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/twg/ - Total War(hammer) General

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Thread replies: 756
Thread images: 200

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Knights of the Realm edition.

>FAQs & General Info (Updated September 16th, 2015)
http://pastebin.com/gZ1T9VCN (embed) (embed)

>/twg/ steam groups (MP battles on weekend, co-op anytime)
http://steamcommunity.com/group/totalwargeneral
http://steamcommunity.com/groups/twgmp

>Attila
TWC Mods -- http://www.twcenter.net/forums/forumdisplay.php?2105-Total-War-Attila-Modifications
Patch Notes -- http://wiki.totalwar.com/w/Lakhmids_Update

>Warhammer
Dwarf "Let's Play" -- https://www.youtube.com/watch?v=iK0BMkKmwB4
Dwarfen Artillery -- https://www.youtube.com/watch?v=23GhXmPDuqE
Chaos PreOrder DLC -- https://www.youtube.com/watch?v=MC1Y2pFP2ls

Old Thread: >>121010545
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Some ledditfag apparently spoke to a CA guy all anon like. They said that while Warhammer won't have official mod tools, database modifications will still be completely open.

That means new units and shit doesn't it? What else?
>>
Green boyz where u @?
>>
> Tomb Kings still not announced
>>
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first these motherless dogs murder the esteemed mathematician carl gauss and now they sneak their way into my lands while i'm away fighting denmark and france on two fronts. soon as my navy is ready i will be paying the king of spain a little visit.
>>
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>>121248589
So where is the free shield?
>>
>>121248973
wait til the second game skelton
>>
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>>121249113

I don't want to
>>
>>121249105
Your free shield will be provided as soon as you're levied to fight against the enemies of the Lady. You don't need a shield to plant crops you fucking dirty peasant shit.
>>
>>121249161
>this will be in every thread for the next 2 years
>>
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>>121249169

> Worshiping an elf

Kill thyself
>>
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>>121249169
Sounds good. I was starting to think an anarcho-syndicalist commune was the better option.
>>
>>121249245
Better an elf than a savage, Imperial scum.

>>121249263
Please report these thoughts to your local baron my filthy disgusting peasant friend, I'm sure he'd love to hear them
>>
>>121249362
>Better an elf than a savage
Yeah because it's ended so good.
>>
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>>121249169
>to fight against the enemies of the Lady.
It's Liegnitz time!
>>
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>>121249169

> For m'Lady
>>
>>121249781
>Hung

More like dung
>>
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>tfw EB2
>>
>>121250324
>>Hung
>filename
Knight's helmet didn't have place for brain?
>>
>>121250497
Warhammer mongols are called Hung.

Hung more like why the fuck couldn't GW expand upon these tribes instead of making the end times jesus christ fuck
>>
>>121250497
>mongols having unified armor and weapons
>ever
toppest of keks
>>
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>>121250621
>Warhammer mongols are called Hung.
Mounted Chaos marauders doesn't looks like mongols.
>>
>>121250678
>he never heard about Subutai boguards
>>
>>121250621
because their shoulder pads weren't large enough

>>121250728
not all mounted marauders are Hung. thus not all look like mongols

there's a lot of chaos tribes
>>
>>121250728
Those are mostly Kurgan IIRC. Chaos Warriors mostly consists of Norscan and Kurgan tribes
>>
>>121250832
According to this map, Hung totally not mongols, more like eskimos.
>>
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What TW do you currently have installed?
>>
>>121251058
All of them. I have a 3 TB HD.
>>
>>121251058
Med2.
>>
What do you do when a faction continues sending full stacks of troops towards your kingdom?
>>
>>121251226
Set up a defensive position and enjoy the slaughter. What kind of a question is that?
>>
>>121251008
They are based on mongols. They are also closely related to the people of Cathay aka notChina. Chi-an, Tu-kan, Wei-Tu and so on are all hung tribes.
>>
>>121251334
>They are also closely related to the people of Cathay
According to map it's more Kurgan.
>>
>>121250621
Ogres are basically the huns/mongols of the warhammer setting.
>>
>>121251418
The Kurgan are more based on the Scythians. People travel. Especially steppe/nomadic people


>>121251471
The Hung are the human mongols of the warhammer setting then.
>>
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>>121251471
>huns/mongols of the warhammer setting.
>ogres
>stupid, fat and slow
Awake my khan, and make ignorant fools pay!
>>
>>121251807
>Slow

They are called a bunch of "bowling balls" for a reason.
>>
>>121251672
>People travel. Especially steppe/nomadic people
Sounds like mongols, while hung living in North America.
>>
>>121251807
They are some of the faster infantry in the game and get charge impact like cavalry.


Fucking shitters know fuck all about the setting or tabletop and yet presume to have an opinion on the unreleased game.
>>
>>121252156
Will you stop being so fucking annoying? In the real world there isn't any habitable land connecting North America and not-Russia. And by habitable I mean viable land for a nomadic horse tribe.
>>
>>121252228
>Fucking shitters know fuck all about the setting or tabletop and yet presume to have an opinion on the unreleased game.
Why I should know? I am not in /tg/, it's you come to thread and looks like forget how to behave as a guest.
>>121252325
>Will you stop being so fucking annoying?
Just because I find contradictions between your map and your words? According to map more close to China is Kurgan and they also described as nomadic people and their AB says that most of mounted chaos marauders is norscan or kurgan, while nothing says about hung and their cavalry.
>>
>>121252621
Nomadic Steppe tribes move. That is kind of their thing. Hung are Mongols. Kurgan are more like Tartars. This isn't a matter of debate, it is just the way the universe is. I didn't make it, and I didn't say it makes sense, but stop trying to say it is otherwise.
>>
So CA just released a blog post about why Chaos Warriors are DLC (on my phone so not going to link it, but basically it's about resource constraints, so make of that what you will) but they also mentioned that we're getting some Greenskins info soon, and it's going to be campaign map related. So I guess the vampire counts fans are going to have to wait a bit longer.
>>
>>121252621
>Make an opinion about something
>without knowing the facts
>'Why should I know?'

Literally seen this every thread people have discussed fantasy.
>>
>>121252621
>broken english
Oh shit, it's the slav shitposter again.
>>
>>121252621
The map shows that the hung has tribes close to the civilized lands of cathay and the "civilized" lands of the dark elves. The hung raids the lands more frequently than the Kurgans. The kurgan tribes are more legendary though.
>>
>>121252826
>Hung are Mongols
Where it was writen? Just because their name close to huns?
>>
>>121248720
What's this steam skin?
>>
>>121252860
Why so mad, we shoot your elder brother in syria Ahmed?
>>
>>121252893
They are based on them and they look like mongols. Though they don't exactly behave like them. They haven't done as much as the Kurgans.
>>
>>121252978
No idea mate, sorry. The post is on reddit if you want to ask him.
>>
>>121253064
>They are based on them and they look like mongols
Any pictures with hung?
>>
>>121252848
How do I find it?
>>
Does DEI Rome II fix spaghetti lines being the best formation?
>>
http://forums.totalwar.com/showthread.php/164869-Total-War-WARHAMMER-Dev-Blog-%E2%80%93-Chaos-Warriors-Pre-orders-and-DLC

