect ratio index to 16:9
>>
>>121836481
What game is it?
>>
>>121836536
Mighty Morphin Power Rangers for the SNES
>>
>>121836042
>Because it's unrealistic to expect any emulator core to be perfect past a certain level of complexity in the console the core is emulating. Thus a good GUI is needed to adjust settings.
I don't think you should be happy with a core that requires you to tweak for individual games, nor that it's the job of the GUI to cover up that fact.
That said, there's a single "core options" menu as opposed to independent "sound" and "graphics" and sometimes "input" plugin windows often with multiple tabs, and that makes more sense to me.
But at this point we're arguing preference.
>>
>>121830425
Don't be a fag. Using a controller is great if you're a total faggot emulating on a console for no fucking reason.

Otherwise, mouse is infinitely easier to use. I go directly to the area on the screen I want to click on without sifting through ten other options first and then going through another ten options to get to the next one.

It's designed for dumb faggots, not people who actually play games.
>>
>>121833685
But I have every right to shit on something if I don't like it. This right is especially important when all you fags do is shill the fuck out of it.

It's never "Try using X emulator." It's always "Use RA" even when it's the shittier option for things like N64. So fuck you. I'm going to continue to complain that it sucks dick until it stops sucking dick or you fags stop bringing it up.
>>
>>121835719
Holy shit. Look at the lips of that nigger.

That's fucking hilarious.
>>
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>>121840394
But anon, RA is better for everything it does aside from maybe N64, and even then it's the simplest N64 solution.
Consider some of the people you get around here, eh?
>>
Mouse works perfectly in GLUI
>>
>>121822492
yeah I agree.
It would be cool to have a desktop UI but we have better things to do.
XMB is working nicely! I finally moved from RGUI, has a few lingering bugs (some images overlaid on top of others) but it will be fixed eventually.

A lot of people here like to complain, that's a fact. But it's cool we're just not paying **to much** attention anymore.

>>121829594
Agreed, there are a few issues with some cores that don't always use the proper locations but it's getting there I have actually been working on that on a few cores personally

>>121832130
omg omg have to change ONE setting.

I don't get all the hate. With ePSXe you have to do all sorts of crap for any game, in RetroArch **most** stuff works out of the box.
You have to resort to shit like epsxecutor to change settings and shit like that...
>>
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HELP!!

I'm looking to buy a phone for emulation, I've had the Xperia Play since it came out, but I want something more up to date

Any recommendations on a good phone for emulation/gaming?
>>
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>>121829107
>that cover image
Disgusting.
>>
>>121842341
>omg omg have to change ONE setting.
omg omg why don't you just make it so he doesn't have to change that setting? And if it's because using both mouse and controllers at once conflict in your GUI then your GUI has problems.
>>
>>121848610
because I don't use a mouse and support wasn't really good a few months back but it's now working well so yeah I might make it a default. Controls do not conflict.
>>
>>121847456

Anyone?
>>
>>121822492
What theme is that?
>>
>>121848052
What's wrong with it?
>>
>>121840197
What a biased opinion this is.
>>
>>121834162
Bumping this
>>
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>>121833919
>>121833745

I have root, LP and the modded play store so if I just had the 2.4.whatever apk then I could probably get around any license verification problems, I've done it on older versions before. In fact if anyone is willing to pass me a working APK then I'd be happy to test and make a guide on how to properly crack it.

>>121834162
>>121853693
Modded playstore is by the same guy (chelpus) who did Lucky Patcher. From the site, it allows you to:
"Use protected apps with Google LVL (License Verification Library) without cracking them, verify license in offline mode, disable self update, and more."
It doesn't allow you to download paid apps for free tho which sucks. Aptoide is really behind on it's Drastic versions, all the 2.4.x versions there are viruses and I don't trust any other marketplace which is why I'm asking here to see if any anon has actually bought it.
>>
Today I got angry at an emulator and it reminded me of this thread
>>
>>121854738
http://forum.mobilism.org/viewtopic.php?f=422&t=1275351
>>
>>121855208
Oh damn, that was quick. Thank you anon! How did you find this site? Googling turned up nothing, just curious.
>>
>>121855805
The wiki links to mobilism for ePSXe Android and FPse.
>>
>>121855937
Oh right, never thought to check the other emulators. Thanks again.
>>
>>121833415
>You RA guys keep demanding people who have problems with RA do something about it but there's no reason for them to because they can just use the stand alone emulators instead. They're not going to do the work of SP and the like just so they can use RA when there are alternatives.
Well said, my dude.

