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ITT: HORRIBLE game design

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Thread replies: 147
Thread images: 28

File: CS_GO_AWP[1].jpg (178KB, 1034x568px) Image search: [iqdb] [SauceNao] [Google]
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ITT: HORRIBLE game design
>>
Whining about AWPers is the epitome of GIT GUD
>>
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>horrible game design
yep
>>
>>270547565
you just do not understand how a CS match works

as expected of a simpleton who spends all his time in 16000 startmoney and dust2 deathmatch servers
>>
>>270547565
>awp them back

don't see the problem OP
>>
>>270547565
CS is a game for children and teenagers. It is a game you generally grow out of once you find better games.
>>
>>270547565

>if I suck at something it's bad design not my fucking incompetence

Cry some fucking more.
>>
>>270547678
>>270547818

>gun that is a 1-shot kill with 100% accuracy
>in a game where you move at snail speed

Yeah, sure is great idea right there. Not in any way ruining the game

>>270548079

>only counter to awp is another awp

I rest my case
>>
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>>270547565

>Posting the same picture and thread over and over again.
>>
>>270547808
>look mom, i posted it again!
>>
>>270548281

is this a puppy or just a small dog?
>>
What's awp?
>>
>>270548267
Well, for the price, it should be that powerful.
If you can't out awp them, thats your own problem.
>>
>>270548267
wow so you have no knowledge of how the buy system works in CS

so I was right you are a pubshitter casual
>>
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>>270547808
>cherrypicking comparisons between two different games trying to do two different things

Counter strike is meant to be sorta realistic. Quake throws reality out the window.

Though I never enjoyed anything that wasn't some sillyshit map or surfing in CS myself.

>newbs can't handle realistic effects of movement on aiming so they made movement not affect aim
>>
>>270548160
Really? What's a better ranked MM team based fps on pc right now then?
>>
>>270547565
HOPEFULLY he's talking about more than just the weapon, which while annoying is easily countered. But the reflection in the scope is wrong, and on a side note in my opinion the whole game sub-par not bad but I'd rather play source or 1.6 (these paid weapon skins are getting out of hand)
>>
>>270547565
is that long I see in the scope? even though he's standing in B?
fuck valve
>>
>>270548281
this is the fucking cutest thing holy shit

brb, transparenting

pic related somehow
>>
>>270547808
this

the AWP is a one hit body shot perfectly accurate gun in a game that really has no reason to have that.

it should be 2 to the body and 1 to the head. I'm an ex pro 1.6 player fuck off almost everyone in the scene agrees but nobody says anything because when you git gud with the AWP you can dominate anyone. Pub smashing is a fun pasttime
>>
>>270548267
>what are smoke grenades
>what are flashbangs
silver 1 go home
>>
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>>270547808

And before any faggot attacks that post for comparing a 'realistic' fps with an arena fps:

CS doesn't feature key elements that should be present in a tactical shooter:
>no dodging
>no blind-firing around corners
>no prone
>maximum of 4 grenades
>encumberance doesnt matter, just whip out your knife lol
>no magazine management, just reload after every round
>>
>>270547565
I really wish the AWP never existed just so the scoot would get some love. OHK to the toe is boring.
>>
>>270548473
MM? Better ranked? CS is only played because it's cheap as shit, can run on almost anything, and is quick to reward players. It's like sugar. And while sugar is sweet, eating is raw will rot your fucking teeth out.

So you enjoy your sugar. I'm going to be over here snacking on my imported chocolate and occasionally indulging in candy corn.
>>
the dream game is tribes with no snipers or autos

prove me wrong you cant
>>
>>270548713
>>270548713

The AWP is no longer the beast it once was. The GO AWP is no where near god-tier and Pro-Awping is rare in the competitive scene.
>>
>>270547808
>powerups and spawnkilling are good game design
lol
>>
>>270548813
But anon, the toe isn't OHK
>>
>>270548267
>100% accuracy
>snail speed
You have to be holding still in a game where holding still gets you killed to be 100% accurate with an AWP.
People move fast enough with lighter guns to rush an AWP. There's plenty of ways to overwhelm an AWPer.
What the complaint is: "My skill isn't enough to take out another guy with an expensive gun with my own expensive gun."
So buy a shotgun, some flashes and smokes, and go to town.
>>
>>270548582
no nigger, that isn't long. csgo doesn't have dynamic reflections I'll give you that, but that's because the engine is a bandaid patch of a 2004 engine which in turn was a bandaid patch of a 1998 engine which in turn was a bandaid patch of the quake engine.
>>
>>270548892
>implying powerups are bad game design
>>
>>270548813
>scoot
>not loved

