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What does /v/ want to see in Skyrim 2?

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What does /v/ want to see in Skyrim 2?
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god damn that is one of the ugliest screenshots of all fucking time
>>
>Skyrim 2
>>
>>315612756
Gameplay that doesn't bore me.
RPG mechanics that feel deep.
Movement around the world is fun.
Story that is actually somewhat interesting.
It doesn't matter what they do I will be pirating it.
>>
The fact no one has posted a picture of FO4 With a response of "guns" baffles me.
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>>315612756
Real climbing of mountain. Before game come out man say "you climb mountain" but when get game I no can climb, only run and jump up mountain. It ok but not immerse. Real climbing of mountain would be immerse.
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I'd like to see dialogue options and trees like in witcher 3

also world design and cities like in witcher 3
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>>315615031
I'm surprised to see a caveman have such high expectations for a Bethesda video game.
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Its crazy how much better mods can make this game look.

I have no idea why the developers chose to make the colors in the game so drab and lifeless.
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>Skyrim 2
>>
>>315615253
>blur the shit out of everything
>water still looks like garbage
>there are actually people who think this looks good
>>
>>315615098
>also world design and cities like in witcher 3
Same here. Though you have to realize that if cities are of the same scale as Witcher 3, you wouldn't have the same depth of interaction with npcs or anything in the world, as you would in TES games. They're willing to sacrifice quantities for story-telling.
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>>315612756

gunz
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>Skyrim 2
>>
Spears and Giant mudcrabs.
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HATE MAGICKA
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>>315615253
>blurry as fuck
>so blurry you literally cannot even see anything.
>good.
Please go and stay go.
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>>315615445

You're not a fish anon, cut it out.

>>315612756

I'd like to see Spell Making come back, maybe revisit an old Region like High Rock but fully realized. I'd definitely like to see the RPG mechanics make a come back, full force, lots of depth. I'd like them to take the severely detailed character customization system from some recent MMOs into account, Black Desert from the bit I got to play has great customization levels, something like that, but in a visual style fitting TES would be nice.

Take more inspiration from Dark Messiah of Might & Magic, less emphasis on kick, more emphasis on blocking/evading damage and timing for the melee combat.

I'd like a political intrigue tale if we actually get a high rock game. COmplex politics, no big evil, I'd like a political fantasy thriller.

Maybe mounts again, but maybe not gravity defying mounts, ya know?

I'd really like to see more depth to the magic system, and more effects that aren't outright damage. Some of the most fun effects in Dark Messiah do no direct damage at all, like the ice slick or shrink effects.
>>
>>315615912
It's replicating how the human eye works, the camera is focusing on what you're looking at. If you look into the distance it becomes crystal clear. It's dynamic. The blur isn't constant, it changes as you look at different things in different places.

Have you never played a DoF modded Skyrim or something?
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>Skyrim 2
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>>315615620
Nigga please, do you read what you write?

>you wouldn't have the same depth of interaction with npcs

EH? What? Really what? Depth? Were we playing the same game? Doesn't seem like it. Only quest characters have the bare skeleton inkling towards something that could be mistaken for depth and thats already an exaggeration. The rest wander about aimlessly and have generic dialogue lines they parrot at eachother. Your character and its actions are irrelevant, most glaring being a dunmer or nord and talking with other dunmers and nords and no-one cares at all despite all the racism and isolationism going on. 'Interaction with the world' is likewise hilarious, maybe after 15 mods but otherwise you can open doors, containers, trigger traps and do actions that have no conceivable worth or use. Like cooking or cutting wood.

Don't get me wrong, Skyrim isn't the worst Elder Scrolls game, only the third worst, but honestly my man, have some backbone to not lie in our faces.
>>
>>315612756
i'll wait till skyrim 3 comes out
>>
>>315616372

Which ones do you consider the worst?

Mein Negger if you say Battlespire
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>>315615510
Nah the water looks great, go fuck yourself. Also the blur isn't permanent, it changes based on where your camera is focused.
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>>315612756
>much better combat, including recoil
>completely redo magic system; stop being fucking lazy with the spells every time a new TES game comes out, and actually come up with new pells. elements would be good too
>character stats (shit like Strength/Intelligence)
>no more objective markers
>more voice actors
>make Farengar a more important character

so much potential, watered down like hell
someone in a thread earlier tonight described Skyrim as "wide like an ocean, deep as a puddle"; nailed it
>>
>>315612756
>that shit decal quality
fuck, why play pc if it ends up looking like the console version anyways
>>
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>>315616483
ESO and Oblivion are terrible, Battlespire and Redguard is eeeeeh. Morrowind was the last good Elder Scrolls game but it was the beginning of the end and already showed signs of decline.