They've responded.
>>
>>121253169
I was going to say google but there you go.>>121253295
>>
>>121253295
>In the case of Warhammer, we want it all. All the races. All the units . All the magic. As authentically as we can possibly make it. With the best possible TW gameplay in there too.
>When we were first planning the project, it was immediately obvious that this was a bit of a problem. All that lot was going to cost four times as much to build as the contents of the treasury. We were going to need more resources. Lots more resources.
>>
hi lads just installing m2tw, what is the best and most stable mod?
>>
>>121253090
Sadly the hung haven't really been expanded upon a lot so I don't think there are any pictures. They are closely related to the people of cathay and those are supposed to look like the chinese basically.
>>
>>121253416
Stainless Steel for history, Third Age for fantasy.
>>
>>121253498

thanks bro i love history
>>
>>121253486
>Sadly the hung haven't really been expanded upon a lot so I don't think there are any pictures.
But you saying that they looks like mongols.
>>
>>121252848
>we're getting some Greenskins info soon, and it's going to be campaign map related
>campaign map info
Hey, Slav, ready to get BTFO'ed?
>>
>>121253594
They have written descriptions anon, have you never read a book?
>>
>>121253295
>"Also to say, Chaos Warriors aren’t the same as Chaos Daemons; we are treating them as separate, just like the tabletop army books. Later on in the trilogy, you will be exposed to the full horrors of the Realm of Chaos."
>Daemons were in the cinematic trailer.
>Not in the game.

nice one CA.
>>
>>121253698
>Hey, Slav, ready to get BTFO'ed?
About what, dear frau?
>>
>>121253707
He's a slav, he's having a hard time writing and understanding english.
>>
>>121253707
>have you never read a book?
I am not in /tg/. But you can post a page.
>>
>>121253761

>Also, for TW: Warhammer we are going to be doing the same thing we did with TW: Attila. Reviewers and Youtubers are going to get the final game before release and can make their own Lets Plays and publish their own reviews in advance of the game going on sale.

There you go, now everyone can shut up.
>>
>>121253746
YOU SHUT THE FUCK UP CA IS THE BEST COMPANY EVER
>>
>>121253874

didn't mean to quote
>>
>>121253874
>>Also, for TW: Warhammer we are going to be doing the same thing we did with TW: Attila. Reviewers and Youtubers are going to get the final game before release and can make their own Lets Plays and publish their own reviews in advance of the game going on sale.
So?
>>
>>121253761
You made some wild claims about the campaign map a few threads back.
>>
>>121253594
Chinese and mongols look kinda simiar. If the norsca(based on the norse) look like norse people and Araby(based on the arabs) look like arabs, then it is safe to asume that the hung look like mongols. Why are you so hung up about this anyway? What are you trying to achive?
>>
>>121254042
> What are you trying to achive?
Nothing, he's shitposting.
If you see a post written in broken english - ignore it.
>>
>>121253746
What demons did you see that are not in the roster?
>>
>>121254042
>it is safe to asume that the hung look like mongols.
Because..?
>If the norsca(based on the norse)
Chaos marauders looks like group of Manowar fans, not like norse.
>>
>>121254158
A Lord of Change.
>>
>>121253985

So from now on whoever is vocal about not preordering is just thieves that want to find an excuse to pirate, because oh yeah they are going to pirate since they don't even have the decency to stand by their word.

You have all the information you need before preordering and you can also just refund after launch, literally no excuses.
>>
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Any of these good?
>>
>>121254205
Ah right. Didn't read "cinematic" for some reason.
>>
>>121254037
Okay, so how their statement " we provide game to chosen youtubers shills before release" make campaign map not primitive, while Warhammer world map is pretty primitive, especially Old World, with elves in the forest, humans in castles and dwarves in mountains without interesting geography and gameplay on global map.
>>
>>121254226
>literally no excuses.
"I didn't want to pre-order AoS prequel" sounds pretty reason.
>>
>>121254434
>Rome in Italy, Egypt in Africa, Iceni on the British Isles
>Holy shit that sounds boring! :^)
>no interesting gameplay on global map
Same gameplay as the previous TW titles, maybe even more.
>>
>>121255006
>>Holy shit that sounds boring! :^)
Where I said it's borring, just primitive.
>Same gameplay as the previous TW titles,
>internal policy
>fantasy
>>
>>121254226
He's a slav, ofcourse he's going to pirate.
>>
>>121255190
>primitive
As primitive as Rome starting in Italy.
>S2
>internal politics
Instead of polytics you get quests.
>>
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>>121250462
Do you recognize the faces of autism
>>
>>121255573
>As primitive as Rome starting in Italy.
Nah, in Rome Total War you have more than only 3 families as factions, without DLC you have whole Europe and Middle east map.
>Instead of polytics you get quests.
Oh yeah very interesting, I saw the same in Thrid Age.
>>
>>121255697

8 years
>>
>>121255703
>more than only 3 families as factions
You realise there will be more than 5 factions in the first TWW game, right?

>I saw the same in Thrid Age
>comparing a fan mod with something developed by professionals

Anyway, I'm done arguing with you, because it's clear you're either genuinely retarded or simply baiting.
>>
>>121255761
>>121255697
And a new comfy intro video

http://www.youtube.com/watch?v=3v2WQEzVaTc
>>
>>121256248
>You realise there will be more than 5 factions in the first TWW game, right?
>4 faction + 1 from DLC
kek
>>comparing a fan mod with something developed by professionals
Why not, monsters gameplay work works pretty simmilar in both.
>>
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Dr Paulo, I'm HRE
>>
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>>121256782
>>
>>121255697
So everyone is just going to have that tight-lipped stare?
>>
>>121254329
Radious is the best
>>
>>121258091
>Radious
"no"
>>
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>>121258091
>Visigothic Reinforcements
>>
>>121254329
Sebidee's is great
>>
>>121254329

This fanbase is made up of plebs
>>
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>>121258312
>Sharp Spears
>>
>>121256973
>bunch of disconnected keywords changed

Should've picked a subject and stuck to it
>>
>>121253295
>So in TW: Warhammer’s case, we had our four main playable races sorted, and we’ve planned for Chaos to have a big role to play later in the trilogy. But we really wanted Chaos Warriors in the main game, even without DLC
So cut out the fucking vampire faggots, put chaos in instead and have vampire faggots be DLC. I'm not buying this argument.
>>
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Hey guys, any tips on diplomacy in Medieval 2?

I'm playing as Holy Roman Empire

I'm currently at war with France, Milan, Spain, Venice and Poland (they all attacked first), and I've also been excommunicated. How do I stop this happening? I want to make peace (with France especially) and get my trade going again.

ps. has anyone got any Medieval 2 memes?
>>
>>121259547
>So cut out the fucking vampire faggots
>End Times beginning
>cut out vampires.
>>
>>121259547
Chaos faction, with all the units, is in the game no matter if you preorder or not.

Nothing is getting "cut".
>>
>>121260574
Not that anon, but read it again.
Chaos Warriors will only have all the units if you buy the DLC or preorder. Otherwise their roster is thinned.
>>
>>121249245
MALLOBAUDE DID NOTHING WROOOONG
>>
>>121260258
Your reputation affects how others relate to you. If you slay prisioners (of any faction), exterminate cities and aren't religious (I'm not sure about religion tho), you are more likely to be attacked.

