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/mbg/ - Mount & Blade General

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Thread replies: 768
Thread images: 194

Flailing about edition.

(Looted) thread: >>120288902

READ THE PASTEBIN BEFORE ASKING QUESTIONS.

NEW BLOG AND BANNERLORD VIDEOS:
https://www.taleworlds.com/en/Games/Bannerlord/Blog/13
http://www.youtube.com/watch?v=pTbaWgLjN6s
https://www.youtube.com/watch?v=ZpkrdMAyCmo
https://www.youtube.com/watch?v=w66nHR7GTF4

PASTEBIN: http://pastebin.com/9TMsKr2a
M&B Wiki with pretty much all the info you need: http://mountandblade.wikia.com/wiki/Mount_and_Blade_Wiki

Noob guide: http://imgur.com/a/FMAqV

M&B VERSION ARCHIVES
>ftp://ftp.taleworlds.com/

>How to implement upstab, 1h upstab, crouching, pike bracing
>USE THIS ONE, ONE IN PASTEBIN IS OUTDATED
http://pastebin.com/b8KTnB9f

>/mbg/ Steamgroup
http://steamcommunity.com/groups/mountandbladevg

Module Flavor(s) of the Sometimes and Recommendations:
>Swedish Mayonnaise
https://forums.taleworlds.com/index.php?topic=211788.0
>Warwolf
https://mega.co.nz/#!lw0nkThD!Fi1am6YqNGOuWE93ZDzoNiqxqDukFkpRuJzIeuyy9-c
>Warphilia
https://mega.co.nz/#!tEAmwZYS!ZL8IQAvQaM3SE7aubY6TuvVtFhLBZBJI7X3icE4fsT4
>Sayazn - 2.0 out now! NOW WITH ADDED DISAPPOINTMENT
http://forums.taleworlds.com/index.php/topic,325987.0.html

Module system decompiler and PoP/ACoK/1257 AD/CIA source files - https://www.dropbox.com/sh/ucsmvc35ypgz5r8/AAAgGaMWKrD15iH60Mbr8Yyua?dl=0
Warband Co-op Mod - http://forums.taleworlds.com/index.php/topic,322770.0.html
Anon's modded Diplomacy - http://www.mediafire.com/download/7ex3306kg24jjd9/Diplomacy+Modded.7z
Anon's modded Tocan's Calradia - http://www.mediafire.com/download/k597985766ynf8b/Way+of+the+Sword.7z
Anon's Modded 1257 -
http://www.mediafire.com/download/v5kz3me75lmgacp/1257AD_modded.7z
Tweakbro's Warsword - https://mega.nz/#!pA5ETB7D!v3FOXElTq-hDToBG6QVtAzeLgO-saWafMlQYP8XFJVE
Flails, upstab, crouching and more for Warsword and Tweakbro's Warsword -
http://www.mediafire.com/download/9k8bkyfmgfuocwc/Warsword+Flails%2C+Upstab%2C+Crouching+and+more.7z
>>
>>120735762
you should just get banned
>>
been gone for like 5 months, anything new here?
>>
>>120736351
you missed the Bannerlord videos in August
>>
>>120736227
This
>>
Which is more likely, me learning a programming language and making a 2D M&B, or Butterlord being released?
>>
>>120740792
The later
>>
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>7 posts
>4 deleted.
Keep going guys
>>
How do I increase lord's party sizes in mods like Imperial Age?
>>
>>120741554
morgh's
>>
>>120741186

Well see, there's something to hopeful about
>>
>>120741872
is there any other way anon
morgh's always gives me an error
>>
>>120741968
Eh, prove me wrong. At least we'll have something to talk about instead of reporting people posting anime
>>
>>120742124
i'll pm you the fix :)
>>
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Bumping protocol activated
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>>120745163
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>>120745383
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>>120745605
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>>120745821
>>
What posts were deleted?
>>
ded?
>>
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>>120747731
The guy always posting his waifu at the start of every thread. 3 post asking about anno domini. 1 wew lad post.
>>120748008
Not while I live.
>>
>>120748107
>3 post asking about anno domini.
why were posts about 1257 deleted
>>
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>>120748107
>anno domini.
AD 1257 to be precise.
>>
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>>120748308
Well one of them where to download "Anus Dominus 1257" (sic)
the other two where asking why their author was getting extreme low fps while walking in towns. I suppose he found an answer
>>
Has anybody ever tried replacing the vanilla party screen with a custom presentation? It's extremely irritating that the party screen is hardcoded.
>>
>>120748308
I deleted my posts due to spelling mistakes.
>>
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>>120748561
>>120748616
I see. My bad.
>>
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>>120748886
>>
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>>120749921
>>
downloaded warsword conquest and added tweakbros stuff for vanilla, now when I try to start the game I get:

Unable to find face mesh: skull_new

pls help
>>
>>120751626
>and added tweakbros stuff for vanilla,
it's standalone, you don't need to overwrite anything
>>
>>120752189
Sorry, I should of made it clear.

I added the upstab and flail stuff to my warsword vanilla.
>>
>>120752563
did you add the right one?
>>
>>120752683
Just repasted the one called 'Warsword vanilla' in my warsword conquest folder.

Still getting the error.
>>
>>120753084
is it the latest version of warsword
>>
>>120754051
http://www.moddb.com/mods/warsword-conquest/downloads

Thats the one I use.
>>
>>120754206
did you install it right?
>>
>>120754867
I unzipped it then smacked it in my modules folder.
>>
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uuuh ... ok ?
>>
so does swede marionette not work if my warband version is 1.163? I unpacked it into my module folder and it starts up when I select it but then the screen goes black and I have to go to task manager to end it.
>>
>>120757139
Just looking now I may have downloaded one that is only good for 1.143
>>
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This thread is dedicated to the greatest of the ded mods.
>>
fucking hero adventurers in tournaments
fucking pendor
why do i even play this mod
>>
>>120758289
>Want all female army
>Take Adventurers to fill in gaps while working on it
>Working up to Hero/Heroine Adventurers
>I'm fucking drowning in Hero Adventurers
>Meanwhile its a chore and a half just to get to Maiden Nobles
>>
got a horseback attack for the flail but it has to use the polearm horseback attack slot
>>
>>120759861
>heroine adventures
>not omen seekers
nice meme but youre never going to get 10 of them, let alone an army
>>
>>120759935
Can you slow down the spinning a litttle?
>>
>>120748886
I found out 1.03 does run a bit slower at larger battle sizes. I can tolerate the ~20 fps in 1.11, but around 14 fps it just gets too slow for me.
>>
>>120760959
would you say the one in the OP has the best speed?
>>
>>120763835
Maybe a little bit more slow than the OP, it just looks unrealistically fast
>>
also some links in the original pastebin are dead. the ones for pendor tweaks, specifically.
>>
What's more likely to happen warsword to ever get updated or butterlord to come out?
>>
How do you get moral up in tweakbros warsword?
>>
The only cheevos I have left are the world domination ones and Autonomous Collective, how do I get these scrubs to elect me as marshall?
>>
Should I get Perisno or Prophecy of Pendor?
>>
>>120767857
The latter, but get the tweaked version.
>>
>>120768097
Is the tweaked version the one in the pastebin?
>>
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My attempts to give names to the regular troops are not particularly successful so far.
>>
Crikey, mate, that's a lot of skeletons.
>>
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>>120769256
This is more like it.
>>
So I am currently playing and enjoying Perisno but holy shit, it is WAY to easy to make money and prisoners are especially extremely profitable. After many hours in POP, Perisno is more enjoyable yet far easier.
>>
>>120768097
what tweaks specifically?
>>
>>120771958
probably the same as what falconians were, like an extra siege ladder
>>
>>120774103
link please? google search revealed modders being awful on the forums and the pastebin links are dead
>>
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>portoguese units in swede mayo are literally reskinned rhodok units
>mfw
>>
Two-handed or S&S lads?
>>
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>>120776847
>Not having a Shield and 1/2 handed weapon so when your shield wears out you can 2 hand it
>>
>>120777113
>using a weapon that is the worst of both worlds
>>
>>120776847
>sword and board
>ever

meh just both
>>
How do you change a specific unit's weekly wage?
>>
>>120776847
Two handed axe. It's literally the best weapon type in the game, prove me wrong.
>not breaking niggas shields in 2 hits
>>
>>120777404
change its level
>>
The last time I was here Sayazn was the hyped up mod everyone was waiting for.

Now it's nothing but disappointment? What happened? What's wrong with it?
>>
>>120778104
>axes are the only weapons with bonus against shields
>>
>>120779704
What other weapon type would have bonus against shields? All I can think of are javelins and MAYBE hammers
>>
>>120782269
specifically military hammers (hammer, military hammer, and war hammer from native), not things like mauls
picks
some polearms
firearms
>>
>>120782519
Picks wouldn't really destroy a shield, just get stuck in it. Hammers should have the 'crush through' trait instead of bonus against shields.
>>
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RIP Thorbjorn.
>>
>>120782849
1h weapons can't crush through block
>>
Does the chancellor need a certain skill?
>>
Is the Blood and Steel mod worth downloading? I heard it was broken and dead
>>
>>120783076

What is this
>>
>>120784648
The beginnings of my attempt at >>120677785
>>
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>>120776847
Whether I have a shield depends on the quality of armor.

If we mean gameplay I sometimes do both... I mix up my loadout a lot but the most common ones are:

1H - Small Shield - Tower Shield - Polearm
Bow - Arrow - Arrow - Polearm

Throwing weapons are almost always great on troops. Especially shield troops. If a game allows a player faction my infantry WILL have the throwing weapons available. Morgh's assures that.

Bow + Arrow + Arrow + Polearm can be fun on elite archer troops as well -- They can frequently slaughter flanking cavalry without aid.
>>
Hey lolimod guy, Viking Conquest is on sale..
>>
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>>120786808
The paid single player modules on Steam:

>WFAS
>Shit

>Viking Conquest
>I hate Brytenwalda with a passion brighter than a billion exploding suns

>Caribbean
>Can't create a player faction and conquer the universe
>>
Believe in the Butterlord
>>
>>120787157
VC is a lot different than boringblanda
>>
>>120787157
VC is much better than Brytenwalda.
>>
>>120792609
>>120792689

VC does not have loli and thus is terrible
>>
This thing has amazing handling
>>
>>120794786
With this dogs may finally live up "Man's best friend."

Does the mod in question have mounted dogs by default or did you modify them to be mountable? If the latter -- Can you make anything mountable?
>>
>>120795271

I don't have any mods, that was just a bug I ran into
>>
>>120795271
I can make ur mom mountable.
>>
ACOK is hard as shit. Finally got past the first difficulty wall but I don't know which faction should I align with. Also fuck those random events that fuck with your stats.
>>
>>120794290
You weebs are so pathetic
>>
>>120794290
That's why I told the lolimod guy that it's on sale fam
>>
>>120795669
get veteran sellsword halberdiers and win
>>
>lolimod doesn't seem to work with geko 3.1 beta
is it just me
>>
is it possible to play these game without fighting, just by letting your men do all the dirty work?
>>
>>120799430
Technically.

Kinda boring though. I'm all for sitting behind and letting my men do their fucking job but even a lazy bastard such as myself gets the urge to personally kill a few faggots every once in a while.

And there's autoresolve but no, just no. Good fucking God no.
>>
>>120799610
but how? I can't never get past the occasional fights with bandits, even then my recruits have a lot of problems

I'm always stuck at 20-30 shitty soldiers, doing worthless quests for worthless lords
>>
>>120799810
It's more a thing for when you get a nice force of high level troops. Don't expect your low level guys to be capable of handing the heavy lifting.
>>
>>120799875
and what can I do with them? More importantly, is there something to do that isn't going to point x to point y and speak to a noble for 20 gold?
>>
>>120799975
Hunt down weak bandits, take advantage of one sided battles, invest in trainer or in companions with trainer.
>>
>>120799975
Level trainer/get companions with trainer
Trade
win tournaments (although obviously you need to fight for this)
>>
>>120799810
It's called trainer skill.
>>
>>120800465
>>120800120
>>120800097
thanks, I'll try again then

are there any recommended mods for noobs or is it better to start with vanilla?
>>
>>120800739
Diplomacy introduces some basic gameplay improvements that you won't want to live without once you've had them. Either that or just vanilla.
>>
>>120800898
ok I'll give it a try
>>
>trying out warphilia
what the fuck is going on
>>
>>120801551
What's going on is this bitch have fuckable body.
>>
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>>120801551
you're in for a ride m8
>>
holy ded m8's
>>
>>120802095
>warphilia
Leave it to modders to proceed one step in the right direction and two steps back.

