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Now that the dust has settled...which was truly better? Sunshine

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Now that the dust has settled...which was truly better?

Sunshine fags need not apply.
>>
SMG1, fact. SMG2 is on the same boat as 3D Land and 3D World (not implying it's shit, but it's just linear floating platforms in that game. In SMG there were these giant chunks of land for you to run around)
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>>315541126
I honestly consider them both 2 halves of a full game and feel like calling one better than the other does both a disservice

The second undoubtedly has more polished level design, but the first still has the edge with better use of the space motif and a better atmosphere thanks to the Comet Observatory and story book

They're still the greatest games Nintendo as ever made either way
>>
>>315541126
I prefer SMG1. The worlds are far more cohesive, and the level design generally better imo.

Both are world class though.
>>
>>315541126
Galaxy 2 felt much more refined. Galaxy 1's hub isn't worth it, level design is just so much better in 2. It's still linear as hell like 1 which is a bummer but it's a definite improvement.
>>
>>315542445
The linearity was a smart decision. SMG1 alone has more levels than 64 and Sunshine combined
>>
>>315541126
Galaxy 1 is best in my heart. The opening is amazing and the game has a unique mood to it. It doesn't feel all happy and silly. The levels are more atmospheric too, whether it be from their music or design. My absolute favorite is Space Junk Galaxy.

https://www.youtube.com/watch?v=EuYNxzSFRk8
>>
Sunshine fags don't need to apply because we already know what the superior game is.
>>
Galaxy 2 has more platforming focused levels as opposed to exploration in 1, so 2 is much better. Fact.
>>
>>315541126
>mfw someone finally uses "now that the dust has settled" at an appropriate time.
>Not even mad they are years late.

huzzah
>>
2 had way too many 2D and gimmick levels
At the end of the day I wanted a 3D platformer and 1 delivered more of that, and it did so with a quaint story to boot
>>
2 was more obnoxious with 2D platforming in a 3D game.
>>
>>315543263
Yeah, 64
>>
>>315543780
>Why is this Mario game filled with 2D platforming

You do realize that Mario 64 was only the way it was because of cartridge limitations, right?
>>
>>315542141

I'm inclined to agree with you. I don't know about the greatest games every made, but that may be due to the fact that I haven't experienced multiple play throughs of each. They certainly did an amazing job of constructing a magical atmosphere that almost ALMOST reached what I felt playing super mario 64 for the first time.

I think this thread has inspired me to replay them
>>
>>315541126
the levels are better in 2

but the lore and atmohsphere are better in 1.
>>
the first

because it wasn't an overpriced expansion pack
>>
sunshine
>>
>>315544098
So were Sunshine and Galaxy 1 held back by limitations as well?
Oh wait, what about 3D World?

Stop being retarded, retard.
>>
>>315544098

sick meme
>>
Best video game score ever composed coming through
https://www.youtube.com/watch?v=bcZhJDUFb58
>>
SMG2, without question. anybody who says otherwise has shit taste.
>>
>>315541126
Galaxy 2
>>
SMG2, but we all know in our hearts that 3D World is better than both of them.
>>
>>315544393
sunshine and galaxy 1 had 2d elements in them as well
>>
>>315541126
First game.
Because the Final Bowser fight was much better
>>
>>315543263
Finally, a man of taste
>>
>>315544781
Sunshine and Galaxy didn't have 2D to the point of where it felt like half the game was 2D.
>>
>>315541126
They're both shit, but SMG1 was better.
>>
>>315544781
what 2D elements did Sunshine have? literally every stage besides the pinball level was full-on 3D.
>>
>>315544393
Sunshine was a piece of shit, Galaxy finally figured out how 3D Mario should be

>>315544456
Do some research on how many ways the N64 got fucked over by cartridges. It's literally the reason Sony now dominates the console market.
>>
>>315544835
shame because 2 had undoubtedly the better theme https://www.youtube.com/watch?v=Glzkh5jl31k
>>
>>315544962
neither did SMG2? there were like, three stages in the game that were entirely 2d, with a few 2d sections strewn into regular stages. it was about the same as galaxy.
>>
>>315545001
>how 3D Mario should be
Linear stages with no exploration?
>>
>>315541126
Sunshine because I prefer the aesthetics and controls.
>>
>>315545239
>there were like, three stages
I don't think we played the same game
>>
>>315545293
honestly, exploration is kinda overrated in my opinion. and it's not like linear stages can't have any discovery in them. look at 3d world. the stages in that game have hidden shit EVERYWHERE. it's actually kind of silly.
>>
>>315545293
Mario stages were always about that with the occasional secret exit. This is precisely how Galaxy was.

64's open world was an excuse to reuse levels to save data space. Once the games moved past cartridges that formula lost its purpose.
>>
>>315545001
>Galaxy finally figured out how 3D Mario should be
And Galaxy 2 delightfully fucked it up.
>>315545239
They really, really weren't anywhere close to the same in the amount of 2D.
>>
>>315544972
What the fuck is this meme about?
>>
>>315545609
>And Galaxy 2 delightfully fucked it up.

I seriously can't comprehend this argument. Galaxy 2 is more Galaxy. there's open stages, there's linear stages, they didn't fuck anything up. it just seems so petty, like arguing about whether SMW or SMB3 are better
>>
>>315545695
about calling good games shit for replies
>>
>>315545695
F off!
>>
>>315545609
>And Galaxy 2 delightfully fucked it up.
What the fuck? They're the same fucking game. SMG2 is literally an expansion of Galaxy.
>>
>>315541126

Liked Galaxy more, felt more challenged by Galaxy 2

Both were solid 10/10s though, shockingly brilliant games.
>>
>>315542141
>story book

I'd buy Rosies story book if Nintendo printed it...would make a nice thing to have
>>
>>315545964
>Literally
Nice vocab bud
>>
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>>315546081
Miyamoto would probably send an assassin to your house though
>>
I feel like Galaxy 2 is much more replayable than the original. like, I could pop the game in and have a good time in about 2 minutes or so. the first game kind of sacrifices that replayable quality by having too many cinematic cutscenes -- I have the same issue with sunshine. mario games should be quick & easy to start
>>
>>315545438
This. 3D World is the best 3D Mario period.

