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/wowsg/ - World of Warships Admiral

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Amateur Video Rapist Nagamon edition

>Latest Patch Notes:
http://forum.worldofwarships.com/index.php?/topic/54175-oct-19th-503-patch-notes/

>Incoming Patch
http://forum.worldofwarships.eu/index.php?/topic/35033-051-patch-notes/

>5.1 Dev bulletin
http://worldofwarships.com/en/news/common/update-051-dev-bulletin/

>5.1 Public test info
http://worldofwarships.com/en/news/common/051-public-test/

>Useful Information:
http://pastebin.com/nuWhcW1K (POI)

>In-game chat channel
EU Channel: "Official /vg/ channel", password is "vidya"
NA Channel: Search for '/vg/' channel by Antibully ranger
SEA: /vg/

NA: [KUMA]: http://na.wargaming.net/clans/1000021519/

last thread
>>120863232
>>
first for EU still doesnt have any clans
>>
Best girl
https://www.youtube.com/watch?v=yxUpJnySeCQ
>>
>>121040692
Nagato a rapist? I don't get it.
>>
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Boy? Girl? Does it even matter? Do you even care when the Shimakaze looks this good?
>>
>>121043128
tbqh cuz I'm more interested in boats than anime.
>>
>>121043128
WoWS makes me hate her
>>
>tfw when I finally got my Hotel back
At long last, the nightmare is over
>>
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>>121044101

It has only begun.
Hotel along with other tier 10s will now take 40 percent of their total HP in flooding damage if the full duration goes through
>>
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>>121044101
Congratulations!
>>
tfw Konigsberg is really fantastic, I'm in love
>>
>German BBs and Russian CAs will come out earlier than any of the Royal Navy
Well shit.
>>
>>121045408

This fanart is shit. The Yamato wasn't that fat in the anime or in the game.
>>
>>121045883
Blame the Royal Navy Archives for being cunts.
>>
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>>121046071
If anything, that picture represents the Hotel better than the anime/game, with her delicious wide, ship-bearing hips.
>>
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>>121046618

Torpedo bearing hips you mean.
Gonna slam em hard all day into her hips.
Yamatos are great for damage farming.
>>
>set 8 fires
>8k damage
>set 2 fires
>25k
Thank you hotel for burning so much
>>
>>121046324
I remember the same thing happening in WoT with frog tanks being released because British archives wouldn't cooperate.
>>
>>121047892
They still aren't.
The last time i checked out the FV215b replacement wasn't comming soon because bongs won't let slavs take some data on the early version of the Chieftain
>>
Does the change to defensive fire having only 2/3 charges mean superintendent is a must?
>>
hay

I'm the anon who made the buyers remorse guide

can I get a picture of the new premiums with the screens open and a few words of how they feel like? I wanna update it, got the myoko and was mildly pleased with myself on it, I'll try to keep playing at least the proverbial daily win
>>
i summon /wowsg/ resident shimakaze player to cap and win the game for us

u wanna play
>>
Any point to using type 2 camo?
>>
If I drag a tier 4 CV up to tier 9/10

will another tier 4 CV be selected to match it on the enemy team?
>>
>>121049870
try it

or you can play t10 cv and get matched against t9 or t8
>>
>>121043128
there's nothing gay about fucking traps
>>
>>121049691
The one that decreases accuracy?

Yes. It's the better camo. It genuinely makes you a pain in the ass to try to hit at range. The other stuff just decreases your detection range by a pathetic amount.
>>
>>121050232
>there's nothing gay about fucking traps

Anon, fucking a guy in the ass is pretty gay.
>>
>>121051123
if it looks like a chick it aint gay
>>
>just started playing
>coop battles
>ai doesn't even move their ships half the time
I get it's supposed to ease me into the game, but come on, at least give me a moving target
>>
>>121054063
Look you self centered prick not everyone was fortunate enough to be born with basic human intelligence.
>>
>>121054063
You aren't playing co-op
>>
>>121052345

What if it looks like both?
>>
>>121054818
then theyre an ugly fuck and you have shit taste
>>
>>121054063
Sounds like a realistic simulation of t1 - t4
>>
>Derzki
>Average damage 12k

how is anyone so bad in this ship

it is the shimakaze of tier 3
>>
>>121056698
>it is the shimakaze of tier 3
with what? 3km torps and no guns?
>>
>>121056789
what do you expect out of tier 3?

you can't launch while stealthed but holy crap those torp walls
>>
what a terrible ship amagi is

i could've played t10 with the credits i accumulated for her
>>
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>>121057462
>>
how do I turn off the auto-turn thing? this fucker has crashed me into islands more times than not and its annoying as piss to try and make sure it doesn't activate
>>
>>121059017
Call customer support and ask. :^)
>>
>>121059017
It sounds like learning to read would be step one for you.
>>
>>121059282
>making a turn
>hear the ding noise
>suddenly my ship starts turning the other way because that island 10km away might hit me or some shit
>>
>>121059420
Learning to read will open many doors for you, anon.
>>
>>121059282
What does reading have to do with it? That post makes coherent sense.

Also why can planes see through mountains? I get spotted by planes through islands and mountains like on Solomon Islands so easily
>>
>>121059589
The image of your ship is refracted off the troposphere and is visible from higher altitudes.
>>
>>121059821
>THROUGH A MOUNTAIN
>>
>>121059589
>What does reading have to do with it? That post makes coherent sense.
Maybe you should check the settings menu friend :^)
>Also why can planes see through mountains?
WG Detection radiiā„¢
>>
>>121059982
Magnets
>>
When are they going to readd KTKM? Fucking hell, I've been waiting forever and even got myself through ranked all for nothing.
>>
>>121059982
>refraction
>>
>>121060762
I don't know desu senpaitachi
>>
>>121061378
>thinking you can see objects like a mirage, through a moutain because of the troposphere that none of these planes even fly at
>>
>>121061439
You don't have to answer if you don't know you autist.
>>
>>121061575
Just testing out the wordfilter desu senpai
f_a_m_s = senpaitachi
>>
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>>121061537
>he thinks WG planes aren't UFOs that can instantly change velocity and acceleration to be wherever they want to be at a moment
>>
>>121061439
senpaitachi
>>
>>121061537
I mean, obviously the pilots have to look up to see the ships instead of down, but it works.
>>
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Is it really just this dead today.
>>
>>121062837
High tier players are pretty much gone.

It's only getting worse.
>>
>>121062837
Which server?

>>121062964
How did that happen?
>>
>>121063334
Dunno, but I spent all yesterday at tier 9 and had maybe 10% of my games full. Most were 5v5 or so.
>>
>>121063334
>>121062964
>>121063452
What would be the main problem causing people to not play high tiers?
>>
>>121063638
>What would be the main problem causing people to not play high tiers?