Holy shit that head model. Those broad shoulders. Mount and blade engine was not for fucking and waifus, it was for warfare.
>>
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>>120786808
>>120797581

For the price that it's on sale for I could buy a good game like pathologic instead

>>120798921

Did you notice how there isn't a 3.1 folder
>>
>>120814083
you should've spoilered that pic, make it a jumpscare
>>
>>120814237
Why should I buy VC?
>>
I've been playing for a while, but I'm new to this general. I have a few questions:
What is the best singleplayer mod for the Roman Empire?
Are there any mods where I can become Lawrence of Arabia?
>>
Trying out some mods in the pastebin at random, but uhm... what exactly does Prophesy of Pendor "G" really add to PoP? At a glance, I've only noticed a few different mercenary types I think.
>>
wew
>>
>>120816994
desu honest no sempai
>>
i remember playing a really cool LOTR mod a while back but uninstalled it because my buddy wanted to play full invasion and it required you to change some shit that made other mods unrunnable. anyone able to tell me the name?
>>
>>120821829
In english?
>>
>>120822674
don't bu VC you baka kek
>>
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>>120822881
>>
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What are the mods where you're able to use magic? I've heard of a few but can't remember the names.
>>
Seems they moved the chests around in Uxhal's Ruins in Nova Aetas 3.0... I only found one, and I keep seeing things that remind me of the 'loot mounds' scattered about, but none of them seem to be interactable.
>>
>>120823914
the sword is near the statue
>>
>>120824034
That's where I remember it being but I don't see it... maybe they shuffled it around a bit then.
>>
>game freezes repeatedly for half seconds at a time when ai troops fight in melee
>even happens when its as few as 2 on 2
how do i fix this
>>
>>120824904
nice toaster faggot
>>
>>120816994
Its 9 bucks and significantly better than Brytenwalda
>>
>>120825352
But is it good/worth it?
>>
>>120825352
getting stomped in the dick is significantly better than Brytenwalda
>>
>>120823846
Phantasy Calradia
>>
>>120825352
>>120826097
Its not that bad
>>
>>120823846
Gathering Storm.
It's k, not amazing.
Infinite mana bug is really common, but it's good that it is, as several spells have a pretty high chance to do nothing and just go through people/spend mana with no effect.
A shame it's ded, though it's still extremely playable.
>>
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POST SPOOKY SCARY SKELETON
>>
>>120814083
>can't put his animu waifu into it so it's bad
lmao desu
>>
>>120829801
In all fairness trying to emulate Genghis Khan in a world of hambeasts is a dreary undertaking.
>>
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>>120829801

It's bad because vikings suck and are for metalfags and gayfags

>Implying I can't put waifus in

anta baka
>>
What is different in anons modded 1257?
>>
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>>120833670
>It's bad because vikings suck and are for metalfags and gayfags
`^This.
>>
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>your king invites you to a feast
>walk in
>see this

what now
>>
>>120834261
Vikings aren't the only factions. The best part of VC is smashing their heads in in the name of Christ.
>>
>>120834176
pls
>>
>>120834535
>Vikings aren't the only factions
Arr rook same to me, anon.
Exccept the Picts.
>>
>>120833670
>believes the migration era is all about vikings
>>
>Try out a Clash of Kings
I have to appreciate the scale and detail but... man. I guess you gotta be into the series to really like this.

And from looking at the wikia, seems to be no real possibility of a female army, or even elite female troops of any kind... meh.

I might just have to stick with Persino, seems to be the only mod that has a good amount of female soldiers to use.
>>
>>120835674
Most of the world doesn't really make any difference between saxons and vikings.
>>
>>120835813
Lore-wise, there aren't female armies or mercenary bands anywhere in ASOIAF.

You can still capture spearwives and force them into your army but that's just a pointless grind.
>>
>>120835813
why do you care so much about having female troops that it influences whether you play a mod or not?
>>
>>120837762
weebs tbqh
>>
>>120837465
Yeah that's basically what I read.

>>120837762
It's fun.
>>
>>120835813
desu if you're into the series you're better off playing the CKII mod anyways.
>>
>>120839179
Fucking filter s m h t b h
>>
>>120769256
lol nord recruit Merely is such a fedora c uck
>>
gonna give Viking Conquest a try. What mods/tweaks do i need
>>
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>>120839442
>>
>>120839669
the one in the pastebin
>>
>>120839801
You've been a good friend to me. That means something.
>>
ILLLLL SEEEE YOUUU WHEN WEREEE BOTH NOT SO EMOTIONALLLLLLLLL
>>
>>120778787

Nobody wants to explain?

I guess I'll keep playing it, then.
>>
>>120841982
it's not finished is the problem and it has weird issues, like 1h weapons don't have an overhead and none of the polearms have side swings
>>
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so guys post your favorite campaign tactics and strategies

>bet on yourself on bunch of tournaments, get mad cash and renown
>use the money to gather a huge fuckload army of mercenaries from taverns
>pick a faction and a castle in it you like the most
>attack the faction and take that castle
>form kingdom
>leave your entire army as garrison in the castle and run to neighboring faction's king with the speed of thousands suns
>offer him vassalization before the faction you attacked gathers an army and throws you out of the castle
>keep all those sweet fiefs as a vassal

literally the best way to progress in this game
>>
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>>120842507
>literally the best way to progress in this game
Nah m8. Merc -> King it is for me. Endless wars, fastest RTR gains, and it allows me to fight every faction as every faction. If the mod is well made learning about faction armies is half the fun. Being a Mercenary allows me to keep every faction alive and equally weak for when I do declare my faction.

If I need to I can always become a vassal far later on just to load up a garrison before rebelling -- Haven't needed to do that in any mods though. Its also demeaning for the future god emperor of Calradia.
>>
I don't see the point of RTR, people will declare war on you regardless of it being 0 or 99
>>
>>120845086
Makes it easier to proactively recruit lords. If your RTR is too low lords won't even acknowledge you as a King.
>>
>>120845258 (addendum)
In theory excessively low RTR will also put you in a perpetual state of war.

I think this amount of RTR is abysmally low though. Problem on my end is that I basically fluctate from 0 RTR (quick cheat testing) and 99 RTR (true games and a mere byproduct of my merc play. Would be higher but caps)

This arbitrarily low RTR cut off is reinforced by players whom desperately hunt for RTR by sending companions as envoys (yuck) and getting married. If you are a Merc constantly fighting for weak factions you will be drowning in RTR.
>>
storymode VC or sandbox?
>>
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None of the counts or kings in Swadia are in their castles and whenever I visit there's just some woman telling me they're "out in the field" and apparently they're always fucking out. I went to the Vaegirs and found a king that gave me some tasks/quests, but I don't really know how to progress from here. I already did everything for the first merchant I met in Praven, I'm kind of just wandering around and attacking villagers and demanding supplies from small towns in other kingdoms for money.

I was told by someone that I should attack Bandits to earn money and levels but I can't find any and most Bandits are too tough for my army. What should I do from here?
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>>120846478
just loot and burn everything you see
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>>120846478
Go to northest part of Vaegir kingdom (Rivacheg i think) and get fucked by illegal immigrants

You probably wont get fucked but if you are playing first time on real difficulties should wake you up a little.
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>>120846478
>attacking peasants
Bandit scum need to leave.
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>>120846739

this desu

I never raid villages and only ask enemy caravans for gold and I rescue every lord I come across and never take prisoners
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>>120845963
>storymode

/mbg/ only plays sandbox permadeath m8
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>>120847286
kk good
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>>120845963
story is ok but you end up playing sandbox after the story anyway
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Page 9
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have some memehau
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Having a small elite archer group is brilliant in defensive sieges. Always nice to have a healthy stock of Power Draw 10 Companions on hand.
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Even on high prof companions bombs are unreliably inaccurate. But then you get gems like this in the combat log...
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Anyone have troop trees for the Empire in Warsword Conquest?
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>>120854292
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>>120855471
It's may 19th right?
>>
you fags should have warned me that VC was still shit.
>>
>>120856297
But we did anon
>>120787157
>>120826097

Better than shit does not make it good.
>>
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>>120856297

I told you it had nololi
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>>120856441
at first i thought i was just buttmad from not being good enough. But i've already encountered gamebreaking bugs in the first 30 min. into the trash.
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>>120854874
Guns really seem to be shit in that mod.
Arami Humba penetrate armor just as regularly, and the superior rate of fire, accuracy, and comparable damage of certain archers just shits all over them.
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>>120856953

The only worthwhile troop is pic related
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>>120857203
>>120856953
idk, had pretty good success with portugese sharpshooters.
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>>120857203
>>120857584

Player Faction Heavy Sergeants are also ridiculously good
>>
>>120856953
??? You mean Arambai???

Most mods with muskets + archers tend to have archers be superior at high proficiency. Same applies to Gekokujo for example. Considering that you have to actively invest in power draw to make this happen I don't see this as a flaw. The opposite is generally a bigger problem, as guns in such mods tend to be stupidly strong (like 1860 mod) or bows illogically weak.

The game tends to force musket use for top tier ranged otherwise -- Even if they have bows. For example the Shah top tier archer unit has great power draw and msikets + bows. In-game though it seemed like 90% of my ranged troops used muskets.

Its possible that they may have spawned both but the retarded AI prioritized the higher base damage without considering their great power draw skill.

The only reliable top tier (faction) archer are the Lana Horse Archers. And while these guys ARE pretty ridiculous they are also made of paper and tend to become very retarded when doing anything else but holding position. In longer/larger battles their ammo is going to be brought to zero pretty quickly too.

Crossbow troops are great. Especially the tier 2 Portugese Crossbowmen. Lower damage does become notable when you are facing top tier European troops though. I've lossed ranged exchanges between Spanish Conquistadors and Portugese Crossbowmen and the only logical explanation I have is armor.
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>>120855471
i dont get it

does this question give enough information to be answered?
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>>120857825
>Use Morghs to give them Polearm proficiency and Halberds
>Give them Toemons throwing weapons (Guess I boosted their power throw as well...?)

They are much better than I anticipated. As in giving an immediate charge order rekts castle defenders. I can likely just field a full army of these guys and always come out on top thanks to the AI.
>>
>>120857825
Getting to the point of being able to even see those mechanics is turning out to be a pain in the fucking ass.

It doesn't help that the mod's formation scripting is subpar.
>>
>>120857584
The arbalests are better, honestly, until the enemy gets uncomfortably close.
The Portuguese ranged units also have the annoying problem that any given soldier may decide to wear either a genuine helmet, or a fancy hat, which if the probabilities pan out in favor of fancy hats, can lead to hilarious casualty counts should your units come under fire.
>>
how fucked up is Warwolf with regards to balancing? I'm okay with all the weird jap shit, but does it actually make for a satisfying game or is it 2 unbalanced 4 me?
>>
>>120858431
If you want to make faction troops available ASAP you can just conquer a town, declare player culture, then proceed to allow your faction to become defeated. From that point on you should be given the option to recruit player faction troops from any village.

Even then though its just declaring a player faction. Due to Native size garrisons its not particularly tough to start your own kingdom in Suvarnabhumi Mahayuth.
>>
>>120858163
oh, i looked up the answer. its confusing because of the conversation between Albert and Bernard. People dont talk like that in real life, come on.
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>>120858618
Portuguese units also tend to ignore all melee weapons but their damnable Rapier. For this reason I tend to ignore their melee above Pikemen.

Makes them very easy to kill in sieges too.

The Portugese and Player Faction troops do have top tier armor that is otherwise unavailable to the player in markets though. Need to start farming them...
>>
>>120858667
It'd help if the Portuguese had any infantry that used a shield, because it's also Native sized warbands.

Right now, I'm trying to find out what are good foot soldiers to front my ranged units, because most of the castles I've tried to siege are better designed than Native's to repel attackers.
>>
>>120855471
Lawyer answer : she didn't tell anything
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>>120855471
Nigger it's in the Pastebin.
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>>120859045
>...because most of the castles I've tried to siege are better designed than Native's to repel attackers.

You must not have played Native in a long tie m8. Native always has single entry points. Suvarnabhumi Mahayuth tends to have a minimum of 2 entry points.

If you are getting rekt invading its likey that you just haven't adapted to dealing with cannon troops. (Another thing that Portuguese lack.)
>>
>>120859517
>tend to have 2
Not that little purple shit kingdom. Maniburi, or whatever the fuck.
>>
>>120822665
Probably The Last Days.
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>>120859673
Suspect that mod creator may have made exception for Manipuri due to their faction basically being horse swarms that throw Arambai at you. Haven't tried invading Imphal yet as last game was largely babysitting Mrauk-U (Orange) from Manipur and my present game has me working for Red as they are at war with almost all factions.
>>
>>120862164
With the combined factors of
>Arambai are as devestating and accurate as portuegese mathlocks at the range sieges start at
>the Manipuri had filled their castles with Naka mercenaries and converted prisoners, who can one shot with their thrown spears
>portuegese don't shields
>one ladder approaches with decent castle designs to confound assaulters
I've been having a time of it.