>all those people that don't even know there are warp pipes to later worlds in the game
>>
>>315546202
Why
>>
>>315546170
fuck off you meme cunt shitbag.
>>
fuck mario galaxy double jump is for babies
>>
>>315544348
/thread
>>
>>315546419
>>315546419
Because fun, complex characters don't belong in Nintendo games
>>
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>mfw my childhood buddy and friend Mario falls into a fucking black hole of death
>>
>>315546509
>Meme cunt shitbag
Buzzwords...
>>
2 had tighter and tougher level design but there was still something special about 1. The atmosphere and music were better and there was a certain level of exploration that made the game exciting.

And I don't mean the levels were more open, it was more like I never knew what was coming next. Space ghosts and Boo Mario, visiting the Honeybee Kingdom for the first time, that toy box galaxy, braving Battlerock and later the Dreadnaught, the fact that the Luigi NG+ mode actually had a sort of plot to it, or even just the opening of Good Egg Galaxy for the first time or talking to a one penguins in a giant toilet beach, it all had a certain sense of scale and newness that SMG2 failed to recapture. Partially on sole merit of being a sequel, partially just because it went for a more "relaxed" atmosphere in general.

They're both wonderful games, though.
>>
>>315541126
Galaxy 2. 64 is old and doesn't hold up do modern standards, though it was good for it's time, and Sunshine is good.
>>
>>315547104
suck my willy you fat loser ;)
>>
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>>315547502
ok
>>
>>315544348
Basically this, your opinion on these things will answer the question.
I liked 1 more, but I can see how someone who doesn't care much about atmosphere would like 2 more.
>>
>>315541126
Overall, I'd say Galaxy is better. The presentation with Rosalina's storybook and all the details in Comet Observatory just made the game for me. Also, Galaxy 2 had a bit too many stupid gimmicks and 2D levels, while I prefer levels with some more space to explore, which Galaxy 1 had.
>>
>>315541126
I prefer 2 because it is more challenging and finally moves away from old ass 64 tropes like hub world and open world level design.
>>
Galaxy had the better hubworld and better power-ups (Ice Mario in particular)

Galaxy 2 had far better post-game, plus the extra slides, throwback galaxy and the Road to Bowser as BGM.

But I've only 240/242-ed them each once and that was all over 5 years ago, so I can't really give them a proper comparrison
>>
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>Get to Bowser level in SMG
>Bowser's Road is back and it's god tier
>Bowser level in SMG2
>It got even better

>>315545091

Using a GOAT song like that on a 30 second fight where the noise drowns out the music should be a crime.
>>
>>315549857
>Galaxy 2 had far better post-game
I hope you're not implying that the green stars were good, and not ridiculously stupid filler.
>>
>>315541126
Galaxy it had boss battles that didn't make me quit the fucking game and it could be how my tastes changed over time, but I found the level design in Galaxy 2 to be abysmal. There was times I would stop and think how poorly designed and empty the levels were, and the hub world was garbage. Some of my favorite things about 3D Mario games
>>
>>315550127
No, I'm talking about World S, which is better than just "Re-play the game again as Luigi, lol)
>>
>>315549607
>old ass 64 tropes like open world level design
So you're saying that making a hallway platformer is now with the "times". I remember when bad level design wasn't applauded. It's like you think the other 3 were fucking Skyrim or something.
>>
>>315549857
>and the Road to Bowser as BGM.

It's in both Galaxy 1 and 2. Just remixed differently.

https://www.youtube.com/watch?v=cu-wr9uCQ0w

https://www.youtube.com/watch?v=gRijqmvJAQ4
>>
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Someone should rip the SMG skyboxes because they are the prettiest ones I've ever seen. Especially the one in the lava galaxy where two suns are melting together.
>>
>>315550316
But World S was disappointing as fuck: rehashed levels, gimmicks, and no final boss. Only a few parts of it were any fun.
That doesn't make any sense anyways, since Galaxy 1 had the extra Dome you could go to which is pretty much the equivalent to an extra world, and the green stars were the equivalent to replaying as Luigi(I'd say they're even worse, since most of them were annoying or total wastes of time compared to Galaxy still being good on a second playthrough).
>>
>>315550560
>Bad level design
Right. 3D World and Galaxy 2 have better level design that all their prequels. Because with a linear level, you can focus more on placing carefully every single platform.
Sorry pal, but open levels aren't necessary well designed. Especially when they have shit put at random, hoping it sticks (see Sunshine).

I am glad Nintendo dropped the Sunshine and 64 formula. Fuck that stale as shit stuff.
>>
SMG forgot the gameplay. The only stages that provide any bit of entertainment was the hotcoldman, desert and lava galaxies, everything else was just a dull cinematic experience or they took less than a minute to beat.

The really baffling part are those huge, empty galaxies that seem modeled after SM64... Except SMG is fucking linear. You can't wander around pick up different stars, so it's all pointless.

SMG2 on the other hand is the best 3D platformer of all time. Creative, fun and hard, vintage Mario.
>>
>Cosmic Mario star
>power of flight
>god tier theme
>only usable in the hub world
WHY. Gravity and flying physics working together would've been so fucking amazing.
>>
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Why did this game have such amazing atmosphere? Why don't other Mario games ever have it?
>>
1

Galaxy 2's powerups were shit, yoshi was reduced to specific levels and point and click gameplay, and Im pretty sure they doubled the number of comets
>>
Galaxy 1 should be worse, but it's comfier, so I like to replay it more.
>>
>>315541126
SMG2 was shorter and way more linear than SMG1 and it really didn't add anything very interesting to make up for it, besides Yoshi.

