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/lzg/ Lab Zero General

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There are no mistakes in Indivisible. Only happy Incarnations.

OLD THREAD:
>>120556249

>INDIVISIBLE

>FEED
Official Website (contains links to Facebook, Twitter, and Tumblr accounts:) http://indivisiblegame.com/index.php?page=0
Youtube: https://www.youtube.com/channel/UCSvJctUjDhlGS3jFwlhSB-g/feed?&ab_channel=IndivisibleRPG

>LATEST NEWS
The Indivisible IndieGoGo Campaign is LIVE!: https://www.indiegogo.com/projects/indivisible-an-rpg-by-lab-zero-and-505-games
Mike Z on New Gamer Nation: https://www.youtube.com/watch?v=1s7dcL78yEk&feature=youtu.be&a&ab_channel=newgamernation

>LORE
http://pastebin.com/5TMuk3Jw

>SKULLGIRLS

BEFORE YOU COMPLAIN ABOUT INFINITE COMBOS, WATCH THIS: https://www.youtube.com/watch?v=iKsyy_RhN_4

> NEW PLAYERS:
Combos to get you started: http://skullgirls.com/forums/index.php?threads/general-bnb-compendium.4072/
New to Fighting Games: http://pastebin.com/hnvQMbXz

Skullgirls Info: http://wiki.shoryuken.com/Skullgirls
Steam Guides: http://steamcommunity.com/app/245170/guides/

> INFO:
FAQ: http://skullgirls.com/forums/index.php?threads/skullgirls-faq-updated-to-not-be-ancient.386/
Steam Chart: http://steamcharts.com/app/245170
/sgg/ album: http://www.mediafire.com/download/9b02vpj9vvot9x2/sgg+album.zip

> FORUMS:
Official Skullgirls Forum: http://www.skullheart.com
Steam: http://steamcommunity.com/groups/SaltCrossPuns
For Australians: http://steamcommunity.com/groups/SGAUTZ
Skullheart IRC: https://client01.chat.mibbit.com/?channel=%23skullgirls&server=irc.mizuumi.net%20%27

> GAME UPDATES: (Game is done being updated but we can keep this I guess)
Live Patch Notes: http://steamcommunity.com/games/245170/announcements/
Beta Patch Notes: http://steamcommunity.com/games/208610/announcements/

> OFFICIAL MERCH:
EightySixed: http://www.eightysixed.com/collections/skullgirls
Sanshee: http://www.sanshee.com/

> OFFICIAL STREAMS:
Lab Zero (Random), Salty! or Rebel Up (Fridays), Saturday Night Salt
http://skullgirls.com/forums/index.php?streams
>>
"I fugged up Edition."

>>121114842
Sorry guys. Had too many tabs open and confused myself.
>>
her or the holy trinity from skullgirls, who would win in a fight?
>>
>>121115928
It's okay man, it's made, that's what matters.
>>
Who is best indivisible
>>
>>121117257
Hard to say, aren't they both Gods in terms of power? It'd be a crazy clash, but I think Indivisible Goddess would win.

I like to think Mother and that Goddess would get along pretty well.
>>
>>121117882
It's in the OP you fucking tard.
>>
>>121117832
Phoebe
>>
We're not getting funded.

I look forward to posting in this general for the next five years, comparing speedrun times for the prototype, sharing asset edits, and crying about how it never got made into a real game.
>>
>>121117832
>Who is best indivisible
Certainly not Lab Zero since they'll be divided in two weeks.
>>
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>>121118671
>>
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>>
505 Games will indeed kick in 2 million, if the funding is successful. But it's less about gauging interest, but rather that that's the most they're willing to pay. The 1.5 million asked for in the Indiegogo is literally the remaining budget the game needs.

* Yes, Lab Zero would indeed be forced to shut down. They've put all their eggs in one basket on this one by spending their ressources on developing the prototype. It's not that grim and dire, since all of the people at Lab Zero have incredible credentials and any bigger studio would pick them up in a heartbeat, but it would mean that they would stop making their own unique games.

That's about the gist of it. Mike Z explains it all in detail in Super Best Friendcast #115: http://superbestfriendsplay.com/podcast/sbfc-115-drop-everything-and-play-crash-bandicoot-ds-feat-mike-z/
>>
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>>121118998
>posting this here
>linking a 3 hour podcast and giving no time stamp
You sure are winning people over, faggot.
>>
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>>121118559
Sorry.
>>
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So how old is Razmi supposed to be?
>>
>>121119524
now that you mention it, it's hard to say considering her backstory.
>>
>>121119524
i feel like 26 even though that character would usually be a 50 year old crone.
>>
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>>121118559
>>
Reminder
https://www.youtube.com/watch?v=wnnaTZJe_w8
>>
>>121118998
Didn't Peter said they have some contingency plans in case of failure?
>>
do you guys actually play these games?
>>
>>121122078
I am currently learning Peacock's j.hk loops.
>>
>>121122078
yes
>>
>>121122058
Is the plan something more than just getting new jobs at other developers?
>>
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>>121118671
>>
>>121122078
No I post in a general for a game I don't play
>>
how old is ajna
>>
>>121124148
Like 16ish
>>121119524
And apparently Razmi and Zebei are 'old enough' implying they're 18+
>>
>>121124148
This really needs to be established!
>>
So she has like people living inside her
>>
>>121126246
Yes.
>>
>>121126246
>tfw you'll never live out the remainder of you life inside ajna
>>
>>121128751
Why would you
>>
nice op
>>
Give me combos
>>
>>121123534
I believe this more than
>>121122158
>>121122156
>>
>>121115776
Can't Lab Zero receive fundings from a bigger company? They can't survive on the money people throw at them
>>
>>121131349
they get 2 mil from 505 but only if they can raise the 1.5
>>
>>121131349
They can, but they'd lose some things in the process. Mike even stated that he was veryimpressed by the freedom and monetary deal they got from 505 games without full publisher support. If they Lab Zero went for full funding from publishers they'd probably have to tone down the sexiness, whitewash most of the cast for whatever game they're making and they'd have no community involvement like they did in Skullgirls and currently have in Indivisible.

The trade-offs are real.
>>
>all this diversity
>not a single homosexual incarnation

check your privilege
>>
>>121134627
>implying one must make their sexuality known on introduction
you should check yours
>>
>>121134918

Check this. /unzips katana
>>
>>121131505
>they'd probably have to tone down the sexiness, whitewash most of the cast for whatever game they're making
Those are bullshit and you know it. Community feedback could still be as big albeit with less fast actions taken.
>>
>they'd probably have to tone down the sexiness, whitewash most of the cast for whatever game they're making


What if it was made by EA or Activision
>>
more ajna
>>
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So does anyone have a reddit account?
I don't wanna be a downer but I do want to ask what happens to the Skullgirls rewards that haven't shipped yet if the campaign fails.

I'm still keeping faith that Mike will extend the campaign and a miracle will happen, but seriously I need my Venus Lovelace pin-up commission.
>>
>>121139638
refunds
>>
>>121131415
>39%
They won't make it, and the product will

>>121131505
I'd rather have a censored game than an unfinished one
>whitewash most of the cast
But western developers love diversity
>>
>>121141362
* and the product will be affected
>>
next incarnation when
>>
>>121143293
$14,616
>>
>>121144090
$14, 516*
>>
>>121143293
>>121144175
Soo, 2 weeks? ;~;
>>
>>121144227

Prototype goes up on PS4 today

Believe.

Also the secret announcement Is that they are extending the campaign
>>
>>121144227
Depends on how many more 1k donations we get.