I've been spreading out my hiring practices to try and see what actually works when it comes to knocking over forts, and just using the portuegese for their missile units.
I'd keep the infantry at Pikemen, but seeing the little marker that indicates that the troop can be upgraded makes me itch.
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>>120862985
>I'd keep the infantry at Pikemen, but seeing the little marker that indicates that the troop can be upgraded makes me itch.
As much as I love Pike swarming... I wouldn't field heavy pikes in a siege. Portuguese top tier have exceptionally good armor at least. The Portugese Conquistadors should be able to; literally, face tank Arambai thanks to their +83 Burgonet helmets.\

In the end Arambai base damage is still 31. At at power throw 10 we are looking at 62 damage a throw. Biggest advantage of Arambai is their ammo -- but defenders have infinite ammo anyways.
>>
>>120862985
lol been there. Hold position and have your men spread out. your sharpshooters should be able to kill most of them at range.
>>
>go on taleworlds forums
>see jacob's new avatar

NOOOOOOOO JACOB! YOU WERE THE CHOSEN ONE! It was said that you would destroy the Weeaboo, not join them, bring balance to the Warbandening, not leave it in the darkness!
>>
>>120865140
Getting them to train up to that point is a chore, let me tell you.
And I suspect it's the Naka that are killing my conquistadors in the sieges.

And of course, my infantry melt when they mount the ladder anyway. I don't know what it is about the Portuguese that does it, but they do. Or maybe it's the 40 Arambai skrimishers standing 10ft back from the ladder top that throw a volley at every soldier as they come up.

It burns my ass, let me tell you. I've got it, must have been five times, where I had a bevy of marksmen and arbalestiers inside the walls, and lost the siege by single digit counts.

>>120866581
Oh yes, the default M&B castle siege tactic. I never would have considered doing this, nary tried it before.
Ammo runs out you ponce.
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>>120866778
>Ammo runs out
>he doesn't retreat and attack again to replenish ammo
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>>120866928
It's take it in one, or I'm done.
I'm trying to sweep a castle out from under a faction, alone. I have maybe half of a day before Army Assrape sweeps in from the mountains and obliterates me.
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>>120866676
he made all those animations for gekonew, the ones that look "nothin personnel" tier
>>
>>120866676

what's wrong with anime desu senpai baka btw
>>
>>120867480
baka desu senpai
>>
test

kek
>>
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>>120867741
>Trying to figure out why my post isn't showing
>Refresh
>Suddenly 2 spooky
>Realise this is my post and we have new wordfilters
>>
>>120868192

yep desu senpai baka
>>
>>120867053
sharpshooters have a shitload of ammo, you should easily kill 200 before their ammo starts to dwindle. if you still cant take the walls after that then you're beyond hope you lil shit
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>>120866676
You can't stop the Tetsubo.
>>
test desu
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>>120873942

cute
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>>120758289
>D'Shar keep getting epic free 400 man army
>steamroller everybody everybody and their armies bigger and bigger
Whoa....
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>>
ded
>>
>>120881549

spooky
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>>120884052
what outfit is that even supposed to be
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>>120884897
spooky outfit
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>>120866928
Ladder sieges prep time combined the player combat freezing the universe is an abomination.

Bannerlord either needs to allow map action to periodically update during long combat so that reinforcements can intervene or they need to make ladder siege prep as long as tower siege.

Personally I would love it if they found a work around for the player freezing time in-battle. This is the single most powerful tool the player has over the AI if they know what they are doing.
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>>120888220
god that arbalest texture is ass
>>
We're not spooky anymore
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>>120888795
Speak for yourself.
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>>120888795
I already miss the spookiness.
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>>120846478
so uh

How do I progress, justk keep recruiting from random villages until I can start taking down settlements?
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>>120890540
Keep recruiting and upgrading your men, taking down bandit parties until you're strong enough to defeat lords. Then either join a kingdom or take a town for yourself. If you're going it alone be sure to gain some right to rule by sending out companions and make sure you can defend your new kingdom from the faction's counterattack.
>>
>>120890540
Become a Merc. Then form a faction. Fuck ever become a slave to a sovereign.
>>
>>120888220
>This is the single most powerful tool the player has over the AI if they know what they are doing
Can you explain? I know you mean that when the player decides to start a battle time freezes, but how to I take advantage of this?
>>
got around to adding flails to my tocan's and decided to make a sort of unique branch for swadia since they generally don't have anything interesting: the swadian flailman
high iron flesh, medium athletics and powerstrike with great armor and helmets, with the devastating flails
drawbacks are that flails are slow and short, and can't be used to parry
>no shields
AI doesn't attack with flails if they have shields for some strange reason, so they can't have shields
>>
>>120758289
>playing the "the Noldor launched a surprise attack on your city git gud lmao" mod
>ever
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>>120893503
Whittling down enemy forces with ladder sieges partly depends on this -- There are perhaps many minor examples but I can think of one that gives emphasis to them all.

Consider a Marshal vs Marshal battle with multitudes of enemy lords on both sides. And also remember that once an AI is engaged in battle it will not draw proximity based reinforcements. This means that:

1) If you are fast you can 2v1 any lord that initiates combat
2) If both forces smash into each other they will likely splinter into multiple battles. The player can instantly resolve those with highest success of winning, and then tag along with the newly victorious lords in another ongoing battle. Continue doing this until the stack with the largest disadvantage suddenly has EVERY lord in your forces now turning the tide.

The biggest "disadvantage" that players have is in defensive sieges... But thats only in bad play due to locking themselves inside the castle before reinforcements can arrive. If the player "knows" (you never really know due to AI unpredictability...) they can turn the tide of a defensive siege once allied reinforcements arrive they should just wait for reinforcements to arrive or load all of their troops in-garrison while they wait for reinforcements to arrive.

This is why I sometimes have no troops in some of my defensive sieges, like image related. All siege troops are under your command once you engage in battle. There is no reason to lock yourself at a disadvantageous siege battle save sloppy play.
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>>120895296
>Not using Noldor as free patrols
Noldor actually make POP easier to "win" if you aren't an incompetent.
>>
>>120895246
Is that a cannon on your back? I thought Anon's Tocans was zealously anti-firearms of any sort?
>>
Playing Warwolf now, is the final battle in the main quest where you save your sister from the whorehouse actually winnable? The bandit fucks hit like trucks through my plate armour, and even when I kill them all a new bunch spawns in. I just want to save my sister from dickings.

Also, how do I harem? I wish there were proper guides for this Slav mess.
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WHO HERE /harem/
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>>120896489
>that one naked guy

I bet you just sit at the side watching while he fucks your women.
>>
>>120896629
__;_;__
>>
>>120896489
Nice back m8. The non-matching skin tones of the hambeasts kinda ruins your harem though. Ok I admit there are 2-4 QTs in there.
>>
>>120896296
it's a handgonne
>I thought Anon's Tocans was zealously anti-firearms of any sort?
well i ended up adding it because i could have it and a sling still, which meant more variation really
so there are still slings and slingers but i had to remove the fustibalus in order to incorporate a handgonne and a handcrossbow
one of the main cruxes of the mod was as much variation as possible, and since i could get more interesting stuff (handcrossbow, handgonne, and sling) instead of less (staff sling and sling) i ended up doing it like that
>>
>>120896706
Peasants, when will they learn?
>>
>>120896706
Being able to go on rampages like this is precisely what converted me to melee play. That and not worrying about Friendly Fire.

Well that and all you really need to do this in *most* mods is 15-18 STR, permitting Warrior play with INT builds. Archery play; especially mounted archery, is still great but I dislike doing this unless I can go full Power Draw 10.

>>120896941
Looks fun. When I find myself back in Calradia may just have a ball with it. Last game I did immediate containment on Dark Knights and the Ming Empire of Suvarnabhumi Mahayuth is not exceptionally more powerful than the standard factions.
>>
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>>120899937
ded
>>
>>120896706
How are you not getting ministunned on being hit?
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>>120901750
their attacks aren't doing enough damage

some of them do and you can see that those do stun him
>>
>>120901750
i'm pretty sure there's different types of hitstun too
i swear the delay from hitstun off of maces is longer than regular hitstun
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>Enemy fortifications
>>
>>120902567

good luck assaulting my castle in the sky
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>Working on mod
>About to test code
>Realise I made a mistake
>Fix it
>Feel proud of myself for picking it up before testing
>Start game
>Bugs out
>Realise I didn't compile the mod after changing the source
>>
>>120905654
>doing item editing
>getting an error message in morgh's on two items next to three others, they're all identical except for the mesh and name
>trying to find what the problem is, all of the item code is where it should be
>look left, the two items aren't a space from the beginning of the line
fucking syntax
>>
>>120902567
Mod?
>>
ACOK 2.1 WHEEEEEEEEEEN
WHY IS COZUR A FAG
>>
>>120906923
When cozur stops being a cunt. :^)
>>
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>>120906772
Warphillia
>>
>>120906923
Why would you want it in the first place
>>
So I play a this modded diplomacy by anon and its little messy.
Anyone can suggest some upgraded vanillia mod with not too many new soldiers?

Also how hard is to add new recruitment options for town and castles?
>>
>>120910020
>how hard is to add new recruitment options for town and castles?

Super easy with the module system, if you get that set up.
>>
>>120896489
what mod? that armor looks beastly
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>>120893503
Another scenario that happened to pop up in play. Fighting both might be a challenge. But thanks to this peasant group I will be able to fight them both individually.
>>
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>>120911515
...Although I still would rather just demolish them both at the same time. These guys are punks and this will be faster IRL and more fun ~~
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Welp...
>>
>>120910358
Can anyone point me to guide for mooding for noobs?
>>
>>120909384
i like it
>>
>>120896706
Honestly, for mods like this the hit several opponents in one blow feature of Bannerlord seems like it could be great.
>>
>>120913420
Talesworld has confirmed that melee characters may hit multiple (human) opponents?
This feature is actually already in M&B -- For mount + rider.
>>
>>120912963
https://forums.taleworlds.com/index.php?topic=240255.0

https://www.youtube.com/watch?v=8fAzGhzZfWI

The video is made by me, I was supposed to make more right away and I still want to, but uni and shit. 16 more days until I finish this bullshit once and for all.
>>
>>120910517
Grim Age
>>
https://forums.taleworlds.com/index.php/topic,145937.5685.html

some dude made new high elf and dark elf models for warsword, they look pretty good.
Hope he releases his submod soon, this with tweakbro's + anon's new overworld sprites + ubstab and working flail will really make this mod special
>>
>>120916553
>made new high elf and dark elf models
he didn't, he ripped the graphics from some warhammer mmo
>>
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>>120842507
>Always start as a common foot soldier until I reach the top rank
>leave army and offer vassalage to the same faction
>rake in RTR and renown
>Maybe offer merc services here and there
>start own kingdom eventually
It may be long winded and fairly difficult but it satisfies my autism.
>>
>>120919148
>Play as a footsoldier with Freelancer
>Get captured due to AI lords being incompetent
>Game bugs out and treats my character as though he was forever in prison
>Anything that relies on me being present for AI logic is broken
>Exp: Can never rally lords as a Marshal

Never ever again. Besides you can't get renown as a soldier. The only real advantage to being freelancer over simply stalking a Lord on the field is the ability to AFK for in-game days (sometimes weeks...) and that it screws the looting table in your favor.
>>
>>120919678
yea, that's why I never use freelancer, shit ends up being bugged 9 times out of 10
>>
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Hey guys starting new campaign in battle brothers.
Anyone for a ride? Three named characters plus more follow. Any volunteers?
>>
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>>120923734
Starting map of area.
Not bad. River block swamps and orcs and there is a decent road connections between settlements. Lets check 3 unlucky dudes who we start with.
>>
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>>120924137
The three guys.
Brave and dumb spearmen, shortsighted with a big axe and a fearless archer.
Starting composition is boring like fuck.
>>
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>>120924554
First battle.
Two more losers join this 'company'. A naked wildman who for some reason was completely bugged with all stats on zero and daytaler who is just average joe who enlist when drunk.
And he get first arrow in the face.
>>
>>120923734
>>120924137
>>120924554
I think you're posting in the wrong thread, buddy.
This is meant for Mount & Blade
>>
Is it a good idea to give a shield to a spearman companion or will it make it melee dumb?
>>
>>120924739
I'd say it depends on whether you have the upstab or not
>>
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>>120924679
Almost after battle.
Enemy marksman running my axeman and unlucky joe dead.
Time for getting sweet loot.
>>
>>120924739
never give a companion a spear
>>
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>>120924684
Thread is dead. Not even signposting happen.
This game is kinda similar - lead band of soldiers and kill stuff just in turn not in real time.
>>
In the Nova Aetas mod there's this mini quest to find the sword of king Haralus but I can't seem to find it, I can't make any sense of the riddle.