Also something I forgot >>315616372 here.

Depth and immersion where the kingdom capital cities are like 10 buildings and 30 NPCs, out of which about 5 give quests and have more then generic dialogue lines? Copy pasted buildings and character models? Nah. Naaaaaaaah.

There haven't been any cities since Daggerfall, and believe me, empty or inaccessible areas actually do more to instil immersion then what lego towns accomplish. Fucking Mass Effect could do this despite "planets" being six to twelve hallways. You go try playing Oblivion and see the glorious capital of the whole planet with the largest population being 8 guards, 24 generic NPCs, 5 quest giver NPCs and empty locations that have literally nothing till you do enough of the main quest where the highlight is you gathering 2 generic guards of every city, wait for a riveting speech and fight level locked daedras. Or in Skyrim where the whole CIVIL WAR amounts to rednecks sitting in camps and you choosing between two objectively bad decisions that amount to absolutely nothing in the long term and has no effect on the game.
>>
>>315616827

I dunno man, Battlespire was a low blow - combat heavy Elder Scrolls game with no engine to support it.

Red Guard was pretty neat from the storytelling perspective but it was clunky as fuck.

ESO I forgot existed.

Oblivion was pretty bad, but not as bad as Arena (Scroll of Return bug).
>>
>>315616527

new pells? what the fuck is a pell?
>>
If only there were more train themed elements, such as a shout that calls trains down from the sky to crush my enemies or a train based fast travel system. Perhaps if Bethesda hired some sort of wizard of trains, this might be possible.
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Mudcrabs with tophats and monocles that scream "NOW YOU FUCKED UP" as they chase you
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>>315612756
>Skyrim 2
>not Argonia
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>>315617417
>monocles and tophats
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>>315612756
Spears.
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>>315612756
confirmed horses
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>>315617525
isn't it called black marsh?
also I would like to see valenwood

but who are we kidding? bethesda is not to be trusted with elder scrolls
>>
>>315615510
>water still looks like garbage
I dunno, I think the water is the best thing about that screenshot. It makes me thirsty for a bottle of windex
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>>315616527
BASED FARENGAR
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>>315617535
>le reddit xD

Reddit, spotted.
Now you fucked up

http://m.youtube.com/watch?v=dTKhOvBNakM
>>
>>315612756

In-built boob and ass sliders.
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>>315617686
seriously though that is stupid as fuck. almost as stupid as turning all the l4d2 survivors into velociraptors

you're lel random shit isn't funny reddit.
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I'd like to see Valenwood or Elsweyr. The problem with those is that they aren't populated primarily by humans. The NPCs could end up looking pretty much the same. I didn't think it was that big a deal in Morrowind, but graphics are so much better nowadays that I think people would notice more.

I'd like them to put stats back in the game without going back to the old system. I disliked that even more than Skyrim's levelling.

One of the things that I think they did well in Skyrim is that I actually liked killing things with spells for the first time in any Elder Scrolls. I agree that they need to inject more variety and, if possible, bring back spell creation, but I think they should aim for a similar end result.
Perhaps, if they can't get spell creation to work with that system, they could utilize the dual-wielding spells concept to let you make your own on the fly by combining different basic ones.
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>>315617653
Windex mixes well with vodka

Tastes like you might die
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>>315617756
It's a reference to the assassination of Abraham Lincoln.
>>
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>>315617756
Autism
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Honestly if they just made the combat decent it would be good
Skyrims combat is the worst of any RPG I can think of
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>>315617601
Black marsh/Argonia/Garbage Heap of Tamriel are the same thing.

>I would like to see valenwood

Yeah, that would be nice too.

>bethesda is not to be trusted with elder scrolls

Unfortunately yes. Oh well... at least the modding community is strong.
>>
>>315616081
>It's replicating how the human eye works
No, it's replicating how a camera with autofocus works.
>the camera is focusing on what you're looking at
Too bad the game doesn't know what you're looking at, only what direction your virtual head is pointed in. Most of the time people move their eyes to look at something, not just their head.
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>>315617827
lol

>>315617873
lol?
>>
But we're already getting Skyrim 2
It's called Fallout 4
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>>315618036
>No, it's replicating how a camera with autofocus works.
Which coincidentally is how your eyes work as well.
Thread posts: 53
Thread images: 18


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