>>121837670
>I don't think you should be happy with a core that requires you to tweak for individual games
Why?

>>121840394
>It's always "Use RA" even when it's the shittier option for things like N64.
This is part of the reason why people whine about N64 emulation. Because they don't even know a good setup. They listen to shills and end up unsatisfied.
>>
>>121847456

bump!
>>
>>121833415
Too bad all alternatives suck ass when it comes to decent audio and video synchronization or actually supporting shaders (which is very important for accurate display emulation...)

RA is literally the best thing to happen since MAME. It takes the good parts of emulators and gives them all a standard featureset that standalone emulators often don't provide. If you're willing to put up with MAME for arcade emulation, then you can put up with RA too.
>>
>>121847456
Literally any higher end phone works fine for emulation now-a-days. Both Android and iOS have their fair share of working emulators for almost everything so as long as the phone has decent enough processing power then it should be fine. I just use my S4 to emulate NDS/GBA games and it runs them at full speed with Drastic and MyBoy. If you're looking for something with a built in gamepad though, I can't help you since I don't know of any other phones which have actually done that.
>>
>>121856526
There is no 'good setup' with N64 emulation, with PJ64, or with Mupen64plus. They all suck ass in some way, LLE is too god damn slow, and HLE is always buggy as hell. Maybe in the 23rd century when computers can finally run LLE everything 100% full speed, but today just get a fucking flash cart and use a real N64 if you really want to play anything besides Zelda and Mario games.
>>
>>121858185

Think the S5 is fine for higher end emulation like N64/PSP/NDS/PS1, things like that?
>>
>>121861527
My LG G2 can do PS1 with Retroarch's PCSX-R core (so I assume ePSXe and that other one will also work).
PPSSPP works for most games I've taken the time to try. Some of the crazier ones might be iffy.
And I used the demo of Drastic to try SaGa 2 (because I thought about playing it on the go) and it was also fine. Not so much in the Desmume core in RA but no one uses that on Android.
N64 emulation on Android seems questionable as a whole but I've played a couple levels in Mario 64 and hell, even the PSP was pretty good for some of the simpler games. You should be fine.

I'm still considering a PS4 controller and a clip for max comfy.
>>
>>121862598

Ever try Dreamcast emulation? That's another thing I'm looking to do the LG G2 looks pretty good.
>>
>>121864530
Dreamcast emulation had a few issues. I mostly tried Seaman (which rendered fine but I never got anywhere) and Soul Calibur (which had some graphical errors in the backgrounds).
I might've also thrown Skies of Arcadia on there once, but I think it was too slow...

That said, the LG G2 is a bit dated now.
>>
>>121865674

So what do you think? Price really isn't a problem as long as it's not like 600+ like the S6 or something, the S5 is a phone I'm able to get for free at the moment, but I'm unsure how dated it is, and I'm unsure about Android CPUs/GPUs and all that, the S5 should be able to handle most hardcore emulation, right?
>>
>>121861527
>>121866005
The S5 is more than enough for NDS as long as you use Drastic (pirated apk link was given earlier in the thread). Judging by the other anon's response it should also be fine for most of the other stuff you want it for, although I can't confirm since I've only ever emulated GBA/NDS myself. The S5 is in general a pretty good phone imo, I mean it was last year's flagship so it's not extremely outdated or anything and should be able to handle pretty much everything you throw at it aside from maybe N64.
>>
>>121867030

What makes N64 harder to emulate than NDS? Seems kinda crazy it would be like that.
>>
Is Shita proper CFW/emulation a thing yet?
>>
>>121874760
Technically yes, but pretty much impossible right now as a service required to do it shutdown.
>>
>>121874968
Yes to CFW? Could it run legit vita games?