Did they remove the sword in the update or? I'm using the Steam version, if that helps.
>>
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>>120924829
Three new guys.
determined monk, coward and guys with asthma.
Truly quality recruits.
The character generator sucks in this game. Like a whole game.
>>
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>>120925287
Doing delivery quests to stay afloat. That mean no exp and only few coins.
What a sort of person live here?
Goblins?
No thanks.
>>
Finally getting back into Warband after my year-long hiatus.
500 hours under my belt, but my new shitty laptop can't handle Floris anymore.

Regardless, any recommendations for play?
>>
>>120926338
>but my new shitty laptop
gekokujo is pretty light on resources, my toaster can run it
>>
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>>120885258
>>
>>120925083
Go to the ruins of... I dunno. Praven or Suno.

Outside the city, there's a grassy hill near the river. There's a weird crack in the ground hidden by the the grass. That's where the sword is hidden.

You can always cheat and turn graphic settings to the lowest.

The game won't draw any grass so you can see that crack in the ground from half the map away.
>>
>>120901941
maces stagger as well as hit stun i think
>>
>>120896941
If you want more options, you might as well lift The Gathering Storm's magic system out of the source and stuff it in Tocan.

You can freeze people in place and then throw an earthquake on their ass for maximum combo damage.
>>
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>>120795373
CHEEKY
>>
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>>120795373
>>
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>>120927657
N I C E
I C E
C E
E
>>
>>120925083
It's right behind the statue. There's a small mound and the sword is stuck in the ground slightly behind it.

Also about Warphilia:
When I've tried using it, only the very first town has anything in its market. Then if I go to any other town, its either stuff that should be in the Trading Post, or it simply doesn't have anything. What the heck?
>>
>>120932189
in all honesty, you shouldn't bother with warphilia, go play warwolf instead.
if you play warphilia for the horrible lewd stuff, there's a patch for warwolf that adds that shit
>>
>>120936440
where dis patch pls.

not actually a lolifag, i just like having grim shit for the immersion factor. why be horrible raider if u cant oppress wimminz
>>
>>120936923
http://ferdorgera.blogspot.be/2015/05/paohu-edition.html
>>
>>120936440
I gave Warwolf a try, but that patch doesn't work for it anymore it seems. You just get a bunch of unloaded textures which results in a lot of floating heads and hands.
>>
I just got done with finally "beating" the game for the first time in Diplomacy. Now I'm looking for something new. I'm up for any recommendations that aren't Prophecy of Pendor (I've heard about that one and it seems like shit). I don't care if it is medieval setting or not, and I'm also not looking for a game to jerk off to, just one that is fun to play.

Also, is Viking Conquest worth it?
>>
>>120937719
>(I've heard about that one and it seems like shit)
Honestly PoP is good and it's arguably one of the most polished mods, but it definitely is not for everyone. You could try, say, 1257
>>
>>120927657
>I heard you talking shit like I wouldn't find out
>>
>>120938070


I don't like Prophecy of Pendor because it seems like it is for Mount and Blade edge lords who need an "extreme" challenge.

Thanks for the recommendation o 1257. I'm still up for any others.
>>
>>120938826
>>120938826
yeah i feel the same way. played it like 5 years ago and it seemed fun enough, but saxondragon went off the fuckin deep end with the difficulty.

>>120937116
thx bro

>>120937156
ty for headsup
>>
>>120938826
>it seems like it is for Mount and Blade edge lords who need an "extreme" challenge.
It isn't. The start is a bit harder but it isn't as hard as people claim it is, similarly to like Dark Souls.
>>
>>120937719
Blood & Steel is loads of fun, also very different from Native.
>>
>>120939415
Shut the fuck up.

Dark Souls has a steep learning curve.

PoP doesn't have a learning curve. It just has a grindwall.

If you change all your proficiencies to 100 and give yourself 10000 denars, you'll quickly realise that PoP is just a load of fucking bullshit.

The only good thing about PoP are the insane Chinese unofficial fanmods.
>>
>>120941554
I wasn't comparing their difficulties, just how people claim they're both much harder than they are. Contain your autism.
>>
>>120941887
I just explained why PoP HAS NO DIFFICULTY.

It's a grindwall.

It's like a fucking Final Fantasy game.

It's like a casual cookie clicker.

Bash head into wall for X time units, after X time units win game.
>>
Fuck i just saw we got a history board now

mbg threads are now going to die even faster ...

>>>/his/catalog
>>
>>120941554
>>120942375
>if you cheat and skip the hardest part of the game it's not hard anymore!
>>
>>120943345
If PoP was actually difficult, it would still be difficult after getting past the grindwall.

It isn't therefore PoP isn't difficult.
>>
>>120942375
It's the exact same thing for native.
>>
>>120943554
That's my entire point.

PoP is Native + shitty ugly fantasy items + dumb elves + grindwall.
>>
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I can't play this game without setting the difficulty to easiest, and then I can't play for very long without becoming bored.

I just fucking hate getting captured and having the army wrecked. Game gets boring, yo.

What do?
>>
>>120947343
Bite the bullet. Play it on a harder setting.

The rush of winning a nearly-unwinnable battle, the excitement of getting the fuck into a castle before some bandits fuck you over... that stuff is only available with some difficulty.

Also, turning off cheating helps.
>>
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>>120947343
SCRUB
C
R
U
B
>>
>>120941554
>Dark Souls has a steep learning curve.
no it doesn't
>>
>>120910020
>So I play a this modded diplomacy by anon and its little messy.
how is it messy? it's just new items
>>
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>get warband
>combat is pretty excellent
>save a dude's brother
>now suddenly im free to do whatever
>suggestions include getting a land, becoming a merc by talking to nobles, do tournaments, talk to guild leaders, loot villages, farm from bandits and something including dyeworks and butter

Where to next I have no idea?
>>
>>120951067
Yeah okay. If you played Demon Souls before Dark Souls, you already know how it works.
>>
>>120951578
>souls series is hard and difficult to learn meme
>>
>>120952045

It is for the first few levels before you meet solaire

Fuck off to /v/ if you're going to act contrarion for hipster points
>>
>>120952327
>It is for the first few levels before you meet solaire
it's really not that difficult
>you're just a contrarian hipster
no, it's just a boring game
>>
>>120952045
>hurr durr videogames aren't difficult i can just go on reddit and get a walkthrough like a pussy
>>
>>120952673
>you just used a walkthrough!
this meme is better
>>
>>120951442
Start living the bounty hunter life. Kill bandits, get loot. Remember, fight in a small crew, try to get lots of companions instead of soldiers.
>>
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>>120938826
>>120941554
>>120942375
>>120944830
POP isn't even necessarily more grindy than Native when you consider that it is actually easier to form your own kingdom than Native Warband. Noldor are very easy to turn into free godly patrols and pre-Warband recruitment is far more lenient than Native Warband's lord recruitment... Which is further helped by Prison Management being godly in Warband.

The only "grindwall" is for idiots that are too dumb to not smash their heads against things like Rogue Knights or minor faction armies then whine rather than adapt.
>>
>>120954979 (clarification due to typo)
>...and POP's pre-Warband recruitment is far more lenient than Native Warband's lord recruitment... Which is further helped by Prison Management being godly in Warband.

POP was designed before player kingdoms were a standard feature, so they implemented a stand-alone lord recruitment system that is as basic as this:

>Talk to captured lord
>Is your relations >=30 (or 40? Can't recall)
>100% recruitment chance

When you combine that Prison Management boosts lord capture rate it becomes extremely easy to hit this relationship level with honorable lords... Which are the lords you want anyways.
>>
>>120954979
True. But Native really is a sandbox, allowing you to do the fuck whatever you want.

POP really is Saxondragon's little powerfantasy and you can only have a comfortable time when you stick to the path laid before you by Saxondragon.
>>
>>120939378
Did you get that lewd patch to work? I can't figure out what I'm doing wrong and I have no idea where to find help, so if you got it to work please help me.
>>
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>>120954979 (addendum last)
That and you simply level much more rapidly due to bloated troop levels. Troop levels != Troop effectiveness. Berserker style enemies especially; due to lacking armor, are easy to farm experience from. You can easily gain ~10 levels in a defensive siege by just camping a ladder.

When you combine how great Mercenaries are; Barclay mercenaries especially, there isn't even an excuse to be competent on the field. Especially when you can rescue prisoners to immediately boost your army.
>>
>>120955453
this is one of the reasons i stopped playing PoP, making a game like M&B linear is pretty dumb
>>
>>120955453
Sounds like you just have a h8 boner for Saxondragon rather than legitimate objections. Nothing stopping you from ignoring the POP's default "win" conditions. Despite being among the first M&B mods to support player kingdoms it doesn't object to unifying Pendor as a vassal.
>>
>>120956182
Even if we were to assume that the game forced you to adhere to the stated win conditions (it does not) there are multiple ways to attain the "win" condition.
>>
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>>120868774
Better
>>
>>120943167
Nope
>>
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DED
>>
>>120956817
I'm talking about how you play the game. Not how you win.

>can't fuck around with a rabble of peasants because knights will fuck u up
>early game is just a merc juggle because peasants are useless
>you wanna do some shit? better grab a lance then because you won't be able to fight for shit up until you've left the early game

Face it, PoP is made for horsefucking cocksucking Swadikeks and Khershits.

There's no love for footslogging combat.
>>
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>>120959810
>...There's no love for footslogging combat.
All I ever play is infantry (or infantry focused) armies m8. Best Mercs for their buck are infantry (Barclay and Highlanders). All factions save Ravenstern and player faction (Pendor) lack any mounted units unless you use noble troops... And Non-Custom Knight Order troops are overrated as fuck.

If anything the opposite is true as POP was; and still remains, one of the few mods that doesn't feel an irrational need to nerf Infantry only Polearms to hell and back.
>>
is it worth it to use a chamberlain in villages and how do I send money to me instead of the treasury?
>>
>>120961809
there's no reason not to use staff
>and how do I send money to me instead of the treasury?
should be one of the dialogue options with the chamberlain i think
>>
>>>/his/40247
which one is the best /mbg/?
>>
>>120960513
What the fuck did I say about the merc juggle?

POP is retarded shit.

>lol POP isn't a merc juggle, you just gotta merc juggle
>>
>>120960513
Either you don't care about losing your elite troopers, or you don't fight doomstacks.

You gonn need dem lancers, you gonn need all dem lancers.
>>
>>120964804
i like 5 because bronze scale is neat
>>
>>120964984
? I was talking about Infantry armies in that post m8. Mercs are a great way to start the game due to maximizing loot and map speed (due to small troop numbers and near invulnerability to weaker bandits) but that isn't the only way to play.