Galaxy 1 is better in my opinion, but Galaxy 2 is still great.
>>
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>>315541126
64 DS
>>
>>315552038

played on a 3DS*
>>
>>315544098
>They made a 3d game instead of a 2d game due to cartridge limitations
>>
>>315549919
Is it a coincidence that the 3D Mario's without Bowser's Road were utterly forgettable?
>>
>>315543263
SMW?
>>
>>315545591
Doesn't mean that system doesn't work. It's nice having multiple events in one area.
>>
Both are amazing, but I feel like the second one kind of forgot that it was a GALAXY game. There are a lot of levels that aren't really space themed at all and a lot don't even have black holes sucking you up when you fall, gravity mechanics, or anything making you think you're in space. Sure you can argue the levels are "better designed" but I think ignoring the whole motif of the game is pretty fucking lame. Ignoring rosalina and her story and the final boss being lame also sucks.

I really wish both had capitalized on the gravity mechanics more though. Like having to orbit stuff to get around obstacles or build up speed to traverse/shoot to other things. The most fun I've ever had in any Mario game is trying to jump as far as I could off little worlds in Galaxy and seeing how many times I could fling back around. They really should've tried to do more with that because it was cool as shit.
>>
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>>315552121
see
>>315545591

OoT and Majora's Mask would've been a single game on the playstation

>>315551512
>Why did this game have such amazing atmosphere?

Koizumi

Why don't other Mario games ever have it?

Miyamoto

>>315552318
It works when the levels are large and varied enough to warrant multiple visits. This is fine with levels like Tall Tall Mountain or Tick Tock Clock but is an absolute disaster in Whomp's Fortress or Dire Dire Docks.
>>
>>315551415
>Not posting the theme to go with it.

>>315550738
I think it was like with the Throwback Galaxy that they hit me straight in the nostalgia
>>
>>315541126
Galaxy 1 had the initial wow factor, providing us with a brand new experience that was fun and creative in its approach despite it having some flaws in level design.
Galaxy 2 had the benefit of learning all of Galaxy 1's mistakes in level design at the cost of the extraneous experience it didn't carry over while also suffering from the been-there-done-that syndrome.
Both are equally good becuase fuck you I can have both.
>>
>>315550738
Galaxy 2 originally started as a challenge pack for pre-existing Galaxy levels. They probably turned this concept into World S
>>
>>315541126
>but it's just linear floating platforms in that game
Sounds a lot like Galaxy 1. Which is why OP needed to set artificial goal posts by excluding Sunshine.
>>
>>315542637
You do have to factor that the Galaxies levels are also more concise than the large sprawls that 64 and Sunshine had, and that each Galaxy level had less overall stars to collect, instead subbing in the comet stars that played out over the same but with some extra condition/Where's Waldo shit
>>
>>315549919
It's a Mario game, all Bowser fights are over in like 30 seconds.
>>
>>315551029
>3D world has better level design
FTFY. Galaxy 2 is trash compared to 3D world. 3D world is linear style 3D platforming done right. Is that why people can post pictures of Galaxy 1 and 2 with straight linear levels with almost NO enemies? I've never seen anyone be able to even remotely pull off that with Sunshine or 64. Yet surprise surprise everyone goes on massive damage control to show how shit Galaxy 1 and shit really were in regards to level design (mostly 2)
>>
>>315544526
Thank you for posting that. Genuinely one of the best vidya songs ever composed.
>>
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My rankings

>64 is da best, can still play through the entire game
>-however, the camera isn't very good
>-also, the controls have flaws which can be annoying if you aren't well practiced.
>-jumps are more difficult to measure out in this game for me
>Sunshine is also good the blue coins I enjoy hunting since I enjoy the game
>3D world is 4 player coop, and mario is more athletic than he is in the galaxy games. It's more forgettable than 64 and sunshine

>galaxy 1 and 2 are too linear for my taste, and mario is nerfed in them. I don't like the spin jump.
>>
>>315553274
>People post cherrypicked shots of Galaxy but they don't of 64 and Sunshine so they must be better

Are you serious?
>>
>>315553772
>cherrypicked shots
Ahh yes here comes the damage control. All those 100 cherrypicked shots am I right? The fact that there can even be cherrypicked shots reeks of absolute mediocre level design.
>>
>thread about actual video games
>people are actually answering OP's question and discussing the relevant games without being assholes to each other
>people are also posting good music

Holy shit, it's a Christmas /v/ miracle.

I like both games a lot. They're the best 3D platformers ever made as far as I'm concerned.

Also you will never live on a comfy beach in the middle of space with a bunch of bro-tier penguins: https://www.youtube.com/watch?v=WdTN9jVEd7c
>>
>>315553210

The one in 3D Land lasted a couple of minutes because Mario is a slow cunt in that game.
>>
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>>315553898
Okay, this really is bait.Thanks for answering.

Now take this shot of Mario Sunshine filled with enemies and platforming action and fuck off. I'm not feeding you anymore after this post.
>>
https://www.youtube.com/watch?v=S6bjwqAIP9w

Did you cry?
>>
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The desert galaxy in SMG2 was kinda spooky if you looked around. You can't even see where those huge towers begin.
>>
I honestly think these are the last not dissapointing games since they came out. Nintendo delivered and holy shit if they did. I cannot think of a way they could expand on Mario without having to retreat from these games.