>a service required to do it shutdown
Oh well.
>>
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Bump. Here's a suggestion for anyone with a messy PS1 folder from all the meta sheets and multi-track/disc games.
>>
>>121857793
>Too bad all alternatives suck ass when it comes to decent audio and video synchronization or actually supporting shaders (which is very important for accurate display emulation...)
I can assure you, sir, we don't care about any of that
>>
>>121868187
Well I'm just going off what the anon at >>121862598 said about N64 emulation, I've never actually tried it myself. If I had to guess though, I know that DS emulation with Drastic is only as perfect as it is because it's written in native assembly code which makes it exceedingly fast when compared to Java/whatever ports of Windows emulators like DeSmuMe which is what other DS emulators like nds4droid use. I can only imagine there aren't any assembly N64 emulators out there so the existing N64 emulators are probably limited in efficiency and perfomance by the language they're written in. Again though, I haven't tried N64 Emulation myself, it might work just fine. In fact, I'll go download an emulator now and test a game and get back to you.
>>
>>121881583
Ok, so I tested out N64 Emulation on my Galaxy S4 and it ran Smash at about 27-30fps when busy stuff was happening like fighting, etc, and when the characters were just standing around or not doing any heavy animation it was up around 46-60fps. I feel like that's pretty solid and definitely playable and that was just on the default settings with Mupen64Plus AE. If you're using an S5 you'll probably get a bit better fps because of the better specs on the phone. Can't say how well it'll run stuff like Mario or Zelda since I can't be fucked testing them right now.
>>
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What's with these blue lines all over the screen? CRT Royale NTSC preset on a 1080p display
>>
>>121883971
Non-integer.
>>
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>>121884241
Not the problem
>>
>>121883971
Viewing that madness on an LCD and I don't see any blue lines, unless you're talking about dat shader in its entirety
>>
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I finally figured out there was a progressive option in GT4, yay for less integrated-ass video.
>>
Man SP didn't joke when he said Mednafen's code was ugly
>>
>>121891690
Everything is srs bsns to SP.
>>
>>121881335
this is great. thanks.
>>
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Good evening, /emugen

What is the best option to emulate both Baldurs Gate: Dark Alliance 1 & 2?

via Dolphin for Gamecube or an XBOX emulator?
>>
>>121895481
Dolphin.
>>
>>121895518
Any particular site worth using? I don't trust emuparadise for shit.
>>
>>121895568
That's the best one m8.
>>
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What's the latest on Xenia?

I'm asking because I want to play Scott Pilgrim Vs. The World and I can't legally buy it anymore.
>>
>>121897570
It's one of the very few game that does run somewhat well.
>>
>>121881335
Are m3u files a straight plaintext list of cue files? Seems like something one could write a script to automate in a couple minutes then.
>>
>>121883003

Mupen64Plus is garbage, N64oid is a lot better, on my Xperia Play which has specs from 2010 runs Smash Bros at 60 FPS at all times even during fighting, but only with the N64oid emulator, Mupen64Plus is updated a lot but always still seems to suck compared to N64oid, thank you for testing, but you should try N64oid out, you'd be shocked at how better it is.
>>
b-bump
>>
>>121905438
Huh, fair enough. I just googled "best android N64 emulator" and most sites said Mupen so I figured I'd go with that. I don't actually play N64 games so I have no need for it personally, I mostly just wanted to test how well they could be emulated for the anon that was wondering earlier. Thanks for the heads up though!
>>
>>121857793
>decent audio
Yet RA doesn't even have "decent audio" for Body Harvest.
>>121858998
>There is no 'good setup' with N64 emulation, with PJ64, or with Mupen64plus. They all suck ass in some way, LLE is too god damn slow, and HLE is always buggy as hell. Maybe in the 23rd century when computers can finally run LLE everything 100% full speed, but today just get a fucking flash cart and use a real N64 if you really want to play anything besides Zelda and Mario games.
LLE is not too slow, unless you're playing games like Vigilante 8 which is still slow in HLE. I'm enjoying more than just Zelda and Mario games, but suit yourself. It's not my fault if you can't figure out a good setup. I bet you're using an interpreter.
>>
>>121905645

n64oid was taken off the market a long time ago and hasn't been updated in a long time, but if you find the latest version, it's still easily the best N64 emulator out there.
>>
>>121906832
>Yet RA doesn't even have "decent audio" for Body Harvest.

