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>Firstly, I noticed your character moves slowly. Like to

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>Firstly, I noticed your character moves slowly. Like to the point of being shocked. Unless I missed a run button somewhere during the tutorial, I couldn’t believe how slowly you moved. It immediately brought to mind Steel Diver: Sub Wars. Like Nintendo was gimping the FPS to make it more “thoughtful” or try to make it less about reflexes to reduce the load and lag on their consoles. We already got corrupted with Zelda mutating into a puzzle experience, this is just what we need is a puzzle FPS. Why couldn’t this be more like Metroid Prime or Metroid Prime Hunters?

>Then I learned in the tutorial that in order to aim your gun, you have to tilt the control pad. In other words, to squirt ink on the ground, you tilt the pad down and to squirt ink high and far away, like over walls, you tilt the pad up. Naturally, depending on your tastes, you may enjoy this control scheme or think it adds that Nintendo feel to an FPS experience. Personally I hated it. Why can’t I just use a control stick or something, where I have 20+ years of muscle memory trained? It just reminded me of those god awful 3DS experiences where you have to move your body around and face the 3DS in different directions.

https://seanmalstrom.wordpress.com/2015/03/08/email-splatoon-impressions-from-pax-east/
>>
Do they have an option to change the control scheme? That might be kind of annoying.
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>malstrom
>>
>>286256521
Good thing /v/ loves floaty, slow Nintendo games. This'll fit right in with Smash. It's not like anyone cared about the game besides squid lolicon anyways.
>>
>>286256521
>Sean Malstrom
Not even once.
>>
>wordpress

Thanks, I'll pass.
>>
>Run button
There's a fucking SQUID button that does the same thing and is the main mechanic of the damn game.
Guess casuals get too confused when given a game that isn't a carbon copy of COD though.
>>
>>286256667
People who played at E3 last year said they could change it to something more traditional.

Not sure why the running speed is so important, you're not supposed to run across the map and frag the other team, you're supposed to paint walls and once you've established your territory you can use the warp thing to go to any area of your color.

I get the feeling that he wanted it to be CoD, which it clearly isn't.
>>
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So Splatoon Thread?
http://youtu.be/CajycB26syI
>>
>>286256946
>Guess casuals get too confused when given a game that isn't a carbon copy of COD though.
>thinking Splatoon won't be even more targeted at casuals that cod

Lel
>>
>>286257121
The game has colors m8. Casuals won't touch it.
>>
>>286256994
I love games where you can just bulldoze over your opponents' carefully planned and carried out work.

I can't wait to play with my /v/ bros.
>>
>>286257217
I hope its the next tf2 :(
>>
And now you realize why every company eants the Call of Duty audience. Not only is it a sure money maker, but people actually expect Call of Duty clones now and are disappointed and annoyed when they dont get that.
>>
>>286256521
>>286256980
Isn't the running speed dependable of whether or not you are on your own paint?
>>
>>286257453

Clothes modify speed too, I think.
>>
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>>286256521
>Sean Malstrom

Right up there with bob
>>
What have other pax impressions been like?
>>
>>286257349
No excuse to make it slow as hell with awkward motion controls.
I avoid CoD precisely because of its slowness.
>>
>here's my opinion on this game
>Why isn't it CoD?
>"You can change settings journalist"
>You expect me to know about the game I'm reviewing?

Everytime
>>
>>286256521
>We already got corrupted with Zelda mutating into a puzzle experience
Just from reading the first paragraph I could tell it was Maelstrom. He always comes back to the same points and fails to understand what people like about the 3D Zeldas, even if they would be better with harder combat.
>>
>>286257453

You only go slower if you're in the enemy team's paint, you don't walk faster if you're on your own ink compared to an unpainted surface
>>
>>286257453
you enter snail mode in the opponent paint.
Also there's a running button, it's called Squid mode.
>>
this game looks really stupid. the objective is what painting walls/floor more than your opponent?
>>
>>286257951

Yah fuck this game it should have killstreaks and noscopes and be about killing everyone else, that's original and underused I like it
>>
>>286257951
get out
>>
>>286258090
You said it, not me. I was legit asking what the objective is. Stop being so defensive, nintentoddler.
>>
>>286257776
Afaik you can only squid on your ink, which is going to make the beginning of the game slow as an american.