Although of course at some point it will come to total war because lol pre-warscape diplomacy
>>
>>121262439
releasing prisoners gives you more negative rep. At least it used to
>>
>enemy reinforcements come from behind me even though I'm attacking

What, how does that even
>>
>>121262021
Yea, wondering exactly what would be cut in that case though. Maybe just some of the variety units like Chosen Halberds or something? Don't see why they can't give the whole roster without the dlc, although I guess to protect against people just unlocking them by editing the game files.
>>
>>121263972
Chaos troll, maybe dragon ogres and those gorebeast chars
>>
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>>121249362
>Better an elf than a savage, Imperial scum.
Say what now, horse fucker?
>>
>>121264741
>unite with aliens
>unite with death worshipers
Lesser brother, I am disspoint.
>>
>>121249362

>allowing wood elves to control half your realm

literal c
>>
>>121262307
There were better ways to spread the truth to Bretonnia than recruiting an army of vampires and necromancers and seizing the dukedom known for being ruled by evil bastards.
>>
>>121265149
That image is innacurate, Emperor was brave Turk!

He's also rotting on a throne with trillions of people going against his plan by worshiping him as a god, I don't think you're in a permission to judge anyone.
>>
>>121266361
At least he didn't lost his Empire to Chaos, at least Terra is not Marvel Asgard rip-off.
>>
>>121266361


>8000 bc


turks didn't even exist back then f
>>
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Hey anons, I got third age with DaC working just fine ony toaster, but for some reason , without fail, it crashes on turn 15
> tfw was planning to play as isengard, turtle around the tower and build dozens of doomstacks ignoring the outside world until the time is right to exterminate
>>
how the fuck do i do shit in fots???

agent success is always like 40-50%, farms don't do shit, i tried to take a full stack against a garrison with only like half my units and i lost on an autoresolve, what the actual fuck
>>
>>121267040
Welcome to Shogun 2. Enjoy your stay.
Seriusly though, The campaign ruined that game for me.
>>
>>121266463
>At least he didn't lost his Empire to Chaos

yeah he fucking died against a clown
>>
>>121268093
>yeah he fucking died
Still didn't abandon his people.
>against a clown
Horus was a primarch, the warmaster. And who was Archaon? Simple sigmar's knight.
>>
>>121268312
>Still didn't abandon his people.

Yeah, now, they must kill themselves for his rotting corpse
>>
>>121268448
>Yeah, now, they must kill themselves for his rotting corpse
Psykers have more power, power always have some cost.
>>
Saw this antiDLC petition in the chaos units video on youtube.

https://www.change.org/p/creative-assembly-sega-make-total-warhammer-complete-on-release
>>
>>121268448
How many people die a day to keep the emperor alive? It was 1000 wasnt it? Today in china over 100,000 people die a year to pollution.
>>
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>>121270863
>Change.org
>>
Wait why are the radious pastas in the pastebin? Have they always been there?
>>
>>121273450
Because the guy who maintains the pastebin is an enormous fucking faggot shitposter and nobody can be bothered making a new one.
>>
>>121249169
Enemies of the Lady?

We Black Company now?
>>
>>121251058
Shogun 2, Med 2 and Empire
>>
>>121274329
In Warhammer Bretonnians worship the Lady of the Lake, she's obviously taken from Arthurian legend
>>
>all this lore talk

/tg/ leave
>>
>>121259547
No no you don't understand, everyone knows who Chaos is, they'll preorder for that.
>>
>>121254329
Radious is a veritable work of art
>>
Have we talked about how the goblin spearmen in the demo had 160 goblins per unit while the dwarves had like 140?

Are Skaven going to be the same? That makes no sense and seems like a big problem if we're only getting 20 unit battles.
>>
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How do I even Roman pagan in Attila? By the time you have successfully converted to pagan climate change will have made it impossible since the religious buildings take half of the food your province produces. Why would you even pagan? Also Christian buildings take all that dosh you could use instead for upkeep for your thousands of armies lest you want to be fucked in the ass by everyone.
>>
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Ebdani guy here, the Franks are attacking the port in southern Britain. The pre-battle numbers only gave them a small numerical advantage, I thought, but this is insane. I wonder how much of their supposed advantage comes from troop quality, though.

Anyway, I love this battle map, I've got tons of spear-wall capable infantry, and even if we lose, it'll be a fun-as-hell slog to watch, all the way up the slope of the hill to the capture point.
>>
>>121275376
You stay "Christian" but are really an agnostic emperor who doesn't give two shits about religious buildings at all, pagan or christian. Public order is managed by amphitheatres, and if you want to put up a church for shits and giggles, you can do it when the empire is safe, and you'll be rich enough by then to sustain it.
>>
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>>121258312
N O D A C H I N I N J A
>>
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>>121275935

Never attack a barricade manned by skirmishers.
>>
>>121275376
You don't go pagan for the religious buildings, you go pagan so the Huns bonus vs christians doesn't fuck you in the ass and so you don't have to research the techs that disable your busted as fuck legacy tech buildings.
>>
>>121248589
What's you guys's opinion on Realm divide ?
>>
>>121276406
I know, I've been christian before. For thsi playthrough I wanna be pagan. Is it even sustainable?
>>
>>121276741
Forced difficulty, should have been possible to prevent like Rome II civil wars (although not as easy).

I like how you can force Realm Divide early though by taking the capital, makes it more manageable.
>>
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>>121276739
Why would CA give you an option to play as Pagan if it's not even possible?
>>
>>121276768
I've done both romans as pagan, it's well within feasible. But I only built pagan temples to commemorate big victories, not because I wanted them in my provinces or because I wanted my people to worship the proper gods. Amphitheatres are my 'churches' and temples are just monuments I plant in provinces that can afford the food hit.

The transition is the difficult part because of how christianity tends to spread itself around, you kind of have to get ahead of the ball early on for a smooth conversion. Which means you'll be spending less on your legions when you really want those extra mercs.
>>
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One last shill for the poll

https://docs.google.com/forms/d/1wGg-N7Ymw4fyJKkLI_bV60ZBM106oMlOukI5J6ehLa4/

see >>121084225

Forgot to add a free player suggestion so just fill it in on the bottom with the medal suggestions.
>>
Some mod recommendations for Shogun 2? I tried Darth but it's total bullshit.
>>
>>121277002
>>121276741
I don't like how it makes any attempt at diplomacy entirely void.
>>
>>121277037
But it is? You just need to devote more building slots to food production if you want the temples, just because you refuse to deviate from your rigid ideas of what to build doesn't mean you can't.
>>
So why do the dead bodies always disappear after like 30 seconds? What can I turn on to stop this?
>>
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>>121276406
>>121276739
>>121277175
>>121277475
Thank you for the answers, Anons. Now I'm sure to prevail in my current playthrough as the WRE against the barbarian invaders.
>>
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>>121276692

The outer line falls, and our men fall back to the slopes of the hill.

Their missile troops have routed, and mine have run out of ammo. The rest of the battle will be decided by a brutal melee.
>>
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>>121278017

They break through the second line, and we retreat to the last slope to the inner sanctum.

We win here, or die.

they're badly outnumbered and we've got 3 full fresh spear wall units, I'm only worried that these two fucking boats which aren't landing will sit out there forever and force me to concede defeat/ragequit
>>
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>>121279153

They break through again, and we retreat to the actual last slope of the inner sanctum.

These tenacious fuckers might actually do it.
>>
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Who here is enjoying DEI 1.1?

The germanic kingdoms are driving a wedge into gaul as Caesar's legions take control of the south. The Sweboz have conquered the Sequani and are pushing to take Alesia, while the Nemetes battle a confederation of Belgae tribes in the north.