Neither does PJ64.

Dude, how long are you going to pretend that either emulator is running this game properly? Please shut the fuck up. You know as well as I do that the only way to run that game is to use Angrylion, and you know how well that shit runs as well as I do.
>>
>>121907078

You have to be joking.

Some pathetic dusty old Mupen64 version lacking in compatibility with a crappy gln64 version is 'best' according to you?
>>
>>121907434

Look up comparison videos if you don't believe me, even though it hasn't been updated in a long time, it's still the best in terms of performance

Better audio
Better FPS
Better everything, look it up!
>>
>>121907584

"Better audio"
"Better FPS"

In other news, a crappy plugin like Rice is faster than Glide64. News at 11. It doesn't matter so much I guess if you only play 2 games and leave it at that.

Beyond that, it is craptastic beyond belief. Please stop shilling for this piece of crap, you are overglorifying some dusty old Mupen64 version with some gln64 hacks for no real reason. Might as well start singing pocketsnes' praises next.
>>
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>>121907741

>It has better audio and FPS
>But beyond that it sucks!
>>
>>121906832
>Yet RA doesn't even have "decent audio" for Body Harvest.

That has nothing to do with RA and everything to do with N64 emulation being subpar. No amount of resampling audio and dynamic rate control can fix bad emulation, just makes good emulation sync better with your system and display.
>>
>>121883971
Maister's NTSC filters look like shit
>>
>>121913414
They're the same as Blargg's filters minus a sharpening filter that adds ringing artifacts.
>>
>>121883971
You do know that the actual Neo Geo arcade cabinet used RGB output, right?
>>
>>121907339
>Neither does PJ64.
The difference is that I'm not bragging about an emulator's audio. If you want my honest opinion, both are inadequate at the moment.

Things would be better if people didn't suck up to mediocre audio devs and rely 100% on them.

Project64 does have better potential for audio, since it is more flexible when it comes to AI emulation. Any audio dev can come along and make an audio plugin that sounds good for Body Harvest. Shunyuan already did this for other games, like WDC, Mortal Kombat 4, Cruis'n World, etc.

>Dude, how long are you going to pretend that either emulator is running this game properly? Please shut the fuck up. You know as well as I do that the only way to run that game is to use Angrylion, and you know how well that shit runs as well as I do.
The difference is that Project64 is the better choice for that game. Better performance and accuracy.
>>
>>121913997
The "audio devs" have nothing to do with the state of the core.
Any plugin to spec should be usable in the Mupen core anyway so once better audio comes to PJ64, it can be used.
>>
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>>121857793
>RA is literally the best thing to happen since MAME
>>
>>121914794
So we should be using zsnes?
>>
>>121914794

First mistake -

> Testing on Windows

Second mistake -

> Testing on Windows

Third mistake -

> Not knowing GPU closed source drivers there (especially nvidia's) are some of the crappiest drivers known to man that add huge latencies up the ass

Fourth mistake -

> What else are you going to choose on that list anyway? ZMZ? running a libretro player inside zsnes? Or some crap like NoSNS? Nigga GTFO
>>
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>>121914928
>hurrhurrusingwindowshurrhurr
>>
>>121914923

ZSNES having the lowest amount of input lag makes sense since it's written in assembly
>>
>>121914794
>100ms latency

