Spyro the Dragon thread?
Spyro the Dragon thread.
Let's get some nice screenshots up in here.
>tfw just finished the trilogy marathon
Some of the finest platformers ever released.
Hm, been a while since I've seen a good Spyro thread.
For fucks sake OP what is with that aspect ratio?
Well, damn. Guess there's no reason to dump these anymore since that archive seems to have all the world viewer screenies that I have.
One of my favorites.
Also, have you guys ever played Enter the Dragonfly? How is it?
Heard the loading screens were atrocious, but never heard anything about the gameplay, and never got to try it myself.
It's absolute fucking trash in the worst possible sense that I can convey. I streamed it a while back on one of these threads. The game was torture.
The only fun I got out of it was the crazy glitches.
I tried to emulate this game but the analog didn't work and it looked like piss shit and farts
I might get mod my PS2 eventually and I'll just play it from there. The game's too fucking expensive now
>tfw saw a Skylanders christmas calendar back in December
>tfw saw a Skylanders bedsheets some time ago
>both had Spyro's deformed goblin head plastered all over it
It still hurts.
>tfw I still have the original three plus a PS1
Feels good man I play them from time to time.
Also, no good Spyro thread can go without mentioning how amazing the soundtracks were
I miss PS1/N64 era vidya music.
If only I could mod the game and turn all the electrolls into Spongebob
I have not heard this before. It did sound really nice, and I've heard enough of Stewart Copeland to recognize his style right away but it is kind of disappointing that that track wasn't entirely original for Spyro.
let's be honest, if it did happen we'd be like
>this game is for kids who is their target audience some fucking half-tard susie dike?
Well, when you have to create 30+ musical tracks for one game I'm sure you'd have trouble coming up with original stuff. I don't mind anyways. Whether the tracks are original or not, I still find the Spyro OSTs to be phenomenal.
>these threads keep popping up
>already played through 1 a couple times by now
>really want to replay 2 and 3 but my discs don't work anymore (once they get to certain levels, the game freezes)
How's emulation? I don't want to be smacked in the face with "this game is pirated."
There apparently was supposed to be a 4th hub world so that all 4 seasons were included. I assume it was cut for time constraints. After all, each game was made in about a year, except for maybe the first one.
So will games like Spyro 1-3 ever be made again?
Or do modern developers laugh at the idea of homeworlds filled with distinct, unique comfy levels that reward exploration? Are optional mini-games/objectives "too gamey" now?
Does everything have to be open world with sticky "Press X to climb" platforming these days?
They just came out with a new Sly Cooper last year didn't they? Other than that I can't think of anything recent. I miss when platformers were the dominant genre so many good games came out of that
It's the reason I lost hope as a Spyro fanboy when I was little. Season of Ice on the Gameboy wasn't the best, but I was still hopeful. I see the game in the store, get excited as fuck, get it as a gift, and lo and behold, it's fucking garbage.
Loading is awful, but it's not the only problem. It has several slow downs during gameplay, to the point where I get nauseous just thinking about it. The charge feels less satisfying than before, it just feels a lot slower and the sound isn't quite right. It is filled to the brim with glitches. All the models are very off putting, especially the farmer ones off the top of my memory. The various breaths aren't THAT great (bubble is only there to capture Dragonflies, Lightning is used for certain puzzles and otherwise acts the same as fire, and frost is frost). Several of the minigames just feel awful (like the minigame where you drive a tank). Voice acting is terrible. The last fight with Ripto is a joke. You can easily tell it was rushed out and not properly finished
Honestly I can't really think of anything that really stuck out that was "great," other than abusing glitches.
>So will games like Spyro 1-3 ever be made again?
Nope. Even if they were, they'd be new age dumbed down shit. Hell, Spyro would probably fly now without any trouble because trying to time a jump and glide would be way to hard for kids these days.
The Jak games handled the transition to HD really well and they still look great on the PS2. I still kind of wish there was a team with enough resources to make full-blown remakes of the Jak games because
it's my absolute favorite platform series and I don't expect anything interesting out of Naughty Dog anymore.
Sly 4 had plenty of flaws but damn it still felt nice to finally get another platformer with hubworlds and open environments and actual secrets to find.
I'm getting a little tired of all the 3D platformers just being Mario and Sonic.
He was so condescending during the Spyro 2 tutorial for some reason. That minigame where you had to catch the crystals that popped out of the ground made me hate him though. He's even worse than Mr. Vile from Banjo.
>Be a kid
>Spyro is my favorite franchise
>Too scared to play the mechanical shark bits in Spyro 2
>My mum played those parts while I hid behind the corner
>Now adult playing vidya
>"Hey anon, why don't you boot up Spyro and we play together?"
tfw no one to play childhood favorites with.
What is the best minigame?
>mfw getting to the icehockey game
The Spyro games were my favorite PS1 games when i was a kid.
I have only pretty fanart, will that suffice?
>I will never play a game where the exploration feels this magical again
legends one and two sucked, but 3 (dawn of the dragon) was pretty fucking awesome, especially with local co-op
Are the skylanders games any good?