The Vangiones have yet to expand their position in Gaul, and decide to cross the river south into the Alps. The 1st Germanica under Marc Antony has been stationed to oversee the buildup of our new supply base. The legion isn't at full strength, but the Vangiones are at our doorstep, and any sign of weakness here will invite the Germani to invade italia.
>>
>>121279948
The plan is a simple encirclement. In the first line, spear armed junior legionaries, some of whom aren't even shaving yet. In the second line, regulars stationed in Turicum to build up the colony. In the third, the 1st Germanica's veteran legionaries, carrying with them the aquila.
>>
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>>121280329
Uh. whoops
>>
>>121270863
Well no one complained when DOW AND DOW2 launched with only 4 races. Economy is a thing. Having all the races at release is impossible if you want full rosters of units.
>>
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>>121280509
A javelin comes flying into one of the civilians who "volunteered" for Marc Antony's suicide squadron, and they know the time has come to carry out their grim mission.
>>
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>>121280847
The fire pits are lit, and the plebs flee back into the town under fire from the enemy and also literally on fire. The Germani show apprehension, but the spirit of the mob is strong with them now.
>>
>>121270863
Is there a time limit for them to reach 7,500 signatures?
>>
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>>121279948
ME! ME!

>Getae gets ganged upon by the fuck huge Athens-Tylis-Saka coalition
>They ask me to make them a satrapy just before they get devoured.
>I accept
>60 turns later I declare war on Tylis/the coalition(now Athens and Tylis only)
>Athens fucks off
>Dismantle the Tylis empire and make a lot of buffer states
>Help Getaebro get back their land.
>>
>>121260258
There's some sort of diplo mod that fixes shit
There're some crazy fucking bugs with Total War Engine diplomacy and it quickly degenerates into everyone dogpiling you
>>
>>121281263
link?
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>>121281146
These slow-burning pits couldn't have been expected to kill people irl, could they? Most of the Germani sensibly walk around the pits, but some trip or fall in, dying gruesome deaths as their friends walk by shaking their heads.
>>
>>121281378
I'd love to share a link but Our system thinks your post is spam. Please reformat and try again.
>>
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>>121281494
The first assault wave gathers itself, friends, family and brothers in arms shouting courage to one another before breaking into a run toward the Roman line. Among the hattisku levies are a gang of the huge and pissed off germanic berserkers.
>>
>>121281378
Best I can do for you
Explains the bug and provides a fix for it
>>
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>>121279684

The battle is ours, but at great cost.

Half of our men upon the field have died, including the great majority of our melee troops.

However, what is important is that the Frankish invasion of Britain was halted. Our king Vosenios hears news of the victory just before his death, and his soul crosses the great ocean knowing that he has left a secure kingdom to his son.
>>
>>121281210
Some noteable things:

>Iceni and Nervii has changed places
>Tylis, before the war, owned all of Pannonia, Hercynia and most of Dacia
>Egypt
>>
>>121282000
Thanks. Have you tried it yourself? Do I have to restart my current campaign for it to have an effect?
>>
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>>121281956
BIG

BARBARIAN

swords
>>
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>>121282283
The vangiones attack in small waves, charging in with social groups and trusted friends rather than moving in large, cohesive formations. The junior legionaries don't even countercharge, simply receiving and testing the enemy.
>>
>>121282609
The new unit balance feels a lot better. highlighted in red are the berserkers, who formed a wedge and cut their way through my garrison spears in literal seconds to start beating on my garrison swords behind them.
>>
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>>121282996
...and they're right here!
>>
>>121282262
Pretty sure I've tried it and it was smoother sailing
No idea about having to restart a campaign
>>
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>>121283182
Can't stop 'mirin these berserkers. The legion will definitely have to recruit some when it's time to go north.
>>
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>>121284054
Riding around the town to smash the Germani in the rear, the garrison's cavalry squadron smashes some barbarian riders and pushes right on through toward their objective.
>>
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>>121284620
Abandoned by their shield wall, and their only protection scattered by the Roman charge, these skirmishers flee in terror.
>>
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>>121284858
But as Marc Antony makes his play, the skirmishers turn as one and group together into a solid formation, trapping the legion's cavalry in a deadly battle.
>>
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>>121285128
>medium unit size
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>>121285128
Antony has made a near fatal error, and with the trap closing in, he's forced to abandon the garrison cavalry and break away as his men die.

>>121285352
I play on a laptop
>>
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Does anyone have the screencap of the Russian Baltic Fleet in the Russo-Japanese War?
>>
>>121285436
I play on a laptop too
minimum everything, but I run extreme unit sizes with a triple size mod
>>
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lel Warhammer is going to be the worst TW in the series and always thought it even when it was tossed around as an idea. It's just funding for the next historical TW game anyway or to fill the gap of time for the next real game. Make sure to buy this stupid ass fantasy game and all the dlc ;)
>>
>>121285920
Not listed: when going past Denmark they navigated through a minefield that didnt exist
>>
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>>121285436
The Germanic light cavalry, who masterfully baited the romans into charging, now wheel about as one and charge back in to finish off the last stand of the equites.

>>121285928
I sacrifice unit size for ultra quality unit detail and texture detail, but everything else is set to medium-low. if I run large unit size, battles bigger than 20v20 need to be autoresolved, because I just can't play them.
>>
>>121286263
Thanks buddy.
>>
>>121286263
And when at Tangiers one of their anchors fell on and cut the telegraph cable
>>
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>>121286320
in the center, the battle goes well for the legion. the germani are waist deep in the meatgrinder, and there's no pulling out now. The 1st Germanica hasn't even joined the fighting, but they're watching from close behind. While Marc Antony fucks around regrouping his cavalry in the forest, the centurion of the first cohort leads the defense.
>>
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>>121286845
Morale starts to waver when you're fighting on top of a pile of disfigured countrymen, and when you turn around and see that no one is left behind you. Good on these guys for fighting this long, though.
>>
I'm giving modding a try, I want to do an alt history scenario where Rome was stillborn so instead you ended up with a multipolar antiquity with Carthage/Celts/Greeks as the major players around the Mediterranean. What would be the most plausible way to name minor factions that otherwise would have ended up under Roman rule (and in Attila would be 'Hispania' or 'Gaul' or whatever)? Like random one-province tribes in Spain that I don't want to put under Carthage's control at the start. I could just look up the Rome 2-era names for tribes in those areas and call them that, but that seems kinda lazy.
>>
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>>121287512
The Vangiones flee toward the river, desperate to escape the slaughter that begins as all hope evaporates. The exhausted and armored legionaries don't bother giving chase, simply celebrating a job well done and leaving Antony to chase down as many as possible.
>>
>>121287745
I have seen some alt-history timelines with an aborted Rome on AH forums, maybe look on there for ideas? cool concept mate, hope it works
>>
Are there any mods that add some more units to the Norse in Attila? I just got the DLC on a shady keysite and their rosters just look like the a less fleshed out version of the Saxons.
>>
>>121287745

Very neato. Carthage has always been my favorite classical antiquity state.

I would look at what >>121288121 said. However off the top of my head:

-Capua was destined to take up the mantle for big Italian hegemon after the Romans fell. That was part of the reason they aligned with Hannibal and caused trouble for Hannibal (They wanted to bully the other Italian city states that Hannibal just wanted to liberate and have aligned vs the Romans). Alternatively, have resurgent Etruscans for Italia.