scoot is the in thing right now
the recent price change to it made it a worthy buy
>>
>>270548883
Autos that shoot smaller peas
>>
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>>
>>270548713
>2 bodyshot, 1 head
you mean the scout?
>>270548789
>>
>>270548713
the AWP is pretty balanced in GO, I don't know what you mean. Maybe it's annoying in deathmatch where economy and positioning is thrown out the window, but in the 5v5 game it's fine.
You can beat an awper with a rifle about half the time if you don't give the awper a favourable situation.
>>
>>270548789
>on of the first tactical shooters ever made doesn't have features of tactical shooters made at a later date
ok
>>
>>270548892
>being shit at video games
>>
>>270548609
Ok
>>
>Mfw I can't enjoy CS:GO because no MP5

I miss that HS beast.
>>
Balance fags like this ruin games

they're clueless.. look what they did to starcraft 2 and world of warcraft
>>
>>270548713
>I'm an ex pro 1.6 player fuck off
Bro, you're so cool
Like Bro, how can I be more like you?
>>
>>270547808
/thread
>>
>>270547808
eh, cs was just a mod by one dude. it was hardly a big conspiracy to create a casualised fps. at the time it was fresh and the teamplay was a beautiful thing. I know quake has a higher skill ceiling but who cares?
>my toy takes more skill than your toy
srsly m8 you need some vagina.
>>
>>270548862
snack on my dick nedr
>>
>>270549360
its now the mp7, that is one of my favorite guns, especially if you win the pistol round
>>
>>270549043
And that's why cs is dumb.
>>
>>270549360
It's the Mp7 now. That thing is the P90 for pros.
>>
>>270548862
No, CS is only 'popular' because of valvedrones. The game was fine before skins, there were actual community servers and matchmaking timers weren't that bad. If it takes microtransactions to get more people to play it, the game is better off having a small community.
>>
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Crippling visibility is a completely uninteresting way to increase difficulty.
>>
>>270549247

CSGO was released in 2012
>>
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>>270547808
>What is hyper-reality shooters
>Comparing Quake to CS

kek
>>
>>270549043
In GO recoil patterns are not RNG, though each will look a tiny bit different because each bullet has a small spread RNG. But at short-medium distance that doesn't affect the result much and players who practice the recoil control will still be able to spray better than someone who is new to the game. This is such nitpicking.
>>
>>270549840
>Not blind AWPing through the doors
>>
>>270549675
You realize that the sprays are so similar this doesnt matter right? Even if they were the same no one is going to be able to be perfect with it at a very long range, you hold the button down like that when they are close, in which case it doesn't matter. Follow the tracers
>>
>>270549567
Tribes was around the same time and it ACTUALLY required teamwork.
>>
>>
>>270549267

>being this good at video games
>>
>>270548789
>game does not accurately reflect a real life combat situation in any way
>lol lets focus on making the tedious autistic parts as realistic as possible!
nice game
>>
>>270549376
It's a shame, but balancefags always get the last say in these types of games because MUH COMPETITIVE COMMUNITY

I don't think I've had an ounce of fun in SC2 outside of the campaign, and I find CS:GO to be a deeply stressful experience.
>>
>>270549961
>cs doesn't require teamwork
kek, ok kid
>>
>>270549840

what game? gaprun gives me nothing
>>
>>270549983
Is that a censored version?
>>
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>not destroying awp shitters with the scout and humiliating them in front of the whole server

Do you even understand the point of PvP?
>>
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>>270549668
>>270549719

Yeah, I know. It's just not the same...
>>
>>270550143

Halo 3
>>
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>>270549043
>That feeling in a fast-paced FPS when you run up to someone you find dishonorable as them and half their team are trying to shoot you, and facefuck them with an axe in front of everyone.
>>
>>270550175
German version
>>
>>270549904
both have shoooty guns that fire the bullet so they are obviously attempting to be the exact same, except the one I like is objectively superior.
>>
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>>270549043
>Silvers in charge of knowing how to play CS

https://www.youtube.com/watch?v=aXQ1wHGWHPM
https://www.youtube.com/watch?v=CurZz4Hv_Bg
https://www.youtube.com/watch?v=O4WLmdQJgw8
>>
>>270550129
Counterstrike doesn't require more teamwork than Quake 3, but Tribes does.
>>
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>>270549331
i-i-dk if u wanted me 2 post this or not

here it is though...

baka
>>
>>270550474
tribes is about as relevant as your mum's puss m8
>>
>>270550415