Someone donated 3k.
>>
>>121143293
hopefully today
zone tv episode has only had like 20k viewers so far and all their other videos have 100k+ so there should be a steady influx of people finding out about the campaign from subscribers checking their feed throughout the day.
>>
So now hype samurai nun is released who is the next hypest incarnation
>>
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>>121147256
iron-fist loli
>>
>>121147256
the silhouettes are so faded at this point that it's hard to tell what's coming up next.

i'll go with freckles
>>
>>121147256
Mayan dude i my next hype milestone
>>
>>121147556
moar
>>
>>121147613
I think it's the pirate next.
>>
>>121149726
Oh wait, I somehow didn't see the guy with the spear.
>>
>>121122078
I don't, I'm just here for the crowdfunding analysis and discussion
>>
When your campaign requires you to become the most funded game on Indiegogo you need to rethink using Indiegogo
>>
How much do the hitboxes in Indivisible cost? That's 500k right?
>>
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>>121153823
That's what people thought about crowdfunding in general years ago, when developers started setting goals at six-figures. Someone had to move the bar.

Seriously, why do people keep sucking Kickstarter's dick? They take a bigger cut from the creators, they have trouble dealing with fraudulent charges, their native video player sucks, and they have a useless one-time Survey function that most campaigns are better off bypassing with Backerkit.

Like, I agree with folks that KS is overall more user friendly, but it ain't the holy grail. I'm glad IGG is there as an alternative.
>>
>>121155773
Problem is the confluence effect. Same reason why Youtube can now do whatever they want to abuse their users and whatever. Because it got the biggest and it's the only one most people will use.
>>
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My reply to a ID thread that just got deleted:
>>315290076
>What would you like to see in the game?
Skullgirls like designs, both sexy and cool.
>Who is your favorite character?
The protagonist and the tiger lady.
>Should the game be more lewd?
Yes.
>Why haven't you backed it yet?
The current cast looks barely appealing and i've played Valkyrie Profile recently so i already got my fix .
>For the love of God, why haven't you backed it yet?
It has nothing like Skullgirls and the developers seem out of touch with their own audience.
>>
>>121156190
Has anyone ever asked the team why the designs aren't "out there" like skullgirls? I guess it was a conscious choice to have a more normal and grounded world for this game but I don't think it's what the fanbase wanted
>>
>>315290076 (Dead)
Wow, I guess shills really are in the Indivisible threads. If you want, I'll put a list together as to why you're game isn't getting funded -

>boring character designs
>warm colors on bland characters=dull to look at
>you went from genuinely cool character designs in SG to the most boring cookie-cutter JRPG tropes
>main character is uninviting, I don't give a shit about skin color, but she doesn't look fun or interesting but serious and boring
>based on a battle system from a 15 year old game, Valkyrie Profile
>looks nowhere near as interesting or memorable as VP
>Einherjar system ripped straight from VP, but in VP Lenneth was a Valkyrie so this made sense
>censoring/fixing SG and taking gehenna out of random selection because morons bitched at you over a phobia that doesn't exist, you were only ever going to annoy fans by messing with this
>"heehee, we don't really care what the 4chan thinks b-baka!"
>talking down to fans for no reason on the forums
>staff bitching on Twitter about silly shit when they should be working ("GG makes me scared guiz!")

There you go. Now you can screencap this post and present it to Mike. You're at 39%, your game appeals to no one.

>>121156325
I agree. I'm being harsh, but this just doesn't look interesting at all.
>>
>>121156693
>>based on a battle system from a 15 year old game
Is this a problem?
>>
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On the bright side, Ahad will be out of the job once Indivisible flunks
Which means he'll have to start opening art commissions in the future

See, there's a silver-lining to this after all!
>>
>>121156693
>taking gehenna out of random selection because morons bitched at you over a phobia that doesn't exist
jesus christ, that's why? I just assumed it was because of lag or something.
>>
>>121157278
i personally hope he just necks himself since the world would be better without that degenerate
>>
>>121157859
woah, why the strong feelings there anon?
>>
>>121157487
Fear of holes. It's a phobia that's not recognized by medical science but apparently exists for some people. Either way you can still just pick the stage if you want. Just doesn't show up on the random.
>>
As soon as I saw that zone is basically being used as the advertising force for this, I knew it'd be garbage. Glad to see I was right.
>>
>>121156693
That and lacks the advantages SG had in comparison. They can still make it though if they have extension and bit the bullet and paid Pewdiepie to shill the game because even if only 1% of his subscribers all donated $1 we would be at almost a million right now.
>>
>>121156325
>but I don't think it's what the fanbase wanted
I second this. And it should be more than obvious coming from Skullgirls's success.
If it was a brawler instead of a turn-based JRPG or had plenty of pretty girls in skimpy outfits it'd probably be funded already.

There's nothing wrong with wanting to make different games and pursuing new audiences (as long as you don't shit on your current one), but i have the feeling Lab Zero set itself to fail by trying to do it with a perhaps too ambitious crowdfunding campaign instead of starting with a smaller game and having a publisher fund it instead of asking for a huge sum of money by video game crowdfunding standards.

It was a mistake on Lab Zero's part to assume they'd get this crowdfunded when the project lacks elements that appeal to their existing fanbase (as opposed to Mike Z's imaginary target audience, who clearly doesn't care about this as much as he had expected).
>>
>>121156693
>censoring/fixing SG and taking gehenna out of random selection because morons bitched at you over a phobia that doesn't exist, you were only ever going to annoy fans by messing with this
>"heehee, we don't really care what the 4chan thinks b-baka!"
>talking down to fans for no reason on the forums
>staff bitching on Twitter about silly shit when they should be working ("GG makes me scared guiz!")

It's fine if you don't like the game play or its art style, but finding fault in the game for what they do in Skullgirls is stupid. Who cares is they don't like 4chan, and how do you know they're using Twitter when they should be working?
>>
>>121158323
If this was more Skullgirls characters and was exactly the same as the last crowdfunding especially with the waifu war aspect it would be doing much better compared to Indivisible.
>>
>>121158250
It frightens me that "brony" support is that important.
>>
>>121158334
>complaining that a single stage that you can select instantly with the right button combination is not in the random rotation
has it really come to this?
are you that desperate to use the word censorship?
>>
>>121158806
Don't any of the other stages trigger people in odd ways?
>>
>>121159035
Training room triggers me cause when another player picks it, they're usually better than me and I can expect to get bopped
>>
>>121159035
i guess not because they didn't get a lot of negative feedback for any other stages.
>>
>>121158658
It was when you saw that spike the moment Mike Z shilled out his engine to Mane6 as a stretch goal. It literally was a gateway to make the campaign relevant to brony community where they covered the campaign on their sites and spread the word fast on social media.
>>
>>121156693
>a phobia that doesn't exist
Impossible.
>>
>>121159497
Also no coincidence that a few SG characters got pony color alts
>>
>>121159552
Would Mike Z remove Anja because I have a phobia against discount Korra characters if I'm loud enough and convince a few others to do the same?

>>121158806
What else would it be? It was like throwing a consolation prize for the few handful of vocal people on steam that spammed Mike about muh phoebia. It's nothing, but annoying since it accomplishes nothing. Fans of the stage now have to pick it manually as opposed to random [random is picked often in sets so players are not in the same stage each match and get bored] and bitches who complained still has to deal with it in the game and they can't do anything if opponent picks the stage.
>>
why are there people talking about removed panty shots in skullgirls? apparently this happend a while ago?

which panty shots???
>>
>>121160142
About 60 frames of panty shots were removed from two characters because Lab 0's philosophies changed. But at least as long as their philosophies don't change again the rest of the panty shots will stay... For now.
>>
>>121118998
>since all of the people at Lab Zero have incredible credentials and any bigger studio would pick them up in a heartbeat

that's great!