For Gallacia/Lusitania, find out the biggest most powerful tribe that resisted the Romans in the region and imagine they held out longer. Odds are it would be the Lusitani in Lusitania, and Cantabrani or Asturians in Gallacia: https://en.wikipedia.org/wiki/Cantabrian_Wars

Same deal with Gaul - it might be lazy to have the Arverni/Aedui still around but what's the alternative?
>>
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>>121288025
565 Vangiones flee back to their territory with their tails between their legs. Caesar's supply base in Gaul is secure, and the campaign to subjugate the Tarbelli continues unobstructed.
>>
oops
>>
>>121288692
>what's the alternative
I suppose the main thing is whether you think the Germanic invasions of the late 3rd century would occur without the Romans existing.
>>
>>121277529
Turn up your unit detail
>>
>married a bastard child with blood feud and politcal animal traits to an ambitious wife

I'm going to have to use this guy to kill his brother and heir just for fun now.
>>
>>121289064
Mod guy here, that was largely driven by overpopulation & climate change in their home land wasn't it? Or would they have stayed up north if the teetering Roman Empire wasn't such an attractive target?
>>
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>playing Massilia
>Cessetani War since a year after campaign begins, war hopelessly mismanaged by Massilian government, multiple campaigns waged against Tarraco with zero success (battles weren't lost, hopelessly outnumbered by reinforcements from Arse)
>send expeditionary force to take Salamis to control glassware, end up waging a long war against the Seleucids
>take Salamis, Tyre, Jerusalem, and Aegyptus
>Seleucids down to Parataion and Ammonium
>make peace, and go to liberate Cyrene from the Ptolemies
>by this point the Timodoutchoi family outnumbers the ruling faction by 60% influence
>use the upcoming campaign as an excuse to send a bunch of Timodoutchois to their deaths: Bemphis commander of the Massilia Navy and Adeimanthos commander of the Sons of Ares
>give Adeimanthos 4 hoplites, 2 Massilia archers, 2 axe warriors and picked hoplite commander unit
>hoping they fail to take Cyrene, I have the Massilia Expeditionary Army commanded by Eusebios who is a hero in Massilia having conquered all of Aegyptus and Jerusalem (doing more in a few years than has been accomplished in the Cessetani war)
>Siege of Cyrene starts, Ptolemy force is between 2500-3500
>throw the Sons of Ares at the walls
>at the cost of both axe warrior units, the walls are taken
>500-600 hoplites storm the city and battle the Ptolemy army in the city square
>mfw the entire Ptolemy army routs, and the 4 hoplites units and 1 picked hoplite unit still stands
>take Cyrene without Bemphis or Adeimanthos dying
>years later, Massilia and Cyrene go to war against the Seleucids
>send Adeimanthos and his 4 hoplites and 2 axe warriors with 2 war elephant mercenaries to Panataion
>Cyrene takes it, but a full Seleucid stack remains in the field
>it attacks Adeimanthos
>2600 vs 1300, hopefully he'll die this time
>mfw victory
>mfw the fucker is still alive

I now have respect for Adeimanthos, and have sent him off to conquer a territory for himself along with his newly renamed Conquerors of Cyrene
>>
>>121290351
Sounds like fun, Were you using any mods?
>>
>>121288794
Why are they wearing barbaric chain instead of superior lorica segmentata?
>>
>>121291208
Just unit packs mostly
>>
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>>121290351
arent the arvini going to come fuck you soon?
>>
>>121293442
Theyre gone. I control southern Gaul, central Gaul is controlled by the Pictones and Aedui, northern is controlled by Frisii
>>
>>121248589
What's Kratos doing in the Warhammer Fantasy universe?
>>
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>>121293929
im in an ongoing Massilia campaign
and I tried shit tons of stuff to get Arvini to like me and do trade.
But they never wanted to trade, but their dislike just kept growing,
I assume its scripted that those two factions will go to war at some point.
>>
>>121289897

It's difficult to really say given the alternative timeline is approaching 800 years, not merely "what would 150 BC look like if Carthage won the punic wars". You would definitely still have migration of various germanic peoples, but they would be migrating into different polities and cultures than a monolithic and rich and developed Roman culture that swallows them up.

Perhaps the Suebi or Quadi or whomever invaded in Caesar's time would have taken over NorthEastern Gaul, while the Gallic Celts lingered in Aquitania and a Gallo-Greek-Italian culture developed in Narbonesis.
>>
LME campaign is kind of a chore

France has literally dozens of full stacks (most of them militia for some reason)

Is this normal?
>>
>>121294345
We liked each other. I chose them over Aedui and Vivisci
>>
Playing as Otomo do you guys get red seal company or pirate fortress in your home province?
>>
>>121296582
Whichever gives more dosh, nanban trade ships are so ridiculously strong you don't need to boost them.
>>
>>121296676
Does the xp bonus help autoresolves? I don't really like the naval battles.

The red seal company boosts the trade income from all sources right?
>>
>>121297324
you are the reason why CA removed naval battles. End yourself.
>>
>>121297807
Oh come off it, the naval battles in Empire, Napoleon and FotS were good but S2 was repetitive and Attila and R2's were the same.
>>
>>121297807
>>121299449
And furthermore TW:WH will be trash all around, naval battles wouldn't have helped
>>
>>121299645
oh, so it's a troll. carry on.
>>
>>121300464
>opinion different from mine
>lmao he's a troll guyz

9gag pls go
>>
>>121300776
>>>/gsg/
>>
>>
>>121301843
i don't understand this meme
>>
>>121266753
Right hes Anatolian, which most turks are more genetically close to than actual turkics
>>
>>121301883
/twg/ has the high ground, which as all understanders of strategy know, is the key to victory and domination over lesser foes (/gsg/, /civ4xg/)
>>
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>>121302296
>/twg/
>strategy
>>
>>121302605
prease understand strategy
>>
>>121302605
>>
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>>121302910
[tactical genius in work]
>>
>>121304046
It's like trying to have drunk sex with a Thai hooker
No matter how many times you fail to stick it in, you still don't realize there's no vagina
>>
wew lads
>>
>>121303287

Source?
>>
Daily reminder Warhammer is already the worst in the series and it's not even out yet
>>
>>121304781
you alright mate?
>>
>>121303287
seconding the request for a source
>>
>>121305192
>>121307462
not sure, but here's a longer vid with sound
https://www.youtube.com/watch?v=FAbx10bYoWs
>>
Are chariots good? How should I use them?
>>
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So I got a little bored with all the Attila I have been playing and decided to dick around in Rome 2.
>>
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>>121317427
God damnit, I am retarded. I posted from my Attila folder.
>>
dead
>>
Is there any way to do this diplomatically?
>>
>>121320158
Thanks to fantasy kids who ruinef all discussion.
>>
>>121320460
>Untrustworthy
No one's going to accept shit in terms of diplomacy
At Unreliable factions that you have 200+ positive relations with will even reject NAPs and trade
>>
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>>121286263
I've never read this before, max kek