Yeah, no.
>>
>>121914376
>The "audio devs" have nothing to do with the state of the core.
I sure hope you don't think all audio issues are core related. After all, the plugin spec exists for a reason. It's really sad how certain devs don't even acknowledge that the issue is their fault. They just default to blaming someone else. Since these same devs are popular, ignorant people take their word for it and hop on the bandwagon.
>Any plugin to spec should be usable in the Mupen core anyway so once better audio comes to PJ64, it can be used.
Assuming they know what they are doing, sure. Who knows :) .
>>
>>121916130
What are the audio issues, exactly?
The core interfaces with the audio driver and the audio driver works for all the other cores just fine aside from when they're running too slow.
>>
>>121914794

These kinds of benchmarks are ultimately meaningless. You'd have to run down the list of which exact configuration was used for RA, the other emulators, which audio/video drivers were used on Windows, the settings in the nvidia driver control panel, etc, etc.

So many variables in this makes benchmarks almost completely useless and just clickbait/flamebait. Also see Moronix and their similar benchmark crapshoots that don't mean a thing.

Only ABX tests matter.
>>
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>>
>>121917615
Is it the thing that killed Steve Irwin?
>>
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>>121917687

Steve Irwin was killed by an umbrella?
>>
Hey, I need some help. I recently updated my SCP Driver for my PS3 controller to the new fork listed in the wiki after I was having issues getting it to connect to a version of Desmume. I uninstalled the drivers, then reinstalled them and still having issues. I did a clean wipe from the utility toolkit, and I still haven't been able to get my PS3 controller to connect again. Do any of you guys know what the issue might be or would be able to help me?
>>
>>121897984
>Are m3u files a straight plaintext list of cue files?
Yep.
>>
>>121897570
Doesn't work in the latest builds, you gotta use a build from June/July but the audio doesn't work.
>>
>>121910386
Not that guy, but "better audio" just means it's running faster, and thus there's no crackling. It has nothing to do with the audio being somehow superior.

n64oid IS outdated as fuck, and only "works better" for you than Mupen64Plus-AE because you and that other guy are using shit-specced mobile devices that can only handle hacked-to-hell codebases and plugins, which are far less compatible and accurate than the current offerings. Sure, they'll work OK for a good handful of popular games (the Marios and Zeldas and whatnot), but you'll most likely see a lot of glitches on other titles. It's good that it works for your low-end devices, but don't make it out to be anything more than it actually is.
>>
>>121915303
Also, it uses DirectDraw.
>>
>>121916496
>What are the audio issues, exactly?
>The core interfaces with the audio driver and the audio driver works for all the other cores just fine aside from when they're running too slow.
I was mostly referring to emulators like Project64, where most of the audio work is done in the audio plugin. Even when Fixed Audio Timing is enabled, the audio plugin is still responsible for quite a bit of it. For instance with FAT enabled, WDC, Stunt Racer 64, and Top Gear all sound better with Shunyuan's audio plugin than it does with Azimer's.

The biggest problem with audio in N64 emulators is accuracy. There is not much documentation about audio for N64, so most devs have just done trial and error.

If I understand correctly, mupen64plus-libretro handles audio in the core, so it works a bit differently than emulators like Project64.

>>121916960
Hi SP.

>>121914928
Are you really going to blame it all on Windows? I'd rather fix the problem, than blame someone else.
>>
>>121923396
And the plugins are embedded in the RA core.
It's the same concept, but the audio generated by the plugins are passed to RA.

Now, the fact that Shunyuan's plugin isn't in the Mupen core, that's another story.
>>
>>121916960
>the settings in the nvidia driver control panel
such as?
>>
>>121923396
>I'd rather fix the problem

You can't. At least with Linux you can tweak open source drivers and kernel for optimal results, with Windows you're limited to hacking around what Microsoft provides.
>>
>>121928529

Yeah I'm pretty sure MS tinkered with them to make RA look worse in benchmarks
>>
>>121928928
Those benchmarks don't show anything except that ZSNES has very little latency, probably because it lacks the innate 3 frame that all other SNES emulators seem to have. The difference between everything else was mostly insignificant, a few milliseconds is not very much difference.