I guess there's no need to donate.
>>
>>121160142
That happened awhile ago when the beta was active. More Mike Z led "game needs to be treated more seriously" ultimatums that got around to be done once more priority shit got done. Apparently he was annoyed when Poccola did various SG videos
https://www.youtube.com/watch?v=yUykosFwp-s&index=1&list=PLVa6BTlamLlVE6v_0_ZW4_0feVLnmM5_4

that showcased the panty shots where several of these don't exist anymore.
>>
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>>121160484
>About 60 frames of panty shots were removed
>>
>>121160949
It's just too late to treat the game "more seriously" once its general tone is established.
>>
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>>121161182
Exactly. He shouldn't worry about be treated "more seriously" by the hypocritical fgc. Be more like DoA that doesn't give a fuck yet is still successful. The moment when DoA 5 alpha tried to tone down the female sexiness to be treated "more seriously" [which won't happen because stigma that won't ever be removed] their fanbase complained and now here we are with a DoA X3
>>
>>121160949
>parasoul
no frames were changed on parasoul, only filia and cerebella. the plans for the change were made by the animators a long time ago (when they only had about 4 characters done before the game had even been released) because they thought the animations just looked dumb.
after putting orders for those changes into the pipeline they still went ahead and made valentine, the lewdest character in the game.
>>
>>121160120
if you're complaining about not getting your favorite background in a fighting game, I honestly think you are more of a whiny baby than people who claim they have trypophobia.
>>
>>121160120
I find it odd people that people care about it being removed from random select.
>>
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>>121160484
At least the best sprites were removed, and Cerebella's showstopper pantyshot either.
>>
>>121161691
>it's ok when content gets removed for asinine reasons only because it's something I don't care about

lol I don't personally give a fuck about that stage. I pick Nightmare Crest/Under Bridge/Lab 8/Night rooftop/and occasionally ring stage. That doesn't mean they will get a free pass from being called out on making buffoon move based on flawed justification.
>>
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>h-he-hhhey bronies, want to make an RPG? I have the thing for you
>>
>>121162002
>removed
>removed
>removed
but it wasn't, you can still select the stage, and with the way mikez made the game you can literally select it instantly with a single button(s) press, no scrolling required.

it isn't like other games don't do this. lots of games restrict what 'random' can be based on what's unlocked or minor variations that would cause what would basically be one stage to show up way more often than any other.
>>
>>121161726
Again when people play sets against each other random is usually picked because they don't like to fight in the same stage where it gets stale multiple times in a row. The complaining is mainly about one less stage now in the random rotation because a few vocal muh phoebia bitches [which is ironic considering this game has a ton of phoebia trigger shit which further supports this is a troll request] on steam kept bugging Mike about it. It worked which doesn't say much about their integrity.
>>
>>121124148
18
>>
>>121162396
>integrity
if it was something important to the game or story that was removed from what was relevant, you might have a point, but it's a fucking stage skin in a fighting game that could arguably also be considered a spoiler since the jump into that stage in story mode for the first time is pretty surprising. and it's still readily available whenever you want it, just not when you pick the option that basically means "I don't care what stage I get"
>>
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>>121130072
Why wouldn't you
>>
Flockmod niggas
>>
>>121162306
Um yes it was. It was singled out to be removed from the random select. Never said it was removed from the entire game which is an irrelevant smokescreen trying to distract from the issue.

The fact Mike caved to phoebia complaining in Skullgirls of all games and the "solution" was literally accomplishing nothing for both sides, but making it more annoying for everyone isn't exactly praise worthy and will be called out on.
>>
>>121163123
at least post the link
>>
>>121163082
It's probably gets pretty cramped in there and you have to deal with being around all the other incarnations whether you want to or not.
>>
Guys, the designs this time around were a collab unlike Skullgirls which was basically a design dump for Alex.
>>
>>121162924
>it's one minor thing so I don't care about it regardless of why it happened
Give an inch they take a mile. Now there is precedence now where a few vocal people can make idiotic requests and Lab 0 will at least partially take it seriously. While we might not see anymore Skullgirls changes since development is largely done, if Indivisible gets funded prepared to see more shit requests like that getting taken seriously. Maybe one where you personally won't consider it minor
>>
>>121163208
would you try to rally other fg players to your cause by asking them how they would feel if their favorite stage was taken out of random?
no, you wouldn't, because no one gives a shit and they'd call you a fag for all your whining.

>>121163537
>slippery slope
the logical fallacy that most quickly shows you are a mental invalid.
>>
>>121163637
>makes a slippery slope statement then afterwards calls out a slippery slope statement

/lzg/ is getting autistic today. Remind me when 600k is reached.
>>
>>121164126
do you know what the slippery slope fallacy is?
I did not do that, I changed the frame of reference of the situation to a similar one to demonstrate the absurdity of this complaint in any situation except for "i think these devs are SJWs now i need to find something they did that supports the narrative"
>>
>Muv Love makes over 2x as much with around 2k less backers then Indivisible

So it's not that we need more backers, but we need more that that aren't poor fags and back the absolute minimum for whatever reason. Lab 0 might need to sweeten the higher tiers better.
>>
>>121165310
they should appeal to the UN for funds
>>
>>121165310
Someone should offer them lots of money to lewd it up
>>
>>121165310
I still think most people think it's going to succeed and want to get the game when it's done because the Facebook shares and Tweets keep going up, but even if everyone who donated shared it on Facebook, that's still a lot of people interested who haven't donated at all.
>>
https://www.youtube.com/watch?v=xTPSqkPowpk
>>
>>121167540

Sweet
>>
>>121160949
>games need to be taken seriously
So happy this little spoopyscareyskellington got showed up with his game not being funded
>>
How come the NeoFag thread is filled with resident SJWs and transexuals? Is this fund raiser just a degeneracy magnet?
>>
>>121168595

It attracted you so it's definately for degenerates.
>>
>>121168595
I am under the impression that every corner of NeoGAF is like that, even your favorite game's
>>
>>121168912
rekt 10/10

This begging tour is a failure anyways. Enjoy being the laughing stock of 4chan for years, Lab Zero.
>>
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I know it's removal was a minor thing, but I play long sets most of the time and I barely play in it. Why I can't get in random at least offline Mike?
>>
>>121169471

Why dont you just select it
>>
>>121168031
Stuck between a rock and a hard place is Lab Zero who has people saying they should make the game more accessible by dumping the RPG combat and giving more into the publishers for more money, while other people deride them for making their games more accessible by toning down things not as integral to their vision like the fanservice.
>>
>>121169471
Stop arguing this. Your just gonna trigger more autists and strawmans.
>>
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>>
>Indivisible is spelled wrong so it's a hassle to search for on PSN without the search suggestion
Well they kind of deserved that when their own twitter misspelled the title multiple times already.
>>
>>121171821
Indivis should give you enough results if the PS4 store works anything like the PS3's.
>>
>>121171821
the curse strikes again!
>>
>>121171821
Someone tweet this at them & Sony
>>
>>
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>>121156693
>you went from genuinely cool character designs in SG to the most boring cookie-cutter JRPG tropes
>main character is uninviting, I don't give a shit about skin color, but she doesn't look fun or interesting but serious and boring
>>
If all the Indivisibles teamed up, would they really be able to take on the Big Bad? Most of them are regular people using primitive weapons, and they can easily get taken out in a couple hits, like with the prototype's boss. How would they be able to fight a goddess?