It'll also make it harder for a losing team to turn the tide.
>>
>>286258203

>This game looks really stupid but I know nothing about it.

Only thing looking stupid here is you
>>
>>286256521
I bet he didn't even play the game or he's just a straight Nintendo hater.
>>
>>286256521
>Then I learned in the tutorial that in order to aim your gun, you have to tilt the control pad.
But that's a lie.
You can use the right analog stick.
>>
>>286256521
But both of those points are wrong.

You move slow since you are encouraged to spread ink and then swim in it to traverse the map quickly.

And it's been confirmed time and time again at e3 that you have the option to use gyro or stick camera controls.
>>
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>>286258224
>slow as an american.
>>
>>286256521

>muscle memory
>on an analog stick

this is where you don't even follow the link
>>
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>>286258224
>Afaik you can only squid on your ink, which is going to make the beginning of the game slow as an american.

You can squid change everywhere, it's just the speed boost that is only on your ink. And the comment about early game is why ink jumping is a valuable skill. that said painting a line in front of you is fast, and you can use your team mate ink so the progression is still fast from the start.
>>
>>286258090

To be fair these mechanics have been around since forever because they're fun and gratifying. I can't see the novelty of a multiplayer game centered around painting the ground very long. Nintendo better be prepared with some deatchmatch options.
>>
>>286258562
2015 is looking up for good games
>>
>>286258203
You weren't making a question, you made a statement and presented your reasoning behind it in the form of a question. No part of your post was asking for an answer xD.
>>
>>286256521
>Why can’t I just use a control stick or something, where I have 20+ years of muscle memory trained?

This is such a dumb way of thinking. Like, he's admitting not wanting to play anything that he doesn't know how to play already. you call that shit being a gamer? He's a frightened casual who learned a single trick to fit in and now use his energy to defend it instead of learning hos to play games.
>>
>>286256521
that second paragraph
someone forgot to check the controller options
>>
>>286258746
What's more funny is that the stick can be used to aim just fine. He must not have played it himself at all.
>>
>>286258746
and even then, I can't imagine a game like this will only have 1 control scheme to it, surely the pro pad will be available for use in some fashion.
>>
Now the real big retarded issue is gonna be that it
>won't have voice chat for randoms
>probably won't have a feature to have you and your friends stick together in the same matches

Which is absolutely retarded and means you need eight goddamn people to set up a match or you're doing randoms by yourself
>>
>>286256521
>slow running speed
you are not supposed to run, you are supposed to be a squid in the ink, which is why the walking speed is slow, else ther would be no point to be a squid

fucking retard
>>
>>286258746
Why is this a bad thing?

It's like playing fighting games you're entire life and then bumping into one that requires you to waggle your controller to punch. Even if you call this a casual attitude, the idea of rotating and moving the controller pad sounds awful and tiring.

You don't have to go to these lengths to defend a Nintendo game. I'm sure it'll be fun, but this doesn't mean it's a good choice.
>>
>every game must be fast paced action to be fun