I wouldn't draw many conclusions from hunterk's tests because there are too many confounders. He didn't control for every variable in the hardware and software that was used.
>>
File: bumps.webm (3MB, 640x480px) Image search: [Google]
bumps.webm
3MB, 640x480px
>>121643145
Now we add the displacement maps.
>>
>>121643768

Looks like it.

>>121931046
>>121653046

Did you provide the displacement/normal maps or does it use the existing texture colors?

That's pretty cool, I'd like to try doing stuff like that in my PSX renderer but it's going to be a lot of work to make it work properly given how primitive the PSX GPU is.
>>
File: spec snow.jpg (779KB, 1920x2160px) Image search: [Google]
spec snow.jpg
779KB, 1920x2160px
>>121931753
I dumped the original textures and used a tool to create the normal/displacement maps from them. Also specular maps. Look at this.

This is the exact same snow texture, just with a specular map applied.
>>
>>121932425

Impressive.
>>
>>121923396
>mupen64plus-libretro handles audio in the core

"Core" means different things depending on the context. In libretro, each core generates audio samples passed to the frontend with audio_batch_cb(), which is resampled and output to speakers using the platform's audio system by the frontend. mupen64plus is still using the plugin API internally with each plugin statically linked into the binary, and the audio plugin still generates the audio samples, though they're passed directly into libretro instead of using the plugin's audio output.
>>
Anybody knows how to rebind xinput keys? I use scp driver for dual shock 3 but no application see the changes I've made to key bindings in it's profile manager.
>>
>>121931046
TETSUOOOOOOOOOOO
>>
>>121931046
Now that's what a real cave should look like.
>>
https://github.com/Gillou68310/mupen64plus-video-angrylion

Seems like Angrylion is being ported to standalone mupen, for the one guy who cares to use that.
>>
>>121933895
Waste of time really.
>>
>>121934179
It could be potentially useful to help test bugs with mupen's LLE code, if the devs could be arsed to do so. It's not until some people tried using Angrylion in RetroArch that they figured out several Rare games were broken if one tried to play them in LLE.
>>
I hope one of you guys can help me out.

I've been emulating Yugioh Nightmare troubadour on the Desmume DS emulator. My buddy used the action replay code to unlock all the cards and his game works fine. When I try to do it, and make a new deck it starts putting random cards into the deck. This restricts me from placing any more cards in. Anyone know what the issue might be? I would really appreciate help.
>>
>>121935653
What emulator, what platform and are you using the exact same ROM?

With that cheat you should activate it then save and reset with no cheats on anyway.
>>
>>121935951
I'm on my pc (Win 7)
DeSmuME 0.9.10
We are using the same rom. He even supplied me the link.

Can you tell me the exact sequence I should use the code, then?
>>
>>121933895

Another sycophantic nigger brown nosing Paulscode and his donation monies.
>>
>download latest version of MameUIFX64
>download some games I didn't previously have that I wanted to play
>refresh ROM list then wait
>none of the new games show up
Fuck.

I found a website a long time ago that had a bunch of up to date MAME ROMs, and all of them worked on what was at the time the latest version of MAME. A shame I either can't find it anymore or that it no longer exists, because I don't feel like hauling several hundreds of GBs of MAME ROMs, seeing as the full set torrents don't seem to let you pick individual games and just have one huge .zip file instead.
>>
>>121928928

zSNES/NoSNS use DirectDraw, you suggest devs in the modern age deal with horseshit that not even MS supports anymore? All for your 'muh lower latency' placebo crap? Please get real.
>>
>>121906832
For what it's worth, mupen64plus+GLideN64 run Indiana Jones way faster than PJ64+GLideN64, but mupen64plus is really unstable. LLE is rather fickle.
>>
>>121937740
If it really lowers the latency then it can be useful
>>
>>121937865

You go ahead and support obsolete APIs then that the rest of the civilised world has long since left behind. I won't stop you.