I feel like any one of the Skullgirls cast could take on multiple Indivisibles in a fight or literal gangbang (not sexual gangbang) and still wipe the floor with them (except maybe Beowulf and Parasoul since they're pretty much normies).
>>
>>121177704
it heavily depends on how strong ajna's heruka form gets
>>
Have normal people finally learned not to fund multi million dollar games yet that studios dont even want to invest in?

How many campaigns did Skull Girls have? How much did they raise total?

Now they just want 1.5 mil up front?
>>
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>>121177704

dance off
>>
>>121178814
>How many campaigns did Skull Girls have?
1
>How much did they raise total?
800k, they spent it to produce what they said they would + a few extras when certain things ended up being cheaper than expected. Considering they delivered more than expected, I think it's safe to say I'll be quite pleased again with what my money buys this time.
>>
>>121179249
I thought they had a fund for each character they added
>>
>>121160484
I always get an impression Mike Z cares more about this project than the rest of them, personally. I think the kind of characters those artists liked to draw (lewd) are severely lacking in this game, and honestly maybe Lab Zero would be better off disbanded. Mike can pursue getting his work taken "seriously", and Mariel and co. can go back to drawing cool shit instead of what feels incredibly uninspired compared to Lewdgirls. Mike says Thorani was redone, as was Yan and such, and I can't help but wonder what those characters would have actually been and if that isn't happening to more of their incarnations.

Bring back the titties, panty shots, and lewd Skullgirls was so colorful for. The detailed animation just isn't as fun to watch, even if it's a prototype.
>>
>>121179510
The extra characters were stretch goals after the $150k was made for Squiggly.

https://www.indiegogo.com/projects/keep-skullgirls-growing
>>
>>121179510
the campaign was only for squigly, who was funded in under 48 hours, all the other characters were stretch goals. in order it was
squigly
big band
voted character (Eliza)
robo-fortune
voted character (Beowulf)
they didn't quite hit the goal for beowulf's story mode until some of the money for fees was freed up shortly after the campaign. then later on a couple extra stages were able to be produced because some assets ended up being cheaper than expected.
>>
>>121165310
Muv Luv is an existing IP so its backers will naturally be more invested and want to give more. This even generally works for say, IGA on Bloodstained because it is enough like Castlevania games that they know they like the type of thing of what they're getting.
>>
>>121179635
This game would be funded already if there were just some fucking girls worth drawing lewd fan-art for. Thorani is as close as we get. I still backed it in hopes there is some of that in the game through monsters and such, but I would have backed a hell of a lot more if Lab Zero was being themselves more.
>>
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Already less than 9k away from Dragon Slayer.
>>
>>121179510
You're not the only person to think this.

It's surprising how many people thought this was LabZero's 3rd campaign.
>>
>>121180189
Skullgirls wasn't really all of LZ being themselves, it was all Alex being Alex art-wise and Mike being Mike gameplay-wise, and everyone else was just helping with that. Indiv has input from all the team members, and not everyone is into risque character designs and Fighting Games as much as those two respectively.
>>
>>121180964
Correct; the game just magically animated itself.
>>
>>121180964
Tell that to Bikini Bible-Chan.
>>
>>121181195
there are still the occasional sexy designs.
Phoebe's the most fappable girl to me.
>>
>>121180693
Oh, and after him is Chinese Pirate Lady.
>>
>>121180693
The little dots make him seem like a clown.
>>
>>121181465
To be honest I think they'll adjust her a bit in animation. Promotional art wise she's just a 'little' bit too thick for my tastes.
>>
>>121180189
The best lewds come from characters who are not sexual to begin with. True perverts can take the most innocent things and make them fap worthy. It is the code we all must live by.
>>
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So what will happen after the game doesn't even gain as much as SG did?
>>
>>121182191
I like your way of thinking, anon.
>>
>>121181961
I honestly hope they don't.
It pisses me off when games talk about having strong chicks and they still look like skinny-as-fuck super models.

Rhonda Rousey is what a strong woman looks like, or Gina Carrano. There isn't a single girl in DoA that actually looks like she should be in a fighting game. I know Phoebe is a little thicker than them but this is also supposed to be at least a little stylized, she SHOULD look a little wider and more solid than a real woman.
>>
>>121182280
The personnel from LabZero move on to other projects and LabZero dies.

I'm guessing these contingency plans are if the game only makes 80% or somewhere much higher than what they are at now.
>>
>>121182280

They still have the extension, if Mike decides to use it.
>>
>>121182280
All those porn artists they got to do in-between and cleanup animation are going to lose their temp jobs.
>>
>>121182824

RIP Noill, Zone, and that other guy
>>
>>121182474
I guess you're right, maybe its just the perspective that's throwing me off a bit. I dunno, I could use more angles of her to help me appreciate her thickness though.
>>
>>121183147
Noill worked on Skullgirls? Shit, I never knew. Was he in the credits?
>>
>>121183147
Other guy?
>>121183772
He's a cleanup artist I think
>>
>>121183772
Why do you think he stopped drawing SG porn? His job depended on it.
>>
Whos the fattest indivisible
>>
>>121184606
>stopped
Anon...
>>
>>121184726
Probably steampunk guy
>>
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>>121156693
>censoring/fixing SG and taking gehenna out of random selection because morons bitched at you over a phobia that doesn't exist, you were only ever going to annoy fans by messing with this

Awful stage with terrible music, I only use Maplecrest and Little Innsmouth, best themes of the game.

And about "censor" even when the reasons are unclear still you can see pantyshots in those frames and those frames with more notable pantyshots weren't touched or even some poses.
>>
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>>121184726
obviously
>>
They need to hurry up and unveal the Mechromancer Gaige incarnation so we can get the Borderlands fanbase on board.
>>
They should've been pandering to NEETs and weebs that buy things instead of the chucklefucks that don't.
>>
>>121182474
Oh my god, you're serious aren't you?
I just want Skullgirls RPG.
>>
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>>121157487
>>
>>121189103
Blame pubs. LZ does not own the Skullgirls IP so they would make lot less money off Skullgirls: THE RPG, so they decided not to do that and here we are. IPs should be non-salable. Whoever creates the IP should own it, a publisher or other entity should not be allowed to buy it.
>>
>>121189313
how does erkicman know all of this
>>
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>>121189313
>comparing banned episodes that has legitimate health risks to Japanese children to muh x phobia in Skullgirls of all things
You wonder so many are triggered by kike z logic
>>
>>121189313
I don't even care about one stage being banned from random. What I do want to know is HOW would that be a solution?

It's still in the game so those fucks who bitched about their personal phobia in Skullgirls still has to deal with it if the opponent manually picks the stage or if they played the Eliza story mode. All it accomplished was making things complicated for no reason.
>>
>>121189313
I just figured it was somebody close to Mike who was bothered by it
>>
>>121192908
They didn't remove the stage and kept it in the game while appeasing the people who didn't want to see it. Seems to have worked since the complaints about it stopped.

Are you complaining about this?
>>
>>121193219
Maybe if there was a menu option somewhere to include it in the random rotation, people would stop complaining.
>>
>>121193512
People would be complaining either way.
>>
>>121193512
i'd imagine mike would do that but it would end up being kind of a pain in the ass that he doesn't care enough about
you have to make a ui for choosing what stages to put in
online has to check what stages are available for both players
provide a default for people who don't put any stages in their queue
provide another solution for when the players' lists are valid but have no intersection
and then finally select the right stage
it sounds easy at first but whenever you deal with online something will go wrong and it's just so much easier to take it out of the rotation behind the scenes but still let people specifically choose it when they want.
>>
>>121193962
>you have to make a ui for choosing what stages to put in

Gehenna on/off. They don't even need to translate it to other languages, but I agree making this would be a chore, I am just mad that Mike the one who responds to everyone "deal with it" all the time have to do this exception for just a handful of people.