Just a few weeks/months a Ravenerstern player whom was arguing that starting with Mercs was overrated. While I prefer Merc play; and do believe Merc play is more optimal, he showed that starting with peasant troops is perfectly viable.
>>
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>>120965617
Nope. All of these objections really seem to moving towards GIT GUD at this point.
>>
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>>120951214

Cant find bolts for xbow. Strange weapons in shops.
It would get better if it get PBOD and some units re balance.
Also it not give me steam achievements.
>>
>>120966224
>Cant find bolts for xbow.
just started a new game and i found some in praven
>Strange weapons in shops.
well i did add a bunch of new weapons, that was the whole point
>It would get better if it get PBOD and some units re balance.
it's basically the lite version of the tocan's one, which has both of those
>Also it not give me steam achievements.
that's common for mods
>>
>>120966701
>steam
>>
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>>120966224
i'm in love now
>>
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>>120967239
>2013
>complaining about steam
>>
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>>120967239
I have like two games on steam.
MB and BB. But its kinda tempting to collect all this shit. I play MB before and never use steam but now when I have it it call me.
Need to upload this shit on steam.
Darkness and stuff.
>>120966701
I find a lot of blunt one but sharp one only from drops.
Tocan one?
Tell me more.
>>120967249
Same here. Have another pic.
>>
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>>120967249
And another one.
>>
>>120955453
>>120956182

>PoP is linear

I consider saxondragon a massive autist and laugh at just like everyone else here, but have you guys even fucking played PoP? I swear most of you people shitting on it have no idea why it's allegedly bad and are just trying to fit in. I've got plenty of complaints about it after having played it all the way through, but shit like this is retarded and nonsensical.
>>
>>120968306
>Tocan one?
in the OP
>>
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>>120968853
Yep. I download it now. And read MB thread. But what exactly is changed?
>>
>>120959810
You can easily make a good peasant army out of the likes of Ravenstern Rangers, D'Shar Bladesmen and Empire Legionnaires early on since they upgrade directly from level 15/20 to 40.
>>
>>120968853
>>120968306
i forgot to mention
>I find a lot of blunt one but sharp one only from drops.
items are categorized on faction based on what culture they're from, ie sarranid weapons are bought in the sarranid towns, swadian style weapons are bought in the swadian towns
>>
>>120969068
troops are divided into logical troop trees, like spearmen, archers, crossbowmen, guisarmes etc
some factions do certain units better than others, and some factions have specialty units
some factions got more diverse troops in order to increase their potential (ie vaegirs got a lot of extra troops because they're pretty shit in native) which are all based off of historical troops
armor was tiered, weapons were rebalanced, lots of new weapons and weapon types (slings, which the sarranids use)
>>
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>>120969441
Do this have new spear attacks?
>>
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>>120970070
>women
>>
>>120970070
what, upstab, like this? yeah it does, along with 1h upstab
going to integrate flails soon i just need to update
>>
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So what is the best possible enterprise for Praven or whatever is best in Swadia?
>>
>>120973154

99% of the time you just build dyeworks and don't give a fuck
>>
Oi lads, help me out here. I want to get a nice long list of suitable names for each Native faction, but I don't really know jack shit about history or cultures. My understanding ends around "Nords are vikings and Sarranids are sandniggers". What cultures should I be going for with each? And if anybody could actually link some lists of culture specific names that'd be great. I've got Nords covered and that's about it.
>>
>>120977567
nords are vikings/scandinavians that were sea raiders but settled
swadians are a french/hre archetype which took over the main region of the calradic empire
rhodoks broke off of the swadian empire and formed their own faction, they're based off of italian/swiss archetypes
khergits are turkic/mongol typical horse archer faction
vaegirs are slavic/baltic archetypes that come from the snowy mountains
sarranids are sassanid empire/mamluke sultanate archetype that come from the desert
if you want to make names just look at the names of the lords of each faction
>>
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>>120977567
Rhodox Italian greek
Swadian French English
Khagerit Mongolian Tatar
Vaegir Rus
>>
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Does tocan's calradia have a habit of long peace? Swadia has been at peace with all nations for two months now, am worried.
>>
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I want to have an army with about 50/50 archers to heavy infantry, along with a small amount of light cavalry? What faction would be best to start with for this?
>>
>>120979904
Nope. All knights all the time.
>>
best sp rome mod?
>>
>>120979904
Just be a merc and play as all factions m8.

Vaegirs despite their rep are OK. Marksmen are competitive for best top-tier missile unit in the game. Only Rhodok Sharpshooter competes, and that is primarily due to versatility and ammo efficiency in long battles.

Vaegir guard are OK but you cannot use them as a hold position shield wall. Need to treat them as offensive units -- Use your Knights to distract missile units while your guards advance.

Due to superior fire rate of Marksmen may even just want to have them at the front and exchange fire when starting combat, giving Guardsmen charge order once enemy infantry start getting dangerously close -- Or placing them in close formation immediately if the AI is charging you with Cavalry from the beginning.
>>
>>120979775
Rhodoks has literally declared war on nobody in over 400 days
shit's crazy
>>
>>120981202
>Just be a merc and play as all factions m8.
This is the umpteenth time i've heard this, and I've only played as a vassel. What are the benefits? Is it quicker/easier to transition to your own kingdom from a merc? I kind of enjoy fighting for someone and slowly taking over for them, I know mercs can keep the factions balanced. Should I also be letting lords go? Is long term honor/rep gains worth more than short term money?
>>
>>120984315
>...I know mercs can keep the factions balanced...
Aside from RTR this is really the main advantage... Which isn't a small thing if you intend to create your own faction.

But for this particular suggestion bigger emphasis was just using Mercenary experience as a means of getting a feel for all the factions before dedicating yourself to one. Mercenary play offers best opportunity to try out all the factions... Otherwise you are just following the "advice" of random anons like a lemming.
>>
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just updated
http://www.mediafire.com/download/k597985766ynf8b/Way+of+the+Sword.7z
flails edition
>added the flail, very high blunt damage but it has short reach, is slow, can't be used on horseback, unbalanced, and can't be used to parry
>underswing was removed as i had to use the underswing attack slot for the flail weapon, so all weapons with underswing now just have the 3 direction swings
>flail attack is counted as a thrust, so you have to parry it with downblock
>the AI will not use flails properly with a shield for some reason, so if you equip flails on followers make sure to remove the shield
>added a new troop for swadia: the swadian flailman
>great armor and uses the flail but has no defensive capability (can't parry or block)
>>
>>120985041
Ah okay. Sounds like good advice for me then because I'm about to try the non-native mods. I've been too long in Calderia I guess.
>>
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>>120983004
I'm having the opposite issue: Joined this faction as a Merc and; 40-50 days later, the asshole king has refused a peace treaty. If anything he is now getting ambitious.

Planning to just sit out the next 10 or so days so he can suffer.
>>
That caveman/prehistory mod isn't ever going to come out, right?
>>
>>120980789
anybody played Imperial Rome? some gook made it but it looks pretty good.
>>
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>>120988941
>>
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>>120978615
>>120978932

Thanks guys, I've now got a total of about 4000 names that can be applied to troops in the game.
>>
>play 1257
>swear vassalage to Denmark because why not
>lord gives me some shit fief in far eastern russia

I don't even want to start here. I shoulda just went HRE
>>
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That was a lot closer than I expected... Now its Companion bitchfest time.
>>
>>120994640
>Only 18 dead

S U R G E R Y
U
R
G
E
R
Y
>>
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>just realizing your character is basically medieval big boss
>>
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anyone know what causes this shit?
>>
>>120995259
Surgery is love. Surgery is life. With the holy trinity of Surgery, Path-Finding, and Trainer at my side conquest is inevitable.

>>120996293
So how well can you infiltrate enemy castles and cities?
>>
Knocked over one Manipuri castle.
Now that the ball is finally rolling, and I have the lordship and sovereignty party size bonuses, conquest will be infinitely easier.

>can't control the levelling for player faction troops
What if I wanted archers, you fucks? Why do the Marksmen have to have no power draw? Making me make cheap Lanna Archer knock-offs...
>>
what is the main menu song of nova aetes?
>>
>>120994607
>play 1257
>swear vassalage to Norway
>begin raiding in England like my ancestors
>chastised by my liege and ordered to cease hostilities
>kingdom feasts for 2 years and avoids conflict while i fight unsupported in britain

keked by christianity again desu senpai
>>
>>121005692
>1257
>join wales at the beginning after i get enough renown
>wales and england start at war, so we have to endure the english buttrape train
>they take caernfaron twice but i manage to take it back two times
>ask for the castle both times, get it on my second request
>day after peace is declared
>end up doing manor stuff in the meantime
>200 days in and i've got all the manor and village upgrades as well as the castle upgrade, an upgrade for the castle, and over 100k
>england still hasn't declared war
fucks sake
>>
>>121006084
sounds like the modern era is here whether you like it or not. war off the table. i suggest investing in your rugby team and putting points into dan biggar's kicking, you can always beat the english at twickenham
>>
>>121006769
quality post desu senpai
>>
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>>120990348
lol this is actually a really good mod.
>>
ded
>>
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>>121013695
No this is DED
>>
nitey nite
>>
>>121013695
2ded
>>
>>121016183
Sleep tight lad.
>>
Wake up /mbg/, it's early morning and there are peasants to be oppressed.
>>
>>121021025
7:30 PM for me m8.
>>
>>120858709

You're just dumb m8
>>
>>121021025
Fuck off, the first of the month was yesterday. I ain't go no reason to wake up or get up.
>>
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>>121021025
A good shock oughta lighten them up!
>>
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I hope future Bannerlord mods add more mounts. Slaughtering them in an infantry line is really fun.
>>
D E D
E
D
>>
>>121028987
Like the semen inside your balls.

You should give Nazir a call, he'll happily help giving your Queen some heirs.
>>
>>121029069
>Nazir
>>
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>>121029090
DON'T JUDGE ME
>>
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>tfw sailing around being a merchant selling salt to the pirates
>mfw i'm actually just raising money so I can invade their island and start my own little Empire state
Piratekeks BTFO, thanks for the money and land
>>
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>>
>>120778104
But in sieges you could get stuck alone fighting a group of guys, at least that happens to me and when it does i don't like not having a shield.
>>
>>121029293
Do it for Sigmar
>>
>>121031464
Once I murder the pirates I can start killing some skaven, goblins and tomb kings too
>>
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Page 9
>>
how do i marry lady Miar?
Jarl aedin just keeps telling me he has nothing against me but he thinks it just work out
>>
>>121029778

Go on m8
>>
>>121034754
It's not out yet.
But the gray bubble with black writing on top of the title says something like "First worldwide look in"
the text at the bottom (Gittik etc.) say We came we saw we played.
The Empire is happening I say.
If there some turkish people here that are not busy dodging police forces it would be cool to ave some scans.
>>
>>121034975
Also the resolution is shit but you can see it is the cover for the november issue.
>>
It starts to just remove your stat points after a while? Seriously?
>>
>>121035535
Let me guess.
Realism mode.
>>
>>121035602

I don't think so. It's my first time playing so I just left all the difficulty settings where they were, but I just lost a battle and I got a message saying I can't think right anymore and retirement is starting to look better and better. When I googled it, I'm finding people saying after a couple hundred days it starts to just remove stat points by saying your tendons got fucked up, or brain damage or whatever. So now I feel like my character is just fucking ruined, like I'm going to keep losing stats until he's a complete retard
>>
>>121035878
If its in vanillla warband I don't see how this can happened unless you chose the "realsim mode" option after creating your character.
I have caracters with over 900 days and non problems.
>>
>>121035878
Are you playing Viking Conquest?

If so, you're a fucking mongoloid retarded cunt, if you get the shit beaten out of you in VC GO TO A FUCKING SURGEON AND GET YOUR WOUNDS FIXED RETARD!
>>
>>121036129

It's VC, but it's not what this retard >>121036190 is trying to say; I've dealt with dozens of wounds already. This one was a different, full screen pop-up that basically just said "rocks fall you lose 1 int"
>>
>>121036376
>It's VC
Oh that.
It's just the devs being retards, sorry.
>>
>>121036376
Clearly you failed to fix a wound or you've been in prison for a loooooooooooong time because VC doesn't just delete your points. Especially since you hardly get any points in VC.

So stop getting captured all the time or go visit a surgeon, you fucking retard.
>>
>>121036376
If you get a popup about your character losing points, that simply means you forgot to heal a wound at the surgeon or medic whatever it's called.
>>
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>>121036748
>>121037051

I had a save 5 minutes before the incident in question and went to lose the same battle as quickly as possible. I had no wounds, and this time it took away agility instead of int. You can pause the webm to see the message it gives.

It removes random stat points when you lose battles past a certain point.
>>
>>121038000
Don't lose the battle.

*ta dum tish*
>>
>>121038000
Why the fuck didn't you fight? Why the fuck did you use the battle calculator?
>>
>>121038312

>to lose the same battle as quickly as possible

Why the fuck didn't you read the post? Why the fuck did you fire off a kneejerk response?

Besides, I think it does an excellent job of proving my case, unless you're going to imply that I was wounded in a battle I didn't take part in, and then the wound instantly became permanent.
>>
>>121038501
may as well fight it manually rather than autocalc since you could still win
the stat thing at first sounded like the vanilla thing, which happens on saves over 712 days old, but those happen to you after a battle you get knocked out in
it might just be a VC specific thing
could try and offset it by doing that druidic circle thing
>>
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>>121038975
>may as well fight it manually rather than autocalc since you could still win
m8
>>
>>121038975

I wasn't gonna be winning no 500v150 sea battle, bro, you might be that amazing but I sure aint. Also, that save is a hair over 1300 days. From what little I managed to find about it with google, it's just a thing that happens in older saves; you start to just randomly lose stats after battles, which seems exceptionally retarded since I'm playing in sandbox mode but whatever I guess. I'm considering looking for a mod to get rid of it; wounds are one thing but this is just leaving a bad taste in my mouth.
>>
>>121039394
Even if you're outnumbered there's no reason not to try
Also just export your character after the battle and add the attribute point back then reimport
>>
>>121039671

Good solution, but it sounds like a pain in the ass if this is going to become a regular thing as my save gets older.