>LOLYOU
>phoon

How bout some videos from good players?
>>
>>270550501
:3
>>
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>>270550474
>Tribes
RIP in peace
>>
>>270550540
Okay

https://www.youtube.com/watch?v=AaBGASe3Jfg
https://www.youtube.com/watch?v=Jk5Pu_-4G-w
>>
>>270550415
Is this suppose to be impressive?
>>
>>270550415
why do the guns look and sound like toy guns in GO?
>>
>>270547808
Bunnyhopping was an exploit that wasn't even intended by the devs though.
>>
>>270549861
it's a successful formula, why would valve drastically change one of the most popular competitive multiplayer fps' of all time?
>>
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where to start (mostly concerns smash as a whole)
>platformer with fucking analog stick moving
>2 jump heights: big and small, nothing in between
>generally very stiff air control
>momentum not carried to running jumps
>overreliance on analog stick, e.g. tilt-smash
>fucking tap jump is enabled by default
In pure matches these might not be such big problems but with anything resembling actual platforming, like Smash Run, it's evident that the controls are horrible and full of artificial limitations that only serve to make the movement feel slow and stiff.
>>270548303
>>270548465
>>270548789
>>270548892
>>270549904
Salty CS fags detected. CS was the Halo and CoD of its time and along with HL, fucked up FPS games irreversibly.
>>
ITT people who would get shitblasted by any decent cs player at both cs and quake. AWPs get beat by smokes/flashes, ak headshots, etc. CS is a well designed game for organized 5v5 but not very well designed for pubs. I'm someone who got bored of cs shortly after source came out and turned out to be bad and 1.6/earlier versions got boring after years of playing.
>>
>>270550771
yes
>>
>>270547565
>ITT: OP is buttmad about the A&W
Fix'd :^)
>>
>>270548862
You didn't even name a better game.
>>
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>>270550953
>CS was the Halo and CoD of its time and along with HL, fucked up FPS games irreversibly.

underage detected
>>
>>270547565
I want to see what a competitive CSGO match looks like with no AWP or auto-snipe. I'd imagine its quite the watch.
>>
>>270551243
What the fuck does MM mean?
>>
>>270551243
imported chocolate is euphemism for black guy benis

He meant he's too busy sucking nigger cock to play videogames.
>>
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This always boils down to
>get killed by weapon a whole fucking lot
>assume said weapon is easymode
>since its 100% as available to you, try to get lazy frags with it
>turns out you suck just as hard with that too, get rolled by lesser weapons
>insist that the gun shouldnt be in the game at all so you can play around in your comfort zone with zero wakeup calls

Really. Those that can destroy with awp-tier weapons, do, or ignore it in favor of lower-tier weapons as a testament to their skill. Those that can't, say that nobody else should get to and that the skill ceiling should be lowered so that they may feel tall.
>>
>>270551076
Well it's not. Neither are those other two videos.
>>
>>270550953
>CS was the Halo and CoD of its time
CS was more like LoL.

Both did nothing wrong.
>>
>>270548772
>>270548953
>>270550983

>hurr just smoke 420 xd

The game would be tolerable if you could carry more than just ONE SINGLE FUCKING smoke grenade that lasts 15 seconds
>>
>>270551475
That's just your opinion.

A wrong opinion.
>>
>>270551525
that's why you're on a team of 5 ya dingus
>>
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>>270551385
Tell me more, child.
>>
>>270551525
Literally git gud
>>
>>270550983
The way flashbangs are implemented is fucking stupid. Not happy with smokes either but I'm not exactly sure why.
>>
First Person Shooters are not real games. They are an illusion. A glorified reaction timing tool. If you think of every FPS as "if you point your mouse here and shoot, you win" you will become enlightened.
>>
>>270549817
Gaben just wants to make that jew gold.
>>
>>270551660
I can tell ur mad

The likeliest suspect cause is cus ur bad
>>
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>>270550415
>being this buttblasted
>>
>>270551683

I would fucking destroy you in a 1v1 faggot
Doesnt change the fact that AWP is a horrible gun that should be deleted
>>
>>270551785
Name your favorite genre so I can oversimplify it and make it sound like jingling keys over a toddlers crib.
>>
>>270551785
Hahahahahahahaha How The Fuck Are Video Games Real Hahahaha Nigga Just Walk Away From The Screen Like Nigga Close Your Eyes
>>
>>270551243
>You didn't even name a better game.
Better team-based shooter than Counter-Strike? Dystopia. NS2.