Literally no incentive.

At high tiers, the Midway just shits on everyone, and even if you don't get deleted from the game by a carrier you still lose 200,000 credits a game. The economy and balance of this game is a joke.

I said it during beta, but this game is the next World of Warplanes. Wargaming just can't balance a game's economy, mechanics, or anything worth a shit.
>>
>>121063837
So what caused people to continue to play high tiers in WoT?
>>
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>>121064134
clan wars?
>>
Which hull upgrade for Iowa fixes the armor, the top speed, and has the quad bofors mounts?
>>
>>121063837
>I said it during beta, but this game is the next World of Warplanes
no it isnt
>>
>>121064134
Even if I spam APCR rounds in my IS7, I still make some credits at the end of a match in WoT. And even if I don't, I don't lose a huge amount. In Warships, you lose big. When a Midway shift-deletes you from the game, you lose 400,000 credits, and if win only yields like 60,000 credits.

WoT actually had the same problem with the high tier economy, but Wargaming fixed it by increased t8-10 credit gains by 10%-15%, and then again by another 10%.

There's also, again, how bad balance is. It really is fun to be removed from the game by a Midway. There's literally no counter play for DDs and CAs, and BBs and CVs can only hope they have enough health not to die in the first torp plane run.
>>
>>121064845
Everything is bigger in botes. You win bigger and you lose bigger.

How is this a surprise?
>>
>>121064829
WoWs is hemorrhaging players. For the first few months of live release matches were generally full. Now they're consistently below max.

For the first few months after launch, when I played there were 8,000-12,000 players on, now there's like 2,000-3,000 during around noon.

Players are quiting because this game just isn't fun. It's not fun when there's zero counter play against CVs, it's not fun when AA is literally random, or when DDs get 1 shot by everything. This is just a bad game and Wargaming refuses to fix anything, and has for months.
>>
>>121065118
Except you don't actually win bigger
>>
>>121065118
I'm aware the numbers are larger, but it still doesn't compare to WoT's economy. If I spam APCR all day in tanks, I'd still make about 200,000 credits after 50 matches (not a lot, I know). But in ships, after 20 t10 games, I'm out 2,000,000 credits no matter how well I play. It's just not satisfying. It's also not satisfying when every game has teams of 5 ships, and 2 of them are CVs who just farm damage.

Waiting 5 minutes for small matches with terrible MM (4 t10s vs. 0 t10s) and Midways just removing people from the game is a terrible play experience. If Wargaming doesn't fix it soon, then this game will die just like all of their other non WoT ventures.
>>
>>121063452
Nigga, i get 5v5 7v7 tier8 CV vs Midway only at 8-9 am.
EU high tier isn't that dead yet.
>>
>>121065143
How is it that Warthunder keeps 30-40K+ player counts despite being extremely buggy, incomplete, run by incompetent, biased devs, and having the worst balancing ever visited upon mankind?
>>
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>>121065610
Maybe EU is fairing better, but on NA it's dead as dead can be. On NA, even at "peak" times you won't get full matches. MM consistently tosses together uneven teams (uneven either by numbers or tier), and it just leads to a shitty experience.
>>
>>121035998

>>guns turn slower than even japs

unless you mean the bare stats for 1 ru dd in the line it's not true
then, with expert marksman and gun mod 2, gnevny with her 36 sec base half-turn time gets 21.8 sec half-turn, meantime minekaze with her 30 sec keeps her 30 sec because (unless you are a fool) you don't pick neither expert marksman, not gun mod 2 for her

also they are good against other dd.. i recall one memorable game in gnevny how a farragut decided to be a jerk and to light me for cruisers behind her, i took her engine, then took it again and burned her down like a sitting duck and then fled before the cruisers shooting from afar could even hurt me

>>121065143
are you silly? any new game have an influx of players on the release and then most of them quit
>>
>>121065705
They rope in enough new players to counter the bleed of old ones
>>
>>121064845
That pretty much sums it up.

CV balance is completely broken, BBs are borderline broken, DDs become functionally useless vs. CVs, CAs are cannon fodder for each other, BBs and CVs.

The economy is set to maximum overjew.
>>
>>121065705
>and having the worst balancing ever visited upon mankind
Do they have an entire class of vehicles designed to be uncounterable save by the entire team bunching together and playing too defensively to win? Does it have an absurd reliance on RNG with shells firing at impossible angles and constant fires making armor irrelevant? Talking about bad balance in a WoWs thread is throwing stones in a glass house.
>>
>>121065879
It's the same for WoT and to some extent WoWS too.
>>
>>121066371
>Do they have an entire class of vehicles designed to be uncounterable save by the entire team bunching together and playing too defensively to win?
Cold war tanks fighting ww2 tanks. Particularly certain cases in the past when Tiger I and IIs have been expected to beat Is-3s, Is-4, and T-54s all of which gots super-penning heat.

Does it have an absurd reliance on RNG with shells firing at impossible angles and constant fires making armor irrelevant?
Shell performance is extremely inconsistent. Tank crew members will sometimes take AT rounds to the face and live.

>Talking about bad balance in a WoWs thread is throwing stones in a glass house.
Sheeeeeeeeit
>>
>>121065879
I wish WoWs was roping in new players. If you look at the number of new players on Warshipstats (or wherever else monitors people who've had at least 25 battles) it's almost none.

Wargaming doesn't even advertise WoWs, or promote it at events.
>>
>>121067528
>If you look at the number of new players on Warshipstats
which doesn't track people before they are searched at least once :^)
>>
>>121067528
>>121067968
Try this: https://stats.wotapi.ru/stats/wows/na/total

I can't post the numbers because the page is blocked on the pc I'm using atm.
>>
>>121065208
>you dont actually win bigger
Where do you dumb fucks get this shit?
>>
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>>121069203
If Midway deletes me from the game, I lose -310,000 credits.

If I win, I lose 400,000 credits due to torpedo cost and repairs, netting around 80,000 (usually less). And that's just for a DD. CVs and BBs have 400,000 credit repairs alone.

I'd love to be able to win "big," at least 300,000 credits worth, or more, but I can't. The economy in this game is shit.
>>
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>>121069672

>tfw I get 50k-400k (200k on average) credits from each t5 & t6 game
>at t10 this is what waits me
>>
>>121070249
what fucking shipd o you play to get 400k credits with in t5-t6
>>
>>121070249
It's worse if you play a CV or a BB.

-400,000 repair base, before Ammunition, consumables, and camo.

If you don't have premium, you can lost -690,000 credits in a match if a Midway deletes you from the game (which they will).
>>
>>121070465
Minekaze, Omaha, Kongo, Fuso, and NewMexico are all capable of this result. You just need to git gud.
>>
>>121071353
post your kongo stats and we will compare
>>
>>121049870

No, your CV will proceed to die and be useless. You give the enemy CV a free game.
Please, for the love of god, do this. I would enjoy seeing more dumb players.
>>
>>121072662
Duh, of course our CV will die.