Also: has anyone encountered the problem of RTW running like shit on Windows 8.1?
>>
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https://www.youtube.com/watch?v=4zLfCnGVeL4
>>
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>>121322579
I knew this time would come one day. I knew dealing with rebels and barbarian invaders wouldn't be the struggle fate had in store for us. Only army able to intercept is limitanei, tier I units, while the others are unavailable due to fighting off other armies. The hunnic hordes have tier 3 cavalry and infantry... Seems like it will all come tumbling down, /twg/. It'll all return to nothing.
>>
>tfw no King Arthur or Romano-British DLC
>>
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>set sail to france from norway
>get to the port
>realize i didn't actually take my army with me
>go back
>try again
>make sure they're not still in the port
>nope, nobody there
>sail to france
>army still not there
>look at the port again
>there they are
well that delayed my supporting armies a bit hope my general can hold his own in reims
>>
>>121326267
Almost look like ww1 borders of germany and austria
>>
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>>121324497
>>
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Will you automaticly lose if you become a client state or ect?
Iv dominated 3/4s of the world at this point as eprius and it's about time to end it, getting bored.
Fucking baktria though ,one of the last suriving non-eprius nations facing the oncoming extermination offers me fuck tons of money if I'd became their client state
Iv already won, why not?
Should I do it?
>>
>R2 as titular faction
>at war with everyone I share a border with north of me
>don't have enough armies to go offensive without leaving holes for AI armies to ge through
>decide to try out ambush stance because fuck that silly "fort"
>the enemy has failed to spot your ambush!
>the enemy has failed to spot your ambush!
>the enemy has failed to spot your ambush!
>>
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>>121326267
doesn't look too good really. napoleon forced a battle by camping his army between reims and brussels forcing me to come out and fight.
the fight could've gone better. first the ground was so uneven i couldn't get my cannons into firing positions. the enemy cavalry caught my skirmishers off guard and not only killed a lot of them also proved to be significantly stronger than my cavalry i sent to fight them. also i accidentally gave the order for my whole army to withdraw while moving them into positions and didn't realize until most my cavalry had exited the map. then my general who was hiding behind buildings somehow got killed by a bouncing cannonball. what a disaster.
>>
>>121328287
>should I do it?
Are you a kek?
>Hint: the answers will match
>>
>>121328032
I am le scourge of God lol :^)
>>
Which north nation more interesting in SS Denmark or Norway?
>>
>>121334132
I think Denmark has better late units.
>>
>>121334854
better units as in better cavalry or just infantry? Because infantry is worthless in SS
>>
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>>121321259
>>121305774
>>121299645
>>121286127
Butthurt samefag history autist
>>
>>121336317
Karl, you already dead, just as WHFB and everything which was touched by it.
>>
>>121248720
Call of duty is going to have modding and map tools. What the fuck is going on?
>>
>>121303287
That was a fun movie.

>>121307462
>>121305192
>>121309193
http://www.imdb.com/title/tt1424045/

It was a bitch finally getting a decent quality download but definitely worth watching.
>>
>>121337284

> 5.8

Shame, it looked interesting
>>
>>121248720
nice source
>>
is there a way to make Medieval 2's ui not shit?
>>
>>121338289
Not my source, but thanks.

>>121337064
GW doesn't have influence over CoD apparently.
>>
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How goes the campaign, /twg/?
>>
>>121339679
it was sarcasm lmao

cunt probably did it for reddit gold or upvotes or karma or whatever the fuck drives redditors
>>
>>121342032
The info doesn't seem interesting enough to be a whoring effort, people who know TWE3 would have guessed that db modding would have been possible anyway.
>>
>>121340691
Seoul has fallen so I'm now free from my self imposed obligation to emulate the initial invasion.
>>
>>121340691
Turns out Otomo legendary is damn fun.
>>
I just finished a game of Stainless Steel 6.4 as the French, but I didn't manage to reach the gunpowder era.

I feel playing a gunpowder-centered mod for Medieval 2, anyone got good suggestions?
>>
Is Attila worth it lads?
>>
>>121345608
Yes senpai
>>
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>>121345608
first bonaparte, then the french rebels burn down orleans university. finally got it fixed and this spanish motherfucker comes in and burns it down again.
>>
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>>121343810
How are you enjoying that mod?

Also, is there a character sexier than Sextus Pompei Magnus? Also, the more I play R2 I really wish it was just on Attilas engine.
>>
>>121346250
It's got rough edges and is merely partially translated. I'm playing for the setting mainly but the units, stats, and strong start positions make for an interesting dynamic that I've enjoyed so far.
>>
>>121320158
history fags pissed off to /his/. so we've lost the history crowd AND the majority of the anti-fantasy crowd. gonna be slow for a while
>>
>>121305774
Daily reminder, that all WH hate is coming from one smelly Slav shitposter.
>>
>>121317601
>Pompeii doesnt want to hide on Sicily, hides in Ireland instead
Yeah, I recognize Attila-style gameplay aka "lets turtle in britain/spain".
Pompei FUCKING Magnus runs to the end of the world. Shameful.
How about you man the fuck up and duke it out with Augustus?
>>
>>121302184
>Someone actually knows this other than me

I love you.
>>
>>121348949
Nice try GW, but you are wrong.
>>
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It was difficult to subjugate, but at last it is done. I felt that waging war on my Roman brothers was not the honorable thing to do, so I did what any reasonable person would do. I went to Hibernia.
>>
>>121351238
So where're you gonna hide the next time you get BTFOed by Octavian?
>>
>>121348949
dont you have age of shitmar to be shilling
>>
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I'm thinking of starting a new Stainless Steel campaign. Which submod is better: Titanium SSHIP?
>>
>>121292518
*tips corinthian*
>>
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gave spain and france away to austria in order to reach victory conditions without warring with them and now the bastards attack italy, my first conquest and protectorate. i think i know who has to go next. i wonder how i could get russia to stay by my side.
>>
I would have thought more of you autists would have gone for this. I'd imagine this is impossible on Legendary.

>>121337284

link to download?
only public trackers pls
>>
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Hey guys.
Trying to start a campaign in Rome 2.
Any essential mods?
>>
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2SPOOKY4ME

>>121361323
2/4 tpy, traits and toadies or something like that. everything else is up to you, really.
>>
>>121361989
What are those, wights?
>>
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>mfw I've taken the Sassanids' last cavalry buildings and they've resorted to throwing endless stacks of Paighan band at me
>>
>>121360493
It was a few months ago but I think I got it from here http://www.ganool.co.in/ballad-2009-bluray-720p/
>>
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>>121361989
Aragorn to the rescue!

>>121362414
Yep. Mengalen has some sort of Wight Crypt or something that I can't demolish, it causes -20 public order and these scary guys to appear.
>>
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https://www.youtube.com/watch?v=0X9tQZFzijc
>>
>protectorates in Napoleon

Why do I have border autism

They make much worse use of their provinces than I do, but I just can't stop letting them have it (and then lose it because they're bad at defending themselves)
>>
I can already tell what kind of responses I'll get for saying this
But I'm kinda happy with the response CA gave about the whole shitty preorder bonsus bullshit.
I believe them, I genuinely think that they just wanted to get Chaos into the game and playable as early as possible and this is the only way that Sega would give them the funding.
>>
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Fellow understanders of strategy, please critique my formation. Ignore the terrain, I should probably try and get them between those trees and have a different formation, but I'm just trying to general input on my formation/army make comp.

My ideas are that anyone who attacks my front line is liable to get circled and flanked by my godansmen charging through the gaps. Anyone who goes into the gap to attack the archers who will have pulled back, or attack my general, will be charged in the side by my clubmen in the center, then charged in the side by my godansmen. Cavalry flanks will be focused on with archers, and spearmen repositioned if needed, with godansmen protecting their backs from infantry.