This mentality is what is killing gaming
>>
>>286258910
There's so much Nintendo could fuck up with the online. I'm scared.
>>
>>286259040
>It's like playing fighting games you're entire life and then bumping into one that requires you to waggle your controller to punch
But that's exactly how they already work and why people who don't play them hate learning to do so
>>
>>286258562
doesn't look as slow as they described it. seems like a normal speed for a game that is about painting everything. besides the squid form will get you around where your color is.
>>
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>>286256994
This literally looks like shovelware off the mobile marketplace. Holy fuck you retards are going to spend $60 on this
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>>286259385
>shovelware off the mobile marketplace.
Like any console game
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>seanmalstrom
>bitching about the optional control scheme when you can change to a traditional one
>complaining about no run button with squid mode
>>
>>286259385
Here's your reply.
>>
I played it at EGX last year. The walking speed wasn't as slow as CoD, so that's fine. One of the main focuses of the game anyway is travelling quickly in squid mode, which is kind of glitchy but feels great.
The aiming is awkward, you use the stick for left/right and tilt for up/down and more precise left/right aiming. I wouldn't be surprised if there's an option for stick aim, but at the same time it seems they want to "make use" of Wuu features as much as possible.
Don't worry about the pace, it's definitely fast and punishing. Kind of reminded me of EXVS for some reason.
>>
>>286257951
Killing your opponent prevents them from painting over your shit and makes a big explosion in your color where they died.
>>
>>286259470
Y-yeah fellow nintenbro...I can't wait to hold forward and shoot paint on the wall for hundreds of matches. This >>286258562 sure looks like the future of gaming...
>>
>>286259040
Using motion controls in shooters is actually really nice though. It's the easiest way of aiming.
>>
>>286259634
Here's your other reply.
>>
>>286259634
This >>286258562 shooks low nintenbro..I cand fellooks >>2862 sure the to hold an't pait to hooks low nintenbro...I can't wallow nintenbro.....I cand shooks like forward sure futureds >>286258562 shoot ward sure low nint pait paint wait on thes. Y-yeah forwaintenbro... This of gamint to hold sure futureds of gamintenbro.....I can't pait wall futureds of matches. This >>2862 shooks >>2862 shooks on thes. This of matche looks low nintenbro...I candre the to hundre looks like wait ward fell fellow nin
>>
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>>286260173
>>286260281
>>
>>286259385

This is the part where I say prove it, then you post a shitty screenshot of a game that is nothing like it that runs like crap that uses assets from 2005 but in 1080p.
>>
>>286256521

>Wordpress

Obvious blogger posts a link to his own argument and then starts a flame war to try and give himself traffic.
>>
>Sean Malstrom
Not even once.
>>
>>286256521
>seanmalstrom

So the game's good, then?
>>
>>286259504
I liked the aiming. I'm not a shooter player usually, so I didn't have any reflexes or experience, and it really felt natural. I think the only thing I didn't do well was throwing grenades.
>>
Still looking forward to it

Lol

Think we'll get a demo?
>>
>>286260416
Is he famous for something else?
>>
>>286256521
Who is he and why should i care?
>>
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>>286260615
when it releases
>>
To be completely fair the game looks like something that'll get boring after 2 hours of playing it. I think I'll pass
>>
>>286260667
He's one of those guys who hates every Zelda but the first two and thinks 3D platformers are universally bad.
>>
>>286256521
Changing the control scheme is confirmed. But isn't the reason you move so slow because you're supposed to spray ink everywhere and travel via squid form?
>>
>>286260667
he hates all kinds of 3d mario till this day and was posted repeatdly on /v/ many times around 2010-2011
>>
I don't know why people are going crazy for this game.

The gameplay isn't that special, and the online is going to be unplayable thanks to Ninty's shit online.
>>
>>286261118
Nintendo online system is more than fine, just look at games like Tekken Tag, it's just that they can't netcode for shit.
>>
> WAAAAAAH THEY DARE TO FORCE ME TO PLAY A GAME IN ORDER TO REVIEW SAID GAME WAAAAAAAAAAAH
10 bucks this idiot didn't try pressing buttons to figure out how to play and there's a very obvious way of fixing both the "issues" he highlighted.
>>
For real though this game looks like shit, why people are wasting time hyping this up when starfox and zelda are confirmed to be coming out this year is beyond me.
>>
>>286261118
>I don't know why people are going crazy for this game

Because it's a new IP by Nintendo. How often does that happen? Once every century?
>>
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>>286256521
>seanmalstrom

This guy is literally cancer. I've read his shitty blog for years.
>>
>>286261914
Why would you spend years reading something you know is shit and don't even like?
>>
>>286256521
And nothing of value was lost!
>>
>>286256521
FPS has nothing to do with how fast your character runs... what a fucking idiot
>>
>>286261989

It's the same reason why libs watch Fox News. To laugh at their bullshit.
>>
>>286258367
This.