And yes, I known gameplay changes are not the same than removing a stage.
>>
>>121195527
That attitude is probably not the one he should be having when he needs to ask people for money.
>>
>>121195705
mike isn't the most tactful guy
>>
>>121195705
We kind of got used to his attitude. He even told most of the community "you are going to suck it off if I ever do a sequel to this game" in regards of the super jump changes he tried in the beta and nobody (except me and a couple of guys) liked.

But this is pretty bad on a PR standpoint, he shouldn't be so vocal or at least try to find other ways to say things.
>>
CROSSSOVERRSSSSSS
>>
>Annie

Yeah, no. I will keep my money, thanks.
>>
i really wish the character designs for Indivisible weren't so disappointing. outside of ajna and razmi i don't like a single one of them. those two set the bar so high along with sg's really great characters.
>>
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>>121198204
http://www.polygon.com/2015/11/3/9666784/lab-zero-indivisible-shovel-knight-super-time-force-guest-characters
Anniefags gonna save this campaign.
>>
>>121198869
>Playable Annie
FUND IT NOW!
>>
Is it hypocritical of me to be ok with Annie's inclusion, but none of the others? Because it seems really stupid to me.
>>
>>121198827
That opinion is gonna change once (if) the game comes out. You never know, you might turn out to really like some of them once they're animated.
>>
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THERE IT IS
>>
>>121198869
Hope that guy who paid for all those Annie commissions is still hanging around
>>
>>121198869
>linking polygon
>>
>>121198869
ha ha ha wat
this kinda reeks of desperation
if it gets the game funded i consider it acceptable, at least it's better than getting fucked by a publisher again.
>>
>>
>>121198869
where were you when Indivisible got funded?
>>
>>121199281
Desperate times call for desperate measures. Can't blame them for trying to save their company.
>>
>>121198827
Me too, even samurai nun ended being boring to me. I will pirate it first.
>>
>>121199157
it depends on how they implement them

if they're just super secret optional characters that you don't have to use then it's fine
if they're mandatory or even part of the story, then it's kinda shit

but who cares, this will help enormously getting them funded
>>
>>121198869
https://archive.is/uNToZ
>>
>>121198869
>polygon
>Guacameme
I guess this is now officially a meme game.
>>
NEVER SAY DIE
>>
>>121198827
>>121199427
You know, I once thought the same about Ajna and the prototype cast. But once I saw them in motion my opinion immediately changed. The same will happen to you guys too.
>>
Already looking like we'll hit 600k tonight
>>
>>121199701
I fucking love samurai nun already
>>
>>121198869
WHAT
>>
>>121199743

We'll be hitting a million by the end of the week now that Annie is confirmed.
>>
>two $1k pledges in the past 10 minutes
IT'S WOOOORKIIIIING
>>
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>>121185248
>>
Already looking like we'll hit 600k tonight
>>
>>121198869
They should have put in more SG characters.
>>
>>121199743
>>121199929
within the hour, actually
>>
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>put in a skateboarding dinosaur over Shantae
>>
>>121199701
To me it had the opposite effect. Once I played the demo I lost the will to support this. Every new character looked worse and worse, my only hope was samurai nun and she was disappointing too.
>>
>>121199281
Shame is for the weak.
>>
>>121199929
>>
>>121200159
>skateboarding dinosaur
Get this funded pls.
>>
>>121199929
I'm sure the PS4 prototype is helping too.

Maybe they really should've worked on Skullgirls more or done a spinoff instead of something new so soon. They kind of hinted at crossing over with Skullgirls, but I guess they wanted to try and have Indivisible stand on its own first instead of relying on Skullgirls, but I guess there's no harm in taking advantage of waifu power to build hype.
>>
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>>121199929
>>
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>>121198869
Damn, not Shovel Knight! Plague Knight is superior you see.
>>
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>>121200458
But Plague knight is busy with Mona doing "things" and Shovel Knight has been free since he was with Battletoads.
>>
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>yfw Shu Yoshida donates $100,000 and tells them to put in Kratos
>>
>>121200458
They're not necessarily taking characters that fit. Juan and Shovel Knight are shittier choices than some other characters in their games, but they're the leads.
>>
>>
>>121200852
Are any of the characters in Indivisible Greek yet? Any Italian ones coming up?
>>
>>121200852
Does Shu even give a fuck about God of War? He seems more involved with The Last Guardian and Bloodborne lately
>>
>>121200864
That dude from Battlechasers looks fucking awesome. Sorry Gauntlet Girl, but I might have to replace you with him.

Naga Rider and Scottish Samurai are safe though.
>>
So what caused these guest characters? Mike Z contacting other devs and trying to get funding from fans of other games? But let's say I like ShovelKnight, would I really back this game just because he's going to be able to put Shovel Knight in it? I don't really think so. I guess it works for some people...
>>
>>121201010
There's an archer with a big hat who I assume is Italian. His design is kinda half-baked though.
Don't think I've seen a Greek character yet.
>>
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Well as an old Annie fag I have a reason to throw some money to this now. Gonna try to let a few other Annie fags I know about this since they threw money in the last campaign.
>>
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>>121200864
>Juan and Shovel Knight are shittier
>>
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Hey /lzg/ did you remember to
H O P E
O
P
E
>>
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>Annie
>>
>>121201139
Ravidrath, the Labzero CEO, has been busy. He's the one who's been contacting people.
>>
>>121201345
God's work, anon.
>>
>>121201560
>Annie Animation/Annie Fan Game projects are ded
Maybe this news will revive those projects
>>
>>
>All these white guest characters being added
This is getting a bit problematic
>>
>>121201441
Yeah, I'd much rather someone like Plague Knight and Flame Face over those two.
>>
>>121201637
>>121201139
He said on twitter that it was actually Joe Mad (battlechasers) who gave them the whole idea
>>
>>121202130
>shovel knight
>>
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>>121201628
>Umbrella loses playable SG spot when she used to be Squigly priority tier
>Annie becomes a playable character before her in Indivisible form

Isn't it sad Sacchin I mean Umbrella?
>>
>>121202130
>>121202229
What if Shovel Knight was a gril all this time
>>
>>121201010
>>121201156
phoebe is based on greek myth
>>
>>121202130
Fuck off nigga you got plenty of exotic ethnicities already and even a discount Korra
>>
>>121201139
Free publicity, maybe? Almost all of these titles were crowdfunded too.

Now I'm excited to see what other guest characters they can get.

>Shantae
>Bastion kid/Transistor girl
>Zubaz
>Zone-tan
>>
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>>121198869
>Voiced, playable Annie

I didn't need rent this month anyway.
>>
>>121202497
That was a joke, anon
>>
>>121202407
she must be based on medusa then because she makes my dick rock hard
>>
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>>121202347
>>
>>121202565
>Zubaz
Why are other backer characters that get shoved into everything bad when this one is perfectly acceptable?
>>
500 til reveal
>>
>>121202907
>>121202565
rage would be a better fit than zubaz in a game like this
>>
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>>121201345
>>121201763
Good news. Another angel tier should happen when friend gets off work in a few hours. He was one of the whales in SG IGG and hardcore Annie fag.
>>
>>121203143
Under 300 now.
>>
>>121203536
Nice work, anniebro
>>
If they're going to have Annie in the game, why not take the extra step and repurpose her into a playable character in Skullgirls? Then all the backers of Indivisible get her for free in Skullgirls?
>>
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>>121203939

Skullgirls characters have over 10,000 frames.
I imagine outside of Ajna the Indivisible cast won't have nearly as much.
>>
>>121204110
I know, but at least they'd already have a lot of the work done.
>>
We 600k
We 40%
>>
>>121204110
>not qt chocolate
i don't get the appeal
>>
>>121204267
/pol/ only wants Aryan MCs.
>>
>>121204205

Who's going to pay for the other 8,000 frames she needs?
>>
>>121204205
>but at least they'd already have a lot of the work done.
No they wouldn't you fucking retard, everything about the spritework is different. That's like you saying Marie has a lot of usable work done at this point.
>>
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>>121204110
>Less tights
>Smiling
>White
>Blondie
>>
>>121204327
I can't see /pol/ giving money to indiejewjew anyway
>>
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>>121203939
Annie would still need WAY more frame/animation work to be acceptable in fighting game format in SG assuming they could even recycle anything from her. It's like how boss Marie has frames done, but it wouldn't work because playable Marie would be different and was insignificant amount anyway.