It's all about horking a big one on the enemy tier 4/5 CV who presumably expected a fair game.
>>
>>121049870
>>121072662
>Yamato divisioned with Hosho
>>
>>121071134

Nigger what.
That is completely fucking wrong you stupid cunt.
A Midway has about 360k repair bill with all hands lost.
A BB has about 270k.
Stop being fucking retarded.
>>
>>121073298
>repairs, camo, and consumables is 400k
>LOL UR WRONG REPAIRS IS LESS

Ok
>>
>>121071424
>>121071353
fucking shitposter
>>
>>121073372

>If you don't have premium, you can lost -690,000 credits in a match if a Midway deletes you from the game (which they will).
Listen here nigger, that's literally fucking impossible. Considering I do nothing but play tier 10.
Stop being a cunt anon. You don't even play tier 10.
>>
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>>121071134
>you can lost -690,000 credits in a match
>>
>>121073610
not him but free players can never play T10 consistently like you can with premium purely and only because premium doubles your XP and credit gain. the game truly becomes P2W at those levels only because free players can never afford to run T10's like that over and over again without draining their accounts
>>
>>121071353
>I can get 400k credits from the T5's and T6's
no you can't you shit poster
>>
>>121072854
Somebody has to protect Hosho from rapists, and hotel does it best!
>>
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>Playing a DD against BBs
>There are no CVs.
>https://www.youtube.com/watch?v=LyRhn0qqQsY
Run you cowards!
>>
>>121075491
this video triggers me
>>
>>121076013
It triggers them, too.
>>
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>>121076013

Good.
>>
>>121075491
https://www.youtube.com/watch?v=MFK2LXxcW4E

Hezbollah has the superior music desu.
>>
>>121076776
wat
>>
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>one day has dropped my average damage on Konigsberg from 58K to 54K
>>
>>121076659

Its alright.

>>121076776

Almost had me there anon.
>>
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>>121076901
At least they're redpilled.
>>
there is literally nothing wrong with playing world of warbotes for fun
>>
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why is hotel sad
>>
>>121077414

No CVs to protect her from bully DDs.
>>
>>121077414
she did everything she could, but it was no use
>>
>>121077414
she wishes she was kongo
>>
>>121077659
>wishing you were an old hag
>>
>>121077659
Honestly Kancolle Yamato is miles ahead of Kancolle Kongo.

Way sexier.
>>
>>121077414
It's because any hopes in WoWS were sunk faster than her sister.
>>
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>>121077950
>>
>>121077414
Because she isn't Jingles' favorite girl
>>
>>121077919
>the only thing she sucks harder than resources are TTK dicks
>muh desu engrish granny

Kirishima reigns supreme
>>
>>121077950
Musashi took a while to sink, y'know.
>>
>>121077950
The saddest part about WoWS is that it's got so much potential, so many good art assists.

But Wargaming ignores pretty much every recommendation to improve it. "Midway is annihilating everything, better nerf IJN carriers." "DDs are shit? Better nerf them again." "Economy is shit? Better ignore that for months."
>>
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>>121077950
>>
>>121078287
>Jingles
>tier 10
Pick one.
>>
>>121078528
who is this darkie thing that has bed head all the time?
>>
>>121078491
WoWS only needed a few patches in the bow.
>>
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>>121079267
>he doesn't know who Musashi is
>>
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amagi is a GOD
>>
>>121072785
i don't think a solo cv will be dragged 6 tiers up, so, unless they suddenly find another t8-10 bote + t4 cv division they will probably match the t4 cv against t8-10 cv
>>
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>>121079267
Sushi
>>
>>121079665

Are you stupid?
>>
>>121079828
wat

>>121079665
You might be right, but I hope somebody tries and finds out.
>>
>>121078731
>The joke


>Your head

Jingles has seen kancolle and is on record about Kirishima being his favorite, he even owns a Kirishima fig.
>>
>>121079509
>musashi
sorry I don't eat musashi, I like mushoo pork though
>>
>>121079649
Amagi is a fast girl with soft sides who enjoys being penetrated.
>>
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>>121080146
Do not make fun of the other hotel.
>>
>>121079958

Your tier 4 CV will be treated as a tier 8-10 CV.
You can and will get fucked by MM and fuck over your team.
>>
>>121080272
>getting the speed module
>>
>>121080308
I tried staying at a super 8 hotel, it wasn't that great
>>
>>121080329

It doesn't work that way for CVs.

I've seen a tier 6 CV div'd with a tier 7 BB in a tier 9 match.

The enemy had a tier 6 CV as well.

There might be a hard limit on matching CV tiers.
>>
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>>121080973

>It doesn't work that way for CVs
Go ahead then, div your tier 4 with a tier 9/10 BB.
>>
>>121081174
I have no tier 10 friends :(
>>
>>121081527
come to eu, top #2 and #7 midway players to your service :^)
>>
>>121081527

>Has no idea how MM mechanics works
>Doesn't think that a CV won't be dragged six tiers up.
The last time someone did that on my team, I executed him instantly.

>>121081661
>EU
>>
>>121078491
Reason why is all those holes on her right.

They learned with Yamato and there's only one on the right.

capsizing is the quickest way to sink a ship.
>>
>>121081958
CVs ignore division tiering and are matched on an individual basis.
>>
>>121082276

Okay then child.
>>
>>121082276
So what you're saying is that by faildivisioning in a CV, you are preferentially screwing over the other team by (likely) pulling in an undiv'd undertiered CV?
>>
>>121082276

>"I don't play tier 10s or CVs, but I'm going to talk about things I don't know."
Have fun anon, this is what happens when you mess up divisioning.
>>
>>121082345
To be fair, the MM used to treat CVs as the division tier, but I believe that changed with the most recent patch.

And it appears that 0.5.1 will make it even more strict, so if dragging a solo tier 4 CV into a higher match isn't possible now, it probably will be in the future.

>>121082460
It's still a fair match :^)
>>
>>121080272
every good girl enjoys being penetrated, anon
>>
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>>121082990

It still does.