Also, this is pretty much the only negative feedback I've seen from people that claimed to have played the game. I mean, the game was one of the most popular ones back when it was announced in E3, no? And I've only heard praise for it ever since, albeit there are of course some legitimate complaints. But as a game, it's supposedly pretty good, even as a small demo.
>>
>>286256994
>multiplayer cover-based shooter

And yet, Nintendrones keep insisting that they aren't casual.
>>
>>286262529
>cover-based

wat?
>>
>>286260883
Those are pretty much facts. Every Zelda after the first two are casualized bullshit, and 99% of 3D platformers are awful collectathons that try to rip off Mario while missing the point of the game entirely.
>>
>>286262707
Collectathons are aside from DK64 awesome and I hate when people claim they aren't. You have so much incentive to actually explore the game world in then, and navigating them is fun as fuck.
>>
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>>286262707
Sean pls go.
>>
>>286263292
>99% of all 3d platformers are collectathons
So the only 3d platformers you ever played were a few n64 era titles, because after that collectathons died out
>>
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>>286263304
Hah.
>>
These aren't even Maelstrom's impressions, that's what one reader sent him. He liked Splatoon at first but still thinks it's gonna flop. Personally I think it will too.
>>
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>>286263704
>>
>>286259762
Maybe with a light gun, but not with a tablet.
>>
>>286263304
dat ass
>>
>>286263717
No doubt it's gonna flop, but it seems like fun.
>>
>>286261789

There's one releasing in like two weeks
>>
>>286256521
>constantly bitches about the controls
>didnt even try it with normal controls

Shit review by a shit head.
>>
>This is not a hack and slash FPS
>hack and slash FPS
what the fuck am I reading
>>
>>286260883
>>286260947
>3D platformers are universally bad.
He's not wrong.
Almost all 3D platformers have awful cameras, and for games that are all about movement that's pretty fucking bad.
>>
>>286264369
Casual.
>>
>>286264203
>>286263717
Why would it flop? Nintendo seems to be pushing it hard.
>>
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>>286256521
>what is squid mode
>what is using your own ink to move faster
>what is control options
This is reminding me of that one Monster Hunter comic about the guy who doesn't even bother to learn how the game works and then gives the game a bad review because he got his shit slapped by his very first monster.

Also holy christ, "FPS Puzzle Mode"? How the fuck can you call the most basic and heavily advertised mechanic a "puzzle"? Does that make Gears of War a TPS Puzzle game since you have to hold a button to run and move into cover?
>>
>>286264653
Platformers are casual games, there is a reason why every cruddy licensed game ever made is a collectathon platformer.
>>
>>286264796
Maybe you shouldn't be having so much trouble operating a camera then.
>>
>>286264796
Because Spyro, Banjo. and Mario were obscenely successful at it and devs wanted to cash in on that?
>>
>>286265073
yeah because it sold to the wider casual market not because they were for hardcore gamers sat around at lan parties talking about FOV sliders and bunnyhopping.
>>
>>286265225
Sorry that those games are not mature adult games for mature adults such as yourself
>>
>>286265020
>>286264653
You sounds like those guy who says that console FPS are more 'hardcore' because you have to wrestle with bad controls.
>>
>>286265358
I don't even play games you called a guy casual for not liking platformers so I pointed out that platformers are very casual games. I don't understand why you'd respond so flippantly to that.
>>
>>286265532
You sound like Sean Malstrom.
>>
>>286265626
>I don't even play games
I could tell. Also that was my first post in the thread.
>>
>>286265626
>I don't even play games
>implying your opinion means literally anything
>>
>>286265778
Then I don't understand why you felt the need to leap into somebody else's discussion and start spouting unfunny catchphrases
>>
>>286264720
>Why would it flop?

Polygon likes to post on 4chan.
>>
So what is the appeal of this game? Like seriously, I have never liked that much shooting games since the Xbox era, I did play perfect dark and golden eye, but I havent liked any fps that isnt Halo since then. How is this game any different? Is it more about strategy than mindless shooting or something?
>>
>>286265982
Are you having a hard core lan party discussing this?
>>
is this 60fps?
>>
Well shit, I wasn't aware puzzles are a new thing to Zelda games.
>>
>>286266208
Actually yes.
>>
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>>286266271
muh dick
>>
>>286260678
>brown lolis
nice
>>
Malstrom seems to have entirely missed the main mechanic of the game.