I believe Lab 0 also stated SG art format isn't quite like Indivisible so it would stand out so this is why your not seeing them porting a bunch of existing SG characters as incarnations assuming Autumn Games gave the go ahead.

Annie being in Indivisible would help her already high chances to be one of the earlier new SG characters if they ever add more since it builds even more exposure for her
>>
>>121204110
Not gonna lie that makes my penis harder
>>
>>121204205
they'd have like half her movement animations and 4 attacks MAYBE
that's maybe 20% done if you are able to reuse ALL of that, and it's pretty easy for something that works in an rpg to just fall on its face when you try to port it to an rpg.
>>
>>121204205

Would make more sense for Korra to be playable in Skullgirls. Plenty of weapon sets to pad out her moveset, all she'd need is revised ryona animations for the different heights she's hit at.
>>
>>121204205
>>121204723
I think Incarnations have about as many animations as boss Marie so no, it isn't enough
>>
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When's crazed santa?
>>
>>121204993
1,550,000
>>
>>121204772
Yeah not Korra would have more work for her in Indivisible that it might be possible depending on how crazy they go with her equipment builds. She has a transform gimmick too that be easily be for blockbusters. Her sprite would need work though since they are strict in avoiding MvC2 uncanny shit
>>
Over 601k now. Another reveal soon.
>>
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Guys...

What if this guy or Zubaz go in now? Would they remember and interact with Shovel Knight?

How deep does the Indie rabbithole go?
>>
>>121205817
plz no
>>
Couldn't you just mod the altered frames back into the game anyway?
>>
>>121202565
>Shantae
>Transistor girl
>Zubaz
>Zone-tan

Pls. My dick can only get so hard before it explodes.
>>
The amount of campaign Shares on Twitter (and subsequently Indiv Twitter's amount of Followers) is just barely keeping out of reach of the amount of backers.

My question is: Where are the over 4k more people that shared it on Facebook?
>>
Might be even more announced.

Also this is pretty obvious they are gonna go for the extension. They are gonna need more time for all this to circulate for maximum effect and only have 1.5 weeks left without extension.
>>
>>121205817
10 years from now we end up with the Zubaz multiverse
>>
>>121206012
yes, but the animations are way too fast to really see the changes at all while playing
>>
>>121204407
Mean to say "some" of the work done rather than "a lot". I realize that they would have to completely reanimate her with way more frame, but they'd at least they'd have base it all on the animation done for Indivisible as well as reuse voice work.

I just want more Skullgirls characters sometime down the road. Not now, but way later when they're done with Indivisible and hopefully when the company's finances stabilize. If they're even around then. They'd make a lot of money making additional characters and selling them too.
>>
>>121206119
A lot of the shared on both platforms.
>>
>>121206130
>Undyne in this
>>
GUYS! GUYS!

WHAT IF...

pic-related.
>>
>>121206360
It wouldn't be so bad, they'd adapt him to the world (make his clothes and hat more region-appropriate, make his stupid telescopic spear thing just a dual-sided glaive, etc.)
>>
>>121206295
Dude, there will be literally nothing of Indivisible Annie that can be used for SG, Mike has already talked about this shit at length, shut the fuck up.
>>
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>>121206353
>voiced Undyne
>>
>>121206259
What frames even are they? I haven't seen what ones they changed out of some silly moral reasoning yet.
>>
>>121206360

He's already in the game.
Look at the Aztec dude, it's totally Trades.
>>
>>121206724
nobody knows what they are aside from the cerecopter animation
>>
So what exactly does "Exclusive Backer Character Colors" entail? The tier description doesn't really say anything about it.
>>
>>121207049

Skullgirls color palettes for the cast.
On Twitter while the prototype was being worked on they posted an image of Ajna with Skullgirls themed colors and people wanted them in the game. So there you go.
>>
>>121207049
Just exclusive character palette/s. Other campaigns have done this too for backer incentive rather then wait until game launches
>>
Do we know what percentage IGG requires to even let you have an extension option? This sounds worrying
>>
>>121207661
60%
>>
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>>121207778
So 60% of 1.5 million is 900k. Well we are currently at around 40% at over 600k so we still need a bit less then 300k to even get extension
>>
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>>121207661

http://www.celebuzz.com/2013-07-16/after-failing-to-reach-half-his-goal-james-franco-extends-his-indiegogo-campaign/

Maybe it's different for games.
>>
>>121207778
source?
>>
>>121208017
Totally doable; the current Crowdcharts prediction is hovering around 52%, but that doesn't factor in the Final Days Rush.

It can't be FINAL final days, because you need to request the extension at least 3 business days before the deadline, but we can do it.
>>
>>121206652
Why are you so angry?
>>
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It should have been Aeon.
Souls would've funded the whole game himself.
>>
>>121208748
>say stupid shit
>get corrected
>say it again, blatantly against facts and is now straight up spouting misinformation
>get called out
>Y U MAD BRO
Epic.
>>
Just looking at the backer section makes me happy. I'm wondering what it will be at when I wake up.

https://www.youtube.com/watch?v=A3DQJKcFik8
>>
>>121209613
Currently at 605k already.
>>
Wonder how much they'll change the guest characters.

They're coming from another dimension, so they don't need to change THAT much, any way I'm excited.
>>
Damn. I'm getting this awesome image(s) stuck in my head where Ajna and her incarnations are at the last battle with the Big Bad God, but she's kicking their ass...

Then just when they realize they're in over their heads, all these guest NPCs from various Indie games show up and are all like, "You're not alone Ajna!"

Then they throw down too and defeat the Big Bad after this epic fight scene...

But then the Big Bad reveals her true form and she's a thousand times more powerful than before, and starts kicking everyone's ass.

And then she laughs off Ajna's final desperate attack. Ajna is down on one knee gasping for breath because she put all of her power into that last punch and didn't do any damage. Everyone around her is struggling to stand up but they're out of power and can barely move. "Is this it?" She wonders, looking up at the monster that is about to consume the universe. "Is this all we can do?"

"Don't give up, Ajna!" A voice behind her exclaims. She has no strength to turn her head, but she knows that voice. "Don't you give up! Today, you will pierce the heavens!"

And now she suddenly is at full power, and turns around to see Gurren Laggan towering above her, manned by its crew. But that's not all, standing behind Gurren Laggan she sees...heroes, ready for battle.

The Z Fighters, the Justice League, the Avengers, Streetfighters, Masterchief and an entire brigade of Spartan 4s, Alex Mason and David Mason and Frank Woods, Sirens and the Vault Hunters, Overwatch, Battleborns, The Smash Bros., the Straw Hats, Mega Man and a barely functional Mighty No. 9, Ryoko Matoi and friends, Team RWBY, Umaru, Haruhi Suzumiya, lots of Monster Musumes, and many, many other heroes of Earth and beyond, all ready to fight under the banner of the Spiral Life Form and save the universe.
>>
I still think it's probably too late. Why do people do such high stress deadline type things like crowdfunding campaigns? It only shortens their lifespans. Why don't they just set up a donation drive without a hard deadline?
>>
>>121210779
Please tell me this was not posted seriously somewhere for other humans to read.
>>
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>>121210779
>>
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>>121210779
my sides are merely a bourgeois construct
>>
>>121210792
They could have done something like making the initial goal only 500k, but they didn't want to risk making only a fraction of the full game.