See: >>121082796
>>
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>>121080308
What about the washboard?
>>
>>121082796
not much proof if the teams aren't even.
>>
>>121083935

>Posts proof from literally 2 days ago
>CVs don't ignore division tiering
>But its not an even team so it doesn't count! :^)
Really anon?
>>
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mfw i found a way to avoid being put up against t10 ships when playing t8

feels good sealclubbing with amagi against fuso/new mexico every single match
>>
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>>121084429
What method is this? I'm tired of my Amagi being bullied by Essexes and Midways.
>>
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>>121084429
Reveal your secrets this instant
>>
>>121084261
was the midway matched against a t8 CV?

or a t7 CV with extra players?
>>
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>>121085491

Did you even look at the screenshot?
The Ranger was div'd with a tier 8.
MM treated him as a tier 8 CV.
He proceeded to get buttfucked.
MM had no other tier 10s in queue and gave them harder odds of winning.
This isn't rocket science anon. WG is going to try matching CVs strongly, but when you division with them, all bets are off and the worst can happen.
>>
>>121085756
>The Ranger was div'd with a tier 8.
>MM treated him as a tier 8 CV.

No, that isn't shown. Not yet. MM might not have had any T8/9/10 CVs to work with and the best it could do was a T7 with some extra players. I wouldn't be surprised given the selection of other ships.

I don't even think you're wrong, just that the proof is inadequate.
>>
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>>121086201

>Posts literal direct proof from 2 days ago
>No, that isn't shown.
>http://wiki.wargaming.net/en/Battle_Mechanics_%28WoWS%29
It is literally impossible for a tier 7 CV to see tier 10 CVs unless they division with a tier 8 or higher.
Cmon anon, seriously?
>>
>>121078491
>>121082069

Musashi was caught in a number of successful Anvil torpedo attacks that scored hits on both sides, which means she went down evenly. On a smaller ship this would have been fine and sunk the ship rapidly, but the Yamatos were big enough that while it was still fatal damage, it just took longer to actually sink. Which is why as >>121082069 said, they just hit Yamato from one side to make her capsize and sink quicker.
>>
>>121084942
>>121084839
only works in eu anyway
>>
>>121086614
did they even think so complicated
i bet they just wanted to score any hit on her not really caring where it lands
it's pretty hard to land a bomd/torpedo from a plane into a ship irl, and then, the fate of musashi was probably the least thing the american pilots thought of during the sortie
>>
>>121086482
Good. That's all I wanted to know.
>>
>>121086949
The USN gained valuable experience from sinking the Musashi and were able to figure out the weaknesses of the Yamato class ships thanks to that.
>>
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based mm glitch
>>
>>121090004
reported
>>
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>>121090004
>look at top average damage for amagi
>100k+
>>
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Russian DDs are so good
>>
>>121092843
but the derkzi isn't
>>
>>121092991
ahha what

Derzki is amazing
>>
>>121093292
>3km torps
>bad concealment
>bad guns
>>
>>121092843
gnevny has average 56.1% winrate 27,984 damage on na, 57.4% 28,569 on eu, 61.1% 32,924 on ru (ru server stats are ridic for almost any ship, dunno why, i suppose warshipstats track only top ru players or something)
>>
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>>121093507
yes that's the one

Her and Izy have taken my daily rating to unicum levels.
>>
If you, as a DD, encounter a cruiser (at ANY range) of the same class and hit him with a torpedo, you're still at a disadvantage

This is balance
>>
>>121095915
same tier*
>>
>>121095915
Not exactly, if you're still not spotted you are still at an advantage.
>>
If I understand this correctly, Pensacola with upgraded guns uses and the New Orleans uses a half decent AP shell. And this also applies to stock Baltimore? Is it true that when you upgrade Baltimore's guns, you get the same shit and slow shell as Des Moines? Why upgrade then?
>>
>>121096124
Right I forgot the small minority of DDs that applies to
>>
Admiral Hipper worth grinding for?
>>
>>121097245
It's worth grinding through.
>>
>>121096861

Because apparently in 5.1, the DM/Balti guns are getting buffed so plunging fire actually fucking works with AP on shit like Yamatos so it wont fucking bounce.
>>
>>121097391
But is it fun? I only wanted the Konigsberg and Admiral Hipper from the German line, and I already have my Konigs.
>>
>>121050382
Prove without any doubt that this camo actually works.

Type 2 camo imo is a placebo. How is WG even calculating this when an enemy ship can move to make a "miss" a "hit". In a game where your target isn't static -4% accuracy is more worthless than snake oil.
>>
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Post poopdecks.
>>
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>>121097943
>>
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>>121097943

No.
>>
>>121097549
I dunno man.

I'm in the Roon now and sometimes it was good with the Hipper and a lot of times it was very frustrating.

Positives:
+Amazing guns
+Decent AA
+Torps
+Reasonable armor

Negatives:
-Kinda slow
-HUGE target. You're as big as a BB.
-Stock HE damage

Technically you can land 6k damage salvos with your AP on Iowas and Yamatos from max range. Technically you can hit 4x citadels on cruisers from just about as far. You can even citadel Amagis from 15km.

But getting your mopey, elongated ass into position to do these things is real difficult.
>>
>>121097862
This. Since they won't release how they calculate when a shot is determined a hit or miss there's no way to prove that Type 2 camo even works. It would make sense that it didn't since there's no way to prove it did since -4% is almost nothing and no amount of games tested could you get a definitive answer.
>>
>>121098370
Sounds like playing the fucking Colorado back in CBT.
>>
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Guys flooding is balanced right now
>>
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>>121098446

>Lewd
>On a blue board
A-anon! Spoiler that!
>>
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>>121098625

This is 5.1?
[Laughing Midway Noises]
>>
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>>121097862
>>121098528
I bet you pricks think the accuracy mod is worthless too.

Go ahead, test it in a training room. Shooting at ship with type 2 camo at range makes your dispersion doegshit compared to those without.
>>
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>>121098370
>Technically you can land 6k damage salvos with your AP on Iowas and Yamatos from max range.
>>
>>121098976
>-4% somehow makes your dispersion "dogshit"

No. That's RNG anon.

Type 2 does literally nothing.
>>
>>121076776
>there is literally nothing wrong with being muslim
they hate the jews, and the enemy of my enemy is my friend
>>
>>121098976
>training room

How about test it in 100 games and see if in a real battle -4% makes any difference whatsoever. Guess what, you can't, because there's too many fucking variables happening all at once when you fire at a target that can not only move in 4 directions but can also change speed.

this of course makes accuracy mod worthless as well. If I remember some anon did like 50 games with an acc mod and actually crunched numbers and found less than .5% difference.
>>
>>121098976
accuracy mod IS worthless anon when there's so much RNG.
>>
>>121098625
>>121098887
what
it's pretty common
you caused multiple floodings with one salvo, they were repaired almost immediately and did little damage
i see such stuff all the time
>>
well either repaired or you sunk the ship with the same salvo when you caused the floodings
>>
>>121099349
tough shit