Also I did try the first time, I used the calc in the webm just to show people it wasn't standard wound stat loss.
>>
>>121039828
It doesn't happen often
>>
hold on in there buddy
>>
>>121036376
Ahhh Further vindication for my massive Brytenwalda inspired hate boner towards VC.
>>
>start independent kingdom
>neighbor declares war
>their king heads an invasion up the southern pass
>fight their king's army to a stalemate in a field battle while outnumbered 3:1
>force a peace with him then and there
>we both return home to recruit and resupply
>dawn of the next day, he declares war again
Alright faggot, if you want war, you'll have it.
>>
>>121039394
Just fucking export-import your stats back, you fucking pussy.
>>
>>121029778
>>121034975
This just in : from the same magazine
https://www.youtube.com/watch?v=RYCgZqMP2Bc
In turkish
>>
>>121029778
Eh Kanacken, get to work. I will buy from your mom's Imbiss if you translate all of this.
>>
>>121029778
Good to see that Bannerlod isn't DED
>>
>>121044748
Other lords can also take heroes with them
You can have children
AI is vastly improved
Map is three times bigger
Animations are vastly improved
Some parts of the maps will have harsher winter conditions.

So far these are confirmed in the video. More information will be in the magazine itself.
>>
>>121046825
Never thought that translating will be a part of /mbg/ now.
Anyway, why dont Turks publish more PR outside of Turkey?
>>
>>121047164
Just poor marketing and pr i think. They should work with a universal company like Paradox to market and publish their game.
>>
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>>121047672
>They should work with a universal company like Paradox to market and publish their game.
>>
>>121046825
Thanks, Turkish senpai.
>>
>>121046825
>You can have children
But will we have waifus? Will we have... MUSCLE SLIDERS?

I am guessing that making Bannerlord more easily moddable also means that custom Lords / Companions will be trivial to implement.

I hope that differing Lords have distinct traits as well. At the very least: Distinct Tactics and Path-Finding.

I also appreciate it when Lords act as Lords and not a normal soldier. That being they try to hang back but will engage anyone whom threatens them.
>>
>>121049376 (Addendum)
>I also appreciate it when Lords act as Lords and not a normal soldier. That being they try to hang back but will engage anyone whom threatens them.
...Although having a Lu Bu style Lord may be funny / awesome. Or a distinctly obnoxious Sniper Lord. Or a Lord that is ultra defensive with multiple shields... Having Lords have personality both in and out of combat would be snazzy.
>>
>>121049376
>MUSCLE SLIDERS?
I want boobs sliders t b h f am
>>
>>121050287
The higher the customization the better.

Thigh, ass, and hip sliders would be appreciated for example. Things like shoulder width as well.
>>
>>121050535
This all sounds fun.
But I fear the coming of waifufags a la /tesg/
>>
>>121051026
I just want don't want to copulate with hambeasts m8, especially if the children's features are procedurally generated from their attributes.

Hopefully we can finally emulate Genghis Khan.
>>
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>>121051026

too late
>>
>>121051026
Bethesda character creation is traditionally pretty terrible m8. Most of the waifu stuff is implemented via mods.

Although Fallout 4 DOES have muscle / skinny / fat physique triangle on character creation. Typically Bethesda only lets you edit the avatar's face... And it tends to fluctuate between same face to uncanny valley.
>>
>>121051445
>>121051270
>>121051231
I'm ok with just having the option to create sexy female/males/whatever, as long as it doesn't devolve in an obsession and the thread being purely about it.
>>
>>121053089

I want a cute shounen to protect
>>
>>121053089
potato faces>gay anime crap
>>
>>121056003

But that's wrong you shit
>>
>>121056202
that just looks dumb
>>
>>121051026
>Implying a large group of people will join the thread even when the new MnB releases.
>>
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>>120801551
>>120735605
>>120809130
>>120936440
>>120932189
>>120866676

So i tried launching Warphilia and it starts with just me and family standing around.
How do I leave my starting village?
I cant find the way...
>>
>>121056726
>>120735605
Same! I keep leaving area but then it sends me back
>>
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Page 9
>>
>>121042617
>native features make me arbitrarily hate a mod!
>>
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>>121056726>>121056964>>121060925
Not hating on mod, I know its a M&B error but is there anyway to fix it? Like force leave area? Did anyone else run into thisIn M&B you enter scene and leave to fix
>>
>>121059497
ded
e
d
>>
>>121060925
Refer to >>121036748
>...Especially since you hardly get any points in VC.

Enhancing one of the most dislike features of Native is just cause good sir.
>>
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>>121046825
>Other lords can also take heroes with them
HYYYYYYYYYYYPE IS REAAAAAALLLLLL
>>
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>page nine again
>>
imagine a M&B mod where every single weapon is replaced as "fist weapons" and each type (one handed, two handed, ...) has their own martial arts moves.

castles could be Dojos, tournaments could play a way more important role, stuff like that
>>
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>>121068535
post more hats
>>
>>121068535
>That helmet
>That armor
No
>>
>>121068535
>fedora horse
you memers just have to ruin everything
>>
>>121068901
whos the modderbro that added decent looking female characters to gekokujo
>>
>>121035535
After like two ingame years, there's a random chance you lose stat points if you lose a battle.

If you've been playing Warband for like 600 ingame days, you shouldn't be losing battles anymore. Git gud.
>>
>>121069124
he's known as pretty face anon
if you mention him there's a chance you'll summon him and he'll post a link to the pretty face mods
>>
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god blessed the priest with some serious gains
>>
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>>121070505

god knows what's up
>>
>>121061418
You uh. You just talk to your family. All of them. Then talk to dad again.

Then you get some stuff to happen. Then if you're like me, the game starts, you go to any town and the markets are forever empty or only have trade goods...
>>
>>121071101
Too much muscles.
>>
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>>121071539
Really mate?
If there's anything to criticize, it's to wonder how her face stayed so soft when she obviously has a system flooded with androgens.
>>
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>>121072139
>Really mate?
Yah, really. The upper body is ok but those thighs are just too much.
>>
>>121069452
wouldnt another anon have it as well?
>>
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>>121073092

1.618
http://www68.zippyshare.com/v/6gFrvYPd/file.html
>>
>>121073332
What are your projects for when Bannerlord comes out ?
>>
>>121073332
does 1257 ad folder work with the modded one in OP?
>>
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page 9
>>
>>121068728
FUCK OFF WITH YOUR WEEB NINJA SHIT WARBAND IS MELEE WEAPON COMBAT ONLY REEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE
>>
just found somewhere that sells all the osprey books if anybody was looking for them
http://www.kultofathena.com/books-ren.asp
>>
>>121077901
megamad
>>
>>121068728
Eh...

>>121077901
M&B desperately needs some CQC love. I should be able to punch bitches and deal significant damage when wearing a gauntlet. Daggers should be more than joke peasant weapons too.

Ideally we would have grappling but I don't see how that would work with the engine.
>>
>>121068728
no
fist weapons in games are stupid anyway
>>
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Live damnit
>>
>>121068395
You could add that to Warband extremely easily right now. There are things to be hyped for, but that's not one of them.
>>
>>121083881
>You could add that to Warband extremely easily right now.
doesn'tVC has a child mechanic ?
>>
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So I wanna try out 1257.
How do I do it?
will installing it ruin my native savegame ive been doing?
ive never modded M&B before
>>
>>121084680
you choose what mod to play in the launcher, each mod has separate saves
>>
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>>121085076
okie thanks friend.
>>
>>121084680
What >>121085076
said, it is a separate module.
Your worry might have been true with Bannerlord. Because it seems like we'll be able to mix mods.
>>
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>>121085264
i remember seeing here that im supposed to get 1.03
is that right?
>>
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>can siege a castle from the sea
the power of england
>>
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>>121086637
>>
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>>121087167
a bit crowded
>>
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>>121087463
i broke the boats
>>
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>>121074302

Same as when Guts gets off the boat

>>121075521

Depends what it changes
>>
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Here we go lads
>>
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>>121091441
what does this mean
>>
>>121091804
Lance recruitment is way different from the regular recruitment mechanic in native.

It's like, you get a whole army in one go, with varying troop tiers, but it significantly detracts from the village/town prosperity while the lance is raised.

It's an interesting mechanic and you should give it a shot at least once.
>>
The fucking wolfmen are just fur suiters oh god.
>>
anyone played that morrowind mod on moddb?
>>
>>121093286
im playing rn and my merc infantry wont listen to a word I say. The archers and horsemen listen fine but infantry wont do a thing I tell them and wont move. They just sit there in their formation
>>
What changes does the 1257ad download in op make?
>>
What do all these different Prophesy of Pendor mods do different from the normal? Just like a few new textures or something?
>>
>>121096406
please guys. Not being able to control my melee infantry at all causes some big problems in battle.
>>
>>121096406
>>121101009
Are you using the 'backspace' tactics menu?
You'll have to use the hotkeys (1 through 0 + F keys).
Some mods break the menu. It is very frustrating.
>>
Gonna play VC for the first time... what should I expect?
>>
>>121101493
alright ill try it.
And yea im using backspace.
it works for everuthing but the infantry.
>>
>>121101581
Obviously nobody has played it. Let me start by saying that first battle is bullshit.
>>
>>121102404
The hell am I supposed to do now?
>>
>>121101581
depends what you pick, sandbox for traditional M&B with a bunch of new features like sailing, storymode for sandbox but with a storyline you have to follow that restrict some things you do before the story is complete, and then the lordly or royal start options which let you start as a lord or king of a faction respectively
>>121102404
what first battle?
>>
>>121102863
The one on the boat. I have replayed it several times. You can't win it. And I don't approve.
>>
>>121103238
at the beginning? you aren't supposed to, that's the whole point
>>
>>121102863
Have half a mind to skip the story mode because it clearly want's top gimp me. I understand why, but I don't like being given quests I can't win.
>>
>>121103356
Yeah and that's ridiculous. I mean I don't even have a fighting chance!
>>
http://imgur.com/a/h0ALt
>>
>>121103539
>I mean I don't even have a fighting chance!
it's a boat full of fully armed and armored vikings against a bunch of peasants, no shit
>>
>>121103786
It's not gonna happen man. They abandoned the project ages ago. You are just playing into a huge meme the internet created years ago.l
>>
>>121103902
Still though. Kinda discouraging. Well regardless, I push through it. I am talking to a Jarl now, and he seems shady.

Though I do confess... I like the feel of this so far.
>>
>>121104139
Musics pretty good too.
>>
gonna do a runthrough of Warwolf.

Medieval or Renaissance?
Play European, Shitskin or Asian?
Colonize or be a pirate?

need input
>>
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>>121080253
Nope. Gauntlet punches staggering and KOing opponents is actually more realistic than sword slashes doing ANYTHING against armor such as plate.

If we are going to give extremely wide berth to swords there is no reason to treat fist and dagger as complete jokes.
>>
>>121106083
Renaissance
Euro or bust
Colonialism4life
>>
>>121106083
Warwolf going to fix the lewd patch when
>>
>>121106172
>fist weapons are the same as grappling
>>
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>>121106848
>Can't even watch a 10s clip
He punches him twice m8.

He also face tanks a sword slash and gives no shits.
>>
>>121107459
Despite what games often say, yeah plate armor is pretty much impervious to anything but dedicated armor busting weapons or blunt objects.

There's a reason why lots of people get captured if they wear that stuff. You just wait until they get tired and go capture them or something. You ain't going to do anything to them with that armor on normally.
>>
>>121107459
i'll say this again
>fist weapons are the same as grappling
>>
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>>121107927
>This delusion
Are you pretending to be retarded?
>>
>start with Khergit Khanate
>leave town
>surrounded by 4 groups of 15 bandits in horses
>somehow manage to reach nearby village
>gather 5 people
>bandits still following me
>reach nearest settlement after giving away 3 recruits
>spend the night there hoping they go away
>wake up
>there's more of them
>decide to face them in battle
>needless to say I'm fucked in less than a minute

Well I know which faction I'm never playing as again
>>
>>121108365
>shields are now fist weapons
>punching somebody is now a fist weapon
are you?
>>
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>>121108786
>Goes from "grappling" to "fist weapons"
>fixates on a refutation on "fist weapons" when I clearly state "punches" and "gauntlet punches"
>fixates on a autistic literal definition of "fist weapon" that is likely implicitly paradoxical
>>
>>121108369
Oh yeah, fuck that noise.
An enterprising man can profiteer off of Sea Raiders, but Steppe Bandits can burn in the pits of Hell.
>>
>>121109235
look at the first post you quoted you dummy
i said fist weapons are dumb
>>
>>121098113
From the creator's own post:

>every weapon was changed or rebalanced, loads of new bills, voulges, glaives, guisarmes etc
>added some more troops to wales/scotland
>implemented upstab, 1h upstab, pike bracing, crouching
>ranged was rebalanced, crossbows now do pierce instead of cut
>armors were overhauled and tiered, helmets with sufficiently long coifs now give body protection
>there are now ash spears as well as regular spears, these ash spears don't break like the regular ones
>axes do cut again so they aren't broken
>added slings and staff slings
>new reload animation for the top tier crossbow, the arbalest
>javelins were nerfed
>>
>>121107459
That was really fun to watch. Thanks.
>>
>>121112478
savestate compatible?
>>
>>121113508
no
>>
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>>121114668
oh:(
>>
>>121115030
you don't need to use the full resolution for webms you know
bitrate is way more important
>>
page 10
>>
any mods that are essential for warband? I played for a few hours many months ago, reinstalling now
I saw diplomacy mentioned, looks gud
>>
>>121119169

diplomacy + pbod is the base mod you should get if you like Native but want to add a little bit more to it for improvements
>>
>>121103927
Who can possibly shill against Mount & Blade?