Should I drop my noble germanic swordsmen for more spearmen? Is there any point in having them after you get spear masters? If so should I drop my clubmen for a noble so I can still get the encourage buff? Does it even stack with the general buff?
>>
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>>121362608
A night battle literally 7spooky5me. I guess Aragorn doesn't have a "desperately flail torch around" ability.
>>
>>121362793
>ignore the terrain
Yes, that's the first rule of understanding strategy, well done.

Looks good to me. I'd switch around the spear and swords on your flanks. I'd rather have a shitty spear unit absorb flanking attempt than a unit of swordsman, which would be better used as flankers themselves.
>>
>>121362742
The truth doesn't matter. what matters is what people want to believe; that chaos was almost in their grasp but then some evil giant corporation snatched it so that it could get more money.
>>
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>>121363023
My arrows! They do NOTHING! Abandon your posts! Flee, flee for your lives!
>>
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>>121363591
Time for my only unit of infantry to take confront the charge of the undead.
>>
>>121363895
>Eager

oy vey
>>
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>rome total war
>settlement of 200 armenian peasant people riots
>expels my garrison
>settlement is now has 2000+ super experienced professional soldiers with gold armour and weapons
>>
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>>121363895
Being the understander of strategy that I am, I ingeniously utilize my cavalry to full effect. To further empower his troops, Aragorn gives an excellent impression of Boromir blathering something about "blah blah muh people."
>>
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>>121364552
The barrow-wights have been defeated... for now. Numenorean swords for everyone!
>>
>>121364151

Obviously you were a pretty shitty ruler desu, you were holding them back
>>
Daily reminder that Bretonnian knights are slightly faster but less formidable in combat than Empire ones.
>>
>>121267040
Just shoot them with your guns
>>
Why are hunnic large onagers like twice as accurate and damaging as my large onagers?

They snipe my onagers with easy 2-1, when I hit their units with any shot I can do some good damage, but they hit one of my units and literally half the unit is gone instantly
>>
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>>121367271
Daily reminder that usual races is irrelevant now.
>>
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Whoa, I thought I only had archers at this castle. Where did these spearmen come from? I thought I would have to lose this settlement for the time being, but I guess not!
>>
tl;dr are there mods that remove phantom stacks from Shogun 2? I don't know nothing so don't hate on me

also does Rome 2 have phantom stacks in vanilla?
>>
>>121367728
Warhammer lasted for decades and helped shape the wargame industry moreso than almost any other game. This poor copy will be forgotten in five years, while clubs will still be playing Fantasy in one form or another.
>>
>>121368337
>and helped shape the wargame industry moreso than almost any other game.
It was 40k.
>This poor copy will be forgotten in five years, while clubs will still be playing Fantasy in one form or another.
Too bad that 1 AoS month outselled whole 8th ed and most of WHFB players prefer AoS.
>>
>>121367360
le scourge of god
>>
>artillery spam in antiquity/late antiquity battles.

The scale is fucked. An onager ball might smash through 5 men, and while thats no big deal for an actual properly sized antiquity army, it fucks with the minature armies we're given to work with, the same issue happens with towers and the problem is exponentially more annoying the smaller the unit sizes are. DeI fixed this by nerfing the absolute living FUCK out of accuracy and reload time, so its not taking an ENTIRE PERCENTAGE of your army in one ball, whereas that would be almost unnoticable to a large force.
>>
best clan to play for ship related shit in fots?

got all the dlc and shit
>>
Where should I expand next?
Rome looks like they have strong forces but they seem occupied with capturing celtic settlements
>>
>>121370559
Finish Britain. Or pick a huge fight with Rome if you're ready for it.
>>
>>121370236
Tosa is your naval faction. They get an experience bonus as well as a bombardment range bonus.
>>
>>121370559
I think your empire would be much more pleasant if you conquered that tile on the top right and the small tile on the bottom right

Obviously you should finish and conquer Britain, but while you do that with part of your forces you can go and fuck over other desirable territories
>>
>>121370796
what about saga? they a more jew version of tosa? tosa are the red buggers on the chosokabe island?

played satsuma and nagaoka (the green jews) to completion.
>>
>fighting minor settlement battle in R2
>trying to kill a faggot with too much gravitas to keep the power balanced
>put him in charge of a bunch of shit and expendable units
>have reinforcing army thats actually meant to siege and win the battle
>all is going as planned
>suddenly entire enemy army runs to fight my reinforcements
>realize they started running to attack as soon as the artillery arrived
Bravo CA
Simply Bravo
>>
>>121370236
>naval combat in a Total War game

why would you EVER
>>
>>121371501
>playing the naval combat out ever
naw but bombarding things on the campaign map is the tits

any good mods for FOTS?
>>
>>121370671
>>121370917
I´ll go after Rome since almost all their armies are beaten up and consist of Vigiles
as for Britain I´ll create another stack to take the rebel settlements, without having to take on the celts again
Let´s just hope 3 stacks are enough to capture Roma
>>
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Loving those borders, Parthia
>>
>>121371843
There's those unit packs on the workshop and I think TRoM also modifies FotS
>>
>>121368621
>most of WHFB players prefer AoS
Most WHFB players have ditched GW entirely now, those sales were from hype because we didn't know what we werre getting.

My GW store is almost empty these days, they've fucked up once again and now their finances will take another hit.
>>
>>121368079
What do you mean phantom stacks? I've never seens any stacks disappear.
>>
>>121372740
>Most WHFB players have ditched GW entirely now, those sales were from hype because we didn't know what we werre getting.
Because..?
>My GW store is almost empty these days, they've fucked up once again and now their finances will take another hit.
Oh yes, nice local anecdotal evidence of AoS unpopularity, while the sales said totally different.
>>
>>121372945
>Because..?

Because it was shit that took the streamlining too far and created the lame-ass Sigmarines.
>>
>>121373116
>Because it was shit that took the streamlining too far and created the lame-ass Sigmarines.
Any links for sources?
>>
>>121248720
I already knew that and have told people but no one listens.
>>
>>121362793
all you need is 4 units of defensive infantry if you take terrain into acckint tobehonest
>>
>>121374629
I can literally make the same image claiming to be a CA employee and the funny thing is that I won't even need two people to fake it. Why would GW explicitly disallow modding only for people to use third party programs to do it?
>>
>>121374947
They aren't explicitly disallowing modding.
>>
>>121375067
source: some guy on reddit
>>
>>121364151
You deserve it if u let 200 sand nigger peasants take over your garrison
>>
>>121372242
>Armenia everywhere but Armenia
>>
>>121375343
>>>/pol/
>>
>>121375156
What? That's what CA said directly you little ingrown toe hair.
>>
>>121375542
you'll have to provide evidence for that.
>>
>aggressive expansionist leader
>doesn't take one settlement in his entire lifespan
>defensive leader
>settles every possible settlement they can get their hands on

Why the fuck does this seem to happen to so often.
>>
Can you fags just stop? Even if it's moddable it will still be on warcrap therefore the mods for it will be garbage.
>>
Am I bad for only beating Shogun 2 on Legendary with Chosokabe?
>>
>>121248589
So some guy(with shitty english) has apparently asked AOS general on /tg/ to "clean up" WHFBfags in /twg/.

>>43476631
Jesus christ, why are people so fucking autistic? We don't need a fucking internet war.
>>
How do i increase my honor in Shogun 2?
>>
>>121375994

Fuck meant >>>/tg/43476631
>>
>>121376175
He's right. If you fags want to talk about lore or some shit make your own general.
>>
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>>121376376
I guess they should but he isn't making the situation any better. Filtering it(and ignoring it) isn't really that hard. People haven't been talking about the lore in a while now anyway and the last lore shitstorm was because that guy wanted to have a conflict.