160+ matches in the Hipper, I'm aware of what's possible.
>>
>>121099658
>If I remember some anon did like 50 games with an acc mod and actually crunched numbers and found less than .5% difference.
You remember wron, fago. The accuracy mod is the only mod to use.
>>
>>121100006
>my torps hit this guy for like 30k
>did very little damage why doesn't my flooding work?
>>
Maybe the RNG is so fucking bad and everything is shit because all the additive effects in this game are all shitty multipliers?
>>
>>121100603
Hey man if you prefer placebo that's cool.
>>
>>121101601
AA is a placebo
>>
>DD launches torps less than 1km away right into your path
>detonation
thanks
>>
>>121101681

Boris please.
>>
>>121101901
This entire game is based around RNG shit, you can't get good at rolling a fucking dice

ever wonder why your BB will miss shit at 5km but nail something at 17? fucking bullshit RNG that rewards randomness not skill
>>
>>121102091
Explain the RNG in torpedoes
>>
>>121102424
thats actually one of the only things in the game (save for flooding) that isn't RNG
>>
>>121102424
5% chance of no flooding
>>
>>121102525
except the 5% is a multiplier

so say you had a 50% chance to cause flooding, 5% of 50 is 2.5

so thats a 2.5% reduction which means the torp has a 47.5% chance of causing flooding or otherwise virtually no difference because the slav math is retarded and shit
>>
>>121102670
percentages should always be multipliers

otherwise you're talking about percentage points and that's silly because you get things like Demo Expert which is way way too powerful on low fire chance shells.
>>
>>121102948
>percentages should always be multipliers

except when your multiplier means jack shit

its why the Damage Control upgrade literally doesn't do anything because 3% reduction on chance of fire changes a 20% chance to cause fire to a 19.4% which is virtually nothing.

Bonuses should be additive, not multiplicative
>>
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Hotel a best.
>>
>>121103246

Hotels exist to get farmed by CVs.
>>
>>121103246
>tfw you repeat operation ten-go every game as CV.
>>
>>121103182
>additive
not how percentages work bud. buff the value if you want tho.
>>
Hotel a QT.
>>
>>121104142
the current way they're calculated is absolutely retarded

really? 5% to flooding chance when flooding chance is 50%? thats literally nothing

same with damage control and all the other shit perks that do nothing

Hell I'm willing to bet that the accuracy bonus upgrade does the same shit to the shit RNG modifier
>>
>>121104527
Of course it does.

That's how you percentage.
>>
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>>121102091
>Maximum dispersion in RNG

Yo chuckle fucks got some dumb ass ideas.
>>
>>121104642
but its bad because it literally does nothing.

using these perks LITERALLY does you so fucking little it might as well be zero
>>
Fucking Koenigsegseggisegseigseggseg engine meme...
>>
>>121104678
and yet it still happens all the time
>>
>>121104784
lol, don't use them then

out-jiggered the system, that's you :^)
>>
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>>121104916

>0 damage
>Engine out
I half expected to see a flooding timer.
>>
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Hotel: Literally the best.
>>
>>121104985
>just don't use these useless perks
>no its ok WG will never actually do anything about their retarded perks
>>
>>121104916
>buy engine upgrade
>get engine knocked out even more, seemingly
VERY FUNNY
VERY COMICAL
>>
>>121105068
>be in a karlsruhe
>get hit by some NY way the fuck out of range
>the AP shells just happened to plink off but it threw out my steering, my propeller, disabled one of my torp tubes and completely disabled one of my guns
>>
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>>121105114

At being farmed.
:3c
Abrach pls, I know you love waifu bote, but in this game, everyone is using her. Shes just a damage farm for good players.
>>
>>121104916
>WoT
>Germans have le frontal engine fires :^)))))

>WoWS
>Germans have le easily knocked out engine :^))))))

never trust slavs
>>
>>121105194
I fully imagine the engine upgrade literally does nothing either because its multiplicative on the chance to disable which is probably REALLY god damn high
>>
>>121105247
>CVnts
>"good" players
>>
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>tfw taking 2000 damage per second
>>
>>121105457
>use your fire extinguisher
>get 3 fires from an atago immediately as the timer gives out
>>
>>121105247
>I know you love waifu bote, but in this game, everyone is using her

btw, one of the reasons not to grind for shimakaze

when everybody uses her, why do you need that slutty bote, get gearing/khabarovsk instead
>>
>>121105457
did u died?
>>
>some Fuso takes a pot shot across the map at my NM
>I get detonated and explode instantly,
>>
ITS BALANCED OK STOP BEGGING WANT FUN JOIN THE NAVY
>>
>>121105428
:33333
>>
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>>121105247
I'm not Abrach

But If that fellow loves Hotel as much as I do, he must have pretty damn good taste.

And pretty good stats, from what I see on his profile.
>>
>>121105756
>some Yamato takes a pot shot from the southern end of Fault Line at my Amagi on the northern end of Fault Line
>I take a bazillion citpens and die instantly
:^)

I think the both of us went "lol" in battlechat.
>>
>>121105837
what's the problem?
enemy even have a fail division :^)
>>
>>121105958
>Omaha: 68,629 average damage
>Cleveland: 52,228 average damage
>Pepsicola: 50,479 average damage
>N'awlins: 44,144 average damage
Uh... I don't think that's how it's supposed to go, Abrach...
>>
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Literally, QT.
>>
>>121106354
fat lazy cow
we dd despise bb
>>
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>>121106354
FATTY
>>
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>Closed Beta statistics
Huh. When did that get put there on your player stats page?
>>
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>>121106585
Who is this again?
>>
>>121106292
The New Orleans is really bad.
>>
>>121107075
Surely, it can't be worse than Pepsi?
>>
WEW LAD
>>
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>play Colorado
>pick wrong flank
>never get within range of an enemy ship until they're all dead, or your whole team is dead and its 8 enemy ships coming after you


this is some horseshit
>>
>>121107217

Anon, the US cruisers get worse past tier 6. At tier 9 they become passable with AA. The Des Moines is the worst performing tier 10 in game.
>>
>>121105194
Welcome to the Nicholas
>>
>>121107896
I don't understand how people are so bad with Colorado. It's just a better South Carolina.
>>
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Hotel a fairest Maiden.

>>121106292
With the exception of Cleveland, those are pretty solid stats.
And as >>121107075 points out, New Orleans is pretty bad.
>>121107217
Pepsi is better at T8 than New Orleans would be at T7.
>>
>>121108334
>T7
>its a better SC
wow thats so great when every other T7 out performs it by a long shot
>>
>>121108334
>its just a better South Carolina

Everything is a fucking better South Carolina, except maybe the Kawachi.
>>
>>121108334
>It's just a better South Carolina.
>>
Wait why does the game charge me for Repair Party II even though I didn't use any that game?
>>
>>121108404
>AA guns on main turret
FUCK YOU WARGAMING
>>
>>121108802
)))))))))))))))))))))))
>>
>>121108802
Working as intended )))))))))))))))
>>
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Hotel: Pleasing her captains the most.
>>
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Colorado Final Hull ingame.