>>121103786
Thanks man.
>>
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DED
E
D
>>
whatever happened to anon who promised us stone age warband mod? i would play that shit like retardwould a drum
>>
>>121103786
>http://imgur.com/a/h0ALt
already posted.
>>121044748
>>121029778
>>121046825
>>
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Page 9 and some translation of the video.
>>
>>121134589
>That Q5
Fucking
Bullshit
>>
>>121134706
Please do precise your anger. My good man.
>>
>>121134589
>You can have your children when you hit a certain age you will be playing as your child. Same for the lords. Lords will have children they will change places with their children if they die or get to a certain age.

Damn, that's some CKII shit right there. I'm even more hype now.
>>
>>121134842
That thing about kids has to be a lie.
>>
>>121135108
>>121135068
It certainly doesn't seem impossible to put in the game but I still wonder how they will do it.
Will we get a caracter creation screen pop up everytime a son/daughter is born ?
How will succession (fiefs etc.) work ?
We had an anon ITT translating that there will be children but said nothing about succession.
So it maybe a lie but in 2015/16 it would be strange for a game to have children without uses.
>>
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>>121134589
>Animation times are little bit more extended now.
>>
>>121107459
Do notice that he's bashing with his weapons, his sword hilt and the shield.

He's not bashing with his hands.
>>
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>>121134589
>Q5

HAHAHA, TIME TO CREATE A GENETICALLY ENGINEERED SUPER KNIGHT~!
>>
>>121136806
>not creating a perfect waifu-knight descendant.
>>
>>121112478
How do you make 1257 not ugly
>>
>>121135294
I was that anon. The succession part was an idea by some devolopers because the time will past more quickly in the game compared to warband. Its not yet confirmed by the only guy who played the game(that bald guy in the video) He wrote an entire article in his monthly game magazine(November edition) about what to expect in bannerlord. I think the magazine will be out in a couple of days.
>>
>>121138820
>time will past more quickly in the game
That's strange because the da/night cycle in warband was perfect.
>>
>>121139043
Just speeding up the day/night cycle would be crap, but with the world being bigger, maybe it's meant more in the sense that you'll be ctrl+spacing a lot more? I feel like it would work great that way. It's silly that the entire continent can be conquered in a few short years and factions collapse in a matter of months; slowing down campaigns by having travel times actually be significant and leaving the player zipping through several days at a time as they fast travel across the map would make it much more reasonable and let you have children that come of an age within a standard playthrough.
>>
>>121140840
Yeah, when you look at it like that it makes sense.
>>
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page 9
>>
/mbg/ is kill

i blame those mobage faggots
>>
>>121119602
thanks goy
>>
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>>121134589
Wait.
Does that mean we'll be able to kill lords ?
>>
i'd put up with all the weirdness of the ruso-jap mods like warwolf and imperium if they didnt crash so damn much.
>>
>>121134589
>...when you hit a certain age...
Immortality mods when
>>
>playing chink mod
>all these items that have "shuoming" among their item properties
>go to google translate
>"to explain, explanation"

So these retarded chinks just leave CHINESE TOOLTIPS in their mod?
>>
>>121135691
>that image

The meme machine is 2fast4me.
>>
Hey submod guy what's the easiest way to get a bunch of frankish troops? Dorestad only has Norse recruits for some reason, is there any way to change that?
>>
>>121151824
Frisians upgrade into franks, check frisian villages
>>
>>121154729
So you can't really recruit higher tier franks quickly? I want an entire army of chieftans. I also noticed their wages are pretty high
>>
Can't I be an independent faction in Warwolf? I've tried looking for any option to attack cities while unaligned to no avail. Also, increasing affinity with companions is hard as fuck.

I like the lewd and stuff but fuck the high tier troop limit shit. Someone needs to write a proper guide for this mod.
>>
>>121156713
attack someones villagers or something?
I don't play shitty foreign meme mods so not sure how warwolf works but that should make you hostile to the faction
>>
>>121147964
Right after the game launches I wager
>>
>>121155635
Get better relations with villages and troops start at higher tiers
Cost was the same as others for me, get some leadership
>>
>>121158673
they're around 15 penings more than nobles of the same level for me>>121158673
>>
>>121160481
which ones specifically, all of them?
>>
>>121161936
The frankish chieftan.
>>
>>121163343
i think they're the same price as faction axemen, they're all about the same
>>
>>121163618
Not for me, I tried to change it but couldn't figure out how
>>
>>121163909
just checked, seemed to be a skillpoint allocation thing
unfortunately the fix isn't savegame compatible
>>
>>121164394
Ah. That sucks
>>
Actually fun mods when?
>>
>>121165205
blood & steel
>>
>>121165245
Gunning down rows of peasants is pretty good.
>>
>>121165245
does it have all the expected amenities, i.e. diplomacy
>>
page 10
>>
>>121170964
does it have all the expected amenities, i.e. diplomacy
>>
>>121167847
probably not but it's a weird mod if you like that sort of shit
>>
>conquer city as marshall
>get it
>start from earlier save
>conquer another city
>don't get it

Why?
I even tried taking a few castles before and not requesting any reward and i still couldn't get that other castle
>>
>>121175770

>conquer city
>dont get it

what do you mean
>>
>>121175770
maybe it belonged to some other guy in your nation before? I think the game keeps track of the original owners and that boost their chances
>>
>>121175865
I asked for it after i qoncuered it but ragnar gave it to turya.
>>121176217
No i took reyvadin and it was given to jarl turya, the nords had never had it before.
>>
Did that that anon making the caveman mod ever finish it?
>>
>>121176440

that's when you'r supposed to rebel senpai

>>121177280

he probably disappeared desu baka
>>
>>121177572
I don't think i'm ready. I don't have any noble companions and while i've been trying to gather enough troops to keep my castles i doubt i could hold them against the nords who are pretty big now.
>>
>>121177572
also why could i get rivacheg so easily but not reyvadin?
>>
>>120985247
>can't be used on horseback
literally why
>>
>>121178961
>>120985247
The easiest way to get around the shield problem, and enforce proper use, would be to make the flail proper historical and be two-handed, yes?
Or do the animations for such a weapon not currently exist?
>>
>>121179596
Proper historical flails would have really really really short chains.

A historical flail isn't much "longer" than a mace.

It's just a mace that you can fling around to generate even more force.
>>
>>121178961
animations m8, if i wanted it usable on horseback i'd either have to just use the default 1h animations or replace the polearm horseback animations with flail ones
i tried the latter but i only got rightswing to work
>>121179596
as far as i can tell there were both 1h and 2h flails, but 2h flails were much more prominent
all the spinning animations are 1h only since they're just the sling ones
i have no idea how to animate so i'm just repurposing current assets
>>
>>121179978
They are longer, because the poles are long, often quite so. The chains are though, as you said, short.
>>
>>121180421
Well, IIRC the knightly flails were really short.

The "soldier" flails were very long, since they were just farming tools with some bits of iron here and there.

I think the slavic people liked using those. They really had a hardon for using militarized farming tools.
>>
>>121180650

I think you mean the slavs were farmers who constantly got into in battles with fucking huns and mongols and kebabs all the time whether they liked it or not
>>
>>121180650
Yes, but the knightly ones would also have been horseback weapons (if they existed historically at all).

The most evidence we have of infantry military flails in Europe comes from Hussite rebellions, as it happens. They were apparently popular throughout.
>>
>>121156713
How did you even get the lewd to work in Warwolf. I just get a bunch of textures that don't load. Does it require like a really exact filepath? Because I have Steam in its own folder, instead of through Program Files.
>>
>>121180354
though i still might replace the polearm sideswings for the flail attack
>>
How easy/hard is it to import export characters? How about modifying stats in the game files or whatever?
>>
>>121185384
easy as your mom senpai
>>
>>121185384
character page>statistics>export character
alt enter, go to documents/Mount&Blade Warband/Characters then open your character's text file and edit whatever
go back to the game, click import, and you'll have the new stats
>>
>>121186374
Ballin. Thanks sempai.
>>121185863
kek, pretty funny man
>>
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page 9
>>
So does leveling crossbow only make it more accurate? My damage doesn't see to go up.
>>
>>121193062

weapon skills for ranged weapons only increases speed and accuracy
>>
Day 3 of floris, start tournament, game closes. Load up again, start tournament again, game closes again, anyone know my problem?
>>
>>121194010
Floris uses new tournament ground textures. You might be missing them. Maybe go to the (i don't remember which menu the option is in) tournament menu and mod menu and choose to use the vanilla one. See if that fixes it.
>>
>>121195152
Ok I'll try that. Digging through Floris faq im finding other issues. It says I need v1.153 of warband? I'm running 1.163. Do I need to download an older warband version?
>>
>>121195670
>Do I need to download an older warband version?
I don't and I've never had any problem so far.
>>
>>121178204
>>121177878
questionbump

It's not about bumping the thread, it's just about putting my question at the bottom of the thread
>>
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tfw no new mods in something like 6 months
I need Bannerlord so badly
>>
>>121196994
I miss when Gekokujo had all the Touhou references and music.
>>
>>121197584
What, does it no longer have them? They were really fun.
>>
>>121197748
They got removed mostly. Some are still kind of there, but the names got changed. I think the guy the original creator got to help didn't like it, because he was pretty much straight up like:
"I didn't want to marry Ran, I wanted to marry Lady Ran of <some place>".

Basically HIS IMMURSION. Replaced everything to make it all feel more like normal Japan.
>>
Does anyone think that Bannerlords will have dismemberment and decapitation? I admit, I really want to see it there. I'd be kinda butt mad if it didn't. Darn Disney deaths
>>
>>121200019

I dont know that it would add much to the game desu senpai
>>
>>121200019
id rather they add in native support for huge battles rather than decap etc

computers already have trouble with huge battles as is, without limbs flying everywhere too.
>>
>>121200338
Definitely this. I want to turn off all the flashy shit like facial animations in battle and get 1000+ troops on the battlefield.
>>
>>121200019
if it doesn't look like this maybe
>>
>>121204074

that's so hilarious though
>>
>>121204074
>>
>>121204074
>but there were 2 enemies, John
3spooky5me
>>
>>121204074
here's another
>>
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>>121134589
>You and Lords will have children
>Blood feuds being passed onto your children

Fucking LOVE IT
>>
>>121185384
Literally could not be easier.
>>
I cant give orders to my troops anymore on 1257 AD, what gives
>>
>>121209019
https://www.youtube.com/watch?v=aweHmowmtVo

I want to serve Satsuki sama!!! Hopefully all the sovereigns aren't stinky old men. Enemy sovereigns being nasty old men makes it all the easier to conquer them though...

...Need to play anon's modded Gekokujo now. Suvarnabhumi Mahayuth keeps crashing on me anyways. I wonder what happens if you marry a sovereign then leave to form your own kingdom...?
>>
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>>121200338
This x1000 times.