Let's all just wait for the release and then decide whether we should make two generals.
>>
>>121376794
fictional lore belongs on /tg/
historical lore belongs on /his/
the only things that should be discussed here are game mechanics, not how much you hate CA, the fanbase, or anime
>>
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>>121376794
>j-just filter it!

anime fags should fuck off too.
>>
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>>121375727
>>
>>121375961
Nah it's pretty tough. You should try Oda, very fun drowning everyone in Yaris
>>
>>121377365
>this isn't just a CA game
>we plan on continuing mod support for historical games

therefore GW doesn't want modding and steps would be taken to prevent it.
>>
>>121375343
>armenians
>sand niggers
They're caucausus mountain niggers if anything mang, they're indo-european in origin
>>
>>121377117
I agree. Though some lore(fantasy/history) directly related to the games should be allowed here IMO.

>>121377181
Didn't post anime.

Also, I don't really get why people just can't ignore and stop getting mad at stuff like this. It's just underage behaviour, and some kind of second-world way of thinking probably.
>>
>>121372945
The early sales were good but have fallen off the deep end. I've been to the other store near me too and it's empty as all fuck as well.

Every 40k player I know has switched to things like Warmachine while the FB players have gone to games like Black Powder.

Why are you shilling for GW? You know they hate you and just want to sell terrible quality models for ridiculous mark-up right?
>>
>>121377786
>faggot post his furry anime game campaign here
>j-just ignore it!

fuck off you inbred moron. if you want your fantasy games create your own general.
>>
Let´s do this
>>
>>121376376
You could also go to /his/ if you want only history discussion
>>
>>121378026
Nobody gave a shit when third age total war was posted a lot here though. Maybe because you weren't here. Can you really justify your behaviour at all?

Let's just end this after your reply.
>>
>>121378331
they didn't take up half the thread and also little to no autistic lore discussion.
>>
>>121378432
Go to /his/ if fantasy triggers you so much then fag.
>>
Great Map
>>
>>121378545
how about you create your own general so autists like you can shitpost in peace?
>>
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>>121378432
>>
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>>121378683
>>
How to deal with unrest in Rome Total War?
All my cities are either blue or red, even with low taxes and full garrison.
>>
>>121379154
Exterminate.
>>
God fuck this map
>>
>>121379154
Let them rebel and then exterminate the city. Fucking rome 1 vanilla.
>>
>>121379154
don't build farms beyond level 1 or 2
keep your capital as central as possible
let them rebel and exterminate afterwards
>>
>>121379408
>farm meme

farms are all important, it should be the third thing you upgrade right after roads and city upgrades.
>>
>>121379398
It's because sanitation buildings do next to nothing to counter squalor once you get to huge city level, but it's arguably still better than the Attila mechanic of literally EVERYTHING causing squalor
>>
>>121379613
Yeah attila can be a little ridiculous but it isn't really that hard with some city planning. The same could be said for vanilla rome I guess.
>>
>>121379154
Rome 1 vanilla is shit for this. Use a mod.
>>
>>121379613
You're not allowed to dislike Attila here friend.
>>
>>121379610
>farms are all important
not in Rome 1, you get more than enough growth from trade and other buildings while not getting the absurd squalor penalties.
>>
>>121379804
you can never get enough growth because recruiting and retraining truppen actually takes away from your population.
>>
>>121379776
I actually think Attila is one of the best TW games, but a couple of mechanics are a bit stupid. Entire armed forces being made up of elites and the squalor thing are my main two gripes. The testudo rotating 90 degrees after an enemy routs bug is annoying as well
>>
>>121379919
yeah, but in the upper levels of cities the pop growth means you're never going to run out of people in a settlement, and if you're recruiting troops in small towns you're doing it wrong.
>>
>>121379919
>you can never get enough growth because recruiting and retraining truppen actually takes away from your population
I've only ever had that be a problem in tiny villages, but then I never played with huge unit size
>>
>>121380214
They won't be small for long if I upgrade the farm would they? Faster growth = big cities = more income = more armies = faster conquering

If you're having problems with public order then you're just bad or being slow on purpose.
>>
>>121379613
>but it's arguably still better than the Attila mechanic of literally EVERYTHING causing squalor
That's Rome 2. Attila is meant to be tough like that, it was an era of plague. Sanitation should be one of your main problems. It's quite easy to manage if you just account for it in your city planning.
>>
>>121379776
>>121379747
>>121380589
What the fuck? Am I not allowed to say anything negative about attila at all?
>>
>>121380417
they grow quickly enough anyway if you only build the town-level farms, and really you don't need that many armies to conquer quickly
I really miss having free reign over your units, this whole tying units to generals thing is a bit ridiculous. I want muh accurate Limes
A better way would be needing a general for an army of more than 8 units or something
>>
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>>121380589

>I guess time to build a new bu-
SQUALOR
>Well, I can build this inste-
CIVIL UNREST
>Maybe instead I could u-
SQUALOR, CIVIL UNREST

DID YOU RIKE IT
>>
>>121380774
You need armies spread all over the map if you want to conquer it in under 80 turns. My fastest time was 30 turns.
>>
>>121380748
You can, but im just telling you squalor is meant to be a big issue in Attila. It's not like when Rome 2 come out and it was literally impossible and everything gave you 10 squalor.

>>121380806
It isn't that hard, seriously, git gud.
>>
>>121380806
>build lovely new trading jetties, bringing in jobs, income and luxury goods for the townsfolk
>they actively dislike you for it
>build better farms so they don't starve in the winter
>they REALLY dislike you for it
>>
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>>121380806
>can't build top level buildings because of squalor and foodshortages
>>
>>121377715
>>121377365
They're just not releasing modding tools (i.e. supporting it), It's still a TWE3 game, so still has the modding capabilities of every other TWE3 game before it, doing anything else would impact the game itself. Things can still be done without tools.
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>>121372945
>while the sales said totally different.
You mean the sales for the starter box compared with the sales of whfb during and post end times?
Yeah, sure it sold more than nothing, but still less than whfb pre and during end times and the value of the box and the general sales have rapidly decreased below whfb levels again after a few weeks, go check your graphs.
To this you have to add panic buys from whfb players finishing their collections before any removal of models and the fact that more and more independent stores are neglecting GW games in favor of other companies with the flop of AoS as replacement for WHFB.
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Do mods disable the achievements?
I want to play Attila and have fun while doing so with the possibility of getting achievements.
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>>121381128
>It's not like when Rome 2 come out and it was literally impossible and everything gave you 10 squalor
I remember that actually, it was ridiculous. I'm actually surprised they removed the slums from Attila
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>>121381219
Except they can make their shit untouchable or very difficult to mod, which they have done before and will again.
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>>121381485
>which they have done before

source pls, db modding has been possible in every game.
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How the fuck do I fight against unrest in towns far from my capital? The distance to capital modifier fucks my anus and forces me to halt my campaign until I garrison 10 units.
Rome 1 btw, decided to actually finish a campaign on very hard.
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>>121381797
move your capital
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>>121381613
you can't mod the skeletons, anims and settlements in shogun 2 for one. The point is that CA can lock shit behind hardcodes.
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>>121378881
Fanta!
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