>thirty-three 20 mm Oerlikon

>thirty-four 40 mm Bofors

>eight 5"/25 AA canon


Colorado Final Wartime refit.

>thirty-three 20 mm Oerlikon

>forty 40 mm Bofors

>eight 5"/25 AA canon


Only problem is that since they ignored the West Virginia hull, Colorado only has 89 mm of deck armor.

Enjoy those long range deck penetrations and AP bombs.


I wish they had at least gone with Maryland's final refit, which was pic related. Not as ridiculous as West Virginia, but still better than what we have now.
>>
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>>121108971
>my face when finding out about the AA gun on Tirpitz's #2 turret
>>
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>>121109252

>Cow tits
>Attractive.
I think I'm gonna throw up.
>>
Many ships aspire to be Hotel themselves, but not many can meet the requirements.

#HotelLyfe
>>
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>>121106713
>tfw I wasn't a CVnt in CBT
I miss the pre-nerf speedslut
>>
Only Colorado players will understand this image.
>>
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>>121109402
Flattop lovers pls go and stay go.
>>
Hotel posting is the best kind of posting.
>>
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>you will never be as good as Hotel
>>
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>>121111670
>you will never be as much of a drain on national resources as Hotel
>>
>>121108802
be glad it doesn't charge you 22k per use (:

also the fairies need their salary regardless if they had something to repair or not
>>
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>>121111797
>You'll never be a glorified, oversized and expensive waste of a battlecruiser.
>x4
>>
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Did somebody just mention
>resources?
>>
How dead is this game now? Haven't touched it got officially released.
>>
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Really like the Kiev
>>
>>121111948
>I'm going to trigger them this time! :D
>>
>>121111948
>you will never be reactivated by Reagan because of ruskies

You know what was really a waste, though? The Alaska-class CBs.
>>
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>>121112207
>>
>>121111948
>you will never be able to launch Tomahawks and shell targets over 40 years after being put into commission.
>you will never have 8 super-dreadnought museum ships.
>you will never win a war
>>
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>>121112241
>You'll never be reactivated in a stunt to impress a crumbling block, only to be mothballed once again in less than a decade.
>>
>16" shell hits the broadside of a Myoko at 8km
>bounces for 0 damage

I

What
>>
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>>121102424

>explain rng in torpedos

pic related

5 torpedoes hit, torp damage is 6167 each. Divide the damage by 5, and each one did something like 3k+

So yeah, torpedoes a shit.
>>
>>121112514
RNG
>>
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>>121112461
>you'll never have an entire class of your most powerful battleship become museums for the entire country to visit far into the future.
>>
>>121104916
wait for tier8 where that shit still can happen with Hipper
>>
>tfw 230k profit thanks to missions.
Seriously this is ezpz
>>
>>121112749
It stops at the Yorck.
>>
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>>121112542
>Torpedo bulges actually working as intended

neat
>>
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Prem ship, or would it go in a "fuck if I know where this ship belongs" line with Scharnhorst, Graf Spee, and the like?
>>
>>121111948
The proper term is battlekek
>>
>>121112831
except they don't

torps so much as touch you and explode,
>>
>>121112860
Scharnhorst is easy, shes a tier 7. Spee is also easy, shes a perfect tier 6 CA.

the Alaskas would fit fine as tier 7's.
>>
>tfw only 100k XP from hotel
soon
>>
>>121112831
>>
>>121112831

Does Myogi even have torpedo bulges? Considering its a paper ship that never existed...
>>
>>121112542
>>121112831
>>
>>121112787
No, it can happen to Hipper but not often because usually when you get hit in a way to lose engne Hipper lose atleast 30k hp too
>>
>>121113049
That completely fictional top hull she has adds bulges
>>
>>121112960
The damage they do is different depending on what ship they're hitting, torpedo bulge protection is modeled to some degree in the game
>>
>>121113102
Yes, well, that's every cruiser ever because you hit their citadel.
>>
>there are people in this game that dont at least try strike loadout on US CVs
I got lectured earlier on how i should be using the fighter loadout and only the fighter loadout while in my independence. I went on to score the second highest XP in game and the guy that was lecturing me was second lowest.
>>
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>>121113098

Wow.

Never before have I ever had to question or worry about torpedo damage, because IJN and USN destroyers tend to nuke things they get torp hits on.

Only now, with these russian DD's and their terrible damage torpedoes, has this become an issue to my attention.

Wow.
>>
>>121098625
I can't see whats strange.
With DDs is common to cause little flooding, it's a CVnt mechanic mostly
>>
>>121113317
oohhh one good game
>>
>>121113373

It affects TBs too.
>>
>>121113317
This game does not attract the brightest individuals.

>shipgirl lovers
>>
>>121113402
>implying i get just one good game
I usually am near the top with the strike loadout, i tried the fighter loadout for a few games, but i didnt like it and i felt like i was doing nothing for the team. However with strike, i can provide better support for my ships.
>>
>>121113419

Thats the other edge of the sword, but its still a sword your getting stabbed with.
>>
>>121113373
IJN and USN rarely do.

See that 0.45x consistent damage affecting the first threshold?

A Shimakaze does 17k damage per torpedo, that's with ingame stats. For the second threshold, it's 0.45x of 17k per torpedo which drastically reduces the damage.

First threshold is also reached fast, like a few shells is enough to get the section into it's first threshold.
>>
>>121113373
its shitty slav programming
>>
>>121113545
>For the second threshold

First*
>>
>>121113001
>Scharnshort as tier 7 BB
>9 11" guns vs 8 16" guns

>Deutschlands as tier 6 CA
Eh. I just don't see how you make a tier 6 cruiser with 11" guns. I guess it's slow and lightly armored, so that's how you'd balance it.

>Alaskas as tier 7 CA (or did you mean BB?)
...This thing is over 3x heavier than Pensacolas with 12" main batteries versus 8" guns, while carrying more AA armament and doing 33 knots.

That's a "no". Might be an interesting alternative to the Colorado, though.
>>
>>121112514
>full broadside a Myoko with Roon
>do shit damage
RNG :^)
when switching from torps to guns i loaded HE by mistake but there is always RNG of balance)))))
>>
>>121113482
To be fair, though, the shipgirl lovers are some of the better players in the game.

Tone when? Wargaming not unfucking up her implementation when?
>>
>>121113751
>>Scharnshort as tier 7 BB
>9 11" guns vs 8 16" guns

the same armor as Bismarck, with rapid fire 11" guns that actually have decent penetration, and it does 30 knots

>Eh. I just don't see how you make a tier 6 cruiser with 11" guns. I guess it's slow and lightly armored, so that's how you'd balance it.

you answered your own question

>...This thing is over 3x heavier than Pensacolas with 12" main batteries versus 8" guns, while carrying more AA armament and doing 33 knots.