I believe someone was complaining that VC would actually crash in massive battles (with modded reinforcements...) due to decapitated heads accumulating.
>>
>>121212676
i never had that happen and i did the last massive battle where decapitated heads get everywhere
VC runs like ass though, but i think it's more to do with warband itself
>>
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>Visiting a village in VC
>Different screen than usual, pic related
>Attack bandits I guess?
>Spawns me in behind an army of myselves, just like 5 rows of clones
>Try to give them commands, they don't respond
>Enemies start coming
>Wait, those are my companions
>My own army of soldiers is attacking me
>Clones just stand there while I die

What the fug
>>
>>121213980
>You are the bandits
Thats deep m8. Very meta.
>>
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>>121214245

???
>>
>>121213980
i've heard of that bug happening before, i've got no idea though
maybe just try rebooting VC
>>
>>121209632
they realized they were following a pussy faggot and stopped following your orders

they only keep you around so they get payed
>>
my cav archers wont form a wedge at all anons what do

i want them to follow me but i dont want them forming a massive line thats difficult to run round the enemy force
>>
>>121217487

cav archers a moron

then again, EVERYONE in the game a moron
>>
>>121217487
if you're playing 1257 tell them to charge, they'll circle around the enemy and shoot
>>
sucks that i finally was getting into VC and it started random CTDing.
>>
>>121219437

It crashed a lot for me too in the beginning. I haven't been running into it lately though, but that's probably just coincidence.
>>
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page 10 desu lads
>>
>>121223776
native staves are so goddamn ugly
>>
>>121223862
it's literally just an iron pole
>>
>>121223995
with an awful texture
>>
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>>121224119
can't argue with that desu
>>
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>>121224943
>maces
finally made a mace character, why are they so fun
>>
>>121225856

maces are weird, they're both the ultimate peasant weapon and the ultimate sign of nobility
>>
>>121226453
pretty big divide by the Renaissance when we get full steel maces, which are noble weapons
same with the horseman's axe compared to a normal 1h axe
pic related, a mace of the marshal of poland which is based off of maces in poland during the 15th century
>>
>get "new dawn" mod
>this will be fun
>all dat content
>start game
>5 peasant army
>right away get attacked by 120 "balion slavers"
>lose my shit
>2 minutes later get rekt again

most unbalanced pos i seen in forever
>>
>>121228519
Mods like a new dawn are always an unbalanced clusterfuck
>>
>>120769306

Haven't played Warsword Conquest in quite a while.

Have they finally released a way to fix the "no money from tournaments" bug?
>>
>>121230931
it'll be fixed in the update coming soonâ„¢ :^)
>>
>>121175770
please does anyone know about the problem here?
>>
>>121238707
After conquering a city, talk to the other lords and convince them to support you. It's not a bug or a 'problem.' Who does and doesn't recieve a fief is somewhat of a democratic process.
>>
>>121239275
I got the first one easily but with the second one i talked to a bunch of lords and was unable to persuade them.
I now remember that i had one more castle in the save where i took the second one. Could that be the problem? They think i have too much and won't give me anything more?
>>
>>120769882
I'd like the POP features but in Perisnos world. Too bad the development of Perisno has fallen into the hands of some bitter old guy who has some terminal disease. He spends more time making angry rants on the forum about how he's carrying Perisno than actually developing it.
>>
>>120824904
warband has a memory leak, which means after a while, everything becomes stuttery. Restart game every 30-45 min to circumvent it.
>>
>>121239480
Yeah, that's possible. Or if you got that first castle recently they won't give you another one too soon.
>>
>>121239480
it helps to focus primarily on upping your reputation with your king, and then asking him to give you the town/castle. He has more influence, being the king and all.

Having high rep with the king will also make it more likely to make peace, after you rebel to start your own kingdom.
>>
>>121239480

From what I've read it uses a "score" system to determine who gets shit. You have your own personal score, and you can ask other lords for support which adds their score to yours. The king has the highest score, like twice as much as another lord. Stuff like requesting it or having few territories adds to your score, and stuff like having too many territories will detract from it. Then when the game goes to award the land, whoever has the highest score wins it.

It seems to be a gigantic pain in the ass to try and find info for shit in this game for some reason, but in my experience the score system seems to check out.
>>
>Newish to the game.
>Start in Swadia using Floris
>Complete the first questline, gather around 30 guys, wander Swadia killing bandits.
>Head back to the Capital to sell some stuff and resupply.
>Oh cool the King is riding around the field.
>Wait, why is he riding at me? Maybe he wants to chat.
>"Halt, blablabla, I'm always looking for strong men to work for me"
>Hey, I'm Anon, at your service.
>"LET'S FIGHT FAGGOT"
>Tell him there must be some other way to deal with whatever this King's fucking problem is, other than fighting.
>"NAW I WANNA FIGHT"
>143 King's men against my 30-strong band of Swadian peasants and a couple of Mountain Cavalry.
>Surrender. Now I'm a prisoner.

Can anyone tell me what just happened? What happens now? Will I lose all my stuff?
FUCKING SWADIA.
>>
>>121242156
You must have attacked some farmers or something, causing you to be at war with Swadia.
>>
>>121242330
I DID wander into a battle between some Swadians and other countrymen. It gave me an option to aid the neutral party or the ally party. Initially, I clicked on the ally party, but decided against joining in the battle as the numbers were stacked against me.
Would fleeing reduce my reputation, then?
>>
>>121242471
You basically announced your intent to fight against the Swadians in that battle, putting you at war with them, then just walked away and expected nothing to come of it.
>>
>>121243030
Wait, I said I would aid the ally faction, who I assumed were Swadian as I started in Swadian lands... I didn't think that meant I was fighting against Swadians at all!
>>
>>121228519
A New Dawn is basically a rebuild version of Floris with the design philosophy of Prophesy of Pendor, so yeah, it's dumbass unbalanced shite.
>>
>>121193062
Correct. That's why if you're going for a ranged hero, you pick either bows or thrown weapons.

Guns and crossbows are fuckeasy to use, but they don't scale to your stats. They're flat weapons.

That being said, guns and crossbows are still EXCELLENT for martial or intellectual heroes.
>>
>>121243184
The land you start in means literally NOTHING aside from the location you're in when the game starts. That is it. You are not allied with the Swadians because you arrived in Praven. I don't know who you were allied with, but that title applies to somebody you have positive relations with. Could be some lord in a faction warring with Swadia that's happy you delivered some letters for him.
>>
>>121243453
Shit I didn't know that. Thanks Anon.
So I'm a prisoner now... What do I do? Just start over and try not to fuck up again?
>>
>>121243546
Pretty much. That's the typical M&B experience; getting your shit totally fucked and starting over again with nothing. It should actually be possible to ask Harlaus to let it go, I'm surprised he pressed it and demanded a fight in the first place.
>>
>>121239481
You mean that fat Christian crybaby with an avatar of him with a kid sitting near a pyramid?

I've seen him post in the Phantasy Calradia subforum about how it's BAAAAAD that the player character can recruit demons and become a necromancer.
>>
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>>121134589
Some of the pages of the magazine got translated.
>>
>>121245173
I can't wait until i'm forced marching my army through some shitty blizzard, running low on food with troops dying and deserting, only to be set on by some huge barbar army
>>
OFFICAL POWER RANKINGS ARE BACK
VLANDIA STAYS TOP ONCE AGAIN
>>
>>121245906
Face it you dirty babar everyone will play empire on the first playthrough.
>>
>>121246009
>Playing for ANY faction instead of making your own
>>
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>>121246009
I wont
Vlandia a best
also a surviving faction
>>
>>121246086
>Not restoring the glory of the Empire as a loyal general
>>
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>>121246151
>not wiping out the bitch ass empire with knights
>>
>>121246239
>knights
Good luck using cavalry when every single one of my settlements will have castles.
>>
>>121245173
I really fucking wish they'd step up their PR, there's plenty to be hyped about, but they seem to have no interest whatsoever in getting people excited about it.
>>
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>>121246369
Yeah, I mean what would I do then
Not make use of all my heavy armoured infantry and dismounted knights, along with siege equipment, surely?
>>
>>121246409
At this point its clear they either don't now how to PR properly (though we've seen CptLust here some time ago).
Or they are just afraid that the hype will quickly go out of hand and people will hence be disapointed when the game comes out.
And yes I know they always had an history of having discreet PR but this is 2015.
>>
>>121245173

>12 different board games
JUST GWENT MY SHIT UP
>>
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>>121246567
>He thinks mail will protect him.
>>
>>121246596

Maybe they dont have the money for the huge PR stuff and waiting for a time closer to release

Warband was pretty successful with word of mouth marketing
>>
>>121246709
The siege tower and ram will
also chain is probably gonna be pretty high tier shit
>>
>>121246816
You don't need to have money to just put some fucking effort into showing SOMETHING and regularly talking about it. We're not asking for TV or YouTube ads here, just put out a blog more than once every 3 fucking months and accompany them with screenshots and short clips, for fuck's sake.
>>
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reminder
>>
>>121247068
http://vocaroo.com/i/s0GRqzERfrWe
>>
>>121246816
>Maybe they dont have the money for the huge PR stuff
I'm not tallking about having AAA-tier levels of PR (retailers partnerships etc.)
Surely posting progress and new mechanics (even the smallest of things) each monts should'nt be so hard.
The guys of Elite dangerous send a newsletter once a month with info regarding new updates.
(they were crowdfunded though so of course they really have a different approach on PR)
>>121247068
"narnia" or nords?
>>
>>121247134
nords
>>
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>people are going to pick factions besides Vlandia
lmao why? Do you just want to lose or something?
>>
>>120923734
Looks like a baked potato wrapped in tin foil.
>>
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>>121247405
lmaoo this babars can't even hold formation.
Also why is this guy on the left not holding his shield ?
>>
>>121245173
Is that some Bethesda Radial AI?

Mudcrab jokes aside, I fucking loved stalking NPC's in Oblivion and seeing them do their daily life shit.
>>
>>121247405
I will play Vlandian... but only because half of Vlandia will turn into the Rhodoks in the future.

RHODOK FOR LYFE, THE ONLY GOOD SWADIAN IS A DEAD SWADIAN!
>>
>>121247856
But the people in your pic are most likely the same faction...
and I think it's because kite shields have a sling, though I dont think it's drawn in the image
>>
>>121247935
>I fucking loved stalking NPC's in Oblivion and seeing them do their daily life shit.
imo they pretty much did nothing in oblivion. Skyrim was better on that particular point.
>>121248034
But anon the rhodok's tactics were inspired by those of the Empire.
>>
>>121248069
>and I think it's because kite shields have a sling
you mean a strap, right ?
You can see those clipping though his leather armor.
>>
>>121247856
Because he's holding a twohanded sword.

True MLG 2hwarrior.

Shield on the back, sword in the hands. Some pussyass bowman trying to 360 noscope you? Just turn around, shield in the back got ya back.
>>
>>121248153
strap, sling, same shit
and what image are you talking about, the art I posted or the screenshot?
Do you mean the guy with the shield on his back in the screenshot?
Probably because he's using his sword 2h or something
>>
I wonder if you can use cavalry in sieges.

It'd be interesting to have skirmishers riding alongside the walls, agitating defenders while you move your main force in position.
>>
File: sling.jpg (34KB, 652x300px) Image search: [Google]
sling.jpg
34KB, 652x300px
>>121248318
>strap, sling, same shit
sure whatever.
Yes I'm talking about the screen I posted. Obviously it is to use his sword.
>>121248375
destroying a gate and letting your cav charge in sounds like a cool idea.
>>
>>121248496
words don't only have one meaning
What do you rest your arm in and keep it held up with when you break it?
So why did you even ask if it's obvious?
>>
Is there any news from butterlord guys ?
>>
>>121248840
I am Dracula, I like to drink the blood and smoke the weed.
>>
In Nova Aetas, is it possible to make colonies actually profitable/turn them into towns?
>>
>>121249007
sugar
>>
>>121248840
Yes.
>>
>>121249096
So whats new last thing I saw were te siege vids etc
>>
>>121249320
See >>121245173
>>121134589
>>121044748
>>121029778
>>
>>121249320
They've confirmed that you and lords can have children and you take over as one of your children when you die (so permadeath is apparently in).
>>
File: 1403023256881.jpg (5KB, 225x225px) Image search: [Google]
1403023256881.jpg
5KB, 225x225px
IF BANNERLORD DOESN'T HAVE NATIVE BORDERLESS WINDOWED IM GOING TO FUCKING KILL MYSELF
>>
File: 1423773874837.png (1MB, 1296x758px) Image search: [Google]
1423773874837.png
1MB, 1296x758px
>>121249529
Eh.
>>
Oh shit we need a new thread
>>
>>121249758
NO

I WANT TO GO FULL EUROPE
NO FUCKING BORDERS

NO BORDERS
O

B
O
R
D
E
R
S
>>
>>121249490
some random dude said that's what they said, other translator didn't mention it at all
you dumb fucking niggers need to stop getting your hopes up over what could be some random shitposter
>>
Made in a hurry, first time making it. sorry
>>121250020
>>
>>121250043
>>121250042
GOOD JOB
>>
>>121250043
>>121250042
holy shit one second.
>>
honestly im glad theyre going with no PR. too many early access scams and kikestarters have inoculated me against hype of any kind.

wasn't taleworlds and M&B the first early access game? remember pledging for version .12 like a decade ago.
>>
>>121223776
KOOFERS!
Thread posts: 768
Thread images: 194


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