I don't play many shooters these days. I wish there were more good ones that stood out other than the big franchise games like Battlefield, CoD, and CS. The entire genre has sort of died out.
>>
>>270552138
NS2 is literally a source mod
CS is literally a source game
>>
>>270552248
Dystopia is a source mod as well. I find both to be better than CS.
>>
>>270551785
>mfw starcraft brood war is just clicking and pressing some keyboard keys
>>
>>270552347
>mfw IWBTG is just jump and shoot
>>
>>270551785
I know declare AOE and CIV as point and click games
>>
>>270552041
Tyler go make more songs like tamale
>>
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>>270552138
The genre overall is pretty dead/awful now. I can only enjoy more tactical shooter fps like Red Orchestra 2 now.

I'd love a proper Battlefield game EA won't allow it, the series just turned into another cawl of dooty casual arena garbage.
>>
>>270551281
>projecting
>>
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>>270551958
>Almost everything in the Arena FPS section can be used to describe CS

Take out hitscan and insane speed and you just described it.
>>
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>>270551458
>>
>>270552703
He just projected his dick up your nose.
>>
>>270551458
>awp
>high skill ceiling
>>
>>270552716
You have no idea what you're talking about, literally every weapon in CS is hitscan, and CS doesn't have close to half the skillful mechanics of an arena shooter like Quake
>>
>>270550415
I thought CSS had patched out bunny hopping?
>>
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>>270552806
>>
The entire Marksman class in League of Legends. Main reason why I switched to Dota.
>>
>>270552976
BHopping is never really dead
>>
>>270553080
What kind of meter is that? I can't read it.
>>
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>2014
>playing mindless shooters

Might as well play CoD
>>
>>270553165
what do you mean? people find new methods of doing it?

is bhopping the norm in go?
>>
>>270552915
I dunno why I said that honestly. I'm a little drowsy.

>>270552976
https://www.youtube.com/watch?v=nDSKcYCv-f8
Not as fast as before, but still helps.
>>
>tfw played cs since 90s
>tfw played quake since 90s
>tfw played unreal since 90s
>tfw played tribes since 90s
>tfw played painkiller since release
>tfw played shootmania since release


So basically im sitting here looking at a /v/ thread primarily inhabited by people that have less than 20 hours logged on games and think they know shit.

A solid 5% of posters in this thread know what they're talking about, and everybody is just throwing casual rebuttals at them

/v/
>>
>>270553349
It's not the norm, it's the same just harder.
The effectiveness is toned way down, but when things get competitive and people get specific timings in their heads, a ha;f a second's difference is pretty big.
>>
>>270553257
that's funny because only turbonerds play quake so the quake guy is more likely to look like the guy on the right
>>
>>270553257
>Need shaft
Sounds about right.
>>
>>270553080
Nice argument

>seriously thinking that shooting a slow-moving target ANYWHERE on the body with an instagib hitscan weapon while using a zoomfov constitutes something with a high skill ceiling

You must be fucking terrible at FPS.... The AWP in CS is literally baby-tier
>>
>>270548394
CS should add an RPG that costs $10000. It would be fair because it's expensive.
>>
I'd consider anything balanced yet unfun for players, or fun for a small subset of players when its in play while being unfun for the rest bad game design.

I think the AWP is balanced and has a strategic purpose in competitive mode however it is bad design since it is not fun for all parties and feels "cheap."
>>
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>>270553592
you
>>
>>270553591
That's funny because the guy on the left is an actual Quake pro while the guy on the right is an actual CS pro
>>
>>270553818
I bet Pasha could whoop the Quake pro's ass.
>>
>>270553352
>>270553497
how come I never see pros like f0rest doing bhops during competitive play? have I just not seen enough videos?
>>
>>270553967
No, it's not as popular anymore. It still works, and it's still effective, but it's not the meta.
>>
>>270553257
I hope you're not implying item timing is the pinnacle of game design or something. Video games have a long way to go and they're heading nowhere fast.
>>
>>270553967
Its extremely inconsistent and there are very few situations in which it helps.
>>
>>270554046
It's a nice way of adding something with a theoretically unreachable skill ceiling that isn't just aim or movement
>>
>>270550415

Those are damn impressive. Just had to stop in and say that.

By the way... Do you have videos of the hundreds of hours of him getting his ass stomped before he got good?
>>
>>270548371
Black Lab puppy
>>
>>270553479
>5% of posters in this thread know what they're talking about, and everybody is just throwing casual rebuttals at them
Welcome to /v/
>>
>>270554167
It's a just a way to keep people from staying still and introduce a mind game element sometimes. There are other ways to do that.

The actual counting part is just noninteractive busy work. Doesn't really matter.
Thread posts: 147
Thread images: 28


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