I tear up every time the main theme comes up
>>
>>315554132
You think that's bad compared to some of the galaxy screenshots. Oh am I fucking laughing. You see that's the thing not everything in the 3d Mario games was about platforming there was also an exploration element, but with Galaxy 2 there's none of that. This is a greatly designed level and I see nothing wrong with the picture you just stated. The main point of this level was to explore anyways which it succeeds at in every way.
>>
>>315554348
I felt like that and the cloudy cave galaxy were the only ones with Galaxy 1 tier atmosphere in 2. Shame there wasn't more of that in it.
>>
2 is automatically better to me because it cut back on the fucking purple coin shit. I enjoyed looking for the green stars much more.
>>
>>315554528
>Forgetting Sweet Mystery
>>
>>315541614
>In SMG there were these giant chunks of land for you to run around)
No there really weren't.
You had Honeyhive Galaxy which really wasn't big enough to do anything and that's pretty much it
>>
>>315541126
the first was better, gameplay was on point and the story was actuaclly there and it was sad, smg 2 was just a retread of the first but i still enjoyed it
>>
>>315554535

>cut back on the fucking purple coin shit.

really? Felt like there were just as many
>>
>>315554535
>I enjoyed looking for the green stars much more than purple coins
Maybe you should cut back on that shit taste.
>>
Sunshine is better than both
>>
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>>315554364
Ya mean this one?
>mfw it kicks in at the end of Nintendo World Championship right before the SMW End Credits Theme
https://www.youtube.com/watch?v=o_8A-bipw-I
>>
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>>315554717
Fucking hell man it's like a mix of how Christmas and Disney movies felt to me a long time ago

Where did everything go so wrong
>>
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>>315554535
>Doing purple coins in SMG1
>Even if you get them all you still have to go back and get the star before the timer runs out
>Luigi's Purple Coins
Why did they have to be 100 of these fucking things, 8 red coins was more than enough
>>
>>315555075
You grew up and became cynical and aware.
Just like the rest of us ;_;
>>
>>315555075
NSMB came out and sold so well that nintendo gave up on 3D Mario
>>
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>>315555365
>You grew up and became cynical and aware
growing up sucks
>>
Galaxy 2, easily. Took everything 1 did and perfected it.
>>
>>315554665
Galaxy 2's were shorter and more focused
>>
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>>315555075
https://www.youtube.com/watch?v=wTrXEobdx2I
>>
>>315541614
Didn't SMG2 actually have more galaxies where you could run around in?
>>
>>315554364
>I honestly think these are the last not dissapointing games since they came out.
For you maybe.

For me, I can think of Kid Icarus: Uprising, the Wonderful 101, Metal Gear Rising, Smash 4, Super Mario 3D World, DKC: TF, and Mario Kart 8.
>>
>>315541126
SMG2 for not lazy green star placement and more challenging levels in general.
>>
>>315541126
Also Galaxy 2 had better power ups. Spring and flame mario was annoying.
>>
>>315560878
I didn't even buy 3D World
>>
>>315559914
>For me, I can think of Kid Icarus: Uprising, the Wonderful 101, Metal Gear Rising, Smash 4, Super Mario 3D World, DKC: TF, and Mario Kart 8.
Also I'm entirely aware of how much of a Nintendofag that makes me sound like, but there honestly hasn't been much else that met my expectations.

Maybe Resident Evil: Revelations 1 and 2, and E.X. Troopers.
>>
Sunshinefag here, applying.
Super Mario Galaxy is the better game.
>>
>>315561737
I can't call Sunshine a bad game by any objective means but it wasn't the sequel Mario 64 needed
>>
>>315552038
>tiny resolution
>sound quality is far worse
>the control is janky as fuck
>stuck playing as faggy modernized Yoshi
>mario's powers are gimped, you are forced to run back and forth to switch between characters
>new worlds are welcomed but dull and barebones as fuck
>despite having a more polished and modern art style, it somehow looks slightly worse

Nah, 64 DS is alright but its flaws outweigh what it does right, the original is better.
If we got a 64 remake that didn't modernize the designs, tried to look like the old renders in HD, and made the extra characters totally optional, it would be a the definitive version.
>>
>>315561885
I meant Galaxy is better than Galaxy 2.

Sunshine is great, but it would be better if it had more atmospheric variety and didn't have those shitty cutscenes/bowser jr fuckery.
>>
>>315541126
Last Mario games I played were on the SNES, but looking at those 2 on youtube, holy shit can you disable the voices? Mario going "yahoo, yeee, haaa" every time you do anything is annoying as fuck. I might play them if you can disable it.
>>
>>315551512
Never played a Mario Galaxy game, but damn that look beautiful, calm and cool place to relax. Now i wish to play it if i had thr games.
>>
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>>315562929
>>
>>315563283
Dude, the OST sounds amazing, but if every time Mario jumps (and I jump a lot even if it's not necessary on platformers) I hear a "yahooo" then I can't listen to it.
>>
>>315562929
You get used to it and learn to ignore it very quickly, but if you have autism as you post suggests, then you'll just have to struggle through it.
>>
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>>315552528
>Koizumi
I wish he was working on Zelda again. He made Majora's Mask so special.
I'm still upset how Wired fucked SMG2 by telling Miyamoto that Koizumi was planning to add some form of story to the game behind his back.
He makes such special games.
>>
Galaxy 2 was better.