Are the toys necessary to play them?
I couldn't care less about the stupid skylander toys but if the games are good i might
This. Hell, it could have been a stand alone game by itself.
Ton'y Hawk's Dragon Wasteland
A friend of mine bought those for the family's kids and obviously had some to spare so he gave them to another pal of mine.
We've played together.
This is gonna sound cliche as ever because I know how you guys have heard this sentence before but
It's a neat game.
It's just NOT a Spyro game. Not even in the sense of "muh headcanon" and all that chickenshit bullshit.
As a different beast and all that jazz, it's alright. Not good nor great. Not subtle nor nuanced. It alright.
But what they did to Spyro's design is still unforgivable.
>1 minute in
The music in this part just really made it amazing
Don't know why I put a ' there.
At least it isn't as bad as what Skylanders did.
Just realised I have a folder full of SKIES. Gimme a sec.
>For the longest time assume that no backwards compatibility on PS3 means no PS1 or PS2
>My face when someone told me I actually can play old PS1 games because they're just CD-ROMs
I want to replay Year of the Dragon. Any suggestions for the best emulator to or settings to use? I'm playing on PCSXR and it doesn't run very well. Is there anyway to play at 60fps or is it locked at 30?
Is anyone even saving these? Getting bored of image dumping already
Not him, but I heard ePSXe was kind of shit and overrated
Last one unless anyone wants me to continue
Because otherwise they're forced to go on life support.
You know, I played this for the first time ever a few weeks ago and having been an N64 babby growing up, I can really say I didn't miss out on much with Spyro. Crash on the other hand was a joy to play .
Each one of the little fuckers has an elemental affinity and its own HP.
If your lil fucker runs out of HP, it needs to "rest" and you have to scan another one of those fuckers if you wanna continue without restarting the level.
The more fuckers you have, the more continues you have, basically.
Some areas only open up if you have a fucker of a certain elemental affinity. The more fuckers you have, the bigger chance you have of stumbling upon areas you can open.
Eh, I don't think Elijah Wood did too bad. His voice isn't too much of a stretch from Spyro's voice in 2/3/EtDF. Of all the things I could complain about the LoS games for, Wood's voice acting isn't one of them.
It's literally a perfect game. Flawless from beginning to end, expertly crafted, totally refined, 3D platforming at it's absolute peak.
2 and 3 are okay I guess
I really, really don't care for a lot of the levels. It distracted from the platforming to waste time and resources to make an area to knock monkeys out of trees, or escort some brainless AI, or be escorted by some brainless AI.
But when it is good, like Aquaria Towers or Metropolis, it's really good.
It's just that the complete focus on a mission structure diluted what I consider to the the perfect 3D platformer formula that the first one had.
If the did improve on one thing constantly it was the Speedways, which got better and better each game
>learning to double jump
>getting to Autumn Plains with all those 0/400
>mfw possibly new WR
will he choke it away?
It's Sonic 2006 bad.
>Be a kid
>Getting a PS2 for chrimas, ask for Kingdom Hearts and Spyro ETD
>KH is the hypest shit (FF fan)
> chugs fucking everywhere
> 10 MINUTE LOAD TIMES
> stupid breath mechanic
> rehashed levels
> small levels
Returned it for The Two Towers.
hero's tail was bretty gud
>playing the first one
>Sparx doesn't have the ability to point to the closest gem
>finally see a spark
>it's a single red gem
>at the end of the first game Spyro is asked what he plans to do next. He doesn't know but mentions that "the sky's the limit"
>years pass SKYlanders releases and kills any chance for a new Spryo game.
the sky truly was the limit
Platformers were fucking everywhere, it was time for something else to move up to the scene. Still kind of a shame that the platformer quality dramatically decreased after a certain point. Even something like Jak went from platformer to a semi-GTA clone.
>It's in that one spot that you've passed over 50 times that you thought you already went to
>Post this in a Skype chat
>Guy asks if they just announced a new game
>Not being able to get all gems in one go
>Not having Spyro 1 memorized
You fucking casuals get out
Posting best level btw
Ye, it was a good game. I feel it would've been recieved better if Enter the Dragonfly hadn't such a total fuckup to the point where fans had the "all post-ps1 Spyrah games are shit" gag-reflex.
Or if we're just going by 3D, well that would have to be
I remember Mario Galaxy being pretty good when you grabbed a shell and got going. Other than that, Spyro is pretty much the best, pic fucking related
I had a lot of fun with it, but besides from the GBA games it was my first Spyro game after the original trilogy.
And I remember every time I played it, I couldn't shake the feeling that something was just plain wrong. Unlimited gems, no portals, and Spyro's voice. It just...it just felt like some kind of betrayal.
anon i'm sexually attracted to you
oops, accidentally namefagging from a netplay thread. plz ignore
>see a large chasm
>"this'll be easy"
realize it's the first Spyro
Not better than spyro but wasn't dragon commander pretty on point as far as being a dragon went?