Or worse, they could have put the Prototype on Steam as Early Access, but they didn't want to be that scummy.
>>
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>>121210779
top fucking kek, thank you for this wonderful gift
>>
>>121210779
>Mega Man
>>
>>121210792
because they can't sit around for six months without jobs.
>>
>>121204110
Honestly friend, this looks stupid as hell. Something about that blond hair. Flew too close to the sun
>>
>>121210779
This ought to get us funded.
>>
>>121201108
>not having an all female yuri team
why even
>>
>>121210779
This was written ironically, right?
>>
Wow, the money is going up fast. Looks like their plan is working out.

I just hope that all these guest characters don't overshadow the original characters too much.
>>
>>121212321
>tfw no one liked the original characters
>>
>>121212642
tfw the only one i had sorta had interest in was razmi until i heard her voice/lines
>>
>>121212321
I don't feel that they'll overshadow the originals too much. This might be because I'm only excited for Annie though.
>>
>>121210779
But what about Gandalf the Gray and Gandalf the White and Monty Python and the Holy Grail's Black Knight and Benito Mussolini and the Blue Meanie and Cowboy Curtis and Jambie the Genie? Robocop, the Terminator, Captain Kirk and Darth Vader, Lo Pan, Superman, every single Power Ranger, Bill S. Preston and Theodore Logan, Spock, the Rock, Doc Ock and Hulk Hogan?
>>
>>121213768
>literal newfag
I like you anon
>>
>>121213768
There's one person you're forgetting:
https://www.youtube.com/watch?v=77Sg-Je6qR8
>>
>>121209032
What are you talking about? I know how much work it'd take to make her into a full Skullgirls character. I just thought it'd be a little bit easier because they would could the work they'd do for Indivisible as a basis, but maybe not.
>>
>>121213768
That sure would be an ultimate showdown.
>>
Have a crochet Ms. Fortune (and Batman) from outta nowhere!
>>
>>121215439
Mistakes into miracles
>>
>>121214346
She's Sol, they literally have as much base as they can get, Indivisible frames can't be used, they already understand the character, there is NOTHING there.
>>
have an indivisible commission (pretty good for 10 bucks with a comic thrown in despite the tiny hand)
>>
>>121219354
hahahahahahahaha
>>
>>121219776
this desu
>>
>>121219354
anon...I hope all proceeds went to the campaign at least.
>>
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>>121219354
>>
>>121219354
>$10 that could have went to campaign
>hand
>Bernie Cooke
Anon please at least make the post entertaining like this >>121210779
>>
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>>121219354
Speaking of Commissions; Dragonsinmysky is doing sketch comissions with all the proceeds going to the campaign.
>>
why are anniefags so autistic?
>>
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>>121224685
SHHHHHHHHHHHH!

Our success hinges on them now, be nice!
>>
Has the campaign been saved by guest charas or is it too little too late, /lzg/?
>>
>>121225389
We have yet to see, anon. Don't get your hopes up.
>>
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Now with 100% more Annie
http://www.zone-preview.hentaikey.com/flash/hype_missile2.swf
>>
>>121225480
>1 annie divided by 0 annies = 100%
you're lucky you're a decent animator.
>>
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>>121225480
Has Annie been the hero we've required this entire time?
>>
could someone explain to me why people are mad at lz? did they make changes to sg having to do with sprites recently? or are people making shit up?
>>
>>121225581
It was 0% Annie, now it's 100% Annie. I don't see the problem.
>>
>>121225736
i saw this thread linked on twitter btw but i dont want to read the entire thread

http://steamcommunity.com/app/245170/discussions/0/481115363875823947/#p1
>>
>>121225736
They did remove a few panty shots, not all of them, because obviously when they're running around and fighting dressed like that they're gonna expose their panties, but even then some were there just to have a panty shot there.
>>
>>121225736
Among the updates to SG over the years some panty shots and such were removed, some people close to or on the team have made vaguely diversity endorsing comments which triggers /v/. I think honestly /v/ is looking for a reason why the game failed, because it did so much 'right' in /v/'s eyes for a crowd funding campaign. It just asked for the money up front, no stretch goals, no nonsense. /v/ doesn't entirely want to admit that that was not too good an idea and that the majority of people who buy into crowd funding are driven by stuff like stretch goals.
>>
>>121225480
Are you adding the other guest characters to the hype missile?
>>
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>>121225480
We need 1000% Annie.
And even then it wont be enough.
>>
>>121225939
>>121226072

i dont care for panty shots but i find it weird that they would go back and change the game to take some of those out. it's like when r* went back and removed a ton of songs from gta:sa.
>>
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>>121225765
Nah she is sharing with four other characters. This means its 20% Annie.
>>
>>121226407
R* had a legal reason for that. They were too cheap to rebuy the licenses and thus had to remove them to keep selling the game.
>>
I actually feel pretty sad for all of Lab Zero. Eleven days left and they haven't even reached half their intended goal.

I understand from reading their credentials and Skullgirls that they'll have bright futures, still that's got to suck.
>>
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>>121226519
There is one Annie. If the picture had zero Annie then it would have 0% Annie. Wouldn't it have 100% Annie if it added the one?
>>
>>121226519
>Thia means its 20% Annie.
>a whole Annie is 20% Annie
>its
Dumbest post in the thread so far.
>>
>>121227879
I don't know, >>121204205 is standing strong.
>>
>>121228096
You're mean!
>>
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gif version
>>
>>121228716

Cool beans, got a webm too?
>>
>>121228716
Hive and/or Taliesin when?

They'd fit better, especially Taliesin.
>>
>>121227879
Don't worry friend the thread is still young.
>>
>>121226407
They barely changed anything. Just boot up the game and play a match. You'll see so much panty you won't even give a fuck. You'd have to be staring at the characters so damn hard to notice the changes, that you might as well just delete the game and stick with the Compendium.

They were obviously artist driven changes. If you've ever done art, you know it's really hard to constantly stare at old work and not think of things you'd wanna fix. These little edits had probably been nagging at them for a while.
>>
>>121228716
zone are you a guy or a girl?
>>
i have seen games that look far worse than indivisible backed. What is going on?
>>
>>121230794


People are more stupid nowadays and can't see what game don't rape you.
>>
>>121226072
Give me a break. Don't try to feed me this propaganda nonsense about how people just hate diversity and the fact they covered up panty shots. The reality is the main criticism is:

1. Characters are too bland and have a "design by committee" feel.
2. They didn't enjoy the prototype and/or aren't interested in this genre which is a super niche genre. Valkyrie Profile didn't sell that well.
3. Mike Z has been super abrasive with his mocking of people who want fan service, mocking 4chan and pushing the whole "tone down sexualization" angle. He publicly told people he forced the team to tone down sexualized designs they submitted, probably more interesting designs than we got. Also his race-baiting nonsense is obnoxious. People had no issue supporting Shantae because it actually looked interesting and was sexy.
4. Mike Z talking shit about beat em ups (something the team wanted to do originally) and talking shit about Bloodstained is also annoying.