> there are people in this thread RIGHT NOW who haven't beaten The Perfect Run
> they probably go on rants about casuals in other threads when they're too casual to finish a decent challenge for platformer fans
>>
>>315564000
>> there are people in this thread RIGHT NOW who haven't beaten The Perfect Run
I'm so shit at vidya that it took me around 50 tries
And I was loving the shit out of it.
>>
>>315550127
beats the hell out of SMG1's post game which was basically "play the same game again but with different physics"
>>
>>315564000
>there are people in this thread RIGHT NOW who think The Perfect Run is anything compared to Lost Levels
>>
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>>315564000
>mfw I'm the only one in my group of friends that actually did it
>>
>>315564000
I didn't complete perfect run because it was boring and tedious

champion's road however? fucking sublime
>>
i liked both but i preferred galaxy 1. it felt fresher, it had larger levels and more impressive set-pieces, overall the scope was larger. galaxy 2 was cleverly designed but it definitely felt like it was made on a reduced budget and designed to re-use as many assets as possible.

i also think that the level design started to get a bit formulaic in galaxy 2
>>
>>315564181
Not fucking doesn't, I'd rather play a good game a second time than play a shitty version of a game. The green stars were a huge waste of time, only like 5 of them were at all challenging to get or find and most were incredibly lazily placed. Seriously, it blows my fucking mind that people defend them.
>>
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Daily reminder that Galaxy 1 is almost 10 years old.

>Rosalina has been a Mario character for almost 10 years
>there are people who think she's in every game for no reason
>>
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>>315564342
But champion's road is more tedious than the perfect run
>>
>>315564497
also galaxy 1 had way more planetoids, most of galaxy 2 was either flat or cylindrical
>>
>>315563515
>ping sound is fine on 2D
>other sound is not fine on 3D

You're a faggot
>>
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>>315564634
no ur wrong
>>
>>315564684
Not that guy, I like Mario's voice in galaxy, but a sound effect is not the same as somebody yelling.
>>
Galaxy.
Galaxy 2 felt like "here's more levels" but wasn't nearly as charming as the first one.
>>
>>315541126
Galaxy 2 had better gameplay and level design, Galaxy 1 had better settings
Both games have fantastic music
/thread
>>
>>315565000
Galaxy 2's music wasn't on par with the Galaxy's
>/threading your own post
Pathetic, bro
>>
>>315541126
None of the 3D Mario games got fun until 3D World.
>>
>>315565138
>3D World is the only 3D Mario I've played
>>
>>315565313
Nah he's obviously a 2d-fag, 3d World panders to them
>>
>>315565000
>that shitty Honeyhive galaxy remix
>all those galaxies with boring, unmemorable music
"no"
>>
>>315565313
Hey, that's not a fair assumption. Maybe he's just too braindead to figure out how to navigate an actual 3D environment.
>>
>>315565132
>>315565406
https://www.youtube.com/watch?v=vk3mSnHdTT8
>>
>>315565313
You really got me, anon.

>>315565374
>>315565420
No. I hate the constant interruptions.

>Beat a level
>Fly back to base
>Have your star bits counted
>Have your coins counted
>Ask if you wanna save
>Go back to the level select and restart

And that's the optimal scenario. That doesn't account for Rosalina making sure you know that Luigi's around, or that fat purple Luma showing you his toy collection again.

In 3D World, you beat a level, you save, then you start the next one.
>>
>>315565543
It had a handful of good new ones, but it was mostly reused stuff from 1 or just meh.
Galaxy 1 OST >>>>>> Galaxy 2 OST
>>
>>315565543
https://www.youtube.com/watch?v=ca7IELhD_mI
https://www.youtube.com/watch?v=oF3Y-kwQmnE
>>
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>>315563914
>I'm still upset how Wired fucked SMG2 by telling Miyamoto that Koizumi was planning to add some form of story to the game behind his back.

Fucking what?

On one hand I think Galaxy 2 benefited from the lack of story since part of its appeal was how streamlined it was compared to the first but that had better not be the reason
>>
>>315542141
Except for the last sentence I agree. Both of them have their own strengths and weaknesses.

Except that faggot Fluzzard. Fuck him.
>>
>>315565972
Admittedly I'm not a fan of Metroid, but I haven't found a superior game in Nintendo's other flagship series
>>
Super Mario 64
>highest difficulty
>highest skill ceiling
>open world
>non-linear
>the most impressive graphics for its time
>mario was still charming, they didn't ruin his design yet
>most intimidating bowser
>best music
>>
>>315565935
>I think Galaxy 2 benefited from the lack of story

I think Miyamoto saw what happened to Sonic and is now terrified of adding plot to Mario. Or he didn't even see Sonic but knows somehow that it's a bad idea.
>>
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>>315566204
>Super Mario 64
>best music
>>
>>315566215
Sonic turned to shit because the foundation of its existence was trying to be cool which never ages well and gave us Ow the Edge which I actually kinda like and Sonic '06.

Something like Rosalina's story is timeless
>>
SMG1 was better.
>>
>>315565717
What a minor thing to complain about. 10 seconds of tallying up all you've accomplished in a vast 3D World filled with shit to do isn't worth it because you don't get instant gratification?
>>
http://strawpoll.me/5931261
http://strawpoll.me/5931261
http://strawpoll.me/5931261
>>
>>315566708
>captcha

why do you have to be a faggot
>>
>>315565138
Lol no.
The only shitty 3D Mario game is Sunshine, the rest are all fucking excellent.
>>
>>315566204
>mario was still charming, they didn't ruin his design yet