>That's a "no". Might be an interesting alternative to the Colorado, though.

any higher and its completely useless as anything but an AA boat...kinda like the current US cruisers
>>
>>121113751
>Scharnshort as tier 7 BB
>9 11" guns vs 8 16" guns

3.5 RPM, very high velocity
Much larger displacement than Colorado, slightly less than North Carolina
Thicker belt than Nagato
Faster than... any BB sub-T9

So, yes, T7.
>>
>>121112750
It's not like you did much
>>
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>>121113545
>IJN and USN rarely do

I dunno, my experience has been consistent kills at every tier I've played, but keep in mind thats up until 5.

My Clemson tends grab consistant torp nukes against BB's, and every IJN DD I've played tends to kill what it hits. That has led me to believe that depending on what I'm hitting, I'm going to kill it, assuming the right amount of torpedoes hit...a CV only needs 2 to 4, a BB at least 3 to 5, and a DD around 2. Cruisers tend to up at the 3 to 5 rate, depending.

Hitting ships with torpedoes in a russian DD relies on a fairly suicide approach - usually its worth it if the target dies, but if it doesn't, your completely fucked.
>>
>>121078491
is the reason she's tanned compared to her sister.. that she actually gets out now and again?
>>
>>121114195
At that tier, everything doesn't have much HP.

And I said wrongly, the Shimakaze has 20k damage torpedoes.

0.45x of 20k damage torps are 9k and compared to a Yamato with 97k HP, that's nothing.
>>
>>121114061
>any higher and its completely useless as anything but an AA boat...kinda like the current US cruisers
USN CAs need their guns fixed, sure, but it's completely overpowered compared to the rest of the USN CA line. Who the fuck would want to captain Pensacola if you have Alaska as an option?

The thing has a fucking 9" belt. At tier 7, it's overpowered even compared to the IJN CA line. And before you go "muh torpedoes" at me, the strength of the IJN CAs are its shell velocity/trajectory and the citpen potential of its 8" AP rounds, which would be pretty much negated by a 9" belt.

>Yorck
Yeah, not even going to mention her.
>>
>>121114641
The thing is, you seem to think WG cares about ships that massively outperform other ships at the same tier.
>>
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>>121114809
>grinding USN CA line
>Cleveland --> Alaska --> New Orleans
>tfw New Orleans
>>
>>121115073
Alaska isn't going to be in the CA line m8.
>>
>>121115162

Isn't Alaska technically a battlecruiser?
>>
>>121115404
Yeah, which is a different thing than a Heavy Cruiser.
>>
>>121115404
"Large cruiser".
>>
>>121113390
flooding works like fire, if you don't repait it it causes a lot of damage, if you do it causes little to no damage

people obviously repair it asap
>>
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>>121115468
>>121115513

Battlecruisers are technically BB line, until they split into their own line.

Ya know, I hope this game lives long enough to see full tech lines.

DD (Destroyer)
DL (Destroyer Leader)

C (Protected Cruiser)
CL (Light Cruiser)
CA (Heavy Cruiser)

CB (Battlecruiser)
BB (Battleship)

CVE (Escort Carrier)
CV (Fleet Carrier)
>>
>>121115704
flooding isn't just like fire

its super fucking fire, if you don't or can't repair it, it'll cause so much fucking damage its obscene, 2 minutes of losing thousands of health per second
>>
>>121115404
Been used to seeing the images/renders of citadel weak points in red.

>Saw Red
>New level of USN Suffering

>>121115704
Actually the changes with the update/patch are to address the horribly low damage of flooding at high tiers. (going to be 40% bleed at all tiers if allowed to go the full duration.)
>>
>>121115404
>Kongo is a battlecruiser
>BB line
>Amagi is a battlecruiser
>BB line
>North Carolina is a battlecruiser
>BB line
>Iowa is a battlecruiser
>BB line

ALL ABOARD THE RETARD TRAIN
>>
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>>121116059
>North Carolina is a battlecruiser
>BB line
>Iowa is a battlecruiser
>BB line

>maybe it will get someone this time
>>
Aurora 2 gud
>>
>>121116005
>>
>>121116059
>I don't know what the difference is between a battlecruiser and a fast battleship.
Functionally, there wasn't.
>>
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and Babbies fucking complain about what HE does to them
>>
>>121116927
>a dinky fire that does piss damage to you
the others are objectively worse than a fucking fire

a fire on a BB is the worst thing ever
>>
>>121116868
>tfw Yamato was a battlecruiser as well
>>
>>121117021
HE hitting non-BB ships also kills turrets, engines, and steering
>>
>>121117040
Sure, if she was at Jutland.
>>
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>>121117040
Gotta go fast.
>>
>>121117040
>armored out the fucking wazoo
>battlecruiser

No
>>
>tfw every battleship made from 1930-on was actually just a heavily armed and armored battle-cruiser
>>
Hotel is no Battlecruiser. Hotel is a delicious, healthy Battleship.
>>
>>121117040
no its a heavy destroyer
>>
>>121117363
>goes 27 knots
>not a battlecruiser

sure thing m8
>>
>I'm enjoying the game!
-menofoo
>>
>>121117476
speed has nothing to do with whether its a Battleship or a Battlecruiser
>>
>>121117462
>tfw the Bongs actually called some of their battlecruisers Large Light Cruisers
>>
>>121117476
part of being a battlecruiser is literally skimping on armor to achieve more fast.

Which is exactly what North Carolina and Iowa did. It's not what Yamato did.
>>
>>121117219
not that fast as russian dd girls
those are fast like an arctic fox and tough as an old soviet boot

that's leaving aside le fantastique
>>
>>121117527
Yeah it does, shes too fast to be a normal battleship, therefore shes a battlecruiser.

So is Nagato actually.
>>
>>121117647
le fantasque is a light cruiser

t. america
>>
>>121117702
>yea it does

no it doesn't
>>
>>121117732
destroyer leader :^)
>>
>>121117702
>anything that goes faster than 21 knots is a battlecruiser
Pearl Harbor battleship fleet pls
>>
>>121117625
Okay, one;

North Carolina's armor was restricted by the treaty, not by how fast she needed to go. Same with the SoDaks.

Two;

All three of those ships were designed before the 2700 pound shell was a thing. they were meant to be protected from the lighter 2100 pound shell (which they were in the designed immunity zone).

Even Yamato wasn't immune at any practical range from the 2700 pound shell.
>>
>>121117738
>>121117831
If it goes fast, its a battlecruiser :^ )

Nagato sacrificed belt armor so she could make 26 knots. That's why is was only 12" thick.