While you are it, start writing in code in x86 assembly too since those placebo latency frames matter ooohhh so much to you.
>>
>>121938004
> not writing everything in assembly
>>
>>121937760
Isn't GLideN64 in LLE mode much slower than the z64 plugin?
>>
File: 1234553623879.png (128KB, 272x272px) Image search: [Google]
1234553623879.png
128KB, 272x272px
>>121937740
>>121938004

wow you are SALTY
>>
File: emulatorglitch.png (148KB, 1274x1038px) Image search: [Google]
emulatorglitch.png
148KB, 1274x1038px
>>121935653
>>121935951
>>121936762
Here is a screenshot of what happens. I add 15 cards into the deck, and suddenly I'm maxed out. I look and theres like 30~ of two certain cards every time. Sometimes there are cards I haven't added and can't remove them.
>>
>>121934179
>Waste of time really.
Why?

>>121937865
>If it really lowers the latency then it can be useful
Agreed. I guess I'll switch back to ZSNES now that I hear it has less latency :) .

>>121938004
Assembly is boss.

>>121937760
>For what it's worth, mupen64plus+GLideN64 run Indiana Jones way faster than PJ64+GLideN64, but mupen64plus is really unstable. LLE is rather fickle.
Now that is interesting. I wonder why it would be faster on Mupen64Plus. GlideN64's LLE performance is really bad.
>>
>>121937865
It's also slow as shit for scaling, is emulated with Direct2D on newer versions of Windows with compatibilty issues, and doesn't have any shader capabilities. You're throwing away a lot things for a small latency reduction (that probably doesn't even show up on newer Windows).
>>
>>121938159
>Isn't GLideN64 in LLE mode much slower than the z64 plugin?
Somewhat, but for some reason Indiana Jones basically runs at full speed on my PC with GLideN64 and mupen64plus. So I think there may be some weird RSP stuff going on with GLideN64.
>>
Using ZSNES for latency is the same as using ShmupMAME. You're getting lower latency at the expense of inaccurate emulation.
>>
>>121939920
> wanting accuracy
> not just playing on the real thing
>>
>>121927850
Anything to do with prerendered frames
>>
File: TGo1Mn9.png (90KB, 960x711px) Image search: [Google]
TGo1Mn9.png
90KB, 960x711px
>>121940426
This?
Anything else I should change?
>>
>>121923396
>Hi SP.

Are you implying what he said was invalid because he might be mean old SP?

Double blind ABX tests are the only way to prove something is a placebo or not. Unfortunately it's pretty hard to set up ABX tests for this that are still double blind and therefore avoiding unintenional bias.
>>
>>121936762
>DeSmuME 0.9.10
Well for a start that is ancient.

Activate the cheat, do something that makes the game save then quit and restart with no cheats on.
>>
>>121941191
Just ask someone completely unrelated to anything to do the tests.

Like your mom
>>
>>121940638
You should probably let application control vsync and not force it through the panel.
>>
>>121941503
I have a profile set through nvidia inspector that does that
>>
>>121941318
Are there any more recent ones?

Does the game have to save itself, or can I just save the game?
>>
>>121941191
>Are you implying what he said was invalid because he might be mean old SP?
No, because he does have a point about there being so many variables. It's just that the guy's post sounds a lot like something SP would say.
>>
>>121939441
Might as well use D2D for blitting, even if you are stuck with a 32bit render surface, which means converting between pixel formats constantly.

BTW: Direct2D does have pixel shader interop with Direct3D10/11, it just takes more effort to do.
>>
>>121939389
Yah, I have been doing x86 assembly for Win32 for a couple days now, its quite fun.
>>
File: 1419800497063.jpg (34KB, 330x270px) Image search: [Google]
1419800497063.jpg
34KB, 330x270px
>mfw all the hate for zsnes in this general comes from autistic devs jealous of it's latency.
>>
>>121906832
Nothing has decent anything for Body Harvest
>>
File: crash2-intro.png (36KB, 1024x512px) Image search: [Google]
crash2-intro.png
36KB, 1024x512px
>>
>>121914794

KING
I
N
G
>>
>>121950203

Also, typing "KING OF EMULATORS" like that is considered spam by 4chan
Thread posts: 763
Thread images: 107


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