What a colossal pretentious fag.
>>
>>315565313
>>315565374
>>315565420
nah, he's right. 3d world is better in almost every way
>>
>>315566794
Because other people are too.
>>
>>315566620
>10 seconds
No. 3D World takes 10 seconds to move from the end of one level to the start of the next. Either Galaxy game takes upwards of a minute each to move from the end of one stage to the beginning of the next. If you're a completionist, then for both games, there will be a total of 4 hours between both games where you're not actually playing the game and simply trying to get started on the next level. That is not acceptable.
>>
>>315566978
hi matthewmatosis how are you doing today?
>>
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>>315566204
>highest difficulty
Overall, but some parts of Sunshine are harder.
>highest skill ceiling
Very true, Mario controls perfectly in that game
>open world
Yes, and it worked.
>non-linear
Are there linear 3D Marios besides G2? 3DS/Wii U shovelware doesn't count
>the most impressive graphics for its time
Eh.
>mario was still charming, they didn't ruin his design yet
He looked pretty much the same, he was just a little chubbier and shorter.
>most intimidating bowser
Fuck yeah. If only he looked this great in future games.
>best music
I dunno. Its music was really good, I'll give it that.
>>
>>315567073
His videos are some of the best and worst things to happen to Mario and Zelda discussions
>>
>>315567073
Matthewmatosis complained about that but still called the games fun though
>>
>>315566978
It lakes literally one second to walk to the next level, not 10. Transitions from level to level in 3D Mario aren't long at all, if you feel they are you probably have severe OCD.
>>
Do you perfer to explore a stage? Galaxy

Do you want actual 3D Platforming and Variety? Galaxy 2 and 3D World
>>
>>315568201
Galaxy only had a few levels that made you explore and most of it was for purple coins
>>
>>315567183
I like him. He makes very interesting points and always tries to see things from different perspectives.
>>
2
I actually collected every single green star in that one. Couldn't even be arsed to start with 1.
>>
>>315568283
But some of the things he says make me want to put my head through a wall whether due to lack of understanding something or seeming to contradict himself
>>
>>315567148

>Ignoring 3D World as a legit 3D Platformer

Don't do that anon
>>
>>315566204
>>315567148

Fun Fact:

Giga Bowser exists because Sakurai wanted Bowser to be scary like his NES-64 Days
>>
>>315569205
Not him, but I can't bring myself to put 3D World in the same category as the others. I don't even like Sunshine, but I at least sense some ambition coming from it.
>>
SMG2 had a lot less atmosphere, and all-in-all less worth remembering. It felt very disjointed and 3D World-y. Just a string of random "galaxies" that were mostly weird objects suspended against backgrounds.

I like SMG1 more because it feels more like an experience.
>>
Galaxy is basically "Muh safe open world experience"

Galaxy 2 went with actual ideas for platforming and good level design that never repeats itself unless for good reason

Compared to Galaxy's 20 million purple coin missions

3D World following in Galaxy 2's level design was even better because they made the ideas first, then designed the levels around it
>>
>>315569287
Then why'd he make Bowser a hunchbacked old man than scooted on his belly and had massive gums?

At least Smash 4 Bowser is great. Give Sm4sh Bowser his Mario & Luigi voice and personality and he'd be the best incarnation yet.
>>
>>315542141
>I honestly consider them both 2 halves of a full game
This. It's like people who talk about Sonic 3 and Sonic & Knuckles as if they're different games.

Sure, it's not the same story with Galaxy and Galaxy 2, but Galaxy 2 is about as close to an expansion pack as you can get with Console games.
>>
>>315569447
>Galaxy
>Open world
U wot
>>
>>315569729
It's easy to tell when people are shitting on games they haven't actually played. Just ignore him.
>>
>>315569679
Why is Sakurai so against animal characters having voices? Bowser, DK, and Dedede have all spoken before
>>
Galaxy 1 had better pacing and felt like an experience

Galaxy 2 was the seconds that end up being better because you just want to have fun with the concept this time rather than have another experience
>>
>>315571570
Dedede's voice was absolutely perfect in Brawl. It was the same voice he used for Kirby 64.

In Smash 4 though, he went way overboard with the voice effect and it ended up overly monstrous.
>>
Goddamn 64fags. I want another game in the vain of the Galaxy twins so bad, but then they cry foul because they want to play 15 levels with no changes after each star.
>>
>>315571570
Dedede doesn't talk in the games.
>>
>>315546369
Shit dude there are more? I only found the one in world one.
>>
>>315541126
They're the same fucking game.
>>
>>315541126
They're the same game. Just part 1 and 2, IMO
>>
>>315572401
Neither does Lucario.
>>
>>315571570

Its not that

Sakurai wanted DK and Bowser specifically to sound like King Kong and Godzilla on purpose

Dedede never had a voice, he assumed he can make his own voice for him
>>
>>315572820

Lucario does in the anime, which is what heavily pushed pokemon to its popularity
>>
>>315552095
No shit the game feels incredible on a 3ds
the control stick is perfect for that game
>>
>>315572820
Yeah, but TPC has Sakurai by the balls when it comes to Pokemon.
>>
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>>315572401
Yes he does.

And if you mean he doesn't have a voice, he makes grunts and such as well.
>>
>>315573076
and Dedede does in the anime and has a godtier english voice
>>
>>315564634

The difference is that Champions Road has more variety than Perfect Run

People really underestimate how much variety 3D World had
>>
>>315573368
>has a godtier english voice

Please Texan, nothing is good about redneck cowboys
>>
>>315573368
Fuck off. His voice in the anime was trash. His Kirby64/Brawl voice is the most fitting one.
>>
>>315564497

> it definitely felt like it was made on a reduced budget and designed to re-use as many assets as possible.


Galaxy 2 in general was the EAD team going

>We finished the game but there's still all these ideas we came up with

and the quality was fucking great, better than Galaxy 1 sometimes

Like Bowser Levels, FUCKING ORCHESTRATED KOOPA ROAD
https://www.youtube.com/watch?v=JU5Jjke5Aig

was a fuck load better than Galaxy 1's techno
>>
>>315572951
Didn't Sakurai create Dedede in the first place?
>>
>>315564497

>i also think that the level design started to get a bit formulaic in galaxy 2

How the fuck did it get formulaic? The entire positives about Galaxy 2 was that it never repeated anything and did something new every level

That design will never be bad even if it is formuliac
>>
>>315544348
this

I prefer 2 and don't know why anyone gives a shit about a hub world or story when it's a Mario game
>>
>>315572951
Dedede was first voiced by him in Kirby 64. He's mute in most games, but when he isn't, he just does grunts as well.
>>
Smg1 has better level design, smg2 is basically a rehash but more streamlined for the NSMB crowd and has more shallow content
>>
>>315541126
>U R MR GAY
>YA IM R U
>>
>>315573685
Maybe, probably not. He wasn't the sole creator of Kirby's Dream Land, he was just the director.
>>
>>315573685

Director

D-i-r-e-c-t-o-r

He didnt create Kirby himself

Next your gonna say that Inafune created Megaman
>>
Galaxy 2 was better gameplay and level design wise

Galaxy was better experience and pacing wise
>>
12 large densely packed 3d exploration worlds, with dynamic variations etc etc making up 120 (+ secret) stars to collect.
There needs to be more cohesiveness, like you're making big changes. This one-off half-level linear stuff belongs with the 2d titles
>>
>Beat Galaxy 1

>Get all Stars

>Luigi

>Beat Galaxy 2

>New World

>Get all Stars

>Green Star Hunt

>Another New Final Level

Galaxy 2
>>
>>315574013
>>315574298
>>315574443
Masahiro Sakurai was the director and chief designer of Kirby's Dreamland, and Mogami Kurand was the designer.
>>
>>315547123
I remember being totally amazed playing all of this on a Wii, which is almost the same spec-wise with the gamecube. Hell, im still amazed that they managed to do that.
>>
>>315574739

Your asking for a 3D Collectathon

Fuck off

We need actual 3D Space Platforming

The galaxy series and 3D World are the only ones to do this correctly
>>
>>315541126
2 is far better
It's much more focused and platform-y

1 has some bullshit like the Surfing Levels and Sling Pod Galaxy which are fucking annoying
>>
>>315541126
i consider them equals
galaxy set the trend and the story, and galaxy 2 refined the formula

they both have their own flaws, as well
the comet observatory had a much greater feeling of scope and aesthetic appeal, and you had a much greater feeling of control over where you got to go, but it was kinda empty
the starship mario looks a good bit more boring, and has that godforsaken world map, but has the neat little touch of letting you talk to some of the characters you've met before

galaxy 2 has a fairly well-made finale with grandmaster, but it doesn't have that congratulating feel that galaxy does, and grand finale looks much better aesthetically

storybook vs. green stars is personal choice, i can dig both
>>
>>315575450
>give me the same kind of game over and over
Fuck off. Linear games are fine but the a game in the style anon was describing is long overdue.
>>
2 is stronger in terms of pure level design, but is also has more straightforward stages well 1 has more 64-ish ones, not as open as 64, but closer to that concept.

They also have different feels to them. SMG uses color colors and has more dark space, or high orbit like background, combined with opening with Bowser leading an all out invasion in his airships, Mario hangs out with a goddess-like being it all gives it a very grand atmosphere.

SMG2's giant sized Bowser and greater use of the brighter colors and Mario hanging out with a bunch of misfits on his ship all leads to a more fairy tale feel.
>>
I want to say Galaxy 1 has better atmosphere

but then i remember Slimy Spring Galaxy in 2
>>
>>315566079
Xenoblade Chronicles is really, really good.
>>
How do you make those online surveys/tests?
like a political test, but for taste in videogames.

I feel like v could use something like that
>>
>>315575702

>Godforsaken world map

Why are people pretending a world map is bad?
>>
>>315576486
Hub worlds are vastly superior in every way.
>>
>>315576385
Just finished it myself, but it's not Galaxy tier due to some issues with the combat and late game sections
>>
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>>315544526
Oh jesus this is making me so happy
thanks anon
>>
>>315545410
i agree
i dont think you played the game
>>
>She twisted the knob of the telescope, and the blue dot grew until she could make out a grassy hill dotted with flowers. It seemed very familiar to her. Zooming even closer, a terrace on the hill came into view. "I used to go stargazing there when I lived on my home planet."

>She remembered rubbing the sleep out of her eyes as she followed her father up that hill to look at the stars...

>She remembered how she and her brother would sled down that hill...

>She remembered having picnics with her mother on that hill on bright and windy days... And...
>>
Maybe I'm biased because I play clarinet but this might be the most beautiful piece of music put in any video game

https://youtu.be/5YyqwHeZKoE

And no I'm not exaggerating. Someone please prove me wrong.
>>
>>315546081
It's over a hundred pages of color images, plus the text has to have a layout to emulate the boxes in the game. If it was hardcover, it would be even MORE expensive.
>>
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>>315577724
And?...
>>
>>315578243
>It's over a hundred pages of color images

Not it's not. Someone at Nintendo made a personal version of it
>>
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>>315579382
>"I want to go home! I want to go home right now!" The girl burst into tears, and the Lumas didn't know what to do.

>"I want to go home! I want to go back to my house by the hill! I want to see my mother!" The girl was shouting now, her face wet with tears.

>"But I know she's not there! I knew all along that she wasn't out there in the sky! Because...because..."
>>
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>>315579604
Because?....
>>
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>>315579834
>"She's sleeping under the tree on the hill!" The girl's cries echoed through the stars, and a hush fell over the area.
>>
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>>315579991
>>
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>>315579604
>>315579991
>>
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>>315579991
Jesus, I was not expecting that shit in a Mario game.

I still liked it.
>>
>>315577160
The only problem I had in the late game was the battle with Disciple Lorithia, but even then I eventually just needed to switch my party around for that. The combat didn't feel bad to me at all, I don't know man.

I'm almost done with the game, too. I'm at the top of the final dungeon going to fight a certain Dickson but I love everything about the game so far.
>>
>>315578202
Where does this play in game?
>>
>>315541126

Both are garbage and only underaged autists think they're good
>>
>>315566290
Koji Kondo>>>these Galaxy losers

And the Galaxy music seemed so unfitting for Mario

When I heard SMB1/3/World Remixes in them I found myself saying "Finally some Real Mario Music"
>>
>>315566376

Obviously not timeless enough since it's non canon now
>>
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>>315554320

like a little bitch
>>
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>>315541126
But Sunshine is the best 3D Mario game hands down desu senpai
>>
>>315541126
>U R MR GAY
>>
>>315581216
Dickson's easy and the final boss is annoying if you're underleveled but nowhere near as obnoxious as loritihia
>>
>>315569708
No just no nigger

Sonic 3 and Knuckles was one game from the beginning that got split in to 2 games because of a 34meg cartridge being too expensive to produce and that they would have to sell it to kids for 100 bucks(like they did with Phantasy Star 4) and parents wouldn't buy it for their kids

Galaxy 1 and 2 are completely separate games on the other hand
Galaxy 1 and 2 are like Sonic 1 and 2
>>
>>315581974
It's canon until Koizumi says it isn't. I have no respect for anything Miyamoto does anymore
>>
>>315584041
SMG2 is built from the ideas that couldn't fit into SMG1. It's just that, unlike S3 and S&K, the Galaxy games are capable of standing on their own merits
>>
>>315584092
Let me guess, you STILL consider the koopalings to be Bowser's children?
>>
Are there any controller configs for Dolphin that feel better than the wii mote?

I hate using the wii mote for platformers like Galaxy.
>>
>>315584384
The Koopalings never interested me enough to care

I ignore future material regarding Rosalina's past the same way I do Square's FF7 compilation. Yes I know it exists, but it doesn't prevent me from going back to the original and appreciating what it was before subsequent bastaridzation.
>>
>>315581974
Aren't the platformer games the main "canon?"
>>
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SMG2 is way better. It lacks the hub flavor of the original, but the levels are better and feel like you can explore more, Cloud Mario shits all over the terribly conceived powerups in the first game, the Green Stars are more fun, and the music is better.
>>
>>315566708
>all these fags picking 1 over 2
>>
>>315581974
Stop saying bullshit, retard.
>>
>>315584707
Her inclusion in 3D World doesn't contradict anything? I haven't read the SMG storybook in 10 years
>>
>>315585120
The storybook takes place centuries before any of the Mario games. I don't see how it does unless you buy into that Game Theory nonsense about Peach being her mother.
>>
>>315585120
Her story book was just her backstory, no?
>>
>>315585321
>>315585372
I thought it established something about her only being able to visit the planet every thousand years or something. I could be mistaken.
>>
>>315585589
It was every 100 years. Good point.

So does that mean Galaxy 2
is set 100 years after Galaxy 1?
>>
I liked Galaxy 2 more.

I think part of it is I went into SMG1 expecting a new 64/Sunshine and got a big pile of shit instead. So I went into SMG2 expecting a polished turd and was actually really surprised by how much I enjoyed it.

Expectations change a lot.
>>
God, I fucking loved the Galaxy games. Fuck 3DSMW.
>>
>>315585589
>>315585781

The Comet Observatory passes by the Earth every hundred years (which is established in the game's intro, not the storybook) and she made a promise to herself to nap in her favorite spot when that happens. It doesn't forbid her from hanging out with Mario in her free time. Maybe she visits more often now that she has friends
>>
>>315585856
>I think part of it is I went into SMG1 expecting a new 64/Sunshine and got a big pile of shit instead.

So you expected a new Sunshine and got it. What's the issue?
>>
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>>315585943
Oh okay then, cool. Thanks for clearing that up.
>>
>>315541126

2 is the better game, but I remember 1 more. 1 had many memorable Galaxies, and was fucking amazing the first time through. 2 is more replayable and puts up a challenge, but the first time around I wasn't thinking "damn, this is better than the first". I was thinking "I'm so happy there is more Galaxy to play".
>>
>>315586039
Sunshine was shitty compared to 64, Galaxy was so shit compared to both I was blown away, especially because the trailers made it look really fun.

Entire game felt like a chore the first time through. No memorable areas at all.
>>
>>315584227
No you don't understand what I'm saying at all

Sonic 3 and Knuckles was one game from the beginning
They split it into two games because of cost/time development

It's completely different from Galaxy 1 and 2's situations
Galaxy 1 and 2 were never meant to be "one single game" at any point

And btw Sonic 3/Sonic and Knuckles can stand on their own just fine...they're both better than Sonic 1 and 2
>>
>>315584619
Set the IR sensor the the right stick and right bumper to do a spin, everything else is obvious. It works really nicely.
>>
>>315577160
It can't not be Galaxy tier because Galaxy's gameplay consists of jump timings, and that's about it. There's nothing spectacular about it and it's why smart people get bored of Mario after growing up.
>>
UR MR GAY > Galaxy 2 but Galazy 2 was more refined.
>>
>>315586656
Even together they're the only genesis Sonic I can't make myself finish and that includes CD
>>
>>315587560
And Mario Galaxy doesn't have an arrow always telling you where to go or auto attack and ai partners to do all your fighting.
>>
>>315587691
I'm sorry you have shit taste anon
>>
Galaxy 1 was better IMO
2 was pretty much the same game but without the "soul" of 1

also fuck that world map. The starship was maximum comfy
>>
Galaxy 2. 1 had better overall ambience, from aesthetic to music to even storyline, but 2 had better level design and difficulty curve, and a platformer lives and dies by its gameplay more than anything else.
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