I shouldn't be surprised but still.
>>
>>286266268
Be quiet, you'll summon him.
>>
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>>286256521
Well, this might be concer--

>malstrom
>>
>>286266208
>>286266271
They artificially made the trailer 60fps. The game will be 30 at most.
>>
>>286257202
Like Candy Crush?
Fuck off, faggot
>>
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>>286266652
>artificial 60 FPS
Is this gonna be the new artificial difficulty meme?
>>
>>286266652
Someone out there actually believes this.
>>
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>>286266652
>>
>>286266735
Console casuals you dumb shit.
>>
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>>286266507
Soy Sauce Lolis
>>
>>286266853
Wii Babyz? Peggle 360?
>>
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>>286256521
Once again a reviewer goes into a game with a long list of expectations, and writes a poor review because those expectations are not met to the letter.

You can move not only quickly, but stealthily through your color of ink, and if there isn't already a traditional right control stick camera option in some menu that the public didn't have access to, there likely will be after Nintendo hears that feedback.
>>
>>286266746
>>286266750
>>286266836
Nintendo upscaled the framerate to make a fancy trailer to show off Yotube's 60 fps feature. There is no way the WiiU can handle 60 fps.
>>
>>286263304

hatred guy as a dlc character when
>>
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>>286267272
so where did you learn those words?
>>
So is there supposed to be character customization?
>>
>>286258562

So... this is the power... of 60 FPS...

My God that looks goddamned gorgeous. Why don't more developers prioritize 60 FPS?
>>
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>>286266096
>>
>>286256980
>running speed
>not important in an fps

okay
>>
>>286267628
Because they favor looks over performance. Come to think of it, in that respect American games culture is the same as American car culture.
>>
>>286267604
clothes shoes hat + skin and eye colour.
>>
>>286267628
Because "MUH CINEMATIC EXPERIENCE".
>>
>>286258562
I can understand the comments about running slow from this, being a game journo he's probably too dense to notice the squid mode.
>>
>>286267272
I think this is a joke, and if so it made me chuckle
>>
>>286267249
>they will fix it
>>
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>>286267763
>>
>>286267776

Like already said a hundred times, you're not supposed to run in this game, you're supposed to swim/skid.
>>
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i disagree with the whole article...

but the part where he said that nintendo have turned their action games from quick reflexes and speed to more puzzle games (ie what happened to zelda) is super true.
>>
>with Zelda mutating into a puzzle experience

Excuse me?
>>
>>286267272
Please tell me you're baiting.
>>
>>286258746
so this...is... the waggle audience
>>
>>286258562
i am just now realizing how slow the movement speed is. wtf
>>
>>286264337
a "hack and slash fps" is like a "rip and tear fps" except you use weapons
>>
>>286264768
>I have to push A to jump? What is this some kind of puzzle platforming game?
>>
>>286258224
Even without having playing the game I can obviously tell the very beggining of the match aint other thing than coloring your own base and making the highways
>>
>>286263304
Heh, nice
>>
>>286258224
You can even shot and then hop into the ink jump out and shoot again jumping into the next ink for faster movement and gaining more territory.
The problem is that he didnt even bother to play the game for 5 seconds because even journos at e3, which only can spend very bery low time on demo, discovered deeper techniques.
>>
WHY IS NO ONE POSTING SQUID LOLIS
>>
Ignoring the wordpress thing. Lets talk latest update

>This weapon is called the 'Splaroller'. Since its main feature is painting while moving forward, it's easy to think of it as a close-range-only weapon, but by flicking it, you can hit enemies at a mid distance. Learning to balance painting and flicking is crucial for this weapon.

>We have obtained footage of the Splaroller in action. Watching this should give you a good impression of what it's like to move around while using this weapon.

https://www.youtube.com/watch?v=CajycB26syI
>>
>>286261989
sometimes I wonder the same thing when I'm on this shitty website
>>
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>>286269084
>>
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>>286269084
>>
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>>286269240
>>
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>>286256980
>he doesn't like to go fast
Get the fuck out of here
>>
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>>286269084
>>286269240
>>286269396
>>286269467