Simply put...he's acting like an entitled little twat who thinks he deserves people's money, is trying to guilt trip people into buying in and removing all the things from this game that Skullgirls was known for. I want the project to fail so Lab Zero is disbanded and the sex positive artists on the team can actually find work under someone who isnt' a total buzzkill.
>>
>>121230794
They got funded because they were willing to trim off a bunch of stuff to make the initial goal super low, leaving the full game they actually wanted to make as a Stretch Goal.
>>
>>121230995
>talking shit about Bloodstained is also annoying
Did he really do that? Most of the other stuff I can forgive because I don't really give a shit, but that's just rude.
>>
>>121231956

He said he liked that the campaign of bloodstained was transparent compared to others

Dont let unsourced rumours sway your judgement, especially when theyre just trying to start shit
>>
>>121232165
Hence why I opened it as a question.
>>
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>>121231956
He got hung up in one of his rants about how projects like Bloodstain only need concept art and name recognition to raise millions rather then prototypes. Which is ironic considering IGA gave a shoutout to the campaign and is a much more classy guy in general. You know just the usual Mike shit.
>>
>>121231956
Not really, he was pointing out that people often say '1.5 mil? but bloodstained only needed 500k!' and then correctly pointed out that Bloodstained was 5 million and that they already had a publisher and 4.5 mil. He wasn't talking shit about Bloodstained, he was pointing out that Indivisible isn't asking for way more than it.
>>
>>121232597
Here is what he said about Bloodstained so there can be no more conjecture:

https://youtu.be/vfFq2OcHTJw?t=9m38s
>>
>>121204110
> I imagine outside of Ajna the Indivisible cast won't have nearly as much.
> outside of Ajna

This got me thinking. It probably wouldn't be that hard to add Ajna in as a Skullgirls guest fighter after Indivisible i finished, would it?
>>
>>121228716
Did you make this in advance or did you hear the news like the rest of us?
>>
>>121234014
I had no idea this announcement was coming, it wasn't made in advance.
>>
>>121234226
Damn you work fast
>>
>>121230995
>1. Characters are too bland and have a "design by committee" feel.
>2. They didn't enjoy the prototype and/or aren't interested in this genre which is a super niche genre

These are the only criticisms that are valid in that they're opinions and are relevant to the actual game. Everything else is just petty nitpicking over things you think Mike Z has said. Why does the campaign need to fail and the company dissolved because of ways he's offended you? It's not like they're suffering under his influence. They're there because they want to be there and it's probably the only place they can draw the things like like to draw. And even THEN they like to draw porn and some really weird personal stuff that would never make it into any game ever anyway.

Skullgirls was absolutely brutalized even on 4chan for the amount of fanservice in the game. Can you really blame the guy for wanting their games to be taken more seriously by toning things down?
>>
>>121234676
>Skullgirls was absolutely brutalized even on 4chan for the amount of fanservice in the game
For real, nigga. People complained about the game pandering with its ass and titties and chased us away from /fgg/, but now they want it back? As soon as you satisfy one group of complainers, another group of complainers takes their place. Why do people get offended so much? Getting offended isn't even that much of a problem, but then you feel like such a special snowflake that you absolutely must go out of your way to force the devs to make changes because they offend you, even if you know these changes will offend someone else. It's pretty goddamn selfish.

It's okay to be offended every now and then. The world is not going to end.
>>
>>121234378
He has a good point though. Campaigns doing that and not making it explicit taints the average person's opinion of what it costs to make a game and what amounts people should ask for on fundraising campaigns. This basically hurts anyone wanting to crowdsource development for a game who doesn't already have most of the funding secured beforehand.
>>
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>>121210779
>Alex Mason and David Mason
>>
>>121230995

I dunno why people are getting butthurt about his comment on 4chan when it wasn't even entirely wrong and he even said two posts later that not everyone that goes here is the same.

I don't like the dude either since he keeps doing this stupid :^) face and I can't tell if he's trying to be sarcastic with half the shit he says but you gotta be a total baby to get this worked up about him. Wasn't there some dude that was just as mad cause Mike Z criticized his amateur game? Fucking ridiculous.
>>
>>121173215
no don't do it, fuck them and I really hope they don't get a "mystery" donater towards the end
>>
>>121236484
>Wasn't there some dude that was just as mad cause Mike Z criticized his amateur game?

Yandere Dev has issues. Not that anyone's surprised.
>>
>>121230995
People had no issue supporting Shantae because it was an older franchise that has been around for years.
>>
New Incarnation is out:
>George is a dragon slayer of the highest prestige. As a special class of soldier from the Iron Kingdom, it is his duty to travel through the regions of the empire and quell any troublesome monsters or demons. His lance Scalesbane, crafted along with his chainmail from remnants of his first kill, has proven quite effective in his battles against unholy creatures.

The Iron Kingdom is rapidly growing through aggressive campaigns of conquest, but George cares not for their policies or politics. His authority extends to the borders of the empire, yet he knows that greater evils lurk in every corner of the world.
>>
>>121240916

Nice.
>>
>>121240916
ResidentSleeper
>>
So if the iron kingdoms supposed to be the baguys why they join ajna
>>
>>121240916
>proud white cis male
Now we're talking

>>121243046
For the greater good
>>
>2 of iron kingdoms guys join ajna
>both are straight good looking males
>the non iron kingdoms ones are all a bunch of minorities and freaks and both

Truly this game is more correct than I thought
>>
I can already see the "iron kingdom masterrace" and "not joining the iron kingdom ishigiddy" posts coming.
>>
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>>121244642
>>121243879
>>121243506
>iron
>aryan
You're on to something
>>
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>>121233495
don't get my hopes up like that
>>
>>121244642
Don't forget

>Iron Kingdom did nothing wrong!
>>
Narssus' voice sounds cool.
>>
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We only need to raise 100k a day
we can do it
>>
>>
Whos the best
>>
>>121244642
Haven't they already?
>>
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>>121234676
>by toning things down
Don't even say they toned it down because they didn't, it was just a couple dumb looking animations. They weren't the sexiest animations, they weren't from the sexiest characters, they weren't even a significant portion of the sexy animations, and they actually look sexier when they're animated better.
>>
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>>121230721
>>
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>>121240916
If his weapon were like five times bigger he could pass as a Monster Hunter character.

>>121243046
On her quest to stop Kala, Ajna comes to see the world in shades of grey, thanks in no small part to her multicultural Incarnations: She's got people from the Iron Kingdom, who feels justified in forcing neighboring civilizations to merge with them, and people from the places they tried to conquer, who only defended their homelands. She's got one of the Warlords that forcibly spreads worship of Kala, and she herself is one such victim of that religious crusade.
>>
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I finally managed to beat the Prototype Boss
Feel Good.
>>
>>121252963
Now find & beat the Secret Boss.
>>
>>121252963
If you can climb out of the pit and find the secret boss.
>>
>if everyone in the cheap seats upgraded we'd be 100,000 closer to the goal
>>
>>121255938
yeah we have a ridiculously massive amount of 30$ backers

I hope that some of them consider upgrading along the way, it would be a helpful boost
>>
>>121255938
If almost 8,000 weeaboos can give over $1.2mil to a VN that already had a fan translation, then surely over 9,500 people can get to $1.5mil by the end.
>>
>>121250250
I see what they did there.
>>
why did lz have to get caught up in some censorship nonsense during the crowdfunding campaign. i swear to god lz always does some dumb shit.
>>
>>121258478
I thought they removed those panty shots a long time ago? Why are people only flipping out now? I think it's just a result of haters using anything they can to make LZ seem like a piece of shit not worth backing.
>>
>>121258478
They didn't, there was no censorship and what people are claiming is censorship happened at least 6 months ago.
>>
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>>121258478
Like everyone said, it happened ages ago and if you didn't notice, it wasn't important.
>>
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>>121247989
None of these have been the character talking about the