You are a fucking moron, and probably underage.
I think so too.
TP felt content in being like OoT, and I really disliked the wolf sections and overall color scheme they used for most of the game. So many browns and oranges, it was just really drab with bad textures.
SS was definitely different, with how it controlled, how the surface world was a dungeon in and of itself to get to the real dungeons, and I liked that pastel/watercolor effect on things that were far away. It definitely hit some unique highs and lows, and I'd take that over safe or similar.
Zelda is to action/adventure what MGS is to stealth.
Shit that stopped being good years ago and only embarrasses itself with every new entry