I also remember this really really old PS2 game my older brother used to play where you sometimes flew a dragon around between foot segments.
Don't remember what it was called though, it was a straight action RPG, pretty sure it was western made.
Adding to this, also going into the menus didn't pause the game and it did a closeup of your character looking into your eyes, there was a lot of inventory management going on too with plenty of potion drinking.
I know it's super vague but I was really young at the time so I don't remember much.
>mfw trolley minigame
But during the stone age... No, seriously, those dinosaur eggs can go suck a dick
fully completed 1 a while ago, been playing 2 stopped for a while because of the escort mission in fractured hills, can't be fucked doing it again just so I can do the mission after.
Also fuck the skateboard and races in 3
anyone else get creeped the fuck out by these things as a kid?
Why does the original Spyro trilogy have such a consistent, coherent and vibrant aesthetic, bros?
>graphics have progressed to where video games can literally be controllable cartoons
>colorful imaginative 3D platformers are dead
Annoying fuckers. That and those attack frogs.
And then that fucking cave with thousands of frogs. Fuck that place.
I would say "fuck that level", but...
But its music is the one that they chose for the credits. For the entire trilogy. I can't say fuck to that.
I really liked 2 and 3
however I didn't like 1 at all
I could see where you're coming from. 1 lacked a lot of gameplay elements from 2 and 3 like swimming. I'd still say 1 is better than 3 but 2 is GOAT. Spyro 2 is my second favorite game of the PS1 era behind Ape Escape
This is why.
But I would say only spyro 1 was consistent and coherent.
Some of the levels in 2 and 3 were in WTF territory like for example the robot farm in 2
Because kids want to shoot things or play minecraft.
Mascot platformers aren't profitable enough by modern publisher standards and indies don't have the imagination or raw skill required to make them.
Spyro 1 has very loose controls (otherwise it's an excellent game), but 2 and 3 aged like fine wine.
The only awkward thing you need to get used to is using L2/R2 for the camera
The worlds were centered around the type of Dragon that lived there. That was peacekeepers it was where Dragons that protected the rest were from so a military vibe fit. I think my favorite was Beast Makers.
I feel like Spyro Ape Escape and Crash were like the holy trinity of Playstation platformers. Then PS2 came around and you had Jak and Daxter, Ratchet and Clank, and Sly Cooper. And then PS3 came and we got nothing, and now the genre is dead and all they care about pumping out are shooters over and over again. At least sidescrolling platformers are seeing a resurgence I guess.
But anon, Dream Weavers was best.
PS3 had some mainline ratchet games that were excellent, especially crack in time.
I want sidescrolling games to die, sidescrollers and top downs have reached maximum oversaturation.
Dream weavers was cool but it wasn't ultra comfy like magic crafters
Autumn Plains is nice if you want comfy, but I believe the hubs in 1 were something else. They were stimulating, ya know?
And I stand by my word, Dream Weavers was best.
Midnight Mountain better than Autumn plains too.
>Failing this hard at emulation in this day and age for a fucking PS1 game.
>Expecting to successfully mod your PS2 and make everything work there.
Yeah, good luck with that shit.
god damn i fucking miss these games, my childhood all over again, music is so good. Based anon for posting the best music outta the first world.
I've never given the Legend of Spyro games a shot even though I've thought about doing so. They just seemed to me like they were trying too hard to be big and grand epics and bore little resemblance to previous Spyro games, and everything I've heard about those games has done nothing to dispel that image from my mind.
All I remember was this weird glitch if you go back to talk to a specific npc after he gives you a quest. Spyro would just say "what" and the npc would say "what" with Spyro's voice. This would continue until the npc finally got his voice back and all he'd say was "exactly!", as if the entire script was bypassed.
The only reason this stuck out to me so much was because I remember the mission he gives is really unclear. I would go back so he could reiterate the task, and all I got was that fucking loop every single time.
as I mentioned, the first two were awful button mashing games; both games had the same enemy recolored for every single level and just threw waves after waves at you.
The third was amazing in comparison, it definitely had a very epic and grand feeling to it. The gameplay was flying platforming and pretty fun combat, with local-co-op.
SCREW YOU ALCHEMISTTTTTTTTTTTTTTTT
WHY ARE YOU SO SHIT AT MOVING FROM POINT A TO B
Shit but I don't have a PS2
Is it on the PSN store?
I actually feel like the first game is the shortest. Spyro 2 and 3 had all those mini-games that pad out those games quite a bit. In recent years whenever I play the games I feel like I can just breeze through levels in the first game since I know where nearly all the gems, dragons, and eggs are and all but perfected some of the trickier platformer stuff like the super charges in Tree Tops. Even though I hardly ever find any of the mini-games in the second or third games challenging anymore I still feel a number of the mini-games still eat up time regardless.
Thanks anon, i'm gonna hunt it down then.
this is now a Crash Bandicoot thread Faggots.
Crash "Poochie" Bandicoot has always been complete fucking shit.