Yamato could have had 20" of armor if the Japanese didn't want to make her go fast :^ ).
>>
>>121075491
help me this is making me want to become a guardian of palestine
>>
>>121118119
>If it goes fast, its a battlecruiser :^ )
Speed has nothing to do with the classification of what is a battlecruiser or a battleship

some of the largest dreadnoughts in WWI and even Bismark would be battlecruisers then
>>
I don't even understand why people think fast battleship/battlecruiser is an insult to the ship. It's not like it magically makes it worse somehow.

Regardless, I would stick with whatever the respective country that built them designated them as.

Fuck you England, Graf Spee was not a "pocket battleship" you dumb cunts.
>>
>>121118004
>Lighter armoring than their standard battleship design forerunners

Sure thing buddy.
>>
1) Did your big, heavy, highly armed and armored ship sink embarrassingly in explosive fashion while engaged against Germans?
Y ---> Battlecruiser
N ---> proceed to question #2

2) Can it keep up with a carrier air group?
Y ---> Fast Battleship
N ---> Battleship
>>
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>>121109402
>>121110345
>>
>>121118316
battlecruisers are sluts that love to be penetrated

battleships are honorable botes
>>
>>121118321
>Italy broke the treaty rules to retain armor and speed (and ended up with terrible ships)
>Japan broke the treaty rules to retain armor and speed (and nearly bankrupted the entire Navy)
>Germany broke the treaty rules to retain armor and speed (and got shitty ships out of it)
>Russia tried to break the treaty rules, but discovered that they couldn't actually make a battleship worth a fuck
>England followed the treaty rules (but fucked up and got shitty ships)
>the US followed the treaty rules and got ships that were a great mix of protection, mobility, speed, range and firepower
>much bigger than before, better deck armoring, more and bigger guns
>but the belt is 1.5 inches thinner than it was before, so its a battlecruiser)))))
>>
>>121118616
they broke treaty rules because literally once one person did they all did
>>
>>121118687
The US and Bongland were the only ones who stuck with it to the end.

The Bongs got some terrible ships, but the US somehow still ended up with better designs within the limitations than the countries that broke it.
>>
>>121118616
>this kek that cant handle that his ships were misclassified

Ship classification is just like the sexuality of millennials, fluid
>>
>>121118851
>Ship classification is just like the sexuality of millennials, fluid

Good thing Fast Battleships have never ever actually been reclassified as Battlecruisers then.
>>
>>121111948
>Over sized
Unlike some fat ship, It can pass panama canal.
>>
>>121118953
Fast Battleship is literally another way of saying Battlecruiser though, you kek. Just like Dreadnoughts are battleships.
>>
Is there such thing as Stormcruiser?
>>
>c u c k filters to kek now

when did that happen
>>
>>121119361
Let's see
kek
>>
>>121119234
Not Really, Fast Battleships retain heavy armor and armament, but are also quicker than normal super-dreadnought battleships.

A 12" belt is not thin or light. a 6-7 inch deck is not thin or light. Nine 16" guns in turrets with 20" faces is not a light armament.
>>
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>>121119513
>Fast Battleships retain heavy armor

no
>>
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>still no SoDak
>>
>>121119558
>307mm of belt armor is thin
>190mm of deck armor is thin
>20 inches of turret armor is thin
>17 inch barbettes is thin
Sure thing kiddo.
>>
>>121118616
>and got ships that were a great mix of protection, mobility, speed, range and firepower
Not really.

90% of the pacific was won by aircraft carriers, while every other nation there focused more on battleships and cruisers.
>>
>>121119636
>No Arizona
>>
>>121119361

kek desu senpai baka
>>
>>121119806
>Not really.

>90% of the pacific was won by aircraft carriers, while every other nation there focused more on battleships and cruisers.

What does that have to do with the design of the ships themselves.
>>
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>>121119832
>still haven't got my Warspite back
>>
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>>121119725
>12"
>thick armor

you are mighty fucking funny indeed
>>
>>121120010
>12"
>thin armor
>le epin reaction image

all I needed to know
>>
The Lexington class were the only battlecruisers ever laid down by the USN and were assigned hull series numbers CC-1 to CC-6. When construction was suspended following the Washington Naval Limitation Treaty of 1922, the first two of these ships were then completed as aircraft carriers USS Lexington CV-2 and USS Saratoga CV-3. The Alaska class of the 1940s were designated as Large Cruisers and assigned hull series numbers CB-1 to CB-6. The USN did not considered these ships to be battlecruisers.
>>
Why doesnt the "armor" tab in WoWS simply list things like "belt", "barbette", "turret face", etc?

Who the fuck cares about casemate armoring when like more than half the fucking botes in this game have no casemate mounted guns?
>>
>>121119978
My point is the other nations relied heavily on battleships and cruisers, so we know exactly how they held up when put to the test, rather than just design. We saw most of their biggest and baddest that ultimately was sunk.

The Iowa for example, only ever took damage from a hurricane. Similar to the behemoths of other nations she had very little to no actual combat against surface vessels, instead largely just AA, which Iowa was really good at.

Looking at a design of a ship can't give you the results actual combat would.
>>
Huh, according to the Royal Navy, the Queen Elizabeth class was considered a fast battleship when first produced. They were even put in their own "Fast Squadron".

I guess that makes Warspite a battlecruiser...
>>
>>121120806
Well, Iowa did at least sink Katori.

It's something I guess.

South Dakota and Washington also saw direct surface combat against enemy capital ships. SoDak had an unfortunate power failure that led to her just sitting there being shot for ten minutes by everything from 6" to 14" guns and came away with only superficial damage that was repaired in a few months time.

And Washington raped the shit out of Kirishima.

I would say they worked rather well, none of them sank.
>>
>>121119361
lier

kek
>>
>>121120919
That makes Nagato a battlecruiser.
>>
>>121119506
>>121119954
>>121121284
>all these keks getting keked over kek filtering to kek
>>
>>121120919
With how shit Warspite's armor is i'm inclined to agree
>>
>>121121287
>26 knot speed
>12" belt
>thin deck armor

I'm inclined to agree
>>
>>121121478
>>121121594
I'm inclined to agree
>>
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>Clevelands shooting AP at my battleships
>>
>>121121902
you can farm fuck loads of damage off USN battleships by shooting the bow/stern/superstructure with AP

talking like 3-4k per salvo
>>
>>121121983
You do the same with HE AND start 4 fucking fires in the process.
>>
>>121122004
Yeah I know, that's just why some people do it.

With the New German cruisers and their shit HE shells, its actually better to just fire AP at everything, even DD's and BB's.
>>
>playing Karlsruhe
>take shot from enemy
>engine blown
>repair
>take another shot
>engine blown
>wait for DC
>repair
>immediately take another shot
>engine blown

Welp, that's an entire nation into the trash.
>>
>>121121478
>Warspite
>shit armor

You havin' a laugh m8.
>>
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