Yea I was thinking the same thing actually, where is all the R34 on this little slut?
>>
>>286269467
>>
>>286268158
Man, they really went a better direction with the next big Zelda game
>>
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>>286269628
it's around
>>
>>286258562
Why are people calling this an FPS? This doesn't look FP at all.
>>
>>286269628
There's plenty if you know how to use google.
Of course people aren't going to post obvious porn here.
>>
>>286269750
It's not an FPS and anyone who says it is is a fucking moron. It's a third person shooter.
>>
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>>286269739
>>
>>286269628
We don't need more Splatoon #34. Most of it is drawn by shitty westerners anyways.
>>
>>286266652
Why would they lie? Nintendo hasn't lied about their framerates at all since the Wii U has been out. They outright said Mario Kart 8 would run at 60fps with two or less players, but anymore locally would drag it to 30.
They said Smash would run at 1080 60fps, and look at that, it does.
>>
i hope this ip crashes and burns and stays dead
>>
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>>286270040
>stop liking what i dont like
>>
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>>286270023

>Implying there is ever enough Splatoon R34
>>
>>286270213
but that's not what i said

i just want this ip to be kill
>>
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>>286269084
>>
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>>286270242
>>
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>>286270575
>smek
>>
>>286257217
>I can't wait to play with my /v/ bros.
said literally no one ever.
>>
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>>286270269
>thats not what i said, i just want things i dont enjoy to stop
>>
>>286269160
>Splaroller

They're going all out with these puntastic names.
>>
>>286256521
you go faster by being a squid and there are control options

Would be a better game if you also had marios moveset
>>
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>>
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>>286271128
>>
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>>286271128
No. Have an octopus instead
>>
>>286256946
>It is interesting that you made the observation that Nintendo doesn’t seem to want to make games around reflexes or fast movements. Nintendo used to make such games. Why the change? Perhaps it is because the game makers are now all fuddy duddy old people who eat mashed yeast while watching Matlock (or the Japanese equivalent of Matlock).

>I see Splatoon becoming a giant dud. Kids look at it and go “WTF? Just paint? Typical Nintendo. Seems like a child’s game.”
>>
>>286258562
>dat wonky aim
Console shooters, everybody!
>>
This game looks so much fun.

It's a shame that it will be nothing but lag and spammers and cheats.

Why do I think this? Because that's what most online games end up being.
>>
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>>
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>>286267916
>Kids Next Door
>90s
>>
>>286257520
>Right up there with bob

>Was right about DS and Wii
>Was right about Other M and SS
>Was right about the 3DS and Wii U

sounds like he's Bob's opposite.
>>
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>tfw this little colorful innocent fun game will develop a community with autistic smash fags levels trying to shove down they "knowlage" and "playstyle" to everyone else throats
>>
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>>286271857
Gotta love the fangs / beak
>>
I don't understand the movement speed complaint

I thought the idea of the game was territory control, and with expanded territotry comes a greater range of movement (more areas to dive in)

Having faster passive movement speed diminishes the impact of that concept
>>
>>286272875
>>
>>286256521
Ok this OP review is shit, I played the game at EGX back in september and loved it. Ask me shit about the game (bearing in mind it was the old E3 build).
>>
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>>286273398
>(bearing in mind it was the old E3 build).
They brought the same built to PAX.
No difference
>>
>>286273398
The PAX build was the old E3 build too. It's the only version that's been made available.

I just wanna hear your opinion on the squid mechanic. How does it change up the gameplay?
>>
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>>286271128
>>
>>286273684
Squid mode makes getting around really quick, but is is also brilliant for hiding in plain sight. If you keep control of the ink on the ground then it helps stop people entering or disapearing from the battle via squid
>>286273556
doesn't excuse how op's blogger clearly had no co-ordination for not using squid mode or being incapable of using an intuitive aiming method
>>
while that guy's complaints are all horseshit I'm still not particularly excited for the game.

Doesn't really offer much in the way of making me interested. Then again I haven't really given a fuck about multiplayer shooters since TF2 went to shit.
>>
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>>
>>286272875
>>286273170
>fangs

>>286274227
>doesn't excuse
True. If anything. How did he not know about the other controls when they were already shown at E3?
>>
>>286256994

This looks rad as fuck to me

Am I supposed to be disappointed by this or something?
>>
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>>286271128
>>
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>>286258746

I like to call this "The Kid Icarus Uprising Problem"
>>
>>286274934
It's nintendo, you should treat it like it's a death plague in disc form, no matter how good it is
>>
They quickly removed the Splatoon jigglypuff and greninja amiibo listings
>>
>>286274841
When starting the demo theres a 2 minute warmup time where your in your own instance of the map with control popups and balloons to shoot. If it's like EGX there was also a staff member talking you through it.
If you still couldn't understand one stick to move/strafe, one to turn and motion to aim then its denial of a brilliant control scheme. blasting and moving is simple with it.
>>
>>286274227
Sounds great. Seeing this webm >>286256994 makes me feel like you can have some super fun showdowns of hiding in the paint, jumping out to shoot your opponent and hiding again.
How close were the matches you played?
>>
>>286264720

It's a Wii U game
>>
>>286267916

>KND
>90s
>>
>>286275227
the dream is dead
>>
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>>286275205
I call it the "Wonderful 101 Worriment."
>>
>>286264720
>>286275351
>It's a Wii U game
And a new IP.
To be fair. I don't think Nintendo has high sales expectation because of that.
>>
>>286275259
There was a lot at the event and the wait was about 15/20 mins so I only played once. I completely blitzed the opposition and topped that rounds scoreboard. Granted I did find that the range and size of the bazooka you get (superweapon after x points/kills) is capable of shooting into the spawn area and near instantly shutting down opposition.
There seemed to be a lot of people that didn't realize painting walls has no effect on scores.
>>
>Idiots would rather use two-sticks for shooting than have to learn something new even if it is more precise

Don't get me wrong, it sounds annoying, but expect all the top Splatoon players to be using motion controls. I'm calling it now.
>>
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>>286275227
>>286275619
>the dream is dead
Or Nintendo just told them to remove it. It's a leak afterall.
If anything. I would consider it more likely now.
>>
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>some shill bashing Nintendo, the only company actually trying to make games anymore
>caring about the opinions of this broken and corrupt industry instead of playing it for yourself and making your own judgements
>>
>>286258746
ny gamer who seriously argues for controller standards or who's enjoyment of a game largely hinges on if small differences in controller design meet their expectations, does not put gameplay first. I can understand a gamer frustrated at not having certain options like inverting the Y-axis, and I can understand the stress that can come from overcoming physical handicaps. But for the most part, I can't help but think that complaints about controls come from gamers who no longer want to learn (an important part of most gameplay experiences). Learning and mastering controls is part of what makes gameplay challenges difficult.

These gamers might reason, 'why learn a new control scheme for X game when I've already mastered the controls for game Y of the same genre.' The simple answer is because Y is a different game than X. We shouldn't ignore the fact that controller design (including controller feel) is an legitimate quality of a gameplay experience. Some developers want players to have to input a certain way to play their games, while others allow players to customize everything. The choice is ultimately up to the developers. A willingness to learn and embrace new gameplay should also come with a willingness to learn new control schemes.
>>
>>286271829
You have to aim using the gyroscope on the gamepad while controlling the camera with the right analog, so that's why it's wonky.
>>
>>286256980

running = turn into squid

OP simply didnt get it
>>
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>>286271128
>>286271179
>>286275048
Who wears it better?
>>
>>286275859
It Hurts is so good.
>>
>>286264009
yeah, touchscreens are better in that regard
>>
>>286256521
>I am retarded: the review
>>
>>286271342
That's exactly what will happen.

Retire the idiots that decided lolis+tentacles and steampunk Americana were good ideas.
>>
>>286275859
Look the only REAL Nintendo was NES and Wii era. As early as the SNES they were moving to making game about satisfying their need to be creative rather then satisfying the customer, which lead to the GC era, where they rightful sold horribly.

The consumer is all, praise be the free market for it share's it's wisdom with flesh and blood.
>>
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>Have to wait another 6 years to play Squid in the next Smash
>>
>>286256521
>wordpress
ok
>>
>>286277640
It was different at a time when games were still diverse, now the AAA is stale and innovations comes from small budget indies, if nintendo starts presenting creative games with large budgets then we could see a turnaround. It just depends on if this stuff manages to sell.

>>286273398
>>286274227
>>286275232
>>286275787

Still here if anyone else has questions
>>
>>286275859
You mean REmake games :^)
>>
The real concern isn't anything in that review. The big question everyone should be asking is what the online is like.

If they fuck up online, only letting you play only randoms or only friends, no team building or no community, then this game will have lost most potential. I'll play it for a week or 2 without those things like Kid Icarus Uprising or sub wars, but if you can't get together with friends and develop a meta, then this kinda game just loses a lot of its promise.
>>
>>286269160
Is it me or does the guy in that video move way faster than in >>286258562
>>
>>286275660
>>It's a Wii U game
>And a new IP.
B-but that's exactly what I don't want.
Where's my Zelda and Muh 3D Mario? Why is Nintendo still rehashing Zelda and Mario?
This is bullshit
>>
I couldn't care less about the stuff in OP.

However. A dedicated Splatoon direct in a month or two would be very welcome.

>>286278542
One is the current Splatoon. The other is the E3 version. Changes could have been made.
>>
>>286267272
this is some xenoblade x has artificial atmosphere level bullshit
>>
>>286258562
Without the vs element....this looks really tedious
>>
>>286256521
>Slow walking
I'm kinda okay with this because then it makes juggling with walking/swiming as a squid more important.

>Needing to use the touch screen wiggling waggling bullshit

Not okay with this, in fact this could stop me from buying the game if they don't have a regular control option.
>>
>>286277214

Squidward
>>
>>286256521
>20+ years of experience
Have consoles even had dual analog sticks for 20 years?
>>
>>286274786
Whoa who is this qt patootie
>>
>>286279278
No but don't tell anybody
>>
>>286278575
>Where's my Zelda and Muh 3D Mario? Why is Nintendo still rehashing Zelda and Mario?

Don't you love it?
>Stop rehashing your old IPs! More new IPs!
Meanwhile
>Buys Mario , Zelda etc.
>Refuses to buy anything new. Resulting in shit sales.
>Nintendo makes more games with old IPs because they sell.

and repeat that
>>
>>286279278
http://en.wikipedia.org/wiki/Dual_Analog_Controller

Not quite yet.
>>
>>286279047
>I don't read thread and don't even know what game is talked about, but I must still post.
>>
>>286279278
The Dualshock came out in 1997, so it's been about 18 years. Pretty close.
>>
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>people will probably buy a shitty console for this game
>mfw they realize they got dragged into buying a lame minigame-like shit just because pedophiles made too much noise and porn
Serves you right
>>
>>286279047
Don't be like that, try the game out before your bitch about the controls.
Besides the person in OP didn't play right at all.
>>
>>286279509

>Sony invented dual analog controls

Bwahahahahahahahahaha!

You playstation retards crack me up.
>>
So now will the obvious constant shill threads finally stop?
>>
>>286279821

Relax. All I did was put "first dual analog controller" into Google.
>>
>Sean Malstrom
Who wants to listen to the opinions of a faggot who thinks New Super Mario Bros is better than Mario Galaxy?
>>
>online multiplayer
>Nintendo

Never again.

Anyway, someone gives their thoughts on a short hands-on with a game and all of you faggots shit on it. Have you all played this already?

The cognitive dissonance Nintendo fans display daily is fucking terrifying.
>>
>>286257252
> :(
I hope you die.
>>
>>286269160
Looks OP as fuck
>>
>>286258910
>probably won't have a feature to have you and your friends stick together in the same matches
shit i could see this happening too.
>>
Have some Annie and Moe
>>
>>286280240

What's his reasoning behind that?
>>
>>286261789
The average for the last 5 years is 3.2 new IPs a year.
(2011-2015 and only counting the first half of 2015)
>>
>>286279564

Avatarfagging is against the rules
>>
>>286280491
He hates 3D Mario and thinks NSMB is a return to form for the series
>>
>>286280282

He complained about having to use a certain control scheme when there is an option to switch the control scheme

He is an idiot
>>
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>malstrom
>>
Please tell me no one is REALLY falling for this bait
>>
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>>286280331
Join the roller squad!
>>
>>286256994
Thanks doc.
>>
>>286256521
>Currently playing Heroes of the storm
>upcoming to play: more heroes of the storm
Opinion discarded
Guess Splatoon had too hard meta game for him
Thread posts: 275
